Masakazu Takasu, Technical Evangelist, TeamLab
http://theconference.se/
Masakazu will show how ingenious technology and art is made in Japan today.
Our next event is MakerFaire trondheim 2014
and ALS Electronica 2014!
http://prix2014.aec.at/prixwinner/13489/
PROTOTYPING EVERYTHING
We grow up exploring ourselves and our surroundings. We learn how to interact with the community we live in. In our early days it’s ok to ask a lot of questions and to learn by doing and failing. Somewhere along the way we become less inclined to play and test to learn how things work, and it seems like we are supposed to know everything about what we do (listen to a politician interviewed on telly). A lot of us forget that craft of testing our way forward.
But, there is a global maker movement that is all about trying things out and building prototypes to understand if an idea works and if there’s a market for it. In this session you will learn about how you can prototype everything from business models to technology.
http://togetter.com/li/708899
Masakazu Takasu, Technical Evangelist, TeamLab
http://theconference.se/
Masakazu will show how ingenious technology and art is made in Japan today.
Our next event is MakerFaire trondheim 2014
and ALS Electronica 2014!
http://prix2014.aec.at/prixwinner/13489/
PROTOTYPING EVERYTHING
We grow up exploring ourselves and our surroundings. We learn how to interact with the community we live in. In our early days it’s ok to ask a lot of questions and to learn by doing and failing. Somewhere along the way we become less inclined to play and test to learn how things work, and it seems like we are supposed to know everything about what we do (listen to a politician interviewed on telly). A lot of us forget that craft of testing our way forward.
But, there is a global maker movement that is all about trying things out and building prototypes to understand if an idea works and if there’s a market for it. In this session you will learn about how you can prototype everything from business models to technology.
http://togetter.com/li/708899
Building an Open Source iOS app: lessons learnedWojciech Koszek
Building an Open Source iOS app: lessons learned
Dec 12, 2016, Hacker Dojo (Santa Clara), 6pm
In this talk I'm going to talk about lessons learned from building Sensorama (http://www.sensorama.org), an Open Source sensor platform for data science. The main theme of the talk will be Open Source: what is great about it, what is bad and how you must become a part of the Open Source community to really move quickly and benefit from it. For this project, I did both the code and the design, so you'll have a chance to see how solo-developer deals with time/feature constraints, which tools I've used and what my approach towards development in this mode is. In other words: I'll tell you what I did to stay sane. If the iOS development were a walk in a dark city park, this talk may turn out to be your flashlight. If you like it, star it at GitHub: https://github.com/wkoszek/sensorama-ios
Agenda
https://www.meetup.com/svmobiledev/events/235836893/
Materials
https://github.com/wkoszek/talks/tree/master/svmobiledev2016
Some links from the slides
Fake it till you make it presentation https://developer.apple.com/videos/play/wwdc2014/223
Designing for Future Hardware https://developer.apple.com/videos/play/wwdc2015/801/
References
WWW: http://www.sensorama.org
GitHub (code): https://github.com/wkoszek/sensorama-ios
GitHub (artwork): https://github.com/wkoszek/sensorama-artwork
Author
WWW: http://www.koszek.com
Twitter: https://twitter.com/wkoszek
LinkedIn: https://www.linkedin.com/in/wkoszek/
Email: wojciech (at) koszek.com
First day of slides for @GAFFTA workshop http://www.gaffta.org/2012/07/24/hacking-the-kinect-with-openframeworks/
Part 1 of the live stream : http://www.youtube.com/watch?v=WXfy8Cuje-0&feature=plcp
Part 2 of the live stream :
http://www.youtube.com/watch?v=I80FsOlMPj8&feature=plcp
My keynote talk at the 2007 IA Konferenz in Stuttgart, Germany, I argued we need to create fewer final designed artifacts and more tools to help everyone design. The audio can be downloaded from here: http://www.iavoice.com/2007/11/27/ia-konferenz-2007-keynote-english/
Today’s blog post described the several aspects of Nuke software and its utilization effects and magic created in movies.
