This document discusses co-design and its use in the PROUD (People, Researchers and Organisations Using Design for innovation and co-creation) project. It defines co-design as a methodology that enables people affected by a designed outcome to participate in designing solutions. The PROUD project aimed to employ design to drive innovation, economic transformation, and sustainable development through multi-sector partnerships. It explored approaches to co-design that foster creative knowledge exchange and developed principles to guide co-design processes in different contexts.
Over the past decade “Design Thinking” has gained currency, initially within design agencies and their commercial work, in design education, and now within the public
and third sector. Design Thinking, as a methodology, it is claimed, solves problems – no matter what they are, no matter how hard. In the context of a wide-ranging critique of public service provision as costly, bureaucratic and often ineffective it is hardly surprising that some are looking to Design as the perfect partner for the Big Society. In this essay
we start by outlining the similarities between Design Thinking and the Big Society. Our attention then shifts to the messy and complex world of social problems and the potential of Design Thinking to intervene. We draw a distinction between the personal troubles of individuals and social problems, and argue that for Design Thinking to work within the latter, it needs to expand its conceptual toolbox. We argue for a refocus away from coming up with solutions to designing problems: for Design to actively, purposefully and reflexively participate in the making and molding of social problems. We then examine some of the features of Design that make it a strong candidate for being involved in such an activity as well as explore the demands that this will inevitably make on Design and designers.
The Design Management series 6/7 : How design relates to your corporate strategy .
Choose Design competitive advantage .
External "design value you can see " in your marketing and R&D strategy ?
or Internal "design value you can't see " design as a core competency based on designers skills and changing your company 's Knowledge Capital ?
The socio economic impact of creative products and services developing the cr...Joana Cerejo
The socio-economic impact of creative products/services: developing the creative industries through design thinking.
Design thinking, although it has been growing in popularity, is still seen with some distrust, given that its impact is difficult to quantify and its benefits are subjective. This paper wants to address that distrust and contribute to clear it by providing some information about what it can do for companies by taking a look at creative products and services. First, we review the meaning of creative products and services, the concept of innovation, introduce design and some of its applications, as well as its economic impact and move to the meaning of design thinking. Second, we discuss the literature review and establish our findings. Finally, we end with our conclusions and contributions.
Sharing in our series 5/7 : The two forces of Design Leadership (DT ) and Design Management ( Follett theory " power WITH " vs power OVER ) and their convergence . Aesthetics in organization theory . ROI of investing in Design .
Over the past decade “Design Thinking” has gained currency, initially within design agencies and their commercial work, in design education, and now within the public
and third sector. Design Thinking, as a methodology, it is claimed, solves problems – no matter what they are, no matter how hard. In the context of a wide-ranging critique of public service provision as costly, bureaucratic and often ineffective it is hardly surprising that some are looking to Design as the perfect partner for the Big Society. In this essay
we start by outlining the similarities between Design Thinking and the Big Society. Our attention then shifts to the messy and complex world of social problems and the potential of Design Thinking to intervene. We draw a distinction between the personal troubles of individuals and social problems, and argue that for Design Thinking to work within the latter, it needs to expand its conceptual toolbox. We argue for a refocus away from coming up with solutions to designing problems: for Design to actively, purposefully and reflexively participate in the making and molding of social problems. We then examine some of the features of Design that make it a strong candidate for being involved in such an activity as well as explore the demands that this will inevitably make on Design and designers.
The Design Management series 6/7 : How design relates to your corporate strategy .
Choose Design competitive advantage .
External "design value you can see " in your marketing and R&D strategy ?
or Internal "design value you can't see " design as a core competency based on designers skills and changing your company 's Knowledge Capital ?
The socio economic impact of creative products and services developing the cr...Joana Cerejo
The socio-economic impact of creative products/services: developing the creative industries through design thinking.
Design thinking, although it has been growing in popularity, is still seen with some distrust, given that its impact is difficult to quantify and its benefits are subjective. This paper wants to address that distrust and contribute to clear it by providing some information about what it can do for companies by taking a look at creative products and services. First, we review the meaning of creative products and services, the concept of innovation, introduce design and some of its applications, as well as its economic impact and move to the meaning of design thinking. Second, we discuss the literature review and establish our findings. Finally, we end with our conclusions and contributions.
Sharing in our series 5/7 : The two forces of Design Leadership (DT ) and Design Management ( Follett theory " power WITH " vs power OVER ) and their convergence . Aesthetics in organization theory . ROI of investing in Design .
This is the Second out of Seven Articles
co -written by
Steinar Valade-Amland and myself
on
Design Thinking, Design Management
and how to coordinate both strategically .
If you miss number 1/7 send me an email bbm@designence.com and I will send it to you .
People First: Human-Centered Innovation, Transformation & Iterationmatthewjdoty
Multichannel innovation isn’t cheap or easy. The stakes are particularly high when it comes to deciding where and when to invest. If we don’t innovate and invest, we can’t possibly dream of remaining competitive in the marketplace. At the same time, if we launch innovations our customers won’t embrace, we can kiss our competitive advantage goodbye. This presentation examines how to apply the principles and techniques of Human-Centered Design to:
Envision the experiences your audience will expect in the future and prioritize your investments.
Make the organizational and cultural changes necessary to deliver the caliber of experiences outlined by your vision
Make rapid, iterative, human-centered progress as you design and launch products, services, and technology.
Design Management is about linking
" Good Design " &
" Excellence in Management "
So what are the challenges of successful management ? Look into the best thinkers in management pertinent for DM and share .Post 3 /7
If you missed the previous posts
send us an email bbm@designence.com
we shall send them to you with pleasure .
Supporting slides for my talk at the third edition of the Learning Link (October 2013) at the International Training Centre of the ILO in Turin, Italy.
Leveraging Social Media for Development: Lessons Learned and Insight Jeongtae Kim
Presented at UN-APCICT Regional Seminar on Social Media for Development held at Republic of Korea from 30 June to 2 July 2014.
Prepared by Jeong Tae Kim, CEO at MYSC(Merry Year Social Company) and Kyungsin Kim, Creative Director at Edit the World of MYSC.
