“Modern Loyalty”

1	
  
What do brands get out of 
“loyalty programs”?

2
For brands, “loyalty” means:

-  Retain your best, most profitable customers
-  Shift “good” customers to become more
profitable in both the short and long term
-  Acquire customers with potential to become
best customers
-  Reconnect lapsed users with the brand

3
In addition, active consumer loyalty provides a
significant competitive advantage:
-  Customers have emotional equity in your
brand(s)
-  You are their first choice
-  They look to you to solve their needs/problems
-  They share information with you
-  They ask for guidance
-  They discuss your offering - not your prices
-  They positively suggest how you can improve
-  They want you to succeed
-  They advocate ‘their’ brand to others
4
Let’s talk about how loyalty works…

-  What are some common “loyalty program”
structures?
-  What would the “ideal” loyalty program look like
from a consumer’s POV?
-  “Social Loyalty” and Gamification


5
What are some common 
“loyalty program” structures?

6
Common loyalty approaches:


-  Collect Points, Rule the World
-  Sign Up for Stuff
-  Donut and Coffee Shoppe Punch Cards
-  Lagniappe: “A little sumpin’, sumpin’”

7
COLLECT POINTS, RULE THE WORLD
8	
  
SIGN UP FOR STUFF
9	
  
PUNCH CARDS
10	
  
LAGNIAPPE: “A LITTLE SUMPIN’, SUMPIN’”
11	
  
But modern consumers have different
expectations for loyalty. 

In part, because they have higher hopes
for brands.

Also, because they have cynical
expectations of what happens when those
hopes smack into reality.

12
“While earning and redeeming points are the most
important attributes for choosing hotel and airline
loyalty programs, travel brands should focus on
enhancing the customer experience, making
rewards personally meaningful, encouraging
loyalty with unexpected rewards if they want to
boost consumer engagement, and ultimately
building long-term customer relationships.”


Deloitte Survey and Report: “Developing a blueprint for reinventing loyalty programs.”; 1/23/13

13
The “ideal” consumer program is:

Easy 
Gives value
Personalized
Modern

14
The end result: Community

If it is easy, and personal, and modern, 
it’s something I would be loyal to, 
(even if I have to jump through a few hoops).
Because that means you give me what I want, and
make me feel like a peer, not a number.


15
This is, of course,
VERY DIFFICULT 
for most brands to do.

Which means new approaches and
software platforms have sprung up to
make it “easy” for brands to create loyalty
programs, using social media and
“gamification”.

16
Social Loyalty and Gamification
Right now, there are a variety of startups who try
to make it easy for brands to reward any aspect of
consumer behavior. Companies include BigDoor,
Badgeville, CrowdTwist and others.

Let’s walk through a quick CrowdTwist example.

17
The basic structure of this example is
“Collect Points.”
18
But you collect points for many more activities…


19
While some of these activities are pretty
simple, they also are useful for the
20
brand.
The points can be exchanged for
products, cool things, or event
access.

21
People share their behavior on their networks,
earning more points, and spreading awareness.

22
Some other examples of 
gamified /social loyalty.

23
FourSquare Mayor deals are 

one evolution. 

24
25	
  

Tasti-D-Lite Punch Card, modernized 

with social media and Foursquare.
BigDoor “badging” and MLB Gameday

26	
  
Thanks!

Modern Loyalty: A Primer

  • 1.
  • 2.
    What do brandsget out of “loyalty programs”? 2
  • 3.
    For brands, “loyalty”means: -  Retain your best, most profitable customers -  Shift “good” customers to become more profitable in both the short and long term -  Acquire customers with potential to become best customers -  Reconnect lapsed users with the brand 3
  • 4.
    In addition, activeconsumer loyalty provides a significant competitive advantage: -  Customers have emotional equity in your brand(s) -  You are their first choice -  They look to you to solve their needs/problems -  They share information with you -  They ask for guidance -  They discuss your offering - not your prices -  They positively suggest how you can improve -  They want you to succeed -  They advocate ‘their’ brand to others 4
  • 5.
    Let’s talk abouthow loyalty works… -  What are some common “loyalty program” structures? -  What would the “ideal” loyalty program look like from a consumer’s POV? -  “Social Loyalty” and Gamification 5
  • 6.
    What are somecommon “loyalty program” structures? 6
  • 7.
    Common loyalty approaches:
 - Collect Points, Rule the World -  Sign Up for Stuff -  Donut and Coffee Shoppe Punch Cards -  Lagniappe: “A little sumpin’, sumpin’” 7
  • 8.
    COLLECT POINTS, RULETHE WORLD 8  
  • 9.
    SIGN UP FORSTUFF 9  
  • 10.
  • 11.
    LAGNIAPPE: “A LITTLESUMPIN’, SUMPIN’” 11  
  • 12.
    But modern consumershave different expectations for loyalty. In part, because they have higher hopes for brands. Also, because they have cynical expectations of what happens when those hopes smack into reality. 12
  • 13.
    “While earning andredeeming points are the most important attributes for choosing hotel and airline loyalty programs, travel brands should focus on enhancing the customer experience, making rewards personally meaningful, encouraging loyalty with unexpected rewards if they want to boost consumer engagement, and ultimately building long-term customer relationships.” Deloitte Survey and Report: “Developing a blueprint for reinventing loyalty programs.”; 1/23/13 13
  • 14.
    The “ideal” consumerprogram is: Easy Gives value Personalized Modern 14
  • 15.
    The end result:Community If it is easy, and personal, and modern, it’s something I would be loyal to, (even if I have to jump through a few hoops). Because that means you give me what I want, and make me feel like a peer, not a number. 15
  • 16.
    This is, ofcourse, VERY DIFFICULT for most brands to do. Which means new approaches and software platforms have sprung up to make it “easy” for brands to create loyalty programs, using social media and “gamification”. 16
  • 17.
    Social Loyalty andGamification Right now, there are a variety of startups who try to make it easy for brands to reward any aspect of consumer behavior. Companies include BigDoor, Badgeville, CrowdTwist and others. Let’s walk through a quick CrowdTwist example. 17
  • 18.
    The basic structureof this example is “Collect Points.” 18
  • 19.
    But you collectpoints for many more activities… 19
  • 20.
    While some ofthese activities are pretty simple, they also are useful for the 20 brand.
  • 21.
    The points canbe exchanged for products, cool things, or event access. 21
  • 22.
    People share theirbehavior on their networks, earning more points, and spreading awareness. 22
  • 23.
    Some other examplesof gamified /social loyalty. 23
  • 24.
    FourSquare Mayor dealsare 
 one evolution. 24
  • 25.
    25   Tasti-D-Lite PunchCard, modernized 
 with social media and Foursquare.
  • 26.
    BigDoor “badging” andMLB Gameday 26  
  • 27.