This document provides guidance on mobile design considerations for developing applications. It discusses the growing market for mobile devices, the importance of understanding user context, and how the tap gesture has replaced clicking on mobile. It also offers optimizations for performance such as reducing text rendering, bitmap caching, and choosing appropriate display objects. Testing on actual devices is emphasized.
1. The document discusses Adobe Flash Platform and its focus on optimizing applications for various devices and contexts like mobile, tablets, and digital home.
2. It highlights recent updates to Flash Player 10.1 and Adobe AIR 2 that have enhanced features for smartphones and tablets like memory usage reduction, multi-touch support, and deeper platform integration.
3. The document provides resources and guidelines for developers to optimize Flash and AIR applications for performance on mobile devices through techniques like bitmap caching, text formatting, and reducing graphics complexity.
The document summarizes updates to Flash Player 10.1 and the beta release of Adobe AIR 2.5 for Android devices. It highlights new features like multi-touch support, gestures, accelerometer access, and optimizations for mobile devices. It also provides code examples and discusses best practices for performance optimization related to graphics, text, object reuse and caching.
This document provides guidance and best practices for developing mobile applications using Adobe AIR. It discusses platform differences between Flash Player and AIR, utilizing device capabilities like accelerometers and geolocation, performance optimization techniques for graphics and scrolling, and recommendations for user interface design principles like touch and gesture support. The document also demonstrates code examples for common tasks like accessing local storage, handling screen orientation changes, and implementing a basic navigation system using a ViewManager class.
Artificial intelligence (AI) is everywhere, promising self-driving cars, medical breakthroughs, and new ways of working. But how do you separate hype from reality? How can your company apply AI to solve real business problems?
Here’s what AI learnings your business should keep in mind for 2017.
Communication Design for the Mobile ExperienceDavid Drucker
Presented to the Vancouver Chapter of the Society for Technical Communication at their May 2011 meeting. This is a discussion of issues, and strategies for creating usable, navigable, relevant content for mobile computing devices like smartphones. Included many examples and a case study.
An end-to-end experience of Windows Phone 7 development (Part 1)rudigrobler
This document summarizes a presentation on Windows Phone 7 development. It discusses orientation support, the application lifecycle, tombstoning, and optimizing performance. Developers must handle orientation changes, save and restore application state as it moves between active and inactive states, and optimize resource usage and tombstoning to ensure good performance. The document also covers other topics like the application bar, push notifications, and Windows Phone development best practices.
1. The document discusses Adobe Flash Platform and its focus on optimizing applications for various devices and contexts like mobile, tablets, and digital home.
2. It highlights recent updates to Flash Player 10.1 and Adobe AIR 2 that have enhanced features for smartphones and tablets like memory usage reduction, multi-touch support, and deeper platform integration.
3. The document provides resources and guidelines for developers to optimize Flash and AIR applications for performance on mobile devices through techniques like bitmap caching, text formatting, and reducing graphics complexity.
The document summarizes updates to Flash Player 10.1 and the beta release of Adobe AIR 2.5 for Android devices. It highlights new features like multi-touch support, gestures, accelerometer access, and optimizations for mobile devices. It also provides code examples and discusses best practices for performance optimization related to graphics, text, object reuse and caching.
This document provides guidance and best practices for developing mobile applications using Adobe AIR. It discusses platform differences between Flash Player and AIR, utilizing device capabilities like accelerometers and geolocation, performance optimization techniques for graphics and scrolling, and recommendations for user interface design principles like touch and gesture support. The document also demonstrates code examples for common tasks like accessing local storage, handling screen orientation changes, and implementing a basic navigation system using a ViewManager class.
Artificial intelligence (AI) is everywhere, promising self-driving cars, medical breakthroughs, and new ways of working. But how do you separate hype from reality? How can your company apply AI to solve real business problems?
Here’s what AI learnings your business should keep in mind for 2017.
Communication Design for the Mobile ExperienceDavid Drucker
Presented to the Vancouver Chapter of the Society for Technical Communication at their May 2011 meeting. This is a discussion of issues, and strategies for creating usable, navigable, relevant content for mobile computing devices like smartphones. Included many examples and a case study.
An end-to-end experience of Windows Phone 7 development (Part 1)rudigrobler
This document summarizes a presentation on Windows Phone 7 development. It discusses orientation support, the application lifecycle, tombstoning, and optimizing performance. Developers must handle orientation changes, save and restore application state as it moves between active and inactive states, and optimize resource usage and tombstoning to ensure good performance. The document also covers other topics like the application bar, push notifications, and Windows Phone development best practices.
How To Be an HTML5 Mobile Cloud ChampionChris Love
Chris Love is a Chief Mobility Officer who focuses on mobile cloud technologies. He advocates for mobile-first design and HTML5 web applications to reach large consumer markets on personal mobile devices. Some key points he discusses include using meta tags and viewports to optimize the mobile experience, leveraging new HTML5 form inputs and CSS3 features, and considering touch and mobile usability in design. He also discusses options for enterprise mobility including managing devices and data in the cloud.
