This document discusses monopole lensing and how it relates to Lorentz symmetry breaking. Monopole lensing is the phenomenon where the speed of light varies at different points in space due to a monopole, which is similar to gravitational lensing. The author sets up a mathematical model in Mathematica to study monopole lensing by modeling the monopole field profile and using Euler-Lagrange equations. Interestingly, the model results in an unexplained bump that persists even when trying to improve accuracy. Future work could look more into detecting monopoles and further investigating the cause and properties of the light bending bump.