SlideShare a Scribd company logo
1 of 76
The impact of the 1755 earthquake
on Lisbon: 3D representation of the
       city before and after


           Maria BOSTENARU DAN
  „Ion Mincu” University of Architecture and Urbanism
Contents

  Second life
  
    Rome
  
    Lisbon

  Google Earth
  
    L'Aquila
  
    Lisbon

  Views of Lisbon
  
    Ruins of the moment (Kozak)
  
    Aerial view
  
    Views from the river
Contents

  Views of Lisbon
  
      Maintained ruin (Carmo)
  
      Replaced ruin (Paco da Ribeira – Praca do
      Comercio)

  Urban development of Lisbon
  
      1755 – Pombal
    
       Database on half-timbered typology
    
       Potential development of half timbered green
       walls
  
      Avenidas Novas in the 20th Century
    
       Interwar architecture typologies
Contents

  Decision basis
  
      Taxonomy

  Potential in own developed real time application
  
      Stereo juxtaposition of
    
       Photography and 3D model
    
       Now and then
  
      From symbols to 3D model
    
       Pre 1755 Lisbon in azulejos
    
       „Spaces” metaphors
  
      3D model of central area in Bucharest
COST TU0801



Semantic enrichment of 3D city models for
 sustainable urban development

Chair: Prof. Roland Billen
COST TU0801 > conclusions

Forms were filled on
- survey of the existing situation
- semantic enrichment
- usability for decision making

for
- GIS 3D extrusion (not shown)
- Second Life
- Google Earth
- proposed concept
Second life
http://www.cesar-eur.it/ - EUR (Rome) in Second
    Life versus traditional
Second Life modelling by Valore Italia
(http://valore-italia.it/IT/magazine/index.php?m=07&y=09&entry=entry090702-133643)
Future problems: the narrative in Second Life
    (literature by Muray on digital narratives):
    spectacle, virtual events
Is it permitted to construct in a historic scenery?
vs. crowdsourcing
Economic model, social model
EUR in Rome in Second Life
Lisbon pre 1755 earthquake in Second
                 Life
Google Earth



    Potential for preservation – discussion on LinkedIn

    Different levels of detail – crowdsourcing for the
    landmarks

    SketchUp permits also interior views (pombalino
    buildings)
Lisbon in Google Earth
Lisbon in Google Earth
Lisbon in Google Earth
Lisbon in Google Earth
Lisbon in Google Earth
L'Aquila 3D
L'Aquila 3D
L'Aquila 3D
Images of Lisbon


    Now and then


    Aerial versus eye-level
Now and then


    E-conservation article
Aerial versus eye-level


    Role of remote sensing (Madrid paper)
Now and then in historic images


    To explore for 3D representation at the end of the
    presentation
Landmarks of Lisbon: Kozak
             collection




Sao Paulo (reconstructed,
  zone of elevador da
  Bica, which maintains
  pre-pombaline buildings
  as well)
Aerial and eye-level view
Kept ruin in Lisbon: Convent do
             Carmo
Kept ruin in Lisbon: Convent do
             Carmo
Kept ruin in Lisbon: Convent do
             Carmo
Replaced in Lisbon: Praca do
 Comercio/Terreiro do Paco
Replaced in Lisbon: Praca do
 Comercio/Terreiro do Paco
Replaced in Lisbon: Praca do
 Comercio/Terreiro do Paco
Aerial view of Lisbon
Aerial view of Baixa Lisbon
Aerial view of Alfama Lisbon
River view of Alfama Lisbon
Urban development of Lisbon


    EAHN papers

    Lisbon technical tour at the conference
Urban development in Lisbon
Urban development in Lisbon

                                  H a u s s m a n n ia n B o u le v a r d
                                  b u ilt b e fo r e t h o s e in P a r is




                                                                             M id d le -a g e
                                                                               q u a rte r
                                                                               A lfa m a




     B a ix a q u a r t e r b u ilt a ft e r th e
              1 7 5 5 e a rth q u a ke
Urban development in Lisbon
Database of half timbered buildings


    Timber resources versus local seismic culture

    Modelling of pombalino buildings in Google Earth
Half timbered pombalina
Lisbon in Google Earth
Green walls in today's Lisbon
Half timbered green wall potential
concept developed outgoing from l'Aquila
Half timbered typologies
Semantic enrichment