Java is a popular language for mobile development due to its portability across platforms. It allows development of apps for tasks like maps, email, chat, and games. Developers can target platforms like Android and Blackberry using Java with SDKs, IDEs, and emulators. The development process involves proposals, design, testing, and agile practices while addressing issues specific to mobile like concurrency, battery use, location services, and networks.
The document discusses trends in mobile devices and operating systems. It notes that Apple has sold over 54 million iPhones and 11 million iPads, while there are over 80 Android handset models and 30 Android tablet models. Microsoft has spent $1 billion marketing Windows Phone 7. The document reviews market share data and provides examples of various mobile devices like the Samsung Galaxy Tab and BlackBerry Playbook. It discusses developing for platforms like iOS, Android, BlackBerry and Windows Phone 7. The document outlines how mobility is changing enterprises and industries like healthcare, financial services and retail through mobile apps. It closes with a discussion of challenges in developing successful enterprise mobile solutions.
A strategic overview of developing for Chrome on Android and native on Android. Touching on the migration from the open web to walled gardens of applications.
Mobile Website Design: Responsive, Adaptive or Both?Effective
Responsive, adaptive, or both? There is no one-size-fits-all approach. Leveraging the right balance of techniques can tailor a mobile solution to meet audience and business needs. Responsive design uses fluid grids and media queries to automatically adjust content across devices. Adaptive design detects device characteristics to select variations. Separate mobile sites optimize each experience. The best strategy considers purpose, goals, and audiences. Skilled developers can combine techniques effectively.
Seriously, you should start your mobile-related startup with an Android app, but there are many challenges that you need to fight to be competitive. First things first, you need to create a magical user experience solving a real problem. We will discuss why starting from Android could be the right strategy and how to use a lean approach to design a better user experience.
This document provides guidance on how to build effective mobile web apps. It discusses understanding the mobile landscape and user needs, designing for a mobile-first approach, leveraging HTML5 features, optimizing for touch interfaces, and using technologies like CSS3, JavaScript, and device APIs. The key recommendations are to focus on the most common user tasks, reduce content, and make all functionality accessible within 3 taps or clicks.
The Mobile Question: Lessons in Design and Strategy for Your Mobile ExperienceJeremy Johnson
Earlier this month I gave a presentation at the 2010 IA Summit in Phoenix, AZ on Mobile Strategy. I'm happy to say it was well attended, and everyone had lots of good questions. In the presentation I went over a method to determine where you should spend your time "going mobile". For some it's an app, others it's a site - where others should be focusing on Blackberry vs an iPhone (or vice-versa). Hopefully I made everything a little less confusing, and gave everyone the information needed to make an informed roadmap to move forward.
The document discusses Android 3.1, which was designed for tablets and introduced new features like the holographic UI, action bar, fragments, drag and drop, and digital rights management API. It provides details on the Motorola XOOM tablet that launched with Android 3.1, including its specs. It also summarizes the new features in Android 3.x like fragments, which allow modularizing an app's UI and functionality. The document gives advice for app development on Android 3.1 and points to resources on API differences and best practices.
The document introduces JavaME as a platform for developing wireless mobile applications, covering JavaME architecture, developing MIDlets, user interfaces, data persistence, networking, optional packages like messaging and multimedia, and performance tips. It provides an overview of key JavaME concepts like configurations, profiles, and packages as well as how to get started with a simple "Hello World" MIDlet and best practices for optimization.
Android 3.0 Portland Java User Group 2011-03-15sullis
The document discusses Android 3.0, which introduced a new "holographic" UI for tablets. It describes the Motorola XOOM tablet, the first to use Android 3.0. Key features of Android 3.0 include the Action Bar, Fragments for modular app design, drag and drop, and a new Digital Rights Management API. The document also covers emulator performance issues and provides resources for Android 3.0 app development best practices.
The explosion of HTML5-ready tablets and mobile devices has been one of the primary forces behind HTML5’s rapid coming of age. Virtually all modern devices with a web browser have broad support for the technologies defined by HTML5, like Video, Geolocation, Offline Apps, Local Storage, and CSS3 styling, making them the perfect target for aggressive HTML5 development. Targeting the look-and-feel, touch-based input, and varying screen sizes of devices can be tricky, though. This session will introduce you to the essential concepts for targeting HTML5 devices, such as Media Queries and Viewport sizing, and provide you with the tips and tricks you need to successfully develop modern web apps for tablets and mobile devices today.