Doing Co-design: What, why, with whom and howPenny Hagen
Talk presented by Penny Hagen and Natalie Rowland for UX Australia 2013 in Melbourne.
In co-design those impacted by the proposed design are actively involved as partners in the design process. Co-design is being used in government, community and health sectors to extend traditional consultation methods and increase program reach and impact. Co-design approaches are also being used by corporates to engage internal stakeholders and customers, identify new service opportunities and improve existing ones. But what is it, why do it and how?
When ‘doing’ co-design, the role of the designer becomes one of facilitator: enabling participation, designing the right triggers, questions and scaffolds in which meaningful and effective participation can occur. Getting this right can be challenging and raise a few interesting questions along the way.
In this presentation we will share our approach to co-design developed over the last eight years working with a range of organisations in Australia and New Zealand. The presentation will draw upon case studies such as the design of HIV testing services with Australian men, the design of service strategies and mental health programs with young people and mental health professionals and an organisational wide co-design training for program for librarians, aimed at preparing them to become co-designers themselves.
The presentation will cover the key principles and framework we apply in designing co-design workshops, favourite activities for involving and priming groups of people for productive participation as well as tips and considerations for doing co-design in dynamic, sensitive and political situations.
We will also explore questions raised by co-design such as:
How creative can ‘users’ be?
What level of influence do ‘users’ have?
What happens to the expertise of the ‘designer’?
How far can we/should we take it?
How do you know when you (or the organisation you are working with) are ready adopt a co-design approach?
Innomantra's Viewpoint - Casting Innovation Leadership in Future Organisation Innomantra
Innovation has been referred to as a ‘Short Skirt’ that’s been in and out of fashion: popular in good times and tossed back into the closet in downturns as quoted by a leading consulting firm, today; it's different as it combines art, science, system, and people however with increased uncertainty the need for Innovation and managing Innovation is best achieved with leadership and planning.
By aligning to ISO 56000 Series-Innovation Management Standard framework, 'LEADERSHIP' establishes an innovation vision, strategy, and policy, including the necessary roles and responsibilities based on the organization's context. Leadership is one of the factors that affect innovation in organizations.
We are proud to announce our thirteenth Innovation Excellence Weekly for Slideshare. Inside you'll find ten of the best innovation-related articles from the past week on Innovation Excellence - the world's most popular innovation web site and home to 5,000+ innovation-related articles.
The future role of NGOs - Miquel de Paladella, 15 April 2013UpSocial
The presentation of Miquel de Paladella on April 15, 2013 at ESADE Institute for Social Innovation, on the future role of NGOs. He argues about the need to back to the roots for most NGOs, meaning: Social Innovation. He also proposes how social innovation could be implemented in the different NGOs playing different roles.
As part of my course in Financing for Development, this assignment constitutes the final project.
Short description: This artifact aims at informing a government on possible financial solutions to address challenges related with the Grand Inga Dam project in Democratic Republic of Congo which has the potential to be the world’s largest hydroelectric project. Because Africa is facing serious energy challenges, this could have immense development outcomes. However, huge invesmtents are required, and corruption and tax evasion are rampant. The propose solution argues that DRC needs private investment, as well as mobilizing its domestic resources, by building institutional capacity and tackling illicit flows of money. To do so, support from development banks, and ODA is vital.
This is the Second out of Seven Articles
co -written by
Steinar Valade-Amland and myself
on
Design Thinking, Design Management
and how to coordinate both strategically .
If you miss number 1/7 send me an email bbm@designence.com and I will send it to you .
People First: Human-Centered Innovation, Transformation & Iterationmatthewjdoty
Multichannel innovation isn’t cheap or easy. The stakes are particularly high when it comes to deciding where and when to invest. If we don’t innovate and invest, we can’t possibly dream of remaining competitive in the marketplace. At the same time, if we launch innovations our customers won’t embrace, we can kiss our competitive advantage goodbye. This presentation examines how to apply the principles and techniques of Human-Centered Design to:
Envision the experiences your audience will expect in the future and prioritize your investments.
Make the organizational and cultural changes necessary to deliver the caliber of experiences outlined by your vision
Make rapid, iterative, human-centered progress as you design and launch products, services, and technology.
Design Management is about linking
" Good Design " &
" Excellence in Management "
So what are the challenges of successful management ? Look into the best thinkers in management pertinent for DM and share .Post 3 /7
If you missed the previous posts
send us an email bbm@designence.com
we shall send them to you with pleasure .
Supporting slides for my talk at the third edition of the Learning Link (October 2013) at the International Training Centre of the ILO in Turin, Italy.
Leveraging Social Media for Development: Lessons Learned and Insight Jeongtae Kim
Presented at UN-APCICT Regional Seminar on Social Media for Development held at Republic of Korea from 30 June to 2 July 2014.
Prepared by Jeong Tae Kim, CEO at MYSC(Merry Year Social Company) and Kyungsin Kim, Creative Director at Edit the World of MYSC.
Doing Co-design: What, why, with whom and howPenny Hagen
Talk presented by Penny Hagen and Natalie Rowland for UX Australia 2013 in Melbourne.
In co-design those impacted by the proposed design are actively involved as partners in the design process. Co-design is being used in government, community and health sectors to extend traditional consultation methods and increase program reach and impact. Co-design approaches are also being used by corporates to engage internal stakeholders and customers, identify new service opportunities and improve existing ones. But what is it, why do it and how?
When ‘doing’ co-design, the role of the designer becomes one of facilitator: enabling participation, designing the right triggers, questions and scaffolds in which meaningful and effective participation can occur. Getting this right can be challenging and raise a few interesting questions along the way.
In this presentation we will share our approach to co-design developed over the last eight years working with a range of organisations in Australia and New Zealand. The presentation will draw upon case studies such as the design of HIV testing services with Australian men, the design of service strategies and mental health programs with young people and mental health professionals and an organisational wide co-design training for program for librarians, aimed at preparing them to become co-designers themselves.
