This document discusses the key elements needed for an entrepreneurial idea to be successful. It explains that creativity is the process of implementing new ideas in reality, and is characterized by the ability to perceive the world in new ways and find hidden patterns. Innovation is defined as implementing a new or significantly improved product, service or process that creates value. An innovative entrepreneurial idea is a concept that can be used to generate financial profit, usually focused on a unique product or service. Successful ideas are innovative, meet a need in the market, and can be implemented in a way that is financially sustainable. The document provides sources of creativity and innovation, such as knowledge, thinking styles, motivation, and openness to new experiences.
Ng environment io2 induction for pedagogy staff_m1_part1LeonardoPrister1
This document provides an introduction to non-governmental organizations (NGOs) for NGO staff. It defines NGOs as non-profit, voluntary citizens' groups organized to address issues for the public good. It discusses key drivers of ecological thinking in NGOs like environmental threats and globalization. It also outlines characteristics of green NGOs, including their non-state, independent nature and non-profit status oriented toward the common good.
Ng environment io2 induction to pedagogy - m3 part1_deutschLeonardoPrister1
This document provides an overview of Module 2 from a training on entrepreneurial skills development. The module aims to help participants understand entrepreneurial competencies, the importance of creativity and innovation for starting a new business. It covers topics like idea generation, sources of creativity, indicators of innovation and creativity, and the skills and mindsets needed to be a successful entrepreneur. The document provides learning objectives, content outlines, definitions, examples and exercises for participants.
Ng environment io2 induction to pedagogy - m3 part3_deutschLeonardoPrister1
This document discusses the Entrecomp model for defining entrepreneurial competencies. The Entrecomp model was developed by the European Commission to support the development of entrepreneurship skills across Europe. It defines entrepreneurship competency through three competence areas - "Ideas and Opportunities", "Resources", and "Into Action" - which comprise 15 total competencies. The model provides a framework for describing entrepreneurship as a set of knowledge, skills, and attitudes.
Ng environment io2 induction to pedagogy - m2 part 1-deutschLeonardoPrister1
This document outlines Module 2 of a training program on improving pedagogical skills, communication skills, and teaching methods for NGO staff. The module aims to help participants understand pedagogy, communicate effectively, make education decisions, and understand different types of communication. It provides definitions of pedagogy and discusses standards of effective pedagogy. It also references Benjamin Bloom's taxonomy of educational objectives and outlines the content and learning goals of Module 2.
Ng environment io2 induction to pedagogy - m2 part 2-deutschLeonardoPrister1
This document discusses pedagogical methods and skills for NGO staff. It covers seven principles of good teaching practice, including promoting contact between students and teachers and active learning. Different teaching methods are explored, such as lectures, group work and roleplays. Communication models and Bloom's revised taxonomy are also mentioned. The goal is to help NGO staff understand pedagogical skills, communicate effectively, make educational decisions and choose appropriate teaching methods.
O2 m4-ng environment-blended learning in ngenvironment part 1-en-deutschLeonardoPrister1
This document discusses blended learning, which combines face-to-face classroom methods with computer-mediated activities. It defines blended learning as using online content and tools combined with in-person sessions. Blended learning can take various forms and be organized into modules. The document outlines the goals and content of Module 4, which focuses on understanding blended learning, its benefits and challenges for teachers and adult learners, providing feedback in blended courses, and creating online tests and assignments.
Ng environment io2 induction for pedagogy staff_part1_ptLeonardoPrister1
This document provides an overview of non-governmental organizations (NGOs). It defines NGOs as voluntary citizen groups organized locally, nationally or internationally to address issues for the public good. It discusses key drivers of NGOs like globalization and environmental threats. It also outlines characteristics of green NGOs such as their non-state independence, non-profit status, and focus on volunteer work and public advocacy. The document aims to help staff at NGOs better understand the nature and role of these organizations.
This document is a training module in Spanish on creative thinking, initiative, and self-confidence for NGO leadership. It is part of a larger European Commission-funded project called NGEnvironment aimed at fostering active citizenship and sustainability. The module covers key topics like what creative thinking is, its main skills and five creative thinking methods. It also discusses what initiative and self-confidence in leadership entail and provides learning objectives and indicative content for the module. The document provides reference sources and includes tasks for participants, such as watching a video on developing creativity and answering questions.
Ng environment io2 induction for pedagogy staff_m1_part1LeonardoPrister1
This document provides an introduction to non-governmental organizations (NGOs) for NGO staff. It defines NGOs as non-profit, voluntary citizens' groups organized to address issues for the public good. It discusses key drivers of ecological thinking in NGOs like environmental threats and globalization. It also outlines characteristics of green NGOs, including their non-state, independent nature and non-profit status oriented toward the common good.
Ng environment io2 induction to pedagogy - m3 part1_deutschLeonardoPrister1
This document provides an overview of Module 2 from a training on entrepreneurial skills development. The module aims to help participants understand entrepreneurial competencies, the importance of creativity and innovation for starting a new business. It covers topics like idea generation, sources of creativity, indicators of innovation and creativity, and the skills and mindsets needed to be a successful entrepreneur. The document provides learning objectives, content outlines, definitions, examples and exercises for participants.
Ng environment io2 induction to pedagogy - m3 part3_deutschLeonardoPrister1
This document discusses the Entrecomp model for defining entrepreneurial competencies. The Entrecomp model was developed by the European Commission to support the development of entrepreneurship skills across Europe. It defines entrepreneurship competency through three competence areas - "Ideas and Opportunities", "Resources", and "Into Action" - which comprise 15 total competencies. The model provides a framework for describing entrepreneurship as a set of knowledge, skills, and attitudes.
Ng environment io2 induction to pedagogy - m2 part 1-deutschLeonardoPrister1
This document outlines Module 2 of a training program on improving pedagogical skills, communication skills, and teaching methods for NGO staff. The module aims to help participants understand pedagogy, communicate effectively, make education decisions, and understand different types of communication. It provides definitions of pedagogy and discusses standards of effective pedagogy. It also references Benjamin Bloom's taxonomy of educational objectives and outlines the content and learning goals of Module 2.