Mobile is the new Godzilla July 2011 FCIPRZasadzinski
Mobile devices such as smartphones and tablets are increasingly becoming people's primary means of accessing the internet. By 2013, the number of mobile internet accessing devices is projected to surpass the number of personal computers. Websites and applications need to be optimized for mobile to provide good user experiences on small screens. Developers have options like responsive design, mobile websites, or native apps to create engaging mobile experiences for their audiences.
Developing Enterprise-Grade Mobile ApplicationsSimon Guest
The document discusses trends in mobile operating systems and platforms. It notes that Android's market share has grown significantly in the past year while RIM has declined. It also provides details on developing apps for platforms like iOS, Android, Windows Phone and BlackBerry. The document recommends approaches for writing enterprise mobile apps, including using mobile web frameworks or hybrid apps to target multiple platforms. It outlines how mobile devices can increase employee productivity and access to enterprise data and applications.
The Internet of Things and AI is a developing trend in technology that is already changing the world in
which we live by interconnecting physical objects that can collect or transmit information to us and to each
other. In this work, an application of the use of the IoT is presented by the development of a semiautonomous Robot using off-the-shelf home automation(smart) components. The system is composed of
hardware and software elements that are integrated into a self-propelled scaled down version of robotic
vehicle various applets in the application were enabled to be triggered using the self made voice assistant
The robot can be controlled through voice commands and is capable of basic activities. The ultrasonic
sensors installed on the robot proved their reliability by stopping the vehicle at an average distance of 7.3
cm away from different obstacles. This work contributes to existing knowledge on the Internet of Things
and AI by providing a demonstration of a semi-autonomous robot capable of cloud-based control both
with voice commands and cloud-based activities.
Mobile Bootcamp Presentation: Mobile Application Development PlatformsWilfred Mutua Mworia
A broad presentation on the various mobile application development platforms that exist. From programming for low end devices, at the SMS and SIM card level to Smartphone platforms
The mobile ecosystem and development strategiesIvano Malavolta
The mobile ecosystem
Mobile as the 7th mass medium
Designing for context
Mobile development strategies
Types of mobile applications
Tips for the project
This presentation has been developed in the context of the Mobile Applications Development course, DISIM, University of L'Aquila (Italy), Spring 2013.
http://www.ivanomalavolta.com
Edge AI refers to AI algorithms that are processed locally on hardware devices and can process data without a network connection. This means that operations such as data creation can be performed without streaming or data storage in the cloud. This is important because more and more device data cannot rely on cloud processing. For example, factory robots and self-driving cars need to process data at high speed with minimal delay.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
How To Be an HTML5 Mobile Cloud ChampionChris Love
Chris Love is a Chief Mobility Officer who focuses on mobile cloud technologies. He advocates for mobile-first design and HTML5 web applications to reach large consumer markets on personal mobile devices. Some key points he discusses include using meta tags and viewports to optimize the mobile experience, leveraging new HTML5 form inputs and CSS3 features, and considering touch and mobile usability in design. He also discusses options for enterprise mobility including managing devices and data in the cloud.
Java is a popular language for mobile development due to its portability across platforms. It allows development of apps for tasks like maps, email, chat, and games. Developers can target platforms like Android and Blackberry using Java with SDKs, IDEs, and emulators. The development process involves proposals, design, testing, and agile practices while addressing issues specific to mobile like concurrency, battery use, location services, and networks.
The document discusses trends in mobile devices and operating systems. It notes that Apple has sold over 54 million iPhones and 11 million iPads, while there are over 80 Android handset models and 30 Android tablet models. Microsoft has spent $1 billion marketing Windows Phone 7. The document reviews market share data and provides examples of various mobile devices like the Samsung Galaxy Tab and BlackBerry Playbook. It discusses developing for platforms like iOS, Android, BlackBerry and Windows Phone 7. The document outlines how mobility is changing enterprises and industries like healthcare, financial services and retail through mobile apps. It closes with a discussion of challenges in developing successful enterprise mobile solutions.
A strategic overview of developing for Chrome on Android and native on Android. Touching on the migration from the open web to walled gardens of applications.
Mobile Website Design: Responsive, Adaptive or Both?Effective
Responsive, adaptive, or both? There is no one-size-fits-all approach. Leveraging the right balance of techniques can tailor a mobile solution to meet audience and business needs. Responsive design uses fluid grids and media queries to automatically adjust content across devices. Adaptive design detects device characteristics to select variations. Separate mobile sites optimize each experience. The best strategy considers purpose, goals, and audiences. Skilled developers can combine techniques effectively.
Seriously, you should start your mobile-related startup with an Android app, but there are many challenges that you need to fight to be competitive. First things first, you need to create a magical user experience solving a real problem. We will discuss why starting from Android could be the right strategy and how to use a lean approach to design a better user experience.