    Decision taxonomy
Decision taxonomy
Decision taxonomy
Potential of own developed real time
                 application

    Adobe (formerly Macromedia) Shockwave

    Object based programming (Lingo)

    .obj import


    Juxtaposition of categories


    From 2D to 3D in conversion of hard copy to digital
Stereo
Stereo and timeline

The two paralel fields can contain now and then
 images, and down there can be a timeline (see the
 next image)
The different landmarks of Lisbon (rebuilt or not) can
 be identified as in the guided tour or in the game
 designed as seen in the example (own application).
 The timeline can thus identify the temporal layers (as
 done also in the Lisbon pre 1755 earthquake project)
The map can be the 3D image
Game prototype in own application
Game prototype in own application
Game prototype in own application

global gcounter


on enterFrame


set the visible of sprite 40 to FALSE


set gcounter=0


repeat with i=31 to 34


if inside ( the loc of sprite (i+5), the rect of sprite i ) then


set gcounter=(gcounter + 1)


else


set the visible of sprite 40 to TRUE


set gcounter=(gcounter - 1)


end if


end repeat


if gcounter=4 then
Game prototype in own application

if gcounter=4 then


go to "sieg"


else


set the visible of sprite 40 to TRUE


end if


end
Timeline in own application
Timeline in own application

on enterFrame


  on mConstrainedValue (me, s, v)


  set the visible of sprite 41 to FALSE


  set the visible of sprite 42 to FALSE


  set the visible of sprite 43 to FALSE


  set the visible of sprite 44 to FALSE


  set the visible of sprite 45 to FALSE


  set the visible of sprite 55 to FALSE


  set the visible of sprite 56 to FALSE


  set the visible of sprite 57 to FALSE


  set the visible of sprite 11 to TRUE


  set the visible of sprite 10 to TRUE
Timeline in own application

if v=0 then


  set the text of member "text"="Jahreszahlen"


  set the visible of sprite 11 to FALSE


else if v>0 and v<0.20 then


  set the text of member "text"="57 v.Ch.-455 n.Ch."


  set the text of member "jahr"="Ršmerzeit"


  set the visible of sprite 10 to FALSE


  set the visible of sprite 41 to TRUE


else if v>0.20 and v<0.38 then


  set the text of member "text"="456-911"


  set the text of member "jahr"="Frankenzeit"


else if v>0.38 and v<0.51 then


  set the text of member "text"="912-1475"
Timeline in own application

  set the visible of sprite 55 to TRUE


  set the visible of sprite 10 to FALSE


else if v>0.51 and v<0.63 then


  set the text of member "text"="1476-1794"


  set the text of member "jahr"="freie Reichstadt Kšln"


  set the visible of sprite 10 to FALSE


  set the visible of sprite 42 to TRUE


else if v>0.63 and v<0.72 then


  set the text of member "text"="1795-1814"


  set the text of member "jahr"="franzšsische Herrschaft"


  set the visible of sprite 56 to TRUE


  set the visible of sprite 10 to FALSE


else if v>0.72 and v<0.81 then
Timeline in own application

 set the text of member "jahr"="Preu§en in Kšln"


  set the visible of sprite 10 to FALSE


  set the visible of sprite 43 to TRUE


else if v>0.81 and v<0.89 then


  set the text of member "text"="1919-1932"


  set the text of member "jahr"="Weimarer Republik"


  set the visible of sprite 10 to FALSE


  set the visible of sprite 57 to TRUE


else if v>0.89 and v<0.95 then


  set the text of member "text"="1933-1945"


  set the text of member "jahr"="Dritter Reich"


  set the visible of sprite 10 to FALSE


  set the visible of sprite 44 to TRUE
Timeline in own application

   set the text of member "text"="1945-2000"


      set the text of member "jahr"="von der Trźmmerlandschaft zur Medienmetropole"


      set the visible of sprite 10 to FALSE


      set the visible of sprite 45 to TRUE


  else if v=1 then


      set the text of member "text"="1945-2000"


      set the text of member "jahr"="von der Trźmmerlandschaft zur Medienmetropole"


