Narrative structures:
Open - Narratives that do not have a conclusion. It can mean they leave you with
a cliffhanger. They can leave you wonder what’s going to happen next. The best
examples of these are Lord of the Rings and The Hobbit.
Close – Narratives that have a conclusion. It’s where the story ends either in a
good way or a bad way. My book uses this structure because most children books
use this narrative.
Single Strand – It is where there is only one storyline happening. No mini stories
allowed. Children shows and books often use this because most children can’t
follow more then one story. My story uses this structure as well
Multi Strands – it is where there is more then one story happening along side the
main story. Sometimes there’s no main story at all. One example of this is Game
of Thrones where you jump to location and location and watch whatever
happening on their side of the world
Linear – This is where the story starts and ends without any interruptions.
Because of this the story is much easier to follow and is suitable for kids. My
story has this because I want it to be simple and easy for kids to read.
Non-Linear – Kind of like multi strands, it’s where the story takes different routs
normally going from present to past before dealing with the main story. This
kind of structure makes the story more complicated which makes it more
interesting (supposedly). Many adult watches/reads this. An example would be
Batman Begins where there are some scenes where he remembers when he fell
in a well and all the bats came flying at him. That and his farther saying
something important to him.
Realist – A realist structure is like a reflection of real life meaning they are
believable and could happen in real life. Anything like aliens, monsters, magic
etc. would be Anti Realist. Shows like Braking Bad have scenes where it would be
very unlikely to happen but it doesn’t mean that it can’t happen
Anti Realist – Basically the exact opposite of realist. Anti realist is where nothing
is believable. Things like aliens, monsters and magic are always anti realist.
Pretty much anything in the Sci-fi and Fantasy genre uses this structure. My book
is anti realist because it has a giant in it.
Components:
Opening – Basically the start of the story. Anything like describing the character
or location, talking about legend or even a greeting like hello.
Conflict – Can often be the main point of the story. Something like getting back
the stolen thing from the bad guy or saving the world from an alien invasion.
Resolution – in other words the ending. This normally applies to close narratives.
Can be a good ending or bad ending it just needs an ending.
Enigma – almost like a puzzle. It is a narrative technique made to make you think
and be interesting. In my opinion the best example would be a crime show where
the police/detectives have to find clues to find out who is the murderer.
Climax – it can be where the story gets really intense or when the solution is
given or both. The absolute example of this would be when the detective gathers
all the suspects into one room and reveals the true suspect identity. What a
classic.
Manipulation of time and space – it is where the story either jumps forwards or
backwards in time. It is used to lengthen or shorten the story. Movies with
training scenes often use this so that the movie isn’t a yearlong.

Narrative structures

  • 1.
    Narrative structures: Open -Narratives that do not have a conclusion. It can mean they leave you with a cliffhanger. They can leave you wonder what’s going to happen next. The best examples of these are Lord of the Rings and The Hobbit. Close – Narratives that have a conclusion. It’s where the story ends either in a good way or a bad way. My book uses this structure because most children books use this narrative. Single Strand – It is where there is only one storyline happening. No mini stories allowed. Children shows and books often use this because most children can’t follow more then one story. My story uses this structure as well Multi Strands – it is where there is more then one story happening along side the main story. Sometimes there’s no main story at all. One example of this is Game of Thrones where you jump to location and location and watch whatever happening on their side of the world Linear – This is where the story starts and ends without any interruptions. Because of this the story is much easier to follow and is suitable for kids. My story has this because I want it to be simple and easy for kids to read. Non-Linear – Kind of like multi strands, it’s where the story takes different routs normally going from present to past before dealing with the main story. This kind of structure makes the story more complicated which makes it more interesting (supposedly). Many adult watches/reads this. An example would be Batman Begins where there are some scenes where he remembers when he fell in a well and all the bats came flying at him. That and his farther saying something important to him. Realist – A realist structure is like a reflection of real life meaning they are believable and could happen in real life. Anything like aliens, monsters, magic etc. would be Anti Realist. Shows like Braking Bad have scenes where it would be very unlikely to happen but it doesn’t mean that it can’t happen Anti Realist – Basically the exact opposite of realist. Anti realist is where nothing is believable. Things like aliens, monsters and magic are always anti realist. Pretty much anything in the Sci-fi and Fantasy genre uses this structure. My book is anti realist because it has a giant in it. Components: Opening – Basically the start of the story. Anything like describing the character or location, talking about legend or even a greeting like hello. Conflict – Can often be the main point of the story. Something like getting back the stolen thing from the bad guy or saving the world from an alien invasion.
  • 2.
    Resolution – inother words the ending. This normally applies to close narratives. Can be a good ending or bad ending it just needs an ending. Enigma – almost like a puzzle. It is a narrative technique made to make you think and be interesting. In my opinion the best example would be a crime show where the police/detectives have to find clues to find out who is the murderer. Climax – it can be where the story gets really intense or when the solution is given or both. The absolute example of this would be when the detective gathers all the suspects into one room and reveals the true suspect identity. What a classic. Manipulation of time and space – it is where the story either jumps forwards or backwards in time. It is used to lengthen or shorten the story. Movies with training scenes often use this so that the movie isn’t a yearlong.