Maryam Bacchus presented on her intern project at Lowe's Digital during the summer of 2016. She discussed working in an agile environment and her role as a business analyst in helping with the continuous improvement and redesign of the Lowe's website. This included writing user stories, acceptance criteria, and providing documentation to help validate forms for mobile users and streamline further development. She emphasized lessons learned around corporate etiquette, understanding her BA responsibilities, and taking advantage of opportunities.
Approaches to developing staff and students' digital capabilityJisc
Speaker: Shri Footring, senior co-design manager, Jisc.
With growing evidence of a digital skills gap, how are colleges and universities supporting the development of their staff and students digital capabilities? This workshop will share approaches on how to develop staff and students' digital capabilities.
Activity 1: Organisational digital capability and digital capability trivial pursuit
Activity 2: Designing for digital capability in the curriculum
Activity 3: Using the discovery tool to discover your digital confidence
This document provides a course syllabus for Software Application (IT122). The 3-credit course introduces students to using the internet and Microsoft Office applications like Word, Excel, and PowerPoint. It covers the vision, mission, and objectives of Our Lady of Peace College of Caloocan (OLPCC) as well as the program outcomes and their relation to the College of Information Technology objectives. The course outline lists the specific topics to be covered for each software application, along with the learning objectives, activities, evaluation methods, and references. Students will be evaluated based on quizzes, class standing, and examinations, with the minimum passing grade being 75%.
This document describes a web portal for an online student and tutor management system. The system was created to provide easy, user-friendly access for students and tutors to interact virtually. It uses PHP, CSS, SQL database, and was built using XAMPP on Windows operating systems with at least 256MB RAM and 40GB hard drive. The 5-person team spent 2 days developing modules for registration, participant access to courses, and a guide interface to support students. Benefits included reduced costs and paperwork compared to physical tutoring.
The document discusses the University of Michigan's involvement with MOOCs (Massive Online Open Courses) through their partnership with Coursera. It provides details on the three modes of using Coursera MOOCs - as free online courses, to supplement on-campus learning, and for fee-based continuing education programs. A list of MOOCs already offered through Coursera is also included. The Vice Provost explains that partnering with Coursera allows the university to be a leader in online education, connect with alumni and prospective students, and share their expertise, while also generating a potential new revenue stream. The document concludes by mentioning some other experiments with learning technologies on campus.
Covid-19 has increased reliance on e-learning as an alternative to traditional in-person education. E-learning allows educational activities to occur anywhere at any time through electronic media and interactive tools. Effective e-learning solutions integrate features like cloud computing, automatic student evaluation, user-friendly design, analytics and reporting, live chat, mobile responsiveness, cross-device access, recording of live sessions, and a defined development process.
This document outlines a lesson plan for teaching Grade 8 students about early computer systems and their evolution. The plan covers electronic data processing systems from Mark 1 through EDSAC, their components and advantages. Students will learn about the scientists and engineers behind important early inventions. Assessment will include class discussions, activities, oral and written tests, and a research report to evaluate students' understanding of the history and development of computing technology.
The document discusses the importance of mobile design and information. It notes that in 2007 over 4 billion people used mobile phones and mobile convenience is linked to survival. However, much of the web is not mobile-friendly and mobile design is still emerging. It then discusses designing a mobile application for a church, with phases including testing other apps, wireframing, and user testing. Key lessons included emphasizing important information, using space wisely, and testing designs early and often. The conclusion is that mobile information demand will increase and designers must focus on usability to serve users through the collision of mobile and computer programming.
Approaches to developing staff and students' digital capabilityJisc
Speaker: Shri Footring, senior co-design manager, Jisc.
With growing evidence of a digital skills gap, how are colleges and universities supporting the development of their staff and students digital capabilities? This workshop will share approaches on how to develop staff and students' digital capabilities.