      set the visible of sprite 10 to FALSE


      set the visible of sprite 45 to TRUE


  end if




end
Timeline in Lisbon pre-earthquake
Interactive map in own application
Interactive map in Lisbon pre-
          earthquake
Symbols for landmarks of pre-
    earthquake Lisbon
Symbols for landmarks of pre-
          earthquake Lisbon
72 landmarks
14 affected by the 1755 earthquake
Paco da Ribeira in Azulejos
From symbol to 3D in the
   „borderline space”
From symbol to 3D in the
 „spaces of encounter”
From symbol to 3D in the
   „gathering space”
From symbol to model in the
   „rediscovered space”
From symbol to model in the
   „rediscovered space”
Other 1755 affected city: in the
        Algarve Lagos
Bucharest destructured zone
Conclusions

A concept of the development of an application to
  visualise the impact of the 1755 earthquake on
  Lisbon has been developed
Following existing approaches this can be done in a
  real time 3D application (modelling of the
  landmarks) combined with the 3D features of the
  same application for identifying the various effects
  on the monuments and the layers in the urban
  development
Conclusions (continued)

The concept can be exported to Bucharest
The research can be continued building digital
 databases on features of the rebuild of Lisbon and
 their employment given the today's development
 (green walls) – future collaboration
The implementation of the concept in the software is
 subject of future collaboration as well
Comparisons are open from Lisbon to Bucharest and
 l'Aquila (the later to were subject of the doctorate)
Thank you!


    Acknowledgements:

    COST TU0801 STSM

    Supervision: Prof. Thomas
    Panagopoulos

More Related Content

Viewers also liked

Penguin website
Penguin websitePenguin website
Penguin websitejrasko
 
Mizanul muslim buku_pertama
Mizanul muslim buku_pertamaMizanul muslim buku_pertama
Mizanul muslim buku_pertamabuku islamu
 
Bank management and portfolio behavior
Bank management and portfolio behaviorBank management and portfolio behavior
Bank management and portfolio behaviorNguyen Cong Luan
 
Paris&London looking for alternative, 2014 fashion week
Paris&London looking for alternative, 2014 fashion week Paris&London looking for alternative, 2014 fashion week
Paris&London looking for alternative, 2014 fashion week Saori Kanda Hiramoto
 
IMSBufferpool Tuning concept AMS presentation v01
IMSBufferpool Tuning concept AMS presentation v01IMSBufferpool Tuning concept AMS presentation v01
IMSBufferpool Tuning concept AMS presentation v01Manoj Kaveri
 
Allunitoperations 131201070542-phpapp01 (1)
Allunitoperations 131201070542-phpapp01 (1)Allunitoperations 131201070542-phpapp01 (1)
Allunitoperations 131201070542-phpapp01 (1)Mohamed Hassaan
 
Rules of debit and credit
Rules of debit and creditRules of debit and credit
Rules of debit and creditpawanrajput911
 

Viewers also liked (11)

Freelance
FreelanceFreelance
Freelance
 
Referat 3 iunie
Referat 3 iunieReferat 3 iunie
Referat 3 iunie
 
Penguin website
Penguin websitePenguin website
Penguin website
 
Nice 2002
Nice 2002Nice 2002
Nice 2002
 
Mizanul muslim buku_pertama
Mizanul muslim buku_pertamaMizanul muslim buku_pertama
Mizanul muslim buku_pertama
 
Bank management and portfolio behavior
Bank management and portfolio behaviorBank management and portfolio behavior
Bank management and portfolio behavior
 
Paris&London looking for alternative, 2014 fashion week
Paris&London looking for alternative, 2014 fashion week Paris&London looking for alternative, 2014 fashion week
Paris&London looking for alternative, 2014 fashion week
 
Teaching aid 2
Teaching aid 2Teaching aid 2
Teaching aid 2
 
IMSBufferpool Tuning concept AMS presentation v01
IMSBufferpool Tuning concept AMS presentation v01IMSBufferpool Tuning concept AMS presentation v01
IMSBufferpool Tuning concept AMS presentation v01
 
Allunitoperations 131201070542-phpapp01 (1)
Allunitoperations 131201070542-phpapp01 (1)Allunitoperations 131201070542-phpapp01 (1)
Allunitoperations 131201070542-phpapp01 (1)
 
