The document discusses a special presentation by Sherry Jones on prototyping immersive game design through interactive fiction (IF) with insights from guest speaker Ross Moreno, who incorporates psychological principles into game design. It explains narrative design's role in creating immersive experiences and how IF serves as an initial prototype, enhancing gameplay feedback and narrative exploration. The document also highlights characteristics that facilitate immersion and includes an interview with Moreno on his work at 4th Axis Games and the psychological theories applied in his IF projects.