Activity 1: Organisational digital capability and digital capability trivial pursuit
Activity 2: Designing for digital capability in the curriculum
Activity 3: Using the discovery tool to discover your digital confidence
This document provides a course syllabus for Software Application (IT122). The 3-credit course introduces students to using the internet and Microsoft Office applications like Word, Excel, and PowerPoint. It covers the vision, mission, and objectives of Our Lady of Peace College of Caloocan (OLPCC) as well as the program outcomes and their relation to the College of Information Technology objectives. The course outline lists the specific topics to be covered for each software application, along with the learning objectives, activities, evaluation methods, and references. Students will be evaluated based on quizzes, class standing, and examinations, with the minimum passing grade being 75%.
This document describes a web portal for an online student and tutor management system. The system was created to provide easy, user-friendly access for students and tutors to interact virtually. It uses PHP, CSS, SQL database, and was built using XAMPP on Windows operating systems with at least 256MB RAM and 40GB hard drive. The 5-person team spent 2 days developing modules for registration, participant access to courses, and a guide interface to support students. Benefits included reduced costs and paperwork compared to physical tutoring.
The document discusses the University of Michigan's involvement with MOOCs (Massive Online Open Courses) through their partnership with Coursera. It provides details on the three modes of using Coursera MOOCs - as free online courses, to supplement on-campus learning, and for fee-based continuing education programs. A list of MOOCs already offered through Coursera is also included. The Vice Provost explains that partnering with Coursera allows the university to be a leader in online education, connect with alumni and prospective students, and share their expertise, while also generating a potential new revenue stream. The document concludes by mentioning some other experiments with learning technologies on campus.
Covid-19 has increased reliance on e-learning as an alternative to traditional in-person education. E-learning allows educational activities to occur anywhere at any time through electronic media and interactive tools. Effective e-learning solutions integrate features like cloud computing, automatic student evaluation, user-friendly design, analytics and reporting, live chat, mobile responsiveness, cross-device access, recording of live sessions, and a defined development process.
This document outlines a lesson plan for teaching Grade 8 students about early computer systems and their evolution. The plan covers electronic data processing systems from Mark 1 through EDSAC, their components and advantages. Students will learn about the scientists and engineers behind important early inventions. Assessment will include class discussions, activities, oral and written tests, and a research report to evaluate students' understanding of the history and development of computing technology.
The document discusses the importance of mobile design and information. It notes that in 2007 over 4 billion people used mobile phones and mobile convenience is linked to survival. However, much of the web is not mobile-friendly and mobile design is still emerging. It then discusses designing a mobile application for a church, with phases including testing other apps, wireframing, and user testing. Key lessons included emphasizing important information, using space wisely, and testing designs early and often. The conclusion is that mobile information demand will increase and designers must focus on usability to serve users through the collision of mobile and computer programming.
This document discusses artificial intelligence in education. It begins by defining artificial intelligence as the ability of computers to perform tasks usually requiring human intelligence. It then outlines benefits of AI in education such as increased access to education, personalized learning, and assistance for teachers. Examples are given of existing AI education solutions and steps to develop an AI-enabled education platform are provided, including studying competitors, creating interactive content, testing, and getting user feedback. The conclusion states that AI provides opportunities to integrate personalized learning materials at scale in education.
This document contains the resume of Avadhoot Sudhakar Mane. It summarizes his professional experience as an ASP.Net developer with 1.3 years of experience. It also lists his educational qualifications including a Master's degree in Computer Applications. It provides details of his past projects and roles as an intern developer. It includes a list of technologies he has worked with and his personal details. The objective is to seek a new role utilizing his experience with .NET and MVC technologies.
Digital Champions HEA pilot: supporting Year 1 students with academic transitionTünde Varga-Atkins
A pilot project entitled “Supporting transition with peer-assisted learning and digital stories” funded by the HEA, has been running this year at the University of Liverpool’s Management School. Two digital stories from the third-year Digital Champions are now available on writing assignments, which can be used as useful resources for first-year students.