This document provides guidance on how to build effective mobile web apps. It discusses understanding the mobile landscape and user needs, designing for a mobile-first approach, leveraging HTML5 features, optimizing for touch interfaces, and using technologies like CSS3, JavaScript, and device APIs. The key recommendations are to focus on the most common user tasks, reduce content, and make all functionality accessible within 3 taps or clicks.
The Mobile Question: Lessons in Design and Strategy for Your Mobile ExperienceJeremy Johnson
Earlier this month I gave a presentation at the 2010 IA Summit in Phoenix, AZ on Mobile Strategy. I'm happy to say it was well attended, and everyone had lots of good questions. In the presentation I went over a method to determine where you should spend your time "going mobile". For some it's an app, others it's a site - where others should be focusing on Blackberry vs an iPhone (or vice-versa). Hopefully I made everything a little less confusing, and gave everyone the information needed to make an informed roadmap to move forward.
The document discusses Android 3.1, which was designed for tablets and introduced new features like the holographic UI, action bar, fragments, drag and drop, and digital rights management API. It provides details on the Motorola XOOM tablet that launched with Android 3.1, including its specs. It also summarizes the new features in Android 3.x like fragments, which allow modularizing an app's UI and functionality. The document gives advice for app development on Android 3.1 and points to resources on API differences and best practices.
The document introduces JavaME as a platform for developing wireless mobile applications, covering JavaME architecture, developing MIDlets, user interfaces, data persistence, networking, optional packages like messaging and multimedia, and performance tips. It provides an overview of key JavaME concepts like configurations, profiles, and packages as well as how to get started with a simple "Hello World" MIDlet and best practices for optimization.
Android 3.0 Portland Java User Group 2011-03-15sullis
The document discusses Android 3.0, which introduced a new "holographic" UI for tablets. It describes the Motorola XOOM tablet, the first to use Android 3.0. Key features of Android 3.0 include the Action Bar, Fragments for modular app design, drag and drop, and a new Digital Rights Management API. The document also covers emulator performance issues and provides resources for Android 3.0 app development best practices.
The explosion of HTML5-ready tablets and mobile devices has been one of the primary forces behind HTML5’s rapid coming of age. Virtually all modern devices with a web browser have broad support for the technologies defined by HTML5, like Video, Geolocation, Offline Apps, Local Storage, and CSS3 styling, making them the perfect target for aggressive HTML5 development. Targeting the look-and-feel, touch-based input, and varying screen sizes of devices can be tricky, though. This session will introduce you to the essential concepts for targeting HTML5 devices, such as Media Queries and Viewport sizing, and provide you with the tips and tricks you need to successfully develop modern web apps for tablets and mobile devices today.
Mobile is the new Godzilla July 2011 FCIPRZasadzinski
Mobile devices such as smartphones and tablets are increasingly becoming people's primary means of accessing the internet. By 2013, the number of mobile internet accessing devices is projected to surpass the number of personal computers. Websites and applications need to be optimized for mobile to provide good user experiences on small screens. Developers have options like responsive design, mobile websites, or native apps to create engaging mobile experiences for their audiences.
Developing Enterprise-Grade Mobile ApplicationsSimon Guest
The document discusses trends in mobile operating systems and platforms. It notes that Android's market share has grown significantly in the past year while RIM has declined. It also provides details on developing apps for platforms like iOS, Android, Windows Phone and BlackBerry. The document recommends approaches for writing enterprise mobile apps, including using mobile web frameworks or hybrid apps to target multiple platforms. It outlines how mobile devices can increase employee productivity and access to enterprise data and applications.
The Internet of Things and AI is a developing trend in technology that is already changing the world in
which we live by interconnecting physical objects that can collect or transmit information to us and to each
other. In this work, an application of the use of the IoT is presented by the development of a semiautonomous Robot using off-the-shelf home automation(smart) components. The system is composed of
hardware and software elements that are integrated into a self-propelled scaled down version of robotic
vehicle various applets in the application were enabled to be triggered using the self made voice assistant
The robot can be controlled through voice commands and is capable of basic activities. The ultrasonic
sensors installed on the robot proved their reliability by stopping the vehicle at an average distance of 7.3
cm away from different obstacles. This work contributes to existing knowledge on the Internet of Things
and AI by providing a demonstration of a semi-autonomous robot capable of cloud-based control both
with voice commands and cloud-based activities.
Mobile Bootcamp Presentation: Mobile Application Development PlatformsWilfred Mutua Mworia
A broad presentation on the various mobile application development platforms that exist. From programming for low end devices, at the SMS and SIM card level to Smartphone platforms
The mobile ecosystem and development strategiesIvano Malavolta
The mobile ecosystem
Mobile as the 7th mass medium
Designing for context
Mobile development strategies
Types of mobile applications
Tips for the project
This presentation has been developed in the context of the Mobile Applications Development course, DISIM, University of L'Aquila (Italy), Spring 2013.
http://www.ivanomalavolta.com
Edge AