Quest Atlantis is a 3D virtual world aimed at students aged 9-16 that provides educational content in math, science, and language arts through structured gaming activities. It received a $2.3 million grant to redesign the environment using a new platform and update the visuals and interactivity. Teachers can use Quest Atlantis to support inquiry-based learning by providing contexts for problem-solving authentic scenarios that allow students to assess problems, make choices, and reflect on consequences while developing skills and attitudes. Research found that students were highly motivated and demonstrated learning gains when using Quest Atlantis.