See more detail at: http://digilearnblog.liv.ac.uk tag: 'Digital Champions'
Natasha Divecha is seeking a position as a technical writer and has over 2 years of experience in that role. She has a B.Sc in computer science and an M.C.A. and is certified in technical communication. Some of her previous projects include preparing documentation for software like a gas reticulation system and an encryption tool. She is proficient in technical writing tools like MS Office and RoboHelp.
1) Current study methods used by most students, such as passive reading and cramming, are ineffective and result in poor exam performance.
2) Synap is an education technology company that aims to address this problem by creating engaging, short-form content and quizzes that actively involve students in learning through features like active elaboration, spaced repetition, and gamification.
3) Synap is available on mobile and web devices so students can learn anywhere, and uses personalized feedback and social sharing to improve the learning experience.
Managing New Technologies: The Challenge Of Web 2.0lisbk
Slides for a workshop session on \"Managing New Technologies: The Challenge Of Web 2.0\" given at the Umbrella 2007 conference.
See http://www.ukoln.ac.uk/web-focus/events/conferences/umbrella-2007/
IRJET- Online Programming Assessment and Evaluation Platform in Education SystemIRJET Journal
The document describes an online programming assessment and evaluation platform for educational institutions. It proposes developing a system that allows HODs to assign batches to faculty, who can then create programming assignments and assessments with test cases. Students would access the system to complete assignments, which would be automatically compiled and evaluated. The system would provide performance feedback to students and reduce the effort of manual evaluation. It would be built with an Angular front-end and Spring Boot APIs backend, with compilation handled in the cloud. A chatbot is also proposed to help students with doubts. The system aims to make programming assessment more efficient and accessible while improving students' coding skills.
Pinkle makhijani supermarket billing system vb projectPinkleMakhijani
This document appears to be a project report submitted by Pinkle Makhijani, a third year BCA student at Dezyne E ́cole College in Ajmer, Rajasthan, India in partial fulfillment of the requirements for a Bachelor of Computer Application degree. The report covers the development of a Supermarket Billing System project using Visual Basic programming language. It includes chapters on the introduction to information technology and the project, database development, system requirements, and a conclusion.
The document discusses several major project competitions for students, including the Motorola Scholar Programme, IBM's Great Mind Challenge, and Microsoft's Imagine Cup. It provides details on the eligibility and prizes for each competition, as well as the resources available to students to develop their projects, such as free software, online tutorials, mentoring support, and more. The competitions aim to help students gain real-world experience by working on practical projects, while also developing skills like problem solving, teamwork, and communications that will benefit their careers.
Newsletters for Everyone : Creating universal newsletters for every device an...Bajinder Pal Singh
With mobiles, tablets and e-readers taking over, delivering pdf files has become difficult.
I have created epub and mobi versions of all monthly newsletters which can be seamlessly delivered to all mobiles (iOS, android), tablets and readers (Kindles, ,mobi).
This is the story on how it was done.
Presentation on External Academic Audit Report (2017 18) - R.D.SivakumarSivakumar R D .
This document summarizes an external academic audit of the Department of M.Com.(CA) & Assistant Professor of Computer Science at Ayya Nadar Janaki Ammal College for the years 2016-17 and 2017-18. It provides details of the department's courses offered, staff, teaching methods used, student achievements, publications, guest lectures, and future plans. The auditor made suggestions for improvement that the department has taken action on, such as increasing publications, applying for grants, and organizing more industry engagement activities.
Project Report Format for Final Year Engineering Studentscutericha10
Project report is a written evidence of tasks, processes and activities that are undertaken and accomplished by the students while pursuing their projects and implementing it.
This report is an official document that reflects precise and concrete information about the different aspects of the project ranging from the overview, requirements, practical aspects, theoretical considerations, tasks furnished, outcomes gained, objectives listed, reports attached, abstracts, experiments and results, conclusions and recommendations to the implementation and scope of the project.