Ng environment io2 induction to pedagogy - m2 part 2-deutschLeonardoPrister1
This document discusses pedagogical methods and skills for NGO staff. It covers seven principles of good teaching practice, including promoting contact between students and teachers and active learning. Different teaching methods are explored, such as lectures, group work and roleplays. Communication models and Bloom's revised taxonomy are also mentioned. The goal is to help NGO staff understand pedagogical skills, communicate effectively, make educational decisions and choose appropriate teaching methods.
O2 m4-ng environment-blended learning in ngenvironment part 1-en-deutschLeonardoPrister1
This document discusses blended learning, which combines face-to-face classroom methods with computer-mediated activities. It defines blended learning as using online content and tools combined with in-person sessions. Blended learning can take various forms and be organized into modules. The document outlines the goals and content of Module 4, which focuses on understanding blended learning, its benefits and challenges for teachers and adult learners, providing feedback in blended courses, and creating online tests and assignments.
Ng environment io2 induction for pedagogy staff_part1_ptLeonardoPrister1
This document provides an overview of non-governmental organizations (NGOs). It defines NGOs as voluntary citizen groups organized locally, nationally or internationally to address issues for the public good. It discusses key drivers of NGOs like globalization and environmental threats. It also outlines characteristics of green NGOs such as their non-state independence, non-profit status, and focus on volunteer work and public advocacy. The document aims to help staff at NGOs better understand the nature and role of these organizations.
This document is a training module in Spanish on creative thinking, initiative, and self-confidence for NGO leadership. It is part of a larger European Commission-funded project called NGEnvironment aimed at fostering active citizenship and sustainability. The module covers key topics like what creative thinking is, its main skills and five creative thinking methods. It also discusses what initiative and self-confidence in leadership entail and provides learning objectives and indicative content for the module. The document provides reference sources and includes tasks for participants, such as watching a video on developing creativity and answering questions.
Ng environment io2 induction to pedagogy - m3 part1EmanuelePristera
This document discusses developing entrepreneurial ideas. It begins with defining an entrepreneurial idea as a concept that can generate financial gain through offering a product or service. Ideation is discussed as generating new ideas by watching videos of existing entrepreneurial concepts. Several examples of green entrepreneurial ideas are provided, such as manufacturing green products like soaps, cultural routes inspired by olive tree civilizations, and waste management/recycling businesses. The document aims to help understand what makes ideas successful and the skills and mindset needed for entrepreneurship.
Ng environment io2 induction for pedagogy staff_part1EmanuelePristera
The document provides an overview of Module 1 of an induction program for NGO staff on understanding non-governmental organizations. It defines NGOs as non-profit, voluntary citizens' groups that address issues to support the public good. It discusses key driving forces behind NGOs like globalization and environmental threats. It also outlines characteristics of "Green NGOs", including their non-state independence, non-profit status, voluntariness, legality, and role in creating public awareness of their missions.
O2 m4-ng environment-blended learning in ngenvironment part 3-en-deutschLeonardoPrister1
This document discusses blended learning in the context of an NGO project. It begins with an introduction to blended learning and its benefits for both teachers and adult learners. It then discusses the importance of providing feedback in blended learning courses and outlines some feedback structures and rules. It also covers creating online tests and assignments, comparing online versus classroom-based tasks. The document provides examples of online quiz and assignment types that can be created using tools like H5P and Educaplay. It concludes with exercises asking the reader to create some online assignments using these tools.
Ng environment io2 induction for pedagogy staff_-part 3_ptLeonardoPrister1
NGOs work in a variety of sectors such as environmental protection, human rights, development cooperation, anti-discrimination, migration, and homeless assistance. They are often associations, foundations, or federations that work to support public welfare and develop structures for sustainable development. In 1996, NGOs had delivered over $1.1 trillion globally, providing more financial aid than the World Bank, and employed over 19 million people.
Ng environment io2 induction to pedagogy - m3 part2EmanuelePristera
This document provides an overview of Module 3 of a training program on developing entrepreneurial ideas. It discusses what makes an entrepreneurial idea successful, including the need for it to be innovative and unique. It defines creativity as turning new ideas into reality, and innovation as implementing new products or services that create value. Sources of creativity and innovation include knowledge, thinking styles, motivation, and openness to new experiences. The document lists various sources of innovative opportunities, such as unexpected occurrences in the market, addressing inefficiencies, and responding to changes. It also describes common approaches to measuring the creativity and innovation of ideas: indirect measurement, overall judgment, and criterion-based assessment. The learning outcomes are to understand entrepreneurial competencies, creativity
This document discusses pitching business ideas, specifically the elevator pitch. It provides guidance on constructing an effective elevator pitch, including keeping it short, using a "grabber" to get attention, showing passion, and practicing. For non-profits, the elevator pitch structure suggested includes a hook to introduce the organization and state its mission, a body to further explain its work, and a wrap-up closing. The overall purpose is to teach NGO staff how to succinctly present their business ideas or organizations to potential investors in a brief amount of time, like an elevator ride.
The document provides information about two non-profit organizations - Charity:water and Teach for All. Charity:water was founded by Scott Harrison to provide clean drinking water in developing countries using a 100% donation model. It has funded over 28,000 water projects serving 8.2 million people through innovative digital marketing and fundraising. Teach for All is a global network founded in 2007 to address educational inequity. It was inspired by Teach for America and Teach First and aims to develop collective leadership to ensure all children can reach their potential.
This document provides an overview of Module 5 of a training programme on entrepreneurship ideas for NGO staff. The module aims to help participants understand business models and value propositions, develop entrepreneurial skills, and create their own entrepreneurship ideas. It outlines a three-step process for creating ideas that involves exploring opportunities, developing scenarios, and making a go/no-go decision. Key aspects of each step are defined, such as forming a project committee, conducting feasibility studies, and analysing results. The document also lists learning outcomes around business planning, pitching, and starting an NGO.
This document provides an overview of Module 5 of an induction program for NGO staff on opportunity recognition and selection. The module aims to help participants understand business models and value propositions, develop entrepreneurial skills, and recognize opportunities for social and green entrepreneurship. It discusses how to select the right opportunity, outlines the learning outcomes of the module, and provides content on opportunity recognition and selection for social and environmental entrepreneurs.
This document provides an overview of Module 5 from an induction program on pedagogy for NGO staff. The module focuses on developing a business plan for an NGO. It discusses the importance of business models and value propositions for NGOs. It also outlines the key elements that should be included in an effective business plan, such as describing the team and their expertise, illustrating the business model, providing financial projections, and identifying risks. The overall aim of the module is to help participants understand how to develop a sustainable NGO through entrepreneurial skills like developing a business plan and pitching ideas for approval.
This document outlines a training module on social and green entrepreneurship for NGO leadership. The module defines social entrepreneurship and green entrepreneurship. It explains that green entrepreneurs have environmental and social goals at the core of their business and use their business to raise awareness of green products/services. The module contains videos and assignments for participants, including having them describe what green business ideas are for startup companies and why after watching a video on innovative ideas from green startups in the energy and water industries. The overall goal is to help participants understand social entrepreneurship and green entrepreneurship.
Ng environment io2 induction to pedagogy - m3 part3EmanuelePristera
This document summarizes Module 3 of a training program on developing entrepreneurial ideas for NGO staff. It discusses the EntreComp model, which was developed by the European Commission to define and describe entrepreneurship competence. The model identifies three competence areas - Ideas and Opportunities, Resources, and Into Action - along with 15 specific competences that make up an entrepreneurial mindset and skills. These competences include creativity, innovation, risk-taking, self-awareness, motivation, and mobilizing resources to transform ideas into action.
This document discusses a module on value propositions for NGO staff. It begins by introducing the topic of value propositions and what they are. It then discusses using a value proposition canvas to help understand what customers want and create products/services to match their needs. The canvas has two sides - a customer profile side to describe customer understanding, and a value map side to describe how value will be created. The document provides examples of filling out each side of the canvas. It aims to help NGO staff recognize the importance of business models and value propositions, and understand how to develop a structured business plan.
Ng environment io3_module5_testing and prototyping the ngo idea -part 2EmanuelePristera
This document provides an overview of Module 5 of a training package on testing and prototyping NGO ideas. The module aims to teach learners how to test and prototype their NGO ideas. It covers what is important to consider when founding an NGO, using the Business Model Canvas to structure ideas, and provides an example of an NGO protecting sea turtles. Learners are tasked with describing their own NGO idea and filling out a Business Model Canvas template to plan their proposed NGO.
Ng environment io2 induction to pedagogy - m2 part 3LeonardoPrister
This document provides an overview of Module 2 of a training program on improving pedagogical skills, communication skills, and pedagogical methods for NGO staff. The module aims to help participants understand pedagogical skills, learn different communication models including the Shannon-Weaver model and axioms of Watzlawick, and improve their ability to make educational decisions and communicate effectively. The document outlines the agenda, learning outcomes, content covered, and resources used for the module.
This document provides information about green entrepreneurship and social entrepreneurship. It is part of a training package on social and green NGO leadership developed with funding from the European Commission. The document defines green entrepreneurship as addressing environmental and social problems through entrepreneurial ideas that have a net positive environmental impact while also being financially sustainable. It discusses the goals and characteristics of green entrepreneurs, and provides examples of green business ideas. It also includes tasks for participants to discuss local green entrepreneurs and how they incorporate green principles into their daily lives.
This document provides an overview of social enterprises. It defines social enterprises as organizations that combine entrepreneurial activity with a social purpose, aiming to have a social or environmental impact rather than maximizing profits. Social enterprises can take various legal forms and operate across many sectors. They are managed in an accountable and transparent way, involving workers and stakeholders. The primary objective of a social enterprise is to achieve a social impact through reinvesting surpluses in social objectives. Examples of social enterprises include large social cooperatives and small community initiatives operating in fields like manufacturing, healthcare, education, and more.
Ng environment io3_module5_testing and prototyping the ngo idea - part 1EmanuelePristera
This document provides an overview of Module 5 of a training package on testing and prototyping NGO ideas. The module aims to teach learners how to test and prototype their NGO idea through understanding business models and using a Business Model Canvas. It discusses what business models are, introduces the Business Model Canvas template, and explains how this template can also be applied to NGOs with a focus on social and environmental issues rather than solely profit. The document provides examples of filling out the Business Model Canvas and concludes with a thank you.
Ng environment io2 induction for pedagogy staff_part 2EmanuelePristera
This document discusses the legal forms and types of non-governmental organizations (NGOs) across several European countries. It finds that the legal status of NGOs varies between countries, with different legal forms like associations, foundations, non-profit limited companies. Each country also has different types of NGOs that fall under the legal structures, such as environmental, aid/development, disability-focused NGOs.
This document is a training module on communication and outreach strategies for social and environmental non-governmental organizations (NGOs). The module discusses developing a communication plan, including conducting internal and external scans, and using social media and websites. It emphasizes the importance of communication plans for NGOs to effectively share their messages and gather attention. The module also outlines learning objectives for participants to understand key communication concepts and tools.
Ng environment io2 induction to pedagogy - m2 part 3-deutschLeonardoPrister1
This document discusses improving pedagogical skills, communication skills, and pedagogical methods for NGO staff. It covers communication models including the Shannon-Weaver model of communication and Paul Watzlawick's axioms of communication. The goals of Module 2 are to understand pedagogical skills, understand and use different types of communication, make education decisions, and communicate effectively. Topics covered include communication models, course design and didactics, and support for NGO employees in establishing and developing an organization. Videos are provided as examples to illustrate communication models.
The document is a training module on creative thinking, initiative, and self-confidence for NGO leadership. It discusses key topics like the definition of initiative, examples of initiative in the workplace, and developing leadership confidence. The module aims to help participants understand these concepts and provide practical techniques to strengthen these skills for their roles in NGO management.
Ng environment io2 induction to pedagogy - m3 part1EmanuelePristera
This document discusses developing entrepreneurial ideas. It begins with defining an entrepreneurial idea as a concept that can generate financial gain through offering a product or service. Ideation is discussed as generating new ideas by watching videos of existing entrepreneurial concepts. Several examples of green entrepreneurial ideas are provided, such as manufacturing green products like soaps, cultural routes inspired by olive tree civilizations, and waste management/recycling businesses. The document aims to help understand what makes ideas successful and the skills and mindset needed for entrepreneurship.
Ng environment io2 induction for pedagogy staff_part1EmanuelePristera
The document provides an overview of Module 1 of an induction program for NGO staff on understanding non-governmental organizations. It defines NGOs as non-profit, voluntary citizens' groups that address issues to support the public good. It discusses key driving forces behind NGOs like globalization and environmental threats. It also outlines characteristics of "Green NGOs", including their non-state independence, non-profit status, voluntariness, legality, and role in creating public awareness of their missions.
O2 m4-ng environment-blended learning in ngenvironment part 3-en-deutschLeonardoPrister1
This document discusses blended learning in the context of an NGO project. It begins with an introduction to blended learning and its benefits for both teachers and adult learners. It then discusses the importance of providing feedback in blended learning courses and outlines some feedback structures and rules. It also covers creating online tests and assignments, comparing online versus classroom-based tasks. The document provides examples of online quiz and assignment types that can be created using tools like H5P and Educaplay. It concludes with exercises asking the reader to create some online assignments using these tools.
Ng environment io2 induction for pedagogy staff_-part 3_ptLeonardoPrister1
NGOs work in a variety of sectors such as environmental protection, human rights, development cooperation, anti-discrimination, migration, and homeless assistance. They are often associations, foundations, or federations that work to support public welfare and develop structures for sustainable development. In 1996, NGOs had delivered over $1.1 trillion globally, providing more financial aid than the World Bank, and employed over 19 million people.
Ng environment io2 induction to pedagogy - m3 part2EmanuelePristera
This document provides an overview of Module 3 of a training program on developing entrepreneurial ideas. It discusses what makes an entrepreneurial idea successful, including the need for it to be innovative and unique. It defines creativity as turning new ideas into reality, and innovation as implementing new products or services that create value. Sources of creativity and innovation include knowledge, thinking styles, motivation, and openness to new experiences. The document lists various sources of innovative opportunities, such as unexpected occurrences in the market, addressing inefficiencies, and responding to changes. It also describes common approaches to measuring the creativity and innovation of ideas: indirect measurement, overall judgment, and criterion-based assessment. The learning outcomes are to understand entrepreneurial competencies, creativity
This document discusses pitching business ideas, specifically the elevator pitch. It provides guidance on constructing an effective elevator pitch, including keeping it short, using a "grabber" to get attention, showing passion, and practicing. For non-profits, the elevator pitch structure suggested includes a hook to introduce the organization and state its mission, a body to further explain its work, and a wrap-up closing. The overall purpose is to teach NGO staff how to succinctly present their business ideas or organizations to potential investors in a brief amount of time, like an elevator ride.
The document provides information about two non-profit organizations - Charity:water and Teach for All. Charity:water was founded by Scott Harrison to provide clean drinking water in developing countries using a 100% donation model. It has funded over 28,000 water projects serving 8.2 million people through innovative digital marketing and fundraising. Teach for All is a global network founded in 2007 to address educational inequity. It was inspired by Teach for America and Teach First and aims to develop collective leadership to ensure all children can reach their potential.
This document provides an overview of Module 5 of a training programme on entrepreneurship ideas for NGO staff. The module aims to help participants understand business models and value propositions, develop entrepreneurial skills, and create their own entrepreneurship ideas. It outlines a three-step process for creating ideas that involves exploring opportunities, developing scenarios, and making a go/no-go decision. Key aspects of each step are defined, such as forming a project committee, conducting feasibility studies, and analysing results. The document also lists learning outcomes around business planning, pitching, and starting an NGO.
This document provides an overview of Module 5 of an induction program for NGO staff on opportunity recognition and selection. The module aims to help participants understand business models and value propositions, develop entrepreneurial skills, and recognize opportunities for social and green entrepreneurship. It discusses how to select the right opportunity, outlines the learning outcomes of the module, and provides content on opportunity recognition and selection for social and environmental entrepreneurs.
This document provides an overview of Module 5 from an induction program on pedagogy for NGO staff. The module focuses on developing a business plan for an NGO. It discusses the importance of business models and value propositions for NGOs. It also outlines the key elements that should be included in an effective business plan, such as describing the team and their expertise, illustrating the business model, providing financial projections, and identifying risks. The overall aim of the module is to help participants understand how to develop a sustainable NGO through entrepreneurial skills like developing a business plan and pitching ideas for approval.
This document outlines a training module on social and green entrepreneurship for NGO leadership. The module defines social entrepreneurship and green entrepreneurship. It explains that green entrepreneurs have environmental and social goals at the core of their business and use their business to raise awareness of green products/services. The module contains videos and assignments for participants, including having them describe what green business ideas are for startup companies and why after watching a video on innovative ideas from green startups in the energy and water industries. The overall goal is to help participants understand social entrepreneurship and green entrepreneurship.
Ng environment io2 induction to pedagogy - m3 part3EmanuelePristera
This document summarizes Module 3 of a training program on developing entrepreneurial ideas for NGO staff. It discusses the EntreComp model, which was developed by the European Commission to define and describe entrepreneurship competence. The model identifies three competence areas - Ideas and Opportunities, Resources, and Into Action - along with 15 specific competences that make up an entrepreneurial mindset and skills. These competences include creativity, innovation, risk-taking, self-awareness, motivation, and mobilizing resources to transform ideas into action.
This document discusses a module on value propositions for NGO staff. It begins by introducing the topic of value propositions and what they are. It then discusses using a value proposition canvas to help understand what customers want and create products/services to match their needs. The canvas has two sides - a customer profile side to describe customer understanding, and a value map side to describe how value will be created. The document provides examples of filling out each side of the canvas. It aims to help NGO staff recognize the importance of business models and value propositions, and understand how to develop a structured business plan.
Ng environment io3_module5_testing and prototyping the ngo idea -part 2EmanuelePristera
This document provides an overview of Module 5 of a training package on testing and prototyping NGO ideas. The module aims to teach learners how to test and prototype their NGO ideas. It covers what is important to consider when founding an NGO, using the Business Model Canvas to structure ideas, and provides an example of an NGO protecting sea turtles. Learners are tasked with describing their own NGO idea and filling out a Business Model Canvas template to plan their proposed NGO.
Ng environment io2 induction to pedagogy - m2 part 3LeonardoPrister
This document provides an overview of Module 2 of a training program on improving pedagogical skills, communication skills, and pedagogical methods for NGO staff. The module aims to help participants understand pedagogical skills, learn different communication models including the Shannon-Weaver model and axioms of Watzlawick, and improve their ability to make educational decisions and communicate effectively. The document outlines the agenda, learning outcomes, content covered, and resources used for the module.
This document provides information about green entrepreneurship and social entrepreneurship. It is part of a training package on social and green NGO leadership developed with funding from the European Commission. The document defines green entrepreneurship as addressing environmental and social problems through entrepreneurial ideas that have a net positive environmental impact while also being financially sustainable. It discusses the goals and characteristics of green entrepreneurs, and provides examples of green business ideas. It also includes tasks for participants to discuss local green entrepreneurs and how they incorporate green principles into their daily lives.
This document provides an overview of social enterprises. It defines social enterprises as organizations that combine entrepreneurial activity with a social purpose, aiming to have a social or environmental impact rather than maximizing profits. Social enterprises can take various legal forms and operate across many sectors. They are managed in an accountable and transparent way, involving workers and stakeholders. The primary objective of a social enterprise is to achieve a social impact through reinvesting surpluses in social objectives. Examples of social enterprises include large social cooperatives and small community initiatives operating in fields like manufacturing, healthcare, education, and more.
Ng environment io3_module5_testing and prototyping the ngo idea - part 1EmanuelePristera
This document provides an overview of Module 5 of a training package on testing and prototyping NGO ideas. The module aims to teach learners how to test and prototype their NGO idea through understanding business models and using a Business Model Canvas. It discusses what business models are, introduces the Business Model Canvas template, and explains how this template can also be applied to NGOs with a focus on social and environmental issues rather than solely profit. The document provides examples of filling out the Business Model Canvas and concludes with a thank you.
Ng environment io2 induction for pedagogy staff_part 2EmanuelePristera
This document discusses the legal forms and types of non-governmental organizations (NGOs) across several European countries. It finds that the legal status of NGOs varies between countries, with different legal forms like associations, foundations, non-profit limited companies. Each country also has different types of NGOs that fall under the legal structures, such as environmental, aid/development, disability-focused NGOs.
This document is a training module on communication and outreach strategies for social and environmental non-governmental organizations (NGOs). The module discusses developing a communication plan, including conducting internal and external scans, and using social media and websites. It emphasizes the importance of communication plans for NGOs to effectively share their messages and gather attention. The module also outlines learning objectives for participants to understand key communication concepts and tools.
Ng environment io2 induction to pedagogy - m2 part 3-deutschLeonardoPrister1
This document discusses improving pedagogical skills, communication skills, and pedagogical methods for NGO staff. It covers communication models including the Shannon-Weaver model of communication and Paul Watzlawick's axioms of communication. The goals of Module 2 are to understand pedagogical skills, understand and use different types of communication, make education decisions, and communicate effectively. Topics covered include communication models, course design and didactics, and support for NGO employees in establishing and developing an organization. Videos are provided as examples to illustrate communication models.
The document is a training module on creative thinking, initiative, and self-confidence for NGO leadership. It discusses key topics like the definition of initiative, examples of initiative in the workplace, and developing leadership confidence. The module aims to help participants understand these concepts and provide practical techniques to strengthen these skills for their roles in NGO management.
Ng environment io3_module4_idea generation and evaluation_part 1EmanuelePristera
The document discusses methods for generating ideas, including brainstorming, mind mapping, and provocative actions. It explains that generating ideas is an important part of the creative process for solving problems and driving innovation. The document provides an overview of common idea generation methods that can be easily implemented and encourages preparing for problems by considering relevant questions.
This document provides an overview of Module 5 of the NGEnvironment Immersion Programme, which focuses on business models. It defines what a business model is and introduces the Business Model Canvas as a tool to develop and improve business structures. The Business Model Canvas can be applied to non-profits and NGOs, with some modifications to account for their social missions rather than solely profit-focused activities. The module aims to help participants understand business models and entrepreneurship in the context of starting their own NGO.
Ng environment io2 induction to pedagogy - m2 part 1LeonardoPrister
This document provides an overview of Module 2 of a training program on pedagogy for NGO staff. The module aims to improve participants' pedagogical skills, communication skills, and understanding of pedagogical methods. It covers topics like standards of effective pedagogy, Bloom's taxonomy, face-to-face courses, and blended learning. The document outlines the module's learning outcomes, content areas, and references resources on concepts like pedagogy, communication models, and supporting NGO staff. It also includes exercises for participants to define pedagogy and discuss teaching methods.
Ng environment io2 induction to pedagogy - m2 part 2LeonardoPrister
This document provides an overview of Module 2 of a training program on pedagogy for NGO staff. The module aims to improve pedagogical skills, communication skills, and pedagogical methods. It covers topics like teaching methods, educational decisions, and Kolb's experiential learning cycle. Learning outcomes include understanding pedagogical skills, communication types, making educational decisions, and communicating effectively. The document provides details on the content and structure of the module.
This document provides an overview of social enterprises. It defines social enterprises as organizations that combine entrepreneurial activity with a social purpose, aiming to have a social or environmental impact rather than maximizing profits. Social enterprises can take various legal forms and operate across many sectors. They are managed in an accountable and transparent way, involving workers and stakeholders. The primary objective of a social enterprise is to achieve a social impact through reinvesting surpluses in social objectives. Examples of social enterprises include large social cooperatives and small community initiatives operating in fields like manufacturing, healthcare, education, and more.
Ng environment io3_module4_idea generation and evaluation_part 2EmanuelePristera
This document provides an overview of methods for idea generation and evaluation. It discusses the importance of generating ideas using appropriate methods and evaluating ideas using goal-based, process-based, and outcomes-based evaluation methods. The document outlines the learning outcomes and agenda for a training module that will introduce trainees to idea generation and evaluation. It will help them understand different idea generation techniques, learn skills to assess ideas, and become familiar with evaluation methods.
O2 m4-ng environment-blended learning in ngenvir part 1LeonardoPrister
The document discusses blended learning in the context of an online course for NGO staff. It defines blended learning as combining various learning methods including online and face-to-face interactions. The document outlines the benefits and challenges of blended learning for teachers and learners. It also discusses providing feedback and online tasks/tests in a blended learning course. The goal is to help NGO staff understand blended learning and how to incorporate it in their teaching.
Ng environment io3_module1_introducing leadership_unit1_p1_leadershipLeonardoPrister
This document provides an overview of Module 1 of a training package on leadership for social and green NGOs. The module introduces key concepts of leadership, including definitions, theories, and styles. It discusses transactional leadership, which focuses on supervision, organization, and performance; and transformational leadership, which aims to change the future. The module also examines social aspects of NGO leadership and identifies learning outcomes around defining leadership, understanding its importance for NGOs, different leadership styles, and identifying one's own style.
O2 m4-ng environment-blended learning in ngenvir part 3LeonardoPrister
This document provides an overview of Module 4 of a blended learning course on blended learning in NGOEnvironment. The module aims to help participants understand blended learning, its benefits and challenges for teachers and learners, and how to provide feedback and online tests/tasks. It discusses what blended learning is, feedback structures for blended learning including rules for soliciting feedback, ideas for creating engaging online tests using games, quizzes and assignments, and the learning outcomes of understanding and being able to implement blended learning and provide online feedback and assessment.
Ng environment io3_module1_introducing leadership_unit1_p2_leadershipLeonardoPrister
This document provides an overview of Module 1 of a training package on leadership for social and green NGOs. The module aims to introduce leadership concepts and highlight the importance of competent leadership for running a successful NGO. It covers defining leadership, different leadership styles, and the social aspects of NGO leadership. The module agenda outlines units on defining leadership, leadership styles, and social aspects of NGO leadership. Common leadership styles discussed include coaching, visionary, servant, autocratic, laissez-faire, democratic, transformational, and transactional leadership.
The document is a training module on funding for social and green NGO leadership. It discusses various sources of funding for NGOs, including Erasmus+ funding from the European Commission for education and exchange projects, as well as other EU funding programs like LIFE for climate and environment projects, Creative Europe for cultural projects, and Horizon 2020 for research and innovation. It provides information on the different types of projects and funding available under these various European programs that NGOs can apply for.
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Este documento fornece informações sobre opções de financiamento para ONGs, incluindo programas da União Europeia como Erasmus+, LIFE, Europa Criativa e Horizonte 2020, além de outras fontes como doações, crowdfunding e financiamento municipal. O documento descreve os objetivos e critérios de elegibilidade de cada programa de financiamento.
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Ng environment io2 induction to pedagogy - m3 part2_deutsch
1. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
IO2 – Einführung in die Pädagogik
für NGO-Mitarbeitern
Module 3 - Wege zur Weiterentwicklung
unternehmerischer Ideen
Erstellt von: EPEK
ERASMUS+ Programme – Strategic Partnership
Agreement No.
2018-1-DE02-KA204-005014
Teil 2: Was braucht eine unternehmerische Idee, um
erfolgreich zu sein?
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
2. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -2-
Überblick über Modul 2: Wege zur
Entwicklung unternehmerischer Ideen
Modul/Einheit Lernziele –
Der Lernende wird:
Indikativer Inhalt
Wege zur Entwicklung zur
Entwicklung
unternehmerischer Ideen
• Unternehmerische Kompetenzen
verstehen.
• Die Bedeutung von Kreativität verstehen.
• Die Bedeutung von Innovation bei der
Gründung eines neuen Unternehmens
verstehen.
• In der Lage sein, innovative Tätigkeiten
einem neuen Unternehmen zu
• Die erforderlichen Denkweisen und
Fähigkeiten, um ein erfolgreicher
Unternehmer zu sein, verstehen.
• Ideenfindung
• Quellen der Kreativität
• Innovationsquellen
• Indikatoren für
und Kreativität
• Entrecomp-Modell
• Unternehmerische
Fähigkeiten
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
3. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -3-
Agenda
2. Was braucht eine unternehmerische Idee, um
erfolgreich zu sein?
2.1 Quellen der Kreativität
2.2 Innovationsquellen
2.3 Indikatoren für Innovation und Kreativität
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
4. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -4-
2.1 Was ist Kreativität?
Kreativität ist der Prozess der Umsetzung neuer und
phantasievoller Ideen in die Realität. Kreativität zeichnet sich
durch die Fähigkeit aus, die Welt auf neue Weise
wahrzunehmen, verborgene Muster zu finden, Verbindungen
zwischen scheinbar unverbundenen Phänomenen herzustellen
und Lösungen zu generieren. Kreativität umfasst zwei Prozesse:
Denken und Produzieren.
Quelle: http://ncee.org/wp-content/uploads/2010/04/Sources-of-Innovation-Creativity.pdf Quelle: https://www.confluenceedu.com/education-consultants-
hyderabad-kochi-diploma-in-entrepreneurship-in-new-zealand/
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
5. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -5-
Kreativität…
“Creativity is a combinatorial force: it’s our ability to tap into our
‘inner’ pool of resources – knowledge, insight, information,
inspiration and all the fragments populating our minds – that
we’ve accumulated over the years just by being present and
alive and awake to the world and to combine them in
extraordinary new ways.”
— Maria Popova, Brainpickings
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
6. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -6-
Kreativität entsteht durch das Zusammenwirken
der folgenden vier Komponenten:
• Wissen: Das gesamte relevante
Verständnis, das ein Individuum in
eine kreative Anstrengung
einbringt.
• Kreatives Denken: Bezieht sich auf
die Art und Weise, wie Menschen
an Probleme herangehen, und
hängt von der Persönlichkeit und
dem Denk- und Arbeitsstil ab.
• Motivation: Motivation wird
allgemein als Schlüssel zur
kreativen Produktion angesehen.
Die wichtigsten Motivations-
faktoren sind die Leidenschaft und
das Interesse an der Arbeit selbst.
• Offenheit für neue Erfahrungen.
Quelle: http://ncee.org/wp-content/uploads/2010/04/Sources-of-Innovation-Creativity.pdf
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
7. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -7-
2.2 Was ist Innovation?
Innovation ist die Umsetzung eines neuen oder deutlich
verbesserten Produkts, einer Dienstleistung oder eines
Prozesses, die einen Mehrwert für Unternehmen,
Regierung oder Gesellschaft schaffen.
Quelle: http://ncee.org/wp-content/uploads/2010/04/Sources-of-Innovation-Creativity.pdf
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
8. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -8-
Was ist eine innovative
unternehmerische Idee?
Eine [unternehmerische Idee] ist ein Konzept, das für
einen finanziellen Gewinn verwendet werden kann, der
sich normalerweise auf ein Produkt oder eine
Dienstleistung konzentriert, die gegen Geld angeboten
wird. Die Idee ist die Basis der Pyramide, wenn es um
das Unternehmen als Ganzes geht. Die Merkmale einer
vielversprechenden unternehmerischen Idee sind:
Innovativ. Einzigartig.
