Mobile Growth for Startups
Richard Sgro
@SoSgro
About Me
• Lead West & APAC Solutions
Engineering at Localytics
• Avid rugby player
• Love to cook & travel
Agenda
• General housekeeping
• A reality check
• Acquire
• Engage & retain
• Wrap / Q&A
About Localytics
Launched 2009 | Offices: Boston, San Francisco, London | 180 Employees
$60M total raised | $35M in last round led by Sapphire Ventures
6,000 37,000 2.7billion 150billion
COMPANIES APPS DEVICES DATA POINTS
Our Approach:
We solve the biggest challenges in mobile
Acquire
Optimize acquisition
spend based on
LTV, not downloads
Engage
Fine tune personalized
campaigns based on True Impact
Grow
Identify high potential
audiences to increase conversion
Retain
Proactively deter
churn with predictive
targeting
A Quick Reality Check
Nielsen, 2014
41APPS ARE
INSTALLED ON THE
AVERAGE
US SMARTPHONE.
NOT
EVERYONE
WHO DOWNLOADS
YOUR APP WILL
BECOME
A USER.
25%THE PERCENTAGE OF
USERS WHO ONLY OPEN
AN APP ONCE.
Despite massive number
of available apps, users
are downloading and
using the same number
of apps
Sources: eMarketer, Flurry, Nielsen, Activate analysis
What problem are you solving?
• Business Goals
– Direct to consumer
– Logins
– Retention
• True North
– MAU + In App purchases
– Weekly posts / user
– # of files
Acquire
User Acquisition
• The app stores
• Building a community
“For the average app, search actually
makes up the vast majority of installs”
-Ankit Jain @Google I/O
NAME & KEYWORDS
Dark Sky
Dark Sky
“Dark Sky”
Became…
“Dark Sky – Weather
Radar, Hyperlocal
Forcasts, and Storm
Alerts
Dark Sky
Search for “Weather”
Dark Sky
Search for “Forecast”
Name & Keywords
• Organic search = major traffic source
• Your app title should be specific & unique
– Include keywords in the title
– SensorTower helps figure out the ‘competitiveness’ of a keyword
• Pay attention to your keywords!
– You have 100 characters in iOS, use them all.
– Avoid spaces. Example: ‘t,subway,train,transit’
APP RATING
#1App Store
Flappy Bird
“In earlier versions of the game, there was a “rate” button
at the end of each play session, and this button was
placed in the same location that the player would tap to
play. As a result, when the user wanted to continue
playing, it was easy to hit the rate button instead.”
-VentureBeat
Flappy Bird
Major Signal into ASO
• Your rating matters
• … but the number of ratings
you collect also matters
Rate My App
Good
Show this message box 3
seconds after a user signs
into your application for
the first time
Better – You’re in the App
Ask for a rating at a time
where users have had a
positive experience and
use In-App tied to that
event.
Better – Allow for More
App Ratings
• Direct rating campaigns to -
– Those with a positive NPS score
– Those who have had more than 30 sessions
– Those who have reached key conversion events within
your app
– Try and encouraging as large of an audience as you can to
rate your app
• Rinse and repeat with each new app release
Odds & Ends
• App name – don’t get too cute
• Google Play
– test all the things
– Downloads + uninstalls + ratings
• iOS
– 72 hour rolling weighted average
BUILDING A COMMUNITY
Community
• Allows your users to connect
• Allows your brand to have a voice
Social Presence
• Curate and extend your
brand (to drive downloads)
Part of the Experience
Tracking the Impact
• Use UTM parameters
• Use a free tracking tool
Engage & Retain
PUSH
Push
• Manage opt-in
• Segment, segment, segment
• Push is not a retention tool
DON’T ask users to opt in
immediately after
launching the app for the
first time
(first launch)
THEN, ask them to
opt in with a unique,
well-designed in-app
message
Welcome users with a sequence
of introductory screens
Sports Apparel App
(your entire userbase)
Segment Your Audience
3% of broadcast push
messages are clicked
7% of targeted push
messages are clicked
15% of users converted 54% of users converted
BROADCAST TARGETE
D
Segment
Imagine an app with 100,000 users
&
A $25 average sale price
Segment!
3% of 100,000 users =
3,000 opened messages
7% of 100,000 users =
7,000 opened messages
15% of 3,000 opened messages =
450 converted users
54% of 7,000 opened messages =
3,780 converted users
BROADCAST TARGETE
D
Segment!
BROADCAST TARGETE
D
Segment = $$$
$11,250 $94,500
E-MAIL
Extend App Functionality
• Mobile email != mobile push
• 47% of all email is opened on mobile
• 10 or fewer characters = 58% open rate
SMS & IN-APP
SMS
• Verification & validation
• Urgent updates (for folks without push)
• Hot offers
In-app - Extension of the App
• Short-lived content
• Testing recommendations
In-app - Helpful
• Any OOBE (e.g. push,
microphone, photos)
• Sign-in, sign-up
• New features
Save your Users Before the Churn
1. Have a model (or use a tool) that predicts churn
2. Engage appropriately
Use Facebook if you must win-back
Closing
Closing Thoughts
• Apps are living, breathing things
• You can’t buy / engage / growth hack your way
out of a shitty app
• Track the important things
• There’s no “one-size-fits-all” model
• Talk to your users
55
Richard Sgro
Director, Solutions Engineering
@SoSgro
rsgro@localytics.com
(860) 716-0328

Mobile growth for startups