The blog is initiated by the MAAC Kolkata team to acknowledge the readers about the software Nuke.
JavaScript is finding its way further and further out of the browser. Only a couple of years ago, if someone had said they wanted to build robots only using JS you'd think they were crazy. Having tried it at the time those naysayers were correct - it was a disaster.
Recently, particularly as a result of the nodebots project, JS Robotics has started to come of age and it's now possible to build simple robots using JavaScript for the majority of the stack - everything from control and sensing to motors to lights, AI and computer vision.
This talk will give an overview of what's currently possible, where the current gotchas are, how to get started and have some interactive elements that can be played with during or after the session.
Andrew is a creator & destroyer of things that combine mobile web, ubicomp and lots of data. Sometime programmer, interaction researcher & CTO @ JBA.
Be Responsive meetup / Melbourne Geek Night Crossover night
September 2014
Building an Open Source iOS app: lessons learnedWojciech Koszek
Building an Open Source iOS app: lessons learned
Dec 12, 2016, Hacker Dojo (Santa Clara), 6pm
In this talk I'm going to talk about lessons learned from building Sensorama (http://www.sensorama.org), an Open Source sensor platform for data science. The main theme of the talk will be Open Source: what is great about it, what is bad and how you must become a part of the Open Source community to really move quickly and benefit from it. For this project, I did both the code and the design, so you'll have a chance to see how solo-developer deals with time/feature constraints, which tools I've used and what my approach towards development in this mode is. In other words: I'll tell you what I did to stay sane. If the iOS development were a walk in a dark city park, this talk may turn out to be your flashlight. If you like it, star it at GitHub: https://github.com/wkoszek/sensorama-ios
Agenda
https://www.meetup.com/svmobiledev/events/235836893/
Materials
https://github.com/wkoszek/talks/tree/master/svmobiledev2016
Some links from the slides
Fake it till you make it presentation https://developer.apple.com/videos/play/wwdc2014/223
Designing for Future Hardware https://developer.apple.com/videos/play/wwdc2015/801/
References
WWW: http://www.sensorama.org
GitHub (code): https://github.com/wkoszek/sensorama-ios
GitHub (artwork): https://github.com/wkoszek/sensorama-artwork
Author
WWW: http://www.koszek.com
Twitter: https://twitter.com/wkoszek
LinkedIn: https://www.linkedin.com/in/wkoszek/
Email: wojciech (at) koszek.com
First day of slides for @GAFFTA workshop http://www.gaffta.org/2012/07/24/hacking-the-kinect-with-openframeworks/
Part 1 of the live stream : http://www.youtube.com/watch?v=WXfy8Cuje-0&feature=plcp
Part 2 of the live stream :
http://www.youtube.com/watch?v=I80FsOlMPj8&feature=plcp
My keynote talk at the 2007 IA Konferenz in Stuttgart, Germany, I argued we need to create fewer final designed artifacts and more tools to help everyone design. The audio can be downloaded from here: http://www.iavoice.com/2007/11/27/ia-konferenz-2007-keynote-english/
Today’s blog post described the several aspects of Nuke software and its utilization effects and magic created in movies.
The blog is initiated by the MAAC Kolkata team to acknowledge the readers about the software Nuke.
JavaScript is finding its way further and further out of the browser. Only a couple of years ago, if someone had said they wanted to build robots only using JS you'd think they were crazy. Having tried it at the time those naysayers were correct - it was a disaster.
Recently, particularly as a result of the nodebots project, JS Robotics has started to come of age and it's now possible to build simple robots using JavaScript for the majority of the stack - everything from control and sensing to motors to lights, AI and computer vision.
This talk will give an overview of what's currently possible, where the current gotchas are, how to get started and have some interactive elements that can be played with during or after the session.
Andrew is a creator & destroyer of things that combine mobile web, ubicomp and lots of data. Sometime programmer, interaction researcher & CTO @ JBA.
Be Responsive meetup / Melbourne Geek Night Crossover night
September 2014
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
2. Why do we code?
Do we really have to spend hours in front of the screen? For what?