Rules of debit and credit
Rules of debit and creditRules of debit and credit
Rules of debit and credit
 

Similar to Presentation FARO stsm NeDiMAH workshop

Methods and technologies for the creation of a Digital replica in Cultural He...
Methods and technologies for the creation of a Digital replica in Cultural He...Methods and technologies for the creation of a Digital replica in Cultural He...
Methods and technologies for the creation of a Digital replica in Cultural He...Emanuel Demetrescu
 
Portfolio by alifarhan
Portfolio by alifarhanPortfolio by alifarhan
Portfolio by alifarhanalifarhan1984
 
New Technologies for Heritage
New Technologies for Heritage New Technologies for Heritage
New Technologies for Heritage Daniel Pletinckx
 
Introduction to Mapping the 19th-Century City
Introduction to Mapping the 19th-Century CityIntroduction to Mapping the 19th-Century City
Introduction to Mapping the 19th-Century Citygtritchroman
 
Recontextualisation and Storytelling
Recontextualisation and StorytellingRecontextualisation and Storytelling
Recontextualisation and StorytellingDaniel Pletinckx
 
Luxembourg city report
Luxembourg city reportLuxembourg city report
Luxembourg city reportDB3igs
 
Ohm itwikicon tech - english
Ohm itwikicon tech - englishOhm itwikicon tech - english
Ohm itwikicon tech - englishMarco Montanari
 
Science of culture? Computational analysis and visualization of cultural imag...
Science of culture? Computational analysis and visualization of cultural imag...Science of culture? Computational analysis and visualization of cultural imag...
Science of culture? Computational analysis and visualization of cultural imag...Lev Manovich
 
Challenges in the adoption of bim in europe
Challenges in the adoption of bim in europeChallenges in the adoption of bim in europe
Challenges in the adoption of bim in europeŽiga Turk
 
DH101 2013/2014 Projects
DH101 2013/2014 ProjectsDH101 2013/2014 Projects
DH101 2013/2014 ProjectsFrederic Kaplan
 
The creative internet: 106 things
The creative internet: 106 things The creative internet: 106 things
The creative internet: 106 things Shane Smith
 
Information Visualisation – an introduction
Information Visualisation – an introductionInformation Visualisation – an introduction
Information Visualisation – an introductionAlan Dix
 
PORTFOLIO-compactado.pdf
PORTFOLIO-compactado.pdfPORTFOLIO-compactado.pdf
PORTFOLIO-compactado.pdfSamSkv1
 

Similar to Presentation FARO stsm NeDiMAH workshop (19)

Methods and technologies for the creation of a Digital replica in Cultural He...
Methods and technologies for the creation of a Digital replica in Cultural He...Methods and technologies for the creation of a Digital replica in Cultural He...
Methods and technologies for the creation of a Digital replica in Cultural He...
 
12-13 Options Lecture
12-13 Options Lecture12-13 Options Lecture
12-13 Options Lecture
 
Portfolio by alifarhan
Portfolio by alifarhanPortfolio by alifarhan
Portfolio by alifarhan
 
New Technologies for Heritage
New Technologies for Heritage New Technologies for Heritage
New Technologies for Heritage
 
Introduction to Mapping the 19th-Century City
Introduction to Mapping the 19th-Century CityIntroduction to Mapping the 19th-Century City
Introduction to Mapping the 19th-Century City
 
Recontextualisation and Storytelling
Recontextualisation and StorytellingRecontextualisation and Storytelling
Recontextualisation and Storytelling
 
000 Publication_Paris 2015
000 Publication_Paris  2015000 Publication_Paris  2015
000 Publication_Paris 2015
 
Luxembourg city report
Luxembourg city reportLuxembourg city report
Luxembourg city report
 
Techology is the new creative
Techology is the new creativeTechology is the new creative
Techology is the new creative
 
Bd hen valladolid_18062018_sinnotas
Bd hen valladolid_18062018_sinnotasBd hen valladolid_18062018_sinnotas
Bd hen valladolid_18062018_sinnotas
 
Ohm itwikicon tech - english
Ohm itwikicon tech - englishOhm itwikicon tech - english
Ohm itwikicon tech - english
 
Science of culture? Computational analysis and visualization of cultural imag...
Science of culture? Computational analysis and visualization of cultural imag...Science of culture? Computational analysis and visualization of cultural imag...
Science of culture? Computational analysis and visualization of cultural imag...
 
Challenges in the adoption of bim in europe
Challenges in the adoption of bim in europeChallenges in the adoption of bim in europe
Challenges in the adoption of bim in europe
 
DH101 2013/2014 Projects
DH101 2013/2014 ProjectsDH101 2013/2014 Projects
DH101 2013/2014 Projects
 
The creative internet: 106 things
The creative internet: 106 things The creative internet: 106 things
The creative internet: 106 things
 
CPAD UNIT 1.ppsx
CPAD UNIT 1.ppsxCPAD UNIT 1.ppsx
CPAD UNIT 1.ppsx
 
Final masters portfolio
Final masters portfolioFinal masters portfolio
Final masters portfolio
 
Information Visualisation – an introduction
Information Visualisation – an introductionInformation Visualisation – an introduction
Information Visualisation – an introduction
 
PORTFOLIO-compactado.pdf
PORTFOLIO-compactado.pdfPORTFOLIO-compactado.pdf
PORTFOLIO-compactado.pdf
 

More from Maria Bostenaru

More from Maria Bostenaru (20)

INCD presentation
INCD presentationINCD presentation
INCD presentation
 
KAB MTA presentation
KAB MTA presentationKAB MTA presentation
KAB MTA presentation
 
New concepts of mobility to foster career development
New concepts of mobility to foster career developmentNew concepts of mobility to foster career development
New concepts of mobility to foster career development
 
Egu 1689
Egu 1689Egu 1689
Egu 1689
 
Women bostenaru
Women bostenaruWomen bostenaru
Women bostenaru
 
Becominglocal
BecominglocalBecominglocal
Becominglocal
 
Bostenaru Sibiu 2014
Bostenaru Sibiu 2014Bostenaru Sibiu 2014
Bostenaru Sibiu 2014
 
Simpozion CSAU bostenaru
Simpozion CSAU bostenaruSimpozion CSAU bostenaru
Simpozion CSAU bostenaru
 
Budapest eurodoc
Budapest eurodocBudapest eurodoc
Budapest eurodoc
 
The beginnings of reinforced concrete
The beginnings of reinforced concreteThe beginnings of reinforced concrete
The beginnings of reinforced concrete
 
Padurea din oras Carei si Karlsruhe
Padurea din oras Carei si KarlsruhePadurea din oras Carei si Karlsruhe
Padurea din oras Carei si Karlsruhe
 
COST Madrid
COST MadridCOST Madrid
COST Madrid
 
PIANO final report
PIANO final reportPIANO final report
PIANO final report
 
Hamburg 2012
Hamburg 2012Hamburg 2012
Hamburg 2012
 
Architecture and urban planning (3 d) representation
Architecture and urban planning (3 d) representationArchitecture and urban planning (3 d) representation
Architecture and urban planning (3 d) representation
 
Uzina de apa Suceava
Uzina de apa SuceavaUzina de apa Suceava
Uzina de apa Suceava
 
Water Junior sumitt Stresa
Water Junior sumitt StresaWater Junior sumitt Stresa
Water Junior sumitt Stresa
 
Living walls - romana
Living walls - romanaLiving walls - romana
Living walls - romana
 
Economics and retrofit
Economics and retrofitEconomics and retrofit
Economics and retrofit
 
