Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014Anna Dahlström
TAKE THIS WORKSHOP ONLINE & GET 20% OFF WITH CODE 'SLIDESHARE'
https://school.uxfika.co/p/best-practice-for-ux-deliverables/?product_id=325265&coupon_code=SLIDESHARE
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Slides from my 'Best practice for UX deliverables' workshop that I ran for Eventhandler in London on the 05th of March 2014.
http://www.eventhandler.co.uk/events/uxnightclass-uxdeliverables3
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Please note that for copyright reasons & client privacy the examples in this presentation are slightly different than from the workshop. The examples included are for reference only in terms of what I talked through in the 'Good examples' section.
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ABSTRACT
Whilst the work we do is not meant to be hanged on a wall for people to admire, nor is meant to be put in a drawer and forgotten about. Just as we make the products and services we design easy to use, the UX of UX is about communicating your thinking in a way that ensures that what you've defined is easy to understand for the reader. It's about adapting the work you do to the project in question and finding the right balance of making people want to look through your work whilst not spending unnecessary time on making it pretty.
Who is it for?
This workshop is suitable for anyone starting out in UX, or who's worked with it for a while but is looking to improve the way they present their work.
What you'll learn
In this hands on workshop we'll walk through real life examples of why the UX of UX deliverables matter. We'll cover how who the reader is effects the way we should present our work, both on paper and verbally, and how to ensure that the work you do adds value. Coming out of the workshop you'll have practical examples and hands on experience with:
// How to adapt and sell your UX deliverable to the reader (from clients, your team, in house and outsourced developers)
// Guiding principles for creating good UX deliverables (both low and high fidelity)
// Best practice for presentations, personas, user journeys, flows, sitemaps, wireframes and other documents
// Simple, low effort but big impact tools for improving the visual presentation of your UX deliverables
Topic: UI/UX DESIGN IN AGILE PROCESS
Why do we integrate design into our Agile process?
As we all know, the Agile Manifesto is well-received and successfully adopted as it is today thanks to the 12 underpinning principles. While “good design” is one main reason that “enhances agility”, “Agile processes promote sustainable development”.
At Axon Active, it’s important for us to do everything Agile and work with one another collaboratively in Collaboration Model. It gets people on the same page, makes everyone engage more with the product, encourages them to share more creative ideas, and gives them the flexibility they need to improve themselves.
Indeed, Designers and Developers can collaborate more closely and effectively, and subsequently integrating design into Agile process will yield numerous benefits.
For that reason, Scrum Breakfast Da Nang this October will be the very chance for you to learn:
• How to successfully integrate design into Agile process in practice
• How different Collaboration Model is from traditional model
• The benefits of Collaboration Model when done correctly
Everything you need to know to craft great logos, from the different types of logos to the secrets of the logo design process. Visit our blog for more tips and tutorials: http//www.zilliondesigns.com/blog
Best Practice For UX Deliverables - Eventhandler, London, 05 March 2014Anna Dahlström
TAKE THIS WORKSHOP ONLINE & GET 20% OFF WITH CODE 'SLIDESHARE'
https://school.uxfika.co/p/best-practice-for-ux-deliverables/?product_id=325265&coupon_code=SLIDESHARE
---
Slides from my 'Best practice for UX deliverables' workshop that I ran for Eventhandler in London on the 05th of March 2014.
http://www.eventhandler.co.uk/events/uxnightclass-uxdeliverables3
---
Please note that for copyright reasons & client privacy the examples in this presentation are slightly different than from the workshop. The examples included are for reference only in terms of what I talked through in the 'Good examples' section.
-----
ABSTRACT
Whilst the work we do is not meant to be hanged on a wall for people to admire, nor is meant to be put in a drawer and forgotten about. Just as we make the products and services we design easy to use, the UX of UX is about communicating your thinking in a way that ensures that what you've defined is easy to understand for the reader. It's about adapting the work you do to the project in question and finding the right balance of making people want to look through your work whilst not spending unnecessary time on making it pretty.
Who is it for?
This workshop is suitable for anyone starting out in UX, or who's worked with it for a while but is looking to improve the way they present their work.
