The document discusses the Pipes and Filters architectural pattern. It defines pipes and filters as a way to divide a processing task into independent and sequential processing steps (filters) connected by channels (pipes). Key aspects include: - Filters transform input data and can run concurrently and independently. Pipes connect filters and transmit data streams. - Examples of implementations include Unix pipelines, Java streams, Akka actors, and servlet filters. The pattern has a long history and is still widely used. - The document provides details on properties of pipes, filters, and implementations using technologies like Akka, Jocote, RabbitMQ, and Flink. It also discusses the author's own Pineapple framework for implementing the