Towards Mobile Twin Peaks for App DevelopmentMobileSoft
This document proposes a concept called MobileTwin Peaks to improve communication between mobile app users and developers. It suggests apps incorporate an interactive channel where users can provide direct feedback to developers about app quality. Developers could then rapidly iterate based on this feedback. The goals are to better understand user needs, localize requirements, and evaluate communication effectiveness. Challenges include ensuring timely, aligned, and representative feedback across languages and platforms. Early ideas discussed include in-app analytics, quality ratings, and automated analysis tools to help seed a proof-of-concept for the MobileTwin Peaks approach.
Parker Sankey has worked in IT roles at California State University San Bernardino since 2014, providing one-on-one assistance to professors and problem solving. Previously, he interned at UC Santa Barbara on action recognition research using OpenCV. He is currently pursuing a B.S. in Computer Engineering at CSUSB and has developed several projects involving computer vision, machine learning, and circuit design.
Online Learning Management System and Analytics using Deep LearningDr. Amarjeet Singh
The document describes a proposed online learning management system and analytics platform that utilizes various machine learning and deep learning techniques. Specifically, it discusses implementing gamification elements and augmented reality content to increase student engagement. It also explores using business intelligence and data mining of student data to perform learning analytics, such as predicting student performance and factors affecting achievement, in order to help educators optimize their teaching methods. A variety of classification algorithms like decision trees, random forests, support vector machines, and logistic regression are evaluated for their ability to model student grades based on demographic and academic attributes.
A Frame-work for Efficient Education and Exam PreparationsSiddhant Kumar
This is just a compilation of thoughts and ideas and a basic plan regarding how to create a new kind of mechanism for education and learning.
There have been several attempts at a Framework like this...but they all fall short on ONE ground. Accessibility and Long term utility. Accessibility : Funny yet relevant word...More on that later :D
Online Onboarding: Increasing the efficiency and effectiveness of library wor...Dr. Monica D.T. Rysavy
This presentation was given by Monica D.T. Rysavy, Ph.D. and Russell Michalak at the Association of Educational Communication and Technology (AECT) 2017 Conference in Jacksonville, Florida in October 2017.
This document discusses artificial intelligence in education. It begins by defining artificial intelligence as the ability of computers to perform tasks usually requiring human intelligence. It then outlines benefits of AI in education such as increased access to education, personalized learning, and assistance for teachers. Examples are given of existing AI education solutions and steps to develop an AI-enabled education platform are provided, including studying competitors, creating interactive content, testing, and getting user feedback. The conclusion states that AI provides opportunities to integrate personalized learning materials at scale in education.
This document contains the resume of Avadhoot Sudhakar Mane. It summarizes his professional experience as an ASP.Net developer with 1.3 years of experience. It also lists his educational qualifications including a Master's degree in Computer Applications. It provides details of his past projects and roles as an intern developer. It includes a list of technologies he has worked with and his personal details. The objective is to seek a new role utilizing his experience with .NET and MVC technologies.
Digital Champions HEA pilot: supporting Year 1 students with academic transitionTünde Varga-Atkins
A pilot project entitled “Supporting transition with peer-assisted learning and digital stories” funded by the HEA, has been running this year at the University of Liverpool’s Management School. Two digital stories from the third-year Digital Champions are now available on writing assignments, which can be used as useful resources for first-year students.
See more detail at: http://digilearnblog.liv.ac.uk tag: 'Digital Champions'
Natasha Divecha is seeking a position as a technical writer and has over 2 years of experience in that role. She has a B.Sc in computer science and an M.C.A. and is certified in technical communication. Some of her previous projects include preparing documentation for software like a gas reticulation system and an encryption tool. She is proficient in technical writing tools like MS Office and RoboHelp.
1) Current study methods used by most students, such as passive reading and cramming, are ineffective and result in poor exam performance.
2) Synap is an education technology company that aims to address this problem by creating engaging, short-form content and quizzes that actively involve students in learning through features like active elaboration, spaced repetition, and gamification.