Quelle: https://en.wikipedia.org/wiki/Business_idea
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
9. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -9-
Wie tragen Innovationen zum
Geschäftserfolg bei?
Die erfolgreiche Nutzung neuer Ideen ist entscheidend
dafür, dass ein Unternehmen in der Lage ist, seine
Prozesse zu verbessern, neue und verbesserte
Produkte und Dienstleistungen auf den Markt zu
bringen, seine Effizienz zu steigern und insbesondere,
seine Rentabilität zu verbessern. ... Außerdem wird
dadurch die Hilfe und Unterstützung aufgezeigt, die
innovativen Unternehmen zur Verfügung stehen.
Quelle: https://www.infoentrepreneurs.org/en/guides/use-innovation-to-grow-your-business/
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
10. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -10-
Warum sind Innovationen für
Unternehmen wichtig?
Für Organisationen ist die Fähigkeit der Konkurrenz
voraus zu sein, einer der wichtigsten Gründe für
Innovationen. Erfolgreiche, innovative Unternehmen
sind in der Lage, ihre Abläufe, Dienstleistungen und
Produkte an die Bedürfnisse ihrer Kunden und die sich
ändernden Marktbedingungen anzupassen.
Quelle: https://www.viima.com/blog/importance-of-innovation
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
11. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -11-
Innovationsquellen
• Das Unerwartete: Der Markt ist der Bereich, an dem als erstes
nach Möglichkeiten gesucht wird. Ein guter Manager sollte den
Markt kontinuierlich im Auge behalten.
• Prozessbedarf: Der Prozessbedarf umfasst die Identifizierung
der Prozessschwachstellen des Unternehmens und deren
Korrektur oder Neugestaltung.
• Veränderung der Industrie- und Marktstrukturen: Die
Vorschriften ändern sich und einzelne Produktlinien werden
erweitert, während andere schrumpfen. Daher sollten die
Unternehmen dabei fortwährend wachsam sein.
Quelle: http://www.incrementalinnovation.com/innovation-management-development/7-sources-innovative-opportunity
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
12. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -12-
Innovationsquellen
• Veränderungen in Wahrnehmung, Bedeutung und Stimmung: Im Laufe
der Zeit verändern sich Populationen und Menschen. Auch die Art und
Weise, wie sie das Leben wahrnehmen, verändert sich. Im Zeitverlauf
wandelt sich zudem der Ursprung ihrer Bedeutung und das Empfinden
von Situationen. Kluge Unternehmen müssen das beachten, um diese
Aspekte zu kapitalisieren (und zu vermeiden, dass sie vergessen und zu
einem Relikt aus vergangenen Zeiten werden).
• Neues Wissen: Mit der zunehmenden Geschwindigkeit der
technologischen Veränderungen werden sich zukünftig immer mehr
Möglichkeiten ergeben. Das Internet war dabei in den letzten
Jahrzehnten das auffälligste dieser. Gleichzeitig haben sich aber auch eine
Vielzahl anderer Bereiche und Möglichkeiten als Folge der
technologischen Entwicklung ergeben.
Quelle: http://www.incrementalinnovation.com/innovation-management-development/7-sources-innovative-opportunity
13. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -13-
Eine Idee entwickeln
Denken Sie an die
Indikatoren für Kreativität und Innovation!
1. Bitte schreiben Sie eine innovative unternehmerische Idee
auf.
2. Danach geben Sie den Zettel einem anderen Lernenden,
damit er/ sie über diese Idee nachdenken kann.
3. Bitte diskutieren Sie die Idee (im Team oder mit Ihrem
Partner) und präsentieren Sie diese allen Teilnehmern: Wie
kann die Idee erfolgreich umgesetzt werden?
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
14. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -14-
Indikatoren für Innovation und Kreativität
O'Quin und Besemer (1999) beschreiben drei übliche
Ansätze zur Messung der Produktkreativität:
1.) indirekte Messung,
2.) globales Urteilsvermögen und
3.) kriterienbasierte Messung.
Quelle:
https://books.google.gr/books?id=SBTCgAAQBAJ&pg=PA144&lpg=PA144&dq=O%27Quin+and+Besemer+(1999)+describe+three+common+approaches+used+to+measure+product+cre
ativity:+indirect+measurement,+global+judgment+and+criterionbased+measurement&source=bl&ots=jTv6gRcmfy&sig=ACfU3U2v1Amf0MXrBzLPIFlg82lLbb7CCg&hl=el&sa=X&ved=2ahUK
Ewiro4zaxI3mAhUNUlAKHSBEDOoQ6AEwAHoECAgQAQ#v=onepage&q=O'Quin%20and%20Besemer%20(1999)%20describe%20three%20common%20approaches%20used%20to%20meas
ure%20product%20creativity%3A%20indirect%20measurement%2C%20global%20judgment%20and%20criterion-based%20measurement&f=false
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
15. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -15-
Indikatoren für Innovation und Kreativität
Wir könnten zwei weitere hinzufügen:
I. Divergierende denkorientierte Bewertung von kreativen
Produkten nach Originalität oder Sprachgewandtheit
(Reiter-Palmon et al., 2009)
II. Bewertung der historischen Auswirkungen eines Produkts
(Simonton, 2009).
Quelle: https://books.google.gr/books?id=O9mcBAAAQBAJ&pg=PA74&lpg=PA74&dq=divergent+thinking-based+scoring+of+creative+products+for+originality+or+fluency+(Reiter
Palmon+et+al,+2009)+assessment+of+a+product%27s+historical+impact+(Simonton,+2009).&source=bl&ots=YqKC6MumSV&sig=ACfU3U3WgO8r92FmpZ81VlOEmSs2pqz_3g&hl=el&sa=X&ve
d=2ahUKEwiF8ouuyY3mAhWCyaQKHQOCDwsQ6AEwAnoECAoQAQ#v=onepage&q=divergent%20thinking-
based%20scoring%20of%20creative%20products%20for%20originality%20or%20fluency%20(Reiter-
Palmon%20et%20al%2C%202009)%20assessment%20of%20a%20product's%20historical%20impact%20(Simonton%2C%202009).&f=false
16. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -16-
H5P - Aufgabe
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
17. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -17-
Was ist Kreativität und Innovation? Wie
können Sie diese anwenden, um neue
Innovationen und Entwicklungen in Ihrem
eigenen Unternehmen zu schaffen?