NED COST IS1104
NED COST IS1104NED COST IS1104
NED COST IS1104
 

Presentation FARO stsm NeDiMAH workshop

  • 1. The impact of the 1755 earthquake on Lisbon: 3D representation of the city before and after Maria BOSTENARU DAN „Ion Mincu” University of Architecture and Urbanism
  • 2. Contents  Second life  Rome  Lisbon  Google Earth  L'Aquila  Lisbon  Views of Lisbon  Ruins of the moment (Kozak)  Aerial view  Views from the river
  • 3. Contents  Views of Lisbon  Maintained ruin (Carmo)  Replaced ruin (Paco da Ribeira – Praca do Comercio)  Urban development of Lisbon  1755 – Pombal  Database on half-timbered typology  Potential development of half timbered green walls  Avenidas Novas in the 20th Century  Interwar architecture typologies
  • 4. Contents  Decision basis  Taxonomy  Potential in own developed real time application  Stereo juxtaposition of  Photography and 3D model  Now and then  From symbols to 3D model  Pre 1755 Lisbon in azulejos  „Spaces” metaphors  3D model of central area in Bucharest
  • 5. COST TU0801 Semantic enrichment of 3D city models for sustainable urban development Chair: Prof. Roland Billen
  • 6. COST TU0801 > conclusions Forms were filled on - survey of the existing situation - semantic enrichment - usability for decision making for - GIS 3D extrusion (not shown) - Second Life - Google Earth - proposed concept
  • 7. Second life http://www.cesar-eur.it/ - EUR (Rome) in Second Life versus traditional Second Life modelling by Valore Italia (http://valore-italia.it/IT/magazine/index.php?m=07&y=09&entry=entry090702-133643) Future problems: the narrative in Second Life (literature by Muray on digital narratives): spectacle, virtual events Is it permitted to construct in a historic scenery? vs. crowdsourcing Economic model, social model
  • 8. EUR in Rome in Second Life
  • 9. Lisbon pre 1755 earthquake in Second Life
  • 10. Google Earth  Potential for preservation – discussion on LinkedIn  Different levels of detail – crowdsourcing for the landmarks  SketchUp permits also interior views (pombalino buildings)
  • 19. Images of Lisbon  Now and then  Aerial versus eye-level
  • 20. Now and then  E-conservation article
  • 21. Aerial versus eye-level  Role of remote sensing (Madrid paper)
  • 22. Now and then in historic images  To explore for 3D representation at the end of the presentation
  • 23. Landmarks of Lisbon: Kozak collection Sao Paulo (reconstructed, zone of elevador da Bica, which maintains pre-pombaline buildings as well)
  • 25. Kept ruin in Lisbon: Convent do Carmo
  • 26. Kept ruin in Lisbon: Convent do Carmo
  • 27. Kept ruin in Lisbon: Convent do Carmo
  • 28. Replaced in Lisbon: Praca do Comercio/Terreiro do Paco
  • 29. Replaced in Lisbon: Praca do Comercio/Terreiro do Paco
  • 30. Replaced in Lisbon: Praca do Comercio/Terreiro do Paco
  • 31. Aerial view of Lisbon
  • 32. Aerial view of Baixa Lisbon
  • 33. Aerial view of Alfama Lisbon
  • 34. River view of Alfama Lisbon
  • 35. Urban development of Lisbon  EAHN papers  Lisbon technical tour at the conference
  • 37. Urban development in Lisbon H a u s s m a n n ia n B o u le v a r d b u ilt b e fo r e t h o s e in P a r is M id d le -a g e q u a rte r A lfa m a B a ix a q u a r t e r b u ilt a ft e r th e 1 7 5 5 e a rth q u a ke
  • 39. Database of half timbered buildings  Timber resources versus local seismic culture  Modelling of pombalino buildings in Google Earth
  • 42. Green walls in today's Lisbon
  • 43. Half timbered green wall potential concept developed outgoing from l'Aquila
  • 45. Semantic enrichment  Decision taxonomy
  • 48. Potential of own developed real time application  Adobe (formerly Macromedia) Shockwave  Object based programming (Lingo)  .obj import  Juxtaposition of categories  From 2D to 3D in conversion of hard copy to digital
  • 50. Stereo and timeline The two paralel fields can contain now and then images, and down there can be a timeline (see the next image) The different landmarks of Lisbon (rebuilt or not) can be identified as in the guided tour or in the game designed as seen in the example (own application). The timeline can thus identify the temporal layers (as done also in the Lisbon pre 1755 earthquake project) The map can be the 3D image
  • 51. Game prototype in own application
  • 52. Game prototype in own application