3) Synap is available on mobile and web devices so students can learn anywhere, and uses personalized feedback and social sharing to improve the learning experience.
Managing New Technologies: The Challenge Of Web 2.0lisbk
Slides for a workshop session on \"Managing New Technologies: The Challenge Of Web 2.0\" given at the Umbrella 2007 conference.
See http://www.ukoln.ac.uk/web-focus/events/conferences/umbrella-2007/
IRJET- Online Programming Assessment and Evaluation Platform in Education SystemIRJET Journal
The document describes an online programming assessment and evaluation platform for educational institutions. It proposes developing a system that allows HODs to assign batches to faculty, who can then create programming assignments and assessments with test cases. Students would access the system to complete assignments, which would be automatically compiled and evaluated. The system would provide performance feedback to students and reduce the effort of manual evaluation. It would be built with an Angular front-end and Spring Boot APIs backend, with compilation handled in the cloud. A chatbot is also proposed to help students with doubts. The system aims to make programming assessment more efficient and accessible while improving students' coding skills.
Pinkle makhijani supermarket billing system vb projectPinkleMakhijani
This document appears to be a project report submitted by Pinkle Makhijani, a third year BCA student at Dezyne E ́cole College in Ajmer, Rajasthan, India in partial fulfillment of the requirements for a Bachelor of Computer Application degree. The report covers the development of a Supermarket Billing System project using Visual Basic programming language. It includes chapters on the introduction to information technology and the project, database development, system requirements, and a conclusion.
The document discusses several major project competitions for students, including the Motorola Scholar Programme, IBM's Great Mind Challenge, and Microsoft's Imagine Cup. It provides details on the eligibility and prizes for each competition, as well as the resources available to students to develop their projects, such as free software, online tutorials, mentoring support, and more. The competitions aim to help students gain real-world experience by working on practical projects, while also developing skills like problem solving, teamwork, and communications that will benefit their careers.
Newsletters for Everyone : Creating universal newsletters for every device an...Bajinder Pal Singh
With mobiles, tablets and e-readers taking over, delivering pdf files has become difficult.
I have created epub and mobi versions of all monthly newsletters which can be seamlessly delivered to all mobiles (iOS, android), tablets and readers (Kindles, ,mobi).
This is the story on how it was done.
Presentation on External Academic Audit Report (2017 18) - R.D.SivakumarSivakumar R D .
This document summarizes an external academic audit of the Department of M.Com.(CA) & Assistant Professor of Computer Science at Ayya Nadar Janaki Ammal College for the years 2016-17 and 2017-18. It provides details of the department's courses offered, staff, teaching methods used, student achievements, publications, guest lectures, and future plans. The auditor made suggestions for improvement that the department has taken action on, such as increasing publications, applying for grants, and organizing more industry engagement activities.
Project Report Format for Final Year Engineering Studentscutericha10
Project report is a written evidence of tasks, processes and activities that are undertaken and accomplished by the students while pursuing their projects and implementing it.
This report is an official document that reflects precise and concrete information about the different aspects of the project ranging from the overview, requirements, practical aspects, theoretical considerations, tasks furnished, outcomes gained, objectives listed, reports attached, abstracts, experiments and results, conclusions and recommendations to the implementation and scope of the project.
Towards Mobile Twin Peaks for App DevelopmentMobileSoft
This document proposes a concept called MobileTwin Peaks to improve communication between mobile app users and developers. It suggests apps incorporate an interactive channel where users can provide direct feedback to developers about app quality. Developers could then rapidly iterate based on this feedback. The goals are to better understand user needs, localize requirements, and evaluate communication effectiveness. Challenges include ensuring timely, aligned, and representative feedback across languages and platforms. Early ideas discussed include in-app analytics, quality ratings, and automated analysis tools to help seed a proof-of-concept for the MobileTwin Peaks approach.
Parker Sankey has worked in IT roles at California State University San Bernardino since 2014, providing one-on-one assistance to professors and problem solving. Previously, he interned at UC Santa Barbara on action recognition research using OpenCV. He is currently pursuing a B.S. in Computer Engineering at CSUSB and has developed several projects involving computer vision, machine learning, and circuit design.
Online Learning Management System and Analytics using Deep LearningDr. Amarjeet Singh
The document describes a proposed online learning management system and analytics platform that utilizes various machine learning and deep learning techniques. Specifically, it discusses implementing gamification elements and augmented reality content to increase student engagement. It also explores using business intelligence and data mining of student data to perform learning analytics, such as predicting student performance and factors affecting achievement, in order to help educators optimize their teaching methods. A variety of classification algorithms like decision trees, random forests, support vector machines, and logistic regression are evaluated for their ability to model student grades based on demographic and academic attributes.
A Frame-work for Efficient Education and Exam PreparationsSiddhant Kumar
This is just a compilation of thoughts and ideas and a basic plan regarding how to create a new kind of mechanism for education and learning.
There have been several attempts at a Framework like this...but they all fall short on ONE ground. Accessibility and Long term utility. Accessibility : Funny yet relevant word...More on that later :D
Online Onboarding: Increasing the efficiency and effectiveness of library wor...Dr. Monica D.T. Rysavy
This presentation was given by Monica D.T. Rysavy, Ph.D. and Russell Michalak at the Association of Educational Communication and Technology (AECT) 2017 Conference in Jacksonville, Florida in October 2017.
2. Lowe’s Digital
2
Introduction
School: Purdue University, Senior
Major: Computer Graphics Technology
Minors: Information Technology, Spanish
Clubs/Activities: AIESEC, Women in Technology, UNICEF,
Painting/Drawing
Position at Lowe’s: Business Analyst, 7th floor
3. Lowe’s Digital
3
Agenda
Agile Environment
Continuous Improvement of Lowes.com Redesign
Validation Form for Mobile
Lessons Learned
5. Lowe’s Digital
5
Lowes.com Redesign
Continuous Improvements
I. Objective of redesign
a. Improved omni-channel experience
b. Updated design
c. Usability
d. Changes and releases processed
faster
II. Hypercare and Continuous
Improvement after Launch
a. Sources for feedback
b. Hypercare – Warranty time
c. CI Enhancements
6. Lowe’s Digital
6
BA Redesign Work
I. Writing stories and acceptance criteria
a. End-user perspective
b. Type of user, what they want, why
c. “Conditions of satisfaction”
d. Solution vs. Intent
II. Timeline of a story life
a. Desired functionality intake/ticket
b. BA story
c. Review (Quad – QA, Tech lead, PO, BA)
d. Development
e. QA tests
f. Business approval
10. Lowe’s Digital
10
BA Role in Best Practices - Mobile
I. Providing effective
documentation
II. Form validation for
Android
III. Synching with iOS
criteria
IV. Discovered
inconsistencies
V. Streamline further
development of
applications
12. Lowe’s Digital
12
Lessons Learned
I. Etiquette of a corporate environment and productivity
II. The BA role and responsibilities
III. Take advantage of opportunity
IV. Be comfortable being uncomfortable
13. Lowe’s Digital
13
Last Words
“Be curious, ask questions, follow your passions."
~ Gihad Jawhar, VP Digital, Interviewee
"Onix I choose you!"
~Brock Allender, Senior IT BA, (Brock Harrison)
“Work hard, play hard.”
~Ryan Barto, Senior Associate IT BA, Mentor/Ninja
"Focus on your strengths and the things that engage you the most."
~Todd Borgmeier, Manager IT BA, Manager/Gangster
To set the context of my work environment, I would like to first introduce the methodology in which the seventh floor and a few other projects are run on.
Waterfall, a methodology commonly practiced in the digital realm is the sequential design process many teams utilize in the digital space.This means that as each of the eight stages (conception, initiation, analysis, design, construction, testing, implementation, and maintenance) are completed, the developers move on to the next step.
The advantages include that the client knows what to expect. They’ll have an idea of the size, cost, and timeline for the project. They’ll have a definite idea of what their program will do in the end.
However my work environment was in agile where work for a project is broken into modules, which were completed in weekly or monthly sprints, and at the end of each sprint, project priorities are evaluated and tests are run. These sprints allow for bugs to be discovered, and customer feedback to be incorporated into the design before the next sprint is run.
Standups
Collaboration at every stage
Make the time delivery dates – time budget
Disadvantages of waterfall in .com – this application will most likely have many changes, interactive with millions of people, changes will be necessary constantly, customers will want to use application differently than intended
Validate with different browsers and platforms
All new devices (wearables)
1. The Agile methodology allows for changes to be made after the initial planning. Re-writes to the the program, as the client decides to make changes, are expected.
2. Because the Agile methodology allows you to make changes, it’s easier to add features that will keep you up to date with the latest developments in your industry.
3. At the end of each sprint, project priorities are evaluated. This allows clients to add their feedback so that they ultimately get the product they desire.
Tough for a large corporation to be agile
(OBJECTIVE) Redesign of Lowes.com
Intent was to give customers a better experience on the site
Site hadn't been updated in 5/7 years
Better usability
Modernizing
Design using simplistic principle
From a tech standpoint, changes and releases are processed faster (easy to iterate)
Omni-channel experience for customers
Hypercare and Continuous Improvement after launch
Measuring customer usage and adjusting site accordingly
Stories come from
Feedback
customer interaction
Foresee
Looking at numbers around sales
Hypercare - warranty time (how long it takes to fix something broken) - defects - priority
CI - new enhancements necessary for customer interaction experience
Kanban - continued until resources decline
Kanban is you work on one thing at a time until you run out of time/money, unlike traditional agile with sprints
Stories
A user story is a tool used in Agile software development to capture a description of a software feature from an end-user perspective. The user story describes the type of user, what they want and why. A user story helps to create a simplified description of a requirement
Acceptance criteria: Acceptance Criteria are a set of statements, each with a clear pass/fail result, that specify both functional (e.g., minimal marketable functionality) and non-functional (e.g., minimal quality) requirements applicable at the current stage of project integration. These requirements represent “conditions of satisfaction.” There is no partial acceptance: either a criterion is met or it is not
Do not state solution, state intent
Meetings with the business (product owners, stakeholders), developers, testers
Error/enhancement to be made > intake/ticket > BA writes story/acceptance criteria > Review it with leads (Quad - QA, Tech lead, PO, and BA) > Review with implementation team > *BA work done* > developer starts working on it > Testers test > business approves product
Please let me know if you get stuck on something, please tell me if you need a more clear explanation
Speak about timeframe (one afternoon to finish a story opposed to two weeks in waterfall, sometimes things go from inception to production in two days)
Example of stories - Show the screenshot of the backlog in general of jira
At first tens of tickets a day
Then customers adjusted more
Acceptance criteria
Goes to the ready board after this
To put things into perspective, and make it easier to understand
Form validation for Android App
Inconsistencies within forms in the android lowe's app
Same fields may have had different requirements (character count)
Never documented in a central location entirely (for easy access by team)
Moving forward, used for reference for continuous improvement items added
Synching with iOS criteria
Adding consistency to further development of applications
In addition to typical BA work, part of the BA role is to provide documentation that helps improve effectiveness of the agile team (can be referenced by anyone on the team)
Show validation form
Going through the application and documenting fields for every form exposed areas in need of improvement or stronger criteria in order to create consistency across the app and furthermore to the next updates and iOS.
Recommendations arose from the missing criteria and realizing where inconsistencies may occur
Holding my first criteria meeting alone, where criticism is often present and things get changed a lot, but it was satisfying taking things into my own hands and seeing something come of it