Creating  Brand  Experiences walt behnke
Experiential  Marketing What it is Where it comes from What it means What it takes Where it’s going experiential / experimental /   experience
Experience  Marketing Extend  Impact of Traditional Marketing Capture  Attention & Imagination Communicate  Brand Meaning Help Us “Fall In Love” with Brands (not products)
“ Brand” vs. “Customer” Experiences Take Home Messages Knowledge of Brand Meaning + Seeing, Touching, Feeling An  Innovation  for establishing consumer relationships
Marketing  &  Retail Innovation  Innovation as a Way of Life Continuous Improvement Focused on Foundations Taking Risks ... Constantly
Challenges  to Innovation Success  (“If it’s not broke don’ t fix it”) The “Status Quo”  (“This is not how we do things in __X__”) The “Invested”  (“In my day we never did such a thing”)   Gov’t. Regulation  (All of the Above)
Pathways   (Enablers)  to Innovation A Bad Attitude “ If It”s Not Broke … Break it”!  A Vision Madness Courage Willful Ignorance  “ I didn’t know you couldn’t …”
A  Changing Role   for Traditional Marketing Use of traditional tools is not “either / or” anymore … Best used in effective, integrated strategies … culminating in the customer’s brand experience.
Communications and Technology Revolution (That’s So Over!) Why ?
Consumers moving at the speed of innovation
 
 
 
 
Bombards   rather than   Influences Overloads   rather than   Converts Predictable   rather than  Memorable Repetitive   rather than   Reinforcing
And it always is followed up by the  Hard Sell
Hospitality Is It Something  New ?
Miles Malls Media Mistrust Replaced  by …
Where Things Were Headed? More we marketed, more we widened the  Gap  Between Brands & Consumers Manage  Relationships instead of Having Them  More and More  Technology Tech Savvy Consumers (You Tube) CRM > Customer Experiences  - connecting with instead of stalking them
Our Costs Million s  for fleeting seconds of their time Seconds to tell our brand stories And we don’t have enough time
Their Cost Time The most valuable commodity of all They don’t want to give it up
Brand Experiences are mostly  about … Time - To tell a Story  - To make a Proposition - To touch and feel - To generate emotion transparency, authenticity, immersion, hospitality They’re not about speed
In this High-Speed Communications Environment  the Purpose of Marketing is  -  NOT  to  keep up  with the velocity of consumers’ choices … - But to get consumers to  SLOW DOWN!
Slowing Consumers Down What Brands Have To Say Trust and Feel Respect Consumers Choices Eliminate the “Sell” Replacing “May I Help You?” with “Help Yourself”
Slowing Consumers Down Creating Marketing and Retail Experiences Events Entertainment Engagement
Events Any  Opportunity  a Brand has to establish  Contact  with a Consumer
Entertainment   Any Excuse a Brand gives a Consumer  to  Stick Around
Engagements / Experiences   Anytime a Consumer has an  Authentic  Brand Interaction   Meaning
Effective Experiences  Allow  Time  for Brands to tell their stories
Consumers Smarter (Media Educated by Us) Younger & Younger At Heart (More Lifestyle Focused) More Connected  Information and Interaction-Rich Virtual Communities  & Social Networks Suspicious of Sales & Mktng. Techniques Moving Faster Than We Are So  What   Are They Looking For??
Meaning   +   Authenticity Trust  +  Confidence Value   +   Values What are  you  looking for? Truth!
Experiential Marketing A  (really)  brief history
Experiential Marketing Exclusive Brand Environments
Experiential   Marketing
Experiential   Marketing don’t always come to buy ... just to be part of it Affiliation
Experiential   Marketing
Experiential   Marketing Key to their success: Great Product Design? Great Retail Environments? Trained People?   Or is it that they just leave their  customers alone?
Experiential   Marketing connections
Experiential   Marketing The Next Steps Brand Focused  Events Brand Exclusive  Experiences Brand Connected  Entertainment Brand As  Filter
Thank You !
 
 

Mobile Monday Walt Behnke

  • 1.
    Creating Brand Experiences walt behnke
  • 2.
    Experiential MarketingWhat it is Where it comes from What it means What it takes Where it’s going experiential / experimental / experience
  • 3.
    Experience MarketingExtend Impact of Traditional Marketing Capture Attention & Imagination Communicate Brand Meaning Help Us “Fall In Love” with Brands (not products)
  • 4.
    “ Brand” vs.“Customer” Experiences Take Home Messages Knowledge of Brand Meaning + Seeing, Touching, Feeling An Innovation for establishing consumer relationships
  • 5.
    Marketing & Retail Innovation Innovation as a Way of Life Continuous Improvement Focused on Foundations Taking Risks ... Constantly
  • 6.
    Challenges toInnovation Success (“If it’s not broke don’ t fix it”) The “Status Quo” (“This is not how we do things in __X__”) The “Invested” (“In my day we never did such a thing”) Gov’t. Regulation (All of the Above)
  • 7.
    Pathways (Enablers) to Innovation A Bad Attitude “ If It”s Not Broke … Break it”! A Vision Madness Courage Willful Ignorance “ I didn’t know you couldn’t …”
  • 8.
    A ChangingRole for Traditional Marketing Use of traditional tools is not “either / or” anymore … Best used in effective, integrated strategies … culminating in the customer’s brand experience.
  • 9.
    Communications and TechnologyRevolution (That’s So Over!) Why ?
  • 10.
    Consumers moving atthe speed of innovation
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
    Bombards rather than Influences Overloads rather than Converts Predictable rather than Memorable Repetitive rather than Reinforcing
  • 16.
    And it alwaysis followed up by the Hard Sell
  • 17.
    Hospitality Is ItSomething New ?
  • 18.
    Miles Malls MediaMistrust Replaced by …
  • 19.
    Where Things WereHeaded? More we marketed, more we widened the Gap Between Brands & Consumers Manage Relationships instead of Having Them More and More Technology Tech Savvy Consumers (You Tube) CRM > Customer Experiences - connecting with instead of stalking them
  • 20.
    Our Costs Millions for fleeting seconds of their time Seconds to tell our brand stories And we don’t have enough time
  • 21.
    Their Cost TimeThe most valuable commodity of all They don’t want to give it up
  • 22.
    Brand Experiences aremostly about … Time - To tell a Story - To make a Proposition - To touch and feel - To generate emotion transparency, authenticity, immersion, hospitality They’re not about speed
  • 23.
    In this High-SpeedCommunications Environment the Purpose of Marketing is - NOT to keep up with the velocity of consumers’ choices … - But to get consumers to SLOW DOWN!
  • 24.
    Slowing Consumers DownWhat Brands Have To Say Trust and Feel Respect Consumers Choices Eliminate the “Sell” Replacing “May I Help You?” with “Help Yourself”
  • 25.
    Slowing Consumers DownCreating Marketing and Retail Experiences Events Entertainment Engagement
  • 26.
    Events Any Opportunity a Brand has to establish Contact with a Consumer
  • 27.
    Entertainment Any Excuse a Brand gives a Consumer to Stick Around
  • 28.
    Engagements / Experiences Anytime a Consumer has an Authentic Brand Interaction Meaning
  • 29.
    Effective Experiences Allow Time for Brands to tell their stories
  • 30.
    Consumers Smarter (MediaEducated by Us) Younger & Younger At Heart (More Lifestyle Focused) More Connected Information and Interaction-Rich Virtual Communities & Social Networks Suspicious of Sales & Mktng. Techniques Moving Faster Than We Are So What Are They Looking For??
  • 31.
    Meaning + Authenticity Trust + Confidence Value + Values What are you looking for? Truth!
  • 32.
    Experiential Marketing A (really) brief history
  • 33.
  • 34.
    Experiential Marketing
  • 35.
    Experiential Marketing don’t always come to buy ... just to be part of it Affiliation
  • 36.
    Experiential Marketing
  • 37.
    Experiential Marketing Key to their success: Great Product Design? Great Retail Environments? Trained People? Or is it that they just leave their customers alone?
  • 38.
    Experiential Marketing connections
  • 39.
    Experiential Marketing The Next Steps Brand Focused Events Brand Exclusive Experiences Brand Connected Entertainment Brand As Filter
  • 40.
  • 41.
  • 42.