  • 53. Game prototype in own application global gcounter on enterFrame set the visible of sprite 40 to FALSE set gcounter=0 repeat with i=31 to 34 if inside ( the loc of sprite (i+5), the rect of sprite i ) then set gcounter=(gcounter + 1) else set the visible of sprite 40 to TRUE set gcounter=(gcounter - 1) end if end repeat if gcounter=4 then
  • 54. Game prototype in own application if gcounter=4 then go to "sieg" else set the visible of sprite 40 to TRUE end if end
  • 55. Timeline in own application
  • 56. Timeline in own application on enterFrame on mConstrainedValue (me, s, v) set the visible of sprite 41 to FALSE set the visible of sprite 42 to FALSE set the visible of sprite 43 to FALSE set the visible of sprite 44 to FALSE set the visible of sprite 45 to FALSE set the visible of sprite 55 to FALSE set the visible of sprite 56 to FALSE set the visible of sprite 57 to FALSE set the visible of sprite 11 to TRUE set the visible of sprite 10 to TRUE
  • 57. Timeline in own application if v=0 then set the text of member "text"="Jahreszahlen" set the visible of sprite 11 to FALSE else if v>0 and v<0.20 then set the text of member "text"="57 v.Ch.-455 n.Ch." set the text of member "jahr"="Ršmerzeit" set the visible of sprite 10 to FALSE set the visible of sprite 41 to TRUE else if v>0.20 and v<0.38 then set the text of member "text"="456-911" set the text of member "jahr"="Frankenzeit" else if v>0.38 and v<0.51 then set the text of member "text"="912-1475"
  • 58. Timeline in own application set the visible of sprite 55 to TRUE set the visible of sprite 10 to FALSE else if v>0.51 and v<0.63 then set the text of member "text"="1476-1794" set the text of member "jahr"="freie Reichstadt Kšln" set the visible of sprite 10 to FALSE set the visible of sprite 42 to TRUE else if v>0.63 and v<0.72 then set the text of member "text"="1795-1814" set the text of member "jahr"="franzšsische Herrschaft" set the visible of sprite 56 to TRUE set the visible of sprite 10 to FALSE else if v>0.72 and v<0.81 then
  • 59. Timeline in own application set the text of member "jahr"="Preu§en in Kšln" set the visible of sprite 10 to FALSE set the visible of sprite 43 to TRUE else if v>0.81 and v<0.89 then set the text of member "text"="1919-1932" set the text of member "jahr"="Weimarer Republik" set the visible of sprite 10 to FALSE set the visible of sprite 57 to TRUE else if v>0.89 and v<0.95 then set the text of member "text"="1933-1945" set the text of member "jahr"="Dritter Reich" set the visible of sprite 10 to FALSE set the visible of sprite 44 to TRUE
  • 60. Timeline in own application set the text of member "text"="1945-2000" set the text of member "jahr"="von der Trźmmerlandschaft zur Medienmetropole" set the visible of sprite 10 to FALSE set the visible of sprite 45 to TRUE else if v=1 then set the text of member "text"="1945-2000" set the text of member "jahr"="von der Trźmmerlandschaft zur Medienmetropole" set the visible of sprite 10 to FALSE set the visible of sprite 45 to TRUE end if end
  • 61. Timeline in Lisbon pre-earthquake
  • 62. Interactive map in own application
  • 63. Interactive map in Lisbon pre- earthquake
  • 64. Symbols for landmarks of pre- earthquake Lisbon
  • 65. Symbols for landmarks of pre- earthquake Lisbon 72 landmarks 14 affected by the 1755 earthquake
  • 66. Paco da Ribeira in Azulejos
  • 67. From symbol to 3D in the „borderline space”
  • 68. From symbol to 3D in the „spaces of encounter”
  • 69. From symbol to 3D in the „gathering space”
  • 70. From symbol to model in the „rediscovered space”
  • 71. From symbol to model in the „rediscovered space”
  • 72. Other 1755 affected city: in the Algarve Lagos
  • 74. Conclusions A concept of the development of an application to visualise the impact of the 1755 earthquake on Lisbon has been developed Following existing approaches this can be done in a real time 3D application (modelling of the landmarks) combined with the 3D features of the same application for identifying the various effects on the monuments and the layers in the urban development
  • 75. Conclusions (continued) The concept can be exported to Bucharest The research can be continued building digital databases on features of the rebuild of Lisbon and their employment given the today's development (green walls) – future collaboration The implementation of the concept in the software is subject of future collaboration as well Comparisons are open from Lisbon to Bucharest and l'Aquila (the later to were subject of the doctorate)
  • 76. Thank you!  Acknowledgements: COST TU0801 STSM Supervision: Prof. Thomas Panagopoulos