The presentation will cover the key principles and framework we apply in designing co-design workshops, favourite activities for involving and priming groups of people for productive participation as well as tips and considerations for doing co-design in dynamic, sensitive and political situations.
We will also explore questions raised by co-design such as:
How creative can ‘users’ be?
What level of influence do ‘users’ have?
What happens to the expertise of the ‘designer’?
How far can we/should we take it?
How do you know when you (or the organisation you are working with) are ready adopt a co-design approach?
Innomantra's Viewpoint - Casting Innovation Leadership in Future Organisation Innomantra
Innovation has been referred to as a ‘Short Skirt’ that’s been in and out of fashion: popular in good times and tossed back into the closet in downturns as quoted by a leading consulting firm, today; it's different as it combines art, science, system, and people however with increased uncertainty the need for Innovation and managing Innovation is best achieved with leadership and planning.
By aligning to ISO 56000 Series-Innovation Management Standard framework, 'LEADERSHIP' establishes an innovation vision, strategy, and policy, including the necessary roles and responsibilities based on the organization's context. Leadership is one of the factors that affect innovation in organizations.
We are proud to announce our thirteenth Innovation Excellence Weekly for Slideshare. Inside you'll find ten of the best innovation-related articles from the past week on Innovation Excellence - the world's most popular innovation web site and home to 5,000+ innovation-related articles.
The future role of NGOs - Miquel de Paladella, 15 April 2013UpSocial
The presentation of Miquel de Paladella on April 15, 2013 at ESADE Institute for Social Innovation, on the future role of NGOs. He argues about the need to back to the roots for most NGOs, meaning: Social Innovation. He also proposes how social innovation could be implemented in the different NGOs playing different roles.
As part of my course in Financing for Development, this assignment constitutes the final project.
Short description: This artifact aims at informing a government on possible financial solutions to address challenges related with the Grand Inga Dam project in Democratic Republic of Congo which has the potential to be the world’s largest hydroelectric project. Because Africa is facing serious energy challenges, this could have immense development outcomes. However, huge invesmtents are required, and corruption and tax evasion are rampant. The propose solution argues that DRC needs private investment, as well as mobilizing its domestic resources, by building institutional capacity and tackling illicit flows of money. To do so, support from development banks, and ODA is vital.
A few slides from a class session in the Carnegie Mellon School of Design, "Foundations of Practice for Social Design." I'm putting them up for folks who arrived here from my "notes on participatory design' on medium.com.
A presentation from the Online Deliberation conference in Leeds. Its intended use is jump-starting the idea of developing a "Leeds Declaration" that draws attention to online (and offline) deliberation as an important tool for civic society.
Abstract:
Public Relations have been an integral part of human communications, since time immoral. It developed as an art and science in the 20th century. Today, there is no sector, whether it be Government, Private or NGOs, who do edgy in their operations. The ever escalating cost of advertising too has contributed to the significant growth of this industry.
While Public Relations, known by other sophisticated names such as advocacy, spin doctor, spin in-spin out etc, has immensely contributed towards highlighting socio-cultural issues, development affairs, exploring the innovative inventions, maintaining and harnessing the organization goodwill in the market. As far as grassroots innovators are concerns they do have knowledge abundance, and some want to use this knowledge to try things out. Public Relations is the tool to promote and explore those knowledge abundance across the human being.
Design in the public sector – opportunities and challenges 140127Stéphane VINCENT
Actes du colloque organisé à Stockholm le 27 janvier 2014 - Forum for Social Innovation Sweden, Malmö University in collaboration with Konstfack University College of Arts, Crafts and Design, The Swedish Faculty for Design Research and Research Education and SVID, Konstfack University.
We are not living an era of change; we are living a change of era.
Power, to a very great extent, is becoming global and politics remains local. Disruptive innovation is changing our world.
There are no certainties, only questions to be discussed collectively.
Public Private Partnerships In EgovernmentRobin Teigland
This presentation describes how project success can be ensured in a public-private partnership in egovernment. The case study is of ByggaVilla, a construction portal in Sweden.
1. PROUD Position Paper 2.0 Capital D - April 2015 1
WHEN
CO-DESIGN
WORKS:
Real Change
Through Creative
Collaboration
Position Paper 1.0 : 25 September 2014
Position Paper 2.0 : Finals PROUD April 2015
PROUD Position Paper 2.0
Position Paper 2.0
April 2015
2. 2 PROUD Position Paper 2.0 Capital D - April 2015
Co-design is not a new ‘thing’ and the challenges that are
addressed are not new either.
In 1966 Robert F Kennedy quoted the Chinese curse:
‘May he live in interesting times’. He said: ‘Like it or not,
we live in interesting times. They are times of danger and
uncertainty; but they are also the most creative of any
time in the history of mankind’.
Our times are just as interesting, facing other challenges,
or ‘wicked problems’ as we call them.
Co-design is about empowering people to be more
creative, active and involved. It is about creating
collectively better solutions by connecting the knowledge
of more or many. It is about the value of participating,
being respected and trusted. It is about good enterprises
that are society-serving. It is about public services that
serve real needs and adapt to new needs.
Building on this, the recommendations of the PROUD
partnership underline the importance of co-design, and
the take up of co-design processes as a natural approach
of multi-sector collaboration with citizens, communities
and organisations. This means investing in trust and
giving people more space to create their own lives and
work, and make them feel involved with collective issues.
These processes in themselves are training people at
all levels to be active and creative while contributing to
change that affects us all positively.
Let’s make these interesting times collaborative, co-
creative and positive. Let’s contribute to a transition
towards a more sustainable economy and a better-
balanced society.
INTRODUCTION
3. PROUD Position Paper 2.0 Capital D - April 2015 3
THE PROJECT, THE
PARTNERS AND AIMS
The PROUD project under INTERREG IVB
NWE has been developed and implemented
by a group of partners representing different
design and innovation institutions in North
Western Europe. The PROUD project started
October 2011 and has ran until end April
2015.
PROUD stands for People, Researchers and
Organisations Using Design for innovation and
co-creation.
First and foremost PROUD was about People.