What you'll learn
In this hands on workshop we'll walk through real life examples of why the UX of UX deliverables matter. We'll cover how who the reader is effects the way we should present our work, both on paper and verbally, and how to ensure that the work you do adds value. Coming out of the workshop you'll have practical examples and hands on experience with:
// How to adapt and sell your UX deliverable to the reader (from clients, your team, in house and outsourced developers)
// Guiding principles for creating good UX deliverables (both low and high fidelity)
// Best practice for presentations, personas, user journeys, flows, sitemaps, wireframes and other documents
// Simple, low effort but big impact tools for improving the visual presentation of your UX deliverables
Topic: UI/UX DESIGN IN AGILE PROCESS
Why do we integrate design into our Agile process?
As we all know, the Agile Manifesto is well-received and successfully adopted as it is today thanks to the 12 underpinning principles. While “good design” is one main reason that “enhances agility”, “Agile processes promote sustainable development”.
At Axon Active, it’s important for us to do everything Agile and work with one another collaboratively in Collaboration Model. It gets people on the same page, makes everyone engage more with the product, encourages them to share more creative ideas, and gives them the flexibility they need to improve themselves.
Indeed, Designers and Developers can collaborate more closely and effectively, and subsequently integrating design into Agile process will yield numerous benefits.
For that reason, Scrum Breakfast Da Nang this October will be the very chance for you to learn:
• How to successfully integrate design into Agile process in practice
• How different Collaboration Model is from traditional model
• The benefits of Collaboration Model when done correctly
Everything you need to know to craft great logos, from the different types of logos to the secrets of the logo design process. Visit our blog for more tips and tutorials: http//www.zilliondesigns.com/blog
1. CÁC QUY TẮC THIẾT KẾ LAYOUT
CONTENT – Principles to design
layout content
Prepared by Phuc Thinh Vo
DBA Researcher-UNP
2. Design Flow
• Verbal Flow - con đường thực hiện khi đọc
văn bản trên trang
• Visual Flow - con đường thực hiện khi
nhìn vào hình ảnh và đồ họa trên trang
(Lisa Graham, Basics of design)
3. Các nguyên lý cơ bản
• Trong tiếng Anh & hệ chữ Latin người ta đọc từ trái
sang phải và trên xuống dưới
• Các nguyên tắc để làm cho văn bản trở nên dễ đọc:
– Phát triển phong cách typographic nhất quán - Nhất quán
với việc bạn sử dụng size, face và color; chọn font chữ dễ
đọc
– Các nguyên tắc của sự gần gũi - Đặt tiêu đề gần với văn
bản đọc giả thích, đặt chú thích gần các hình ảnh, . tổ
chức các yếu tố văn bản của bạn để nó rõ ràng với những
gì đang diễn ra
– Đặt độ rộng của cột - Không làm cột để rộng hoặc quá hẹp
sẽ làm cản trở việc đọc
– Nhất quán chiều cao dòng cột & dòng
5. Cải thiện Visual Flow
Dòng chảy thị giác tự nhiên cho người
xem là một mô hình chữ"S" ngược
Nhiều hình ảnh có một hướng. Một
mũi tên, một trỏ tay, một mặt nhìn về một
hướng. mắt của bạn sẽ tăng tốc độ hoặc
làm chậm
Sử dụng các chiều của hình ảnh để
kiểm soát tốc độ và hướng của dòng
mắt
Tạo rào cản khi bạn muốn đảo ngược
hướng mắt
Tạo các đường mở để cho phép di
chuyển dễ dàng thông qua các thiết kế
của bạn
Sử dụng màu sắc và hình dạng tương
phản để kéo mắt
phong cách typographic nhất
quán và một sự bố trí mạng
lưới giúp duy trì các pattern
và tăng cường dòng chảy của
trang web của bạn .
6. Gutenberg Diagram
Sơ đồ Gutenberg chia
bố cục thành 4 góc
phần tư:
Khu vực quang học
chính yếu nằm trong
đỉnh trái
Phần ít được chú ý
nhiều nhất nằm trên
góc phải
Phần đích đến nằm
ở góc dưới bên phải
7. Z-pattern layout
Người đọc sẽ bắt đầu
trong top / trái, di chuyển
theo chiều ngang để đầu /
phải và sau đó theo đường
chéo để phía dưới / phải
trước khi kết thúc với một
chuyển động ngang phía
dưới / phải.
Mô hình Z - mô hình đôi
khi được gọi là mô hình S
ngược
8. F-pattern (Jacob Nielsen)
Thông tin quan trọng
nên được đặt trên đầu
trang của các thiết kế
Thông tin ít quan trọng
hơn được đặt dọc theo
cạnh trái của thiết kế
thường tại các điểm
cạnh
Người đọc không đọc
trực tuyến mà họ quét
mắt .