3. Interactivity and behavior
Rock is the New Swivel by Eilidh, Ashwin and Tobias
When the chair rocks, the Arduino sends a message via the Xbees to turn on power flow to the coffee machine, thus starting the brewing process. The MP3 player is simultaneously turned
on. The result is – soothing music and a merry brew in the making, while the person rocks on!
4. Interactivity
Touch Wall by Marcin
Josh enlightened by the wall alfter coming close enough to it.
Yesterday we had a meeting with a client and instead of showing him sketches we spend one day in advance developing
an iPad app mockup with simple functionality. Just being able to touch and play catches his imagination much more that
a drawing on a piece of paper.
6. Interfacing with hardware
Compound Eye by Ujjval and Marcin
First hack we did was to put wires into Nikon camera and fire the flash remotely
Then two webcams
Then we build these boxes
7. Interfacing with hardware
Toast and Jam by Anders, David, Jennifer and Mary
LED + Light sensro detects the type of the bread. The timing knob became the volume control, and the original electro-magnet in the toaster “pops” the
toast once the song finishes.
While in the previous project we build and object from scratch this time they repurposed existing object.
8. Automation
Virtual Spotlight
We build a system that can draw a different tree for many books and adapt to the content.
Doing seperate graphics for every book would be crazy.
9. Design Product
Role of programming...
So we have the design / idea / paper prototypes / specification and we want the product.
10. Design Magic Product
Role of programming...
You call the engeenier...
Then comes the programmer and does the magic!
Magic = Implementation = OMG! 10000 LOC (lines of code).
After we’re are done we (maybe) do user testing. Yyyyyy...
11. ?
Design Product
?
Role of programming in the process
You don’t have to build whole program at once to test the idea. Try bit’s and pieces first. By
doing small prototypes or sketches you get user input faster and you are able to rethink what
you are doing.
12. Greetings gestures
On of our first projects at CIID completed during Computational Design course. The idea was to record hand movements
of people greeting each other. They were comming from different cultures so the gestures varied a lot.
(Photo by just.Luc / Flickr)
13. Wii Remote
Controlling device for Nintendo Wii was an obvious choice. It has bluetooth connection and
motion sensors.
17. Korea
USA
Denmark #1
Denmark #2
Italy
Data India
Feasibility and context.
We have collected data for both hands and heads. I decided to use hand data only.
Colors: xAcc (red), yAcc (green), zAcc (blue), pitch (yellow), roll (light blue)
18. Experiments
Look and feel.
I started buy just displaying the raw data (previous slide). Next step was to use the time and
acceleration values to alternate shape of set of cubes in 3d space.
19. Demo
Iterations
I made an interactive application to explore different possibilited and parameters.
Video: http://vimeo.com/1905763
21. Exhibition
All the posters were exhibited at Danish Design School at the end of 2 weeks course.
(Photo by toujjval / Flickr)
22. Rapid iterations
Rapid Iterations
You don’t know what the experience is unless you try it.
You might be scared that it will suck, but just do it.
Especially true for data visualization because it’s very hard to guess the nature of data without seeing it
Keep old versions of your code
- either copies 01, 02, 03
- or concurrent version systems like SVN or git for bigger projects with many developers
Help tracing newly introduced bugs, Code reuse, Experimentation
26. ObjectiveC Unity3d OpenGL
Flash/AS3
QuartzComposer
C/C++
Processing MaxMSP
VVVV
OpenFrameworks PureData
PHP
Cinder
HTML5/JavaScript
Toolset
If you ask me which frameworks or programming languages should we learn or use. I would say - “It depends”.
There are many tools to choose from, you don’t have to know them all. During this year you will be introduced to at least few programming
languages. You just need to know when to use which.
27. If you know what it's going to look
like, stop and something else.
- Filip Visnjic / CreativeApplication.net
Explore
The whole fun about prototyping is to try out things and have fun while doing it. Don’t spend
to much time thinking what is gonna be like, draw it, sketch it, build it, code it.