The overall aim of PROUD was to employ
design as driver for innovation, economic
transformation and sustainable development.
PROUD partners create cross-sectorial
partnerships between public authorities,
industries & businesses and designers to work
together with user communities. The focus was
to gather representatives, to involve them in
various activities that lead to the development
of new and relevant products, services and
spaces. Partners wanted to achieve that design
is taken up broadly by public authorities and
businesses/SMEs to enhance NWE’S capacity
for solving today’s real world problems in a
valuable and sustainable way.
To achieve this partners:
1. Executed pioneering work to develop models
for large-scale deployment of co-design in
NWE.
2. Provided hands-on demonstrations of the
added value of co-design for public and
private sector.
3. Provided well-equipped and newly
developed design innovation hubs with
viable business concepts extending after
the project’s lifetime.
4. Provided open source innovative knowledge
on (new) materials.
5. Engaged with public sector workers,
business and industries, intermediaries,
knowledge workers and designers around
hemes of common interest to create
improved concepts for services, products
and public spaces.
6. Created a transnational network of
knowledge exchange, going beyond the
immediate collaborations of the partners.
When developing PROUD, there was clearly
chosen to concentrate on addressing complex,
intractable problems that require for bringing
together the knowledge, skills and experiences
of larger groups of people including the
users/citizens. By working on smaller, local
challenges PROUD aimed to pilot solutions
applicable to the big, global challenges and
create greater good and contribute to social
and economic transformation.
As Hummels and Trotto state in their
publication Civic Forges (2014)1
:
‘True sustainability and wellbeing cannot be
created on an individual level. The collec-
tive is more important than the individual. If
we want different people to work together on
1 Hummels, C. and Trotto, A. (2014),
Civic Forges – Weaving Neighbourhoods
(Eindhoven University of Technology)
4. 4 PROUD Position Paper 2.0 Capital D - April 2015
local solutions for local issues that stem from
greater global issues, we believe it is neces-
sary to involve citizens, and trust and empower
them through their skills in shaping the future
of their own city’.
DEFINING CO-DESIGN
Co-design as a term is at least 40 years old.
What the terms stands for and the popularity
of the term drastically changed the last
10 years. During the course of PROUD the
partners worked with the following definition
of co-design distilled from the Report
and Recommendations of the European
Design Leadership Board Design for (smart,
sustainable + inclusive) Growth & Prosperity2
:
‘Co-Design is a community centred method-
ology that designers use to enable people,
who will be served by a designed outcome,
to participate in designing solutions to their
problems’.
This is a rather simple definition for a complex
way of working that also needs to be seen from
another perspective. Co-design takes designers
out of the spotlight and really demonstrates
the wide-ranging and strategic importance of
co-design that stretches far beyond the design
and creative sectors. In fact we could all co-
design, when we collaborate. Collaboration on
projects can be malfunctioning, ineffective or
time consuming. Alternatively it’s good but we
don’t really know why it’s good.
2 European Design Leadership Board
(2012) Report & Recommendations:
Design for growth and prosperity
Why are certain projects enjoyable and also
make a really useful contribution with ideas
flowing between people in an energetic,
exciting manner resulting in fantastic
outcomes? Why are some projects like this and
are others less fulfilling?
In PROUD we have been looking from this
perspective at co-design with the aim to try
to understand why some projects have this
creative flow. With this understanding we then
designed ways of doing projects that increase
the chances of positive, active, creative
participation leading to excellent outcomes
that fulfil real needs and wishes.
Good co-designers look to facilitate projects
or processes where all participants feel
challenged and contribute in an optimal way.
The problem has been that designers educated
in the traditional manner believe that their role
is to be the creative genius in processes and
therefore find it difficult to focus on helping
other people be creative. However, there are
a new breed of designers emerging that have
been taught to realise that collective work,
using carefully crafted activities, can bring
fresh and contrasting insights on complex
issues. These designers are aware that while
they have been trained to be creative in a
particular manner, there are many others who
are just as creative.
The interesting thing is that creative people
can be anywhere in organisations from the
highest paid to the lowest. Co-design seeks to
give everyone the possibility to contributing
with the aim of helping the participants - who
5. PROUD Position Paper 2.0 Capital D - April 2015 5
often don’t think they are creative at all - to
express themselves creatively and have a voice
in a project.
To use a musical metaphor, in co-design
everyone has a voice and while not every voice
warrants a solo, overall the massed choir is
just as moving as the inspired individual and
combined effects can be spine tingling and
have a totally unexpected impact3
.
The notion that any participant could make a
critically important contribution runs counter
to the strong hierarchies often in business
as well as the public sector. The power of
co-design comes from crossing between
participant ‘tribes’ – breaking down walls
between different sectors or knowledge fields
- exploring the effect of combining contrasting
perspectives and understanding. The fact that
these new unexpected connections are very
likely to result in genuinely new innovations
is well proven in the literature stretching way
back to the 1970`s4
. The challenge of the co-
designer is to develop approaches that help
citizens and stakeholders – representatives of
business, public authorities and others - to
step out of these embedded, hierarchical
positions. Then, through this opening up help
them maximise their contributions, often
surprising themselves, colleagues and the
designers as well.
This is co-design according to PROUD.
During the over three years project life time
3 Cruickshank, L. (2014) If you care
get involved, Moving Stories, CRISP
publication by Heather Daam, p.39
4 Granovetter, M. The Strength of Weak
Ties. The American Journal of Sociology,
78(6), 1973, 1360–1380.
we have explored, developed and shared
approaches that enable this new type of
creative knowledge exchange. This brought
sets of principles for designers or public sector
that form a kind of scaffolding to create a
co-design process in different contexts (page
10). One main finding is though that co-
design is a ‘living’ process and can never be
structured through a fixed set of parameters.
The challenge remains significant but the
outcomes of the project show some key
indicators of how we can work creatively and
transnationally together to the benefit of
regions, nations and wider Europe.