"Die Fähigkeit, zu gestalten und zu Innovationen zu gelangen,
wurde im Laufe der Geschichte immer wieder beobachtet.
Obwohl sich die grundlegenden Werkzeuge verändert haben
mögen, war eben diese Fähigkeit in jeder Zivilisation präsent.”
(Hisrich, Peters and Shepherd, 2005, S. 8).
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
18. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -18-
Die Bedeutung der Praxis
• Schauen wir uns den Musikbereich an:
• Was benötigen wir, um großartiger Musiker zu werden?
• Ein gutes "Ohr" – dies kann einen biologischen Ursprung haben.
• Talent – wieder eine angeborene Eigenschaft.
• Aber auch THEORIE, STUDIUM, PRAXIS, PRAXIS, PRAXIS, PRAXIS!
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
19. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -19-
Kreativität...
„Es besteht kein Zweifel daran, dass Kreativität die wichtigste
menschliche Ressource ist. Ohne Kreativität gäbe es keinen
Fortschritt. Stattdessen würden sich immer wieder die gleichen
Muster wiederholen.”
(Edward de Bono).
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
20. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
Erstellt von: EPEK
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
ERASMUS+ Programme – Strategic Partnership
Agreement No.
2018-1-DE02-KA204-005014
Vielen Dank für
Ihre Aufmerksamkeit!
Websites:
http://www.ngenvironment-project.eu/
http://ngenvironment.eduproject.eu/
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
21. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -21-
Quellen
European Skills, Competences, Qualifications and Occupations (ESCO), European
Commission Directorate-General for Employment, Social Affairs and Inclusion
Directorate E. Verfügbar unter:
https://ec.europa.eu/esco/portal/document/el/0a89839c-098d-4e34-846c-
54cbd5684d24.
The Sources of Innovation and Creativity National Center on Education and the
Economy (NCEE) Research Summary and Final Report by Karlyn Adams – July, 2005
Verfügbar unter: http://ncee.org/wp-content/uploads/2010/04/Sources-of-
Innovation-Creativity.pdf .
David Trounce, How Businesses Are Marketing Green Innovation
Verfügbar unter: https://www.business.com/articles/rise-of-green-business-
innovation/.
David H. Cropley, James C. Kaufman, Arthur J. Cropley, Measuring Creativity for
Innovation Management. Verfügbar unter:
https://scielo.conicyt.cl/scielo.php?script=sci_arttext&pid=S0718-27242011000300002.
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
22. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -22-
Quellen
Use innovation to grow your business. Verfügbar unter: https://www.infoentrepreneurs.org/en/guides/use-
innovation-to-grow-your-business/
Julia Kylliäinen, The Importance of Innovation – What Does it Mean for Businesses and our Society? Verfügbar unter:
https://www.viima.com/blog/importance-of-innovation
The 7 Sources Of Innovative Opportunity. Verfügbar unter:
http://www.incrementalinnovation.com/innovation-management-development/7-sources-innovative-opportunity
O'Quin and Besemer (1999) describe three common approaches used to measure product creativity: indirect
measurement, global judgment and criterion-based measurement. Verfügbar unter: Bit.ly/2R0lCi4
The psychology of Innovation on Organizations. Verfügbar unter: https://books.google.gr/books?id=-
SBTCgAAQBAJ&pg=PA144&lpg=PA144&dq=O%27Quin+and+Besemer+(1999)+describe+three+common+ap
proaches+used+to+measure+product+creativity:+indirect+measurement,+global+judgment+and+criterion-
based+measurement&source=bl&ots=jTv6gRcmfy&sig=ACfU3U2v1Amf0MXrBzLPIFlg82lLbb7CCg&hl=el&sa=
X&ved=2ahUKEwiro4zaxI3mAhUNUlAKHSBEDOoQ6AEwAHoECAgQAQ#v=onepage&q=O'Quin%20and%20
Besemer%20(1999)%20describe%20three%20common%20approaches%20used%20to%20measure%20produc
t%20creativity%3A%20indirect%20measurement%2C%20global%20judgment%20and%20criterion-
based%20measurement&f=false
Creativity, Innovation & Entrepreneurship. Verfügbar unter:: https://www.coursehero.com/file/41476790/3-
Lecture-Creativity-Innovation-and-Entrepreneurshippptx/
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
23. NGEnvironment -
Foster European Active Citizenship and Sustainability
Through Ecological Thinking by NGOs
Project Nummer: 2018-1-DE02-KA204-005014
IO2 - Induction to Pedagogy for NGO staff
This project has been funded with the support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held
responsible for any use which may be made of the information contained therein. -23-
Quellen
• The psychology of Innovation on Organizations. Verfügbar unter:
https://books.google.gr/books?id=-
SBTCgAAQBAJ&pg=PA144&lpg=PA144&dq=O%27Quin+and+Besemer+(1999)
+describe+three+common+approaches+used+to+measure+product+creativity
:+indirect+measurement,+global+judgment+and+criterion-
based+measurement&source=bl&ots=jTv6gRcmfy&sig=ACfU3U2v1Amf0MXrBz
LPIFlg82lLbb7CCg&hl=el&sa=X&ved=2ahUKEwiro4zaxI3mAhUNUlAKHSBEDOo
Q6AEwAHoECAgQAQ#v=onepage&q=O'Quin%20and%20Besemer%20(1999)
%20describe%20three%20common%20approaches%20used%20to%20measure
%20product%20creativity%3A%20indirect%20measurement%2C%20global%20j
udgment%20and%20criterion-based%20measurement&f=false
• Creativity, Innovation & Entrepreneurship. Verfügbar unter:
https://www.coursehero.com/file/41476790/3-Lecture-Creativity-Innovation-
and-Entrepreneurshippptx/
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held
responsible for any use which may be made of the information contained therein.
Editor's Notes
"Kreativität ist eine kombinatorische Kraft: Es ist unsere Fähigkeit, unseren 'inneren' Pool an Ressourcen - Wissen, Einsichten, Informationen, Inspiration und all die Fragmente, die unseren Geist bevölkern - anzuzapfen, die wir im Laufe der Jahre allein dadurch angesammelt haben, dass wir präsent und lebendig und wach für die Welt waren und sie auf außergewöhnliche neue Weise zu kombinieren. "