Fuel is a tool for fast object deployment that stores objects and restores them quickly. Its main goals are to work with any type of object but focus on classes and methods, have minimal loading size, and allow flexible reading of stored streams including brief info extraction and partial loading. It addresses challenges like preserving object identity, detecting cycles, handling class shape changes, and working across versions and dialects. Its solution clusters objects during storage and uses iterative rather than recursive loading to reconstruct the graph efficiently.