The context of co-design in NWE region
As is to be learned from the developments in
the different regional contexts , co-design is
more and more considered as an innovative
way of taking up projects for change by
business or public sector in the different
PROUD partner regions. Depending on the
experience with design innovation in the region
the impact differed regionally5
.
Eindhoven region (NL)
The new Eindhoven city council installed
in spring 2014 included in the coalition
agreement ‘We can realize ambitions better
and quicker by collaborating in a flexible
network. Collaboration makes part of our
DNA. By co-creation, design thinking, open
data, letting go and using the dynamics and
innovation power of the city we are going to
take up the Eindhoven challenges of today
and tomorrow’. Thus co-design is now key
and there will be appointed a dedicated
5 More detailled information in PROUD
final paper ‘Regional Contexts of Design
Thinking’ on www.proudeurope.eu
6. 6 PROUD Position Paper 2.0 Capital D - April 2015
design manager to realize the city’s ambitions.
During workshops in Eindhoven Dutch Design
Week other public organisations have been
persuaded to take up co-design as a means
to create citizens’ involvement, but also to
engage the people with the organisations to
take up design thinking for innovation and
change.
Lancaster region (UK)
In Lancaster public authorities embraced co-
design after they experienced how positively
citizens responded to taking part into co-
design processes. Also here it influenced
the way of working within the city’s public
services. Impressed by the results in the
Beyond the Castle project (see Co-design in
practice) the Scottish government asked for
support by Imagination Lancaster to help co-
creating a design innovation strategy for their
innovation department.
Luxembourg
In Luxemburg a co-design workshop May 2014
with public sector workers, in collaboration
with Imagination Lancaster, enthused the city
management to further invest in co-design
workshops. The Luxemburg Ministry of
Culture has asked LuxInnovation to manage
a co-design project about an underdeveloped
industrial site and railway park with a
cultural and industrial heritage in the South
of Luxemburg. PROUD representative at
LuxInnovation started to lecture co-design in
higher education.
Essen (D)
In Essen the city government has developed
a design strategy to apply for the title of
UNESCO City of Design. Design Zentrum
Nordrhein Westphalia established a valuable
relationship with local schools for an
educational program on experiencing the
quality of design.
Paris region (F)
Since approximately 2010, APCI has
witnessed an increasing interest for creating
design processes that would involve more
actively the end users. This interest has
been triggered by a set of converging
transformations: the extension/adaptation of
the product design approach to the design of
services; the strengthening of the concept of
“open innovation” or “user driven innovation”;
the limitation of public funds which leads to a
sharper use of resources; and a will to better
connect (or reconnect) public administration
with citizens.
If in the sphere of public administration,
the transformation is being piloted by an
organisation called “La 27ème région”,
APCI has worked on testing the feasibility
of “service design” or “co-design” for very
small businesses as there was very little
documentation about the use of such methods
in the context of businesses in which the
management, the innovation process are
loosely structured and the connection to the
latent needs of the users is mostly intuitive.
The APCI challenge in the leisure industry
brought a fruitful test ground.
Kortrijk (B)
The BudaFabric that opened its doors in 2012
has proven to contribute to the city’s policy
7. PROUD Position Paper 2.0 Capital D - April 2015 7
to work on urban regeneration and business
innovation. Working on the PROUD challenge
and dissemination activities convinced the
city council that co-design is a great tool to
achieve these goals. BUDA::LAB, the maker’s
space in the fabric, has turned out to be a
beehive for co-working in prototyping and
experiment workshops with creative industry
as well as businesses and citizens. Generally
speaking dissemination activities as well
as the work on PROUD challenges opened
the eyes of business representatives and
entrepreneurs that co-design can unfold new
collaboration strategies and create inspiring
knowledge exchange that may lead to new
opportunities.
Co-design in practice through Challenges
One of the objectives of PROUD was to gain
insights in when co-design works, or not,
depending on different contexts, goals and
actors. To achieve this the PROUD partners
took up regional challenges to collaborate on
transnationally.
All of these projects have unique elements
that provided the partnership as a whole with
new knowledge and offered models for future
co-design projects across Europe.
For example DZNRW`s focus on working with
children to instil design thinking at an early
age can be applied elsewhere. Like happened
on a special challenge for school kids on
co-designing a healthy lifestyle in Eindhoven:
Design for the Fittest (2014) by Capital D.
APCIs co-design challenge in a commercial
context- the Brie leisure sector and its small or
micro companies – focussed on new services
for senior visitors. This brought insights for
co-design with businesses. DesignRegio
Kortrijk elaborated different interventions by a
multinational team of co-design professionals
to make the Buda Island a pleasant place
to be for resident or visitor. Imagination
Lancaster created a massive co-design
process – Beyond the Castle - on a public
space challenge, involving about 2,000 people
ranging in age from three to 92 in a series
of specially designed interventions in which
700 actively contributed with as highlight the
co-design of the final exhibition. Also festivals
like Dutch Design Week can be a great stage
for co-design as proven in interventions for a
challenge like the improvement project for the
small railway station – NS Beukenlaan.
Detailed reports on all challenges are available
on line at the PROUD website. Of course the
work on the challenges provided limited base
of evidence – but the exchange within the
partnership led to reusing and improving the
approaches for other challenges, sometimes
outside of PROUD.
Design centres turning into an
environment of co-design and making
PROUD partners took the challenge to
work on the concept of Design Innovation
Hubs, a design centre concept for these co-
creative times. The aim of these hubs was to
establish communities that would go ‘beyond
networking’, designing knowledge exchange
plus create and facilitate engagement of
multiple stakeholders in open development
processes. Also the hubs are open and easily
accessible for the non-professional, like the
active and critical consumer (prosumer) or
engaged citizen. All findings of the ‘hub’
8. 8 PROUD Position Paper 2.0 Capital D - April 2015
partners have been bundled in a business plan
overview6
.
During the PROUD project period
developments that already were manifest
in the field of rapid manufacturing further
democratized. Meaning that the making of
customized, personally designed objects or
the availability for downloadable open source
designs, is becoming more and more common.
Designers need to experiment with this to stay
on top of new developments and find new
business opportunities.
