1. Snap back to reality,
oh there goes gravity
Lessons on learning from the
ground
Sasha Thackaberry
District Director, eLearning
Technologies
Cuyahoga Community College
@sashatberr
#MOOCLearn
edusasha.com
sashatberr@gmail.com
7. Traditional xMOOC Design VS Gamified
Traditional xMOOC
• Student population
highly educated
• Functions like a
traditional online
course
• High use of
instructional video
• Instructor or expert-focused
• Completion vs success
Tri-Cs Gamified xMOOC
• Student population
little or no college
• Wraparound story
• Use of existing OER
• Leveling up
• Low-risk failure
environment
• Digital Badge Use
• Completion = success
8. Process of Design and Development
• Backwards
design
• Rapid
development
• Multiple
sessions for
iterative
improvements
9. Think you have what it takes?
It's a long walk through the
jungle to base camp. In the
quests below, earn fresh water
and food to prepare for the
Challenge on Real Numbers.
Think you already have what it
takes?
If you already have what it takes
you can jump to the level one
challenge below and give it a
shot. If you beat it, you continue
on your path to level two.
If not, take the time to explore
the videos, conquer the practice
exercises, and master the skills.
17. Currently Enrolled in Higher Education
Level Count Percentage
2 yr 222 27.4%
4 yr 25 3.1%
MA/MS 9 1.1%
PhD 5 0.6%
18. Apples to Apples - ish
Comparable Tri-C Course Data,
Spring 2013
Pass
With
A-B
Total Grades
Awarded,
Excluding Audits
% of
Total
Total # Enrolled in MATH 0910,
excluding Audits
425 1498 28.4%
Tri-C MOOC 147 809 18%
19. COMPASS Data
• 64 students
identified as Tri-C
students and
provided S#
• 13 provided pre-and
post-test results
through COMPASS
• Total of 76% (10 of
13) improved to a
higher placement
and/or out of dev ed
Same
Placement,
Higher Test
Score or
Comparable
Higher Test
Score, Placed
Higher
Course
Placed out of
Dev Ed
3 7 3
23.1% 53.8% 23.1%
22. Why are you involved in MOOCs?
• 2 minutes – write them down for
yourself
• What motivated you initially?
• What motivates you now?
23. With no one you know – all new people
IN GROUPS
24. Share in Groups Learning Purpose – 5 minutes
• What is the specific learning purpose of
the MOOCs you have participated in
and/or created?
– Were you successful?
– How did you define success?
• Who is your audience?
– Did you meet your target audience?
25. Improving Learning Discuss as Group
5 minutes
• How were the
MOOCs you were
involved with
designed and
delivered?
26. Improving Learning Discuss as Group
5 minutes
• How were the MOOCs
you were involved
with designed and
delivered?
• NOW: Create a tweet
that encapsulates the
D & D process
• This is your personal
experience. 1 per
person. 140
characters.
• One member will
share all tweets in 5
minutes.
27. Improving Learning Discuss as Group
5 minutes
• What elements
would you like to
incorporate in
future MOOCs?
28. Improving Learning Discuss as Group
5 minutes – prepare to report out
• What elements
would you like to
incorporate in future
MOOCs?
• Create a list of
added elements and
1 short reason why
for each one.
• One member will
share in 5 minutes.
• This is the collective
responses from
individuals.
29. MOOC Resources
• Tri-C’s MOOC: www.tri-c.edu/MOOC
• Educause’s collection of MOOC-related resources:
http://www.educause.edu/library/massive-open-online-
course-mooc
• Collection of eLearning & MOOC resources:
http://tinyurl.com/eLearnMOOC
Sasha Thackaberry, District Director eLearning
Technologies at Cuyahoga Community College
– edusasha.com
– @sashatberr
– sashatberr@gmail.com