The different design innovation hubs in
PROUD all take up a role that is proper to the
organisation and the context they are working
in.
Netherlands, Eindhoven
The Design Innovation Space of Capital D
offers a multifunctional and flexible space
where co-designers of all kind can meet
and find different facilities – like toolkits,
touchscreens for the set-up of an entire co-
design process. Also the local residents or
Dutch Design Week visitors appreciate the
inspiring environment where they quickly feel
at ease and stimulated to further explore e.g.
the temporary exhibitions or get acquainted
with different sorts of co-design tools.
Germany, Essen
The Design Experience Laboratory that was
used for the implementation of the co-design
process with school kids and young students
6 Much more detailed information PROUD
Modular Business Plan for Design
Innovation Hubs on www.proudeurope.eu
has been further enhanced and turned into a
permanent Design Experience Exhibition that
allows visitors to touch and experience the
quality of materials and design.
Belgium, Kortrijk
At the BudaFabric in the creative heart
of Kortrijk the so-called BudaLab was
established, to make designers acquainted
with the latest rapid manufacturing methods
to experiment with different, innovative
materials. Also local companies frequent the
lab and local residents easily walk in to do
their own experiments in collaboration with
design professionals.
United Kingdom, Lancaster
Imagination Lancaster established a flexible
creative facilitation space for use with
internal and external stakeholders. Besides of
modular meeting places, there are also rapid
manufacturing facilities like a laser cutter,
that produced an immense lot of useful,
customized co-design tools, like the during
PROUD developed hexagons that gained
international popularity.
Luxembourg
Technoport in Luxemburg established a
FabLab at the heart of the innovation zone
in Esch-sur-Alzette, where participants from
different knowledge fields meet for workshops
to experiment with new methodologies such
as 3D-printing and laser cutting, sometimes in
direct on line connection with others e.g. the
BudaLab in Kortrijk.
9. PROUD Position Paper 2.0 Capital D - April 2015 9
WHAT PROUD BROUGHT
During three years PROUD over sixty events in
several countries took place throughout Europe
and even beyond. There were conferences,
forums, master classes, co-design café’s,
lectures, presentations, visits to design
innovation hubs and exhibitions. Altogether
100,000 people participated in an intense or
lightweight way. The events explored different
approaches to co-design and facilitated the
exchange of knowledge between co-design
practitioners. With many of these practitioners,
there was true collaboration over the years.
The notion of collaboration is critical here; co-
design is an inclusive process that encourages
every participant to have the maximum
possible creative input driving new types of
innovation. This happened while working
on the PROUD challenges but also on spin-
offs. The benefits of the co-design approach
and the support of the JTS in achieving this
made it possible to contribute to boosting
the innovativeness of North West Europe.
This has been communicated to 5,000,000
people through regional and national media.
Co-design is increasingly being discussed and
applied in both the public sector and business.
It’s clear that PROUD has contributed to this
emergence even if this must be seen, as part
of a larger movement towards a knowledge
economy where harnessing the intellectual
capacity of our citizens is becoming a critical
success factor for economic and social
prosperity.
Until now, the project has delivered products
that stimulate the adoption of co-design:
to be used in future co-design processes
available on the PROUD website/gallery;
PROUD Academy: a program to train
designers in co-design approaches, followed
up by a digital version in Co-design
FaceMooc;
database on (new) materials – Moving
Materials.eu;
continue to be drivers in regional and
transnational co-design processes and are
source for inspiration for new hubs by the
Design Innovation Hub Manual;
that will live on beyond PROUD.
To summarize what PROUD brought to the
different target groups:
People – citizens, users, teachers, care-
givers, patients
Feedback from PROUD activities clearly shows
that the people who participated in them as
co-designers felt valued and inspired. The
working in co-design workshops was fun but
also engendered the sense of being taken
seriously by the owners of the challenges
(businesses and/or public bodies) in which
they participated. The role of co-designer
brought them the affirmation that they are
capable of delivering a creative and valuable
contribution to what is going on in the world
around them. As a good co-design process
respects and activates everybody. Sometimes
it is about lots of people, sometimes about
a smaller group of people depending of the
topic.
10. 10 PROUD Position Paper 2.0 Capital D - April 2015
Business sector
PROUD focussed on the collaboration with
a variety of businesses in different sectors.
Within our challenges and dissemination
activities the aim was to have business
representatives experience and understand
the value that designers can bring within
innovation processes to understand design
thinking and to correct their sometimes biased
view of design as something not relevant for
business, especially for SMEs.
The co-design approach supported the
establishment of a more open relationship with
their clients and/or possible business partners.
However, businesses can fear uncertain
outcomes and the openness of the process that
might bring unfair competition. The experience
PROUD partners gained while working with
businesses in the agricultural, service sector
or elsewhere. Therefore it was not possible
to derive general business guidelines for the
application of co-design. However we see a
great deal of potential for more activity in this
area in the future. We did however derive some
guidelines specifically for the Design business
sector (see below).
Designers
PROUD has worked on supporting the design
sector by creating awareness of including
design in innovation processes amongst
industry and public sector. This included
developing a program of Master classes and
creating Design Innovation hubs as places
to be while working on challenges, while
collaborating and sharing knowledge e.g. on
innovative processes and materials like with
PROUD Moving Materials exhibitions and
workshops. Designers that participated in
the dissemination activities and/or worked
on the challenges highly appreciated the
rich experience of working transnationally,
meeting international experts in the field of co-
design and gaining new perspectives for their
(potential) field of work. Many participating
designers also work in the field of social design
or service design and missed the recognition
of the importance of this design field till
the PROUD project. They also praised the
(transnational) peer-to-peer reviews they are
now able to make with newly met colleagues.
As a practical tool Imagination Lancaster
distilled a set of guidelines as a kind of
touchstones when building a co-design
process:
The PROUD principles to set up a co-design
process for designers:
1. Agree how the success of the project will
be recognised
2. Move in and beyond your normal design
practice
3. Involve and respect lots of people in the
ideas generating parts of the process
4. Use the expertise of all participants in
the process
5. Let everyone be creative in their own way
6. Explore and challenge assumptions
7. Expect to go beyond the average
8. Bring the process to the best possible
conclusion with the best possible design
outcome
9. Think about the timescale, tempo and
rhythm of a project
11. PROUD Position Paper 2.0 Capital D - April 2015 11
Public sector
Our general conclusion is that the take-up of
co-design projects has been very rewarding
for the public sector workers involved in the
PROUD-challenges. They underlined that
it inspired them to seeking new and better
solutions, which led to spending public money
on serving the true needs of the citizens.
The transnational exchange program within
PROUD in which several public workers
participated - with as special highlight the
visit to World Design Capital Helsinki, when
Culminatum arranged visits to the various
Living Labs - broadened their view and
network. Stepping out of the office and having
meaningful conversations and collaborations
with end-users has now been adopted as a
key component in Eindhoven’s city policy
confirmed officially in the coalition agreement
of spring 2014.
After working on PROUD challenges,
public sector workers in collaboration with
Imagination Lancaster developed a set of
guidelines for co-design in the public sector.
These focus on how a co-design process
can be maximized to produce good design
outcomes and optimize the benefits of using
a co-design approach. These principles are as
follows:
PROUD Co-design principles for public sector,
including local and national government,
charities and NGO’s
1. Expect to be often outside your comfort
zone (as with everyone in the project)
throughout the whole co-design process
2. Accept co-design is a journey, not a set
process or outcome. The journey can be
the outcome.
3. Co-design is about real change owned by
the community. It takes time and effort.
4. Be open-minded, allow new ideas
to emerge by temporarily ignoring
constraints.
5. Expect change to individual’s perceptions
and service delivery, including you.
6. Co-design requires trust building at all
levels to ensure success.
7. Employ an independent co-designer to
facilitate the process.
8. Not all designers can co-design.
9. Diverse opinions and people are essential
for successful co-design.
10. Co-design processes are on-going, living
things. Officers need to maintain the
approach over the long term.
RECOMMENDATIONS
On basis of the PROUD actions and results,
the PROUD partnership is proposing a number
of recommendations to the different target
groups that are involved in embedding and
using design for the social and economical
innovation of Europe. It’s important to
recognise here that there is no single or correct
co-design methodology. Co-design is a living
concept that evolves and needs to be adapted
to the context of the challenge. Whatever form
it takes, co-design is characterised as being an
open, inclusive and non-hierarchical process.
This resonates strongly with the humanist
tradition of Europe, wherein active citizenship
12. 12 PROUD Position Paper 2.0 Capital D - April 2015
has always been highly appreciated. Co-
design is about empowering people to be more
creative, active and involved in collective
issues affecting their lives or work. It is about
creating collectively better, more sustainable
solutions by connecting the knowledge of more
or many. It is about the fun of participating,
being respected and trusted. It is about good
enterprises that are society-serving. It is about
public services that serve real needs.
Recommended to policy makers at
European, national, regional level
There lies an important task for policy makers
at European, national and regional level to
further invest in the take up of design to create
better services and augment the inclusion of
citizens in the development of their living and
working environment. In particular the PROUD
partnership calls for potential advantages of
co-design to be recognised, exploited and
promoted through policy (also building on
the EU European Design Innovation Initiative
(EDII)) as a mechanism for the empowerment
of and collaboration with citizens in projects.
For Europe’s economy a better take up of
cross-sectorial projects through the open,
collaborative approach of co-design should be
stimulated7
.
policy-makers themselves to design better
policy, innovative services, valuable projects,
and effective networks as it breaks down
(sectorial) walls and brings knowledge
exchange.
7 In recently launched calls for projects
like for the INTERREG V program this is
already reflected.
between policy makers and citizens creating
understanding for each other’s perspectives
and needs.
maximize the human resources within
regions and nations, and across Europe by
increasing the creative potential of everyone.
infrastructure for (co-)design meaning the
creation of places and programs where
people can experience how to start up and
how to work upon processes for change in
their own environments in the form of grass
root initiatives.
Recommended to Public Organisations
(government) and NGO’s (schools,
charities, care institutes, etc.)
Since 2008 policy of austerity puts significant
pressure on public sector budgets and
governments are searching for ways to deliver
more value at less cost. Design can play a
vital role in ensuring that public services are
usable, desirable, affordable and accessible8
.
“More citizen, less government’ is e.g. the
motto of Eindhoven city government. Europe’s
tradition of active citizenship can be extended
to include citizens’ participation in the design
of new and improved public services.
These new design approaches can help public
sector organisations create more innovative
and economically sustainable solutions that
fit with the needs of people and society. 9
For
example:
8 European Design Leadership Board
(2012) Report & Recommendations:
Design for growth and prosperity
9 European Design Leadership Board
(2012) Report & Recommendations:
Design for growth and prosperity
13. PROUD Position Paper 2.0 Capital D - April 2015 13
in the move to a more decentralised,
collaborative, inclusive mode of operation.
together – officers, suppliers, clients - on
the improvement of the services of public
organisations: making them more open,
transparent and addressed to true needs of a
wide range of stakeholders.
Recommended to the Business Sector
Successful and sustainable businesses operate
in a socially responsible manner - meaning
taking into account what people in and outside
the organisation need, what impact there
is on the environment, whilst also having a
viable business model. This shift connects
to the huge change in the economy of goods
and services. Businesses are increasingly
seeking collaboration with other organisations
within the so-called Golden Triangle of public,
business and knowledge sector10
. Research by
some institutions (e.g. Accenture Research -
the Unusual Suspects Festival) point out that
cross-sectorial collaborations might become
the norm: ‘Businesses are seeking new
growth. Collaborative exploration rather than
outright ownership appears to be the favoured
approach.’ 11
It is no surprise that to acquire
trust and openness for these new partnerships,
new working and meeting modes – digital or
live – are needed. In the follow-up of PROUD,
partners plan to elaborate on principles for
co-design for businesses to develop new
10 Hummels, C. and Trotto, A. (2014),
Civic Forges – Weaving Neighbourhoods
(Eindhoven University of Technology)
11 Robins, Maitland and Robinson http://
www.theunusualsuspectsfestival.
uk/#post=2511
co-design approaches, project proposals and
interventions.
set-up and implementation of open and
effective development processes to obtain
new business successes by cross-sectorial,
multi-disciplinary, open collaborations as
well external as internal. It will inspire a
more transparent and inclusive business
culture in which staff and stakeholders
involved have freedom to try out, fail early
and succeed faster with better and more
rewarding results. Benefits will be gained
by building up meaningful relationships with
clients and delivering to what people and
society need.
Recommended to Creative Industry
(specifically the design sector)
There is a new role for designers and other
creative professionals in social and economical
innovation processes. The user-centered
approaches designers are trained in serve as
great example for everyone working with and
for people in cross-sectorial partnerships.
Their skills for visualizing ideas can be of
great support in multi-stakeholder working
processes. Co-design needs designers to
facilitate the involvement of everyone and
stimulate the creativity of everybody in a
process that is non-hierarchical and respects
everyone’s creative ideas. Designers can either
facilitate the process by creating a scaffolding
of tools, spaces and formats that help
participants in democratic, groundbreaking
development processes. Or be a participant
contributing to the process with their
14. 14 PROUD Position Paper 2.0 Capital D - April 2015
visualisation skills and unconventional way of
thinking.
PROUD co-design principles in
the set up a co-design process in order to
well facilitate an open process that engages
everyone and connects different ideas and
knowledge.
take up in the co-design process: the more
humble role of facilitator or the more active
role of (co-)creator.
they can contribute to it, refine it, improve it.
and evolve by peer-to-peer review meetings,
conferences, and participation in networks.
Like there are in Eindhoven PROUD Co-
design Café’s, Kortrijk BudaFabric meetings
or Lancaster FaceMoocs.
Recommended to Creative sector
supporters (specifically design research
institutes, schools and professional
associations)
Co-design has not been taken up everywhere
yet in curricula of design schools, with some
notable exceptions. To support the uptake
of successful co-design strategies design
education needs to:
of co-design as a working method in design
schools.
collaborative creativity processes and tools
that are being developed and used e.g.
how to enhance or create ‘new engagement
catalysers’ (Hummels and Trotto, 2014) 12
.
Recommended to Communities of People
Last but most importantly, change starts with
people, groups and individuals. Innovation and
transformation is about collaborative work.
Grass root initiatives can lead to powerful
movements. Communities play a key role here,
especially if these initiatives are nourished by
organisations, businesses and policy. Therefore
it is important that citizens and communities
become more aware of how they can better
organize and perform. Also community work
is very often about volunteering, unpaid work.
Therefore it is crucial to make the work as
challenging and rewarding as possible. Co-
design tools can contribute to more effective
and more fun group working, taking away the
uncertainty and hierarchy, and engaging new,
active participants.
working with many resources available to
stimulate meaningful conversations, to
empower people to express themselves and
address their own skills, experiences and
knowledge13
.
community work that facilitates co-creation.
12 Hummels, C. and Trotto, A. (2014),
Civic Forges – Weaving Neighbourhoods
(Eindhoven University of Technology)
13 More info in the above mentioned Civic
Forges or to mention a few others:
PROUD travel guide; LeapFrog.tools;
https://portal.livingitup.org.uk
15. PROUD Position Paper 2.0 Capital D - April 2015 15
The PROUD project is co-financed by the European Regional Development Fund and
specifically by the Interreg IVB NWE Programme. The project is aligned with the
priorities of the NWE Operational Programme, promoting an integrated approach in a
vertical (between different levels of government), horizontal (between policy sectors) and
geographical manner (across administrative bodies), stimulating the interdisciplinary
ways to boost innovativeness of NWE.
The project has allowed the PROUD regions to establish the infrastructure, expert
network, trainings for the designers (and communities involved with them) as well as the
connection to the innovation receivers (public and private sectors), not only effectively
embedding the co-design in social economy but also making the co-design economically
viable and socially acceptable. It also helped the partner regions introduce the
innovation management system that meets the regional specificities and needs of the
NWE regions. Last but not least, the project led to local synergies that reinforced the
regional economies due to its innovative logic, privilege given to collective intelligence
and trans-disciplinary approach.
From the perspective of the Programme, PROUD contributed to improved innovation
governance on the NWE territory and therefore strengthened the knowledge-based
economy in NWE. The interconnection of public and private sectors with creative
industries is one of the main aims of the Priority 1 of the NWE Operational Programme
(“Fostering and strengthening the knowledge-based economy”). Here, PROUD and
the transnational cooperation facilitated the translation of innovation on the territory
via the strengthened institutional and territorial framework for innovation, direct SME
involvement (designer network) and joint actions assisting the public services in the
implementation of innovative products, processes and services.
INTERREG IVB North West Europe, Joint Technical Secretariat – Lille
Collaborative communities and
the territorial development
16. 16 PROUD Position Paper 2.0 Capital D - April 2015
PROUD PARTNERS:
Partners
APCI – Agence pour la Promotion de la Création Industrielle (Paris, France)
City of Eindhoven (Eindhoven, the Netherlands)
Culminatum Innovation (Helsinki, Finland)
Design Zentrum Nordrhein Westfalen (Essen, Germany)
Designregio Kortrijk (Kortrijk, Belgium)
Imagination, Lancaster University (Lancaster, UK)
Luxinnovation GIE (Luxemburg)
Technoport SA (Luxemburg)
Lead partner:
Capital D, Design Cooperation Brainport (Eindhoven, the Netherlands)
Sub partners:
AGB Buda (Kortrijk, Belgium)
Material Sense (Eindhoven, the Netherlands)
For further information:
www.proudeurope.eu
This paper has been co-written and co-edited within the PROUD partnership, co-ordinated by
Ingrid van der Wacht (Capital D).
With special thanks to Leon Cruickshank (ImaginationLancaster), Jean Schneider (APCI),
Jan Glas (LuxInnovation) and Wina Smeenk (WIENs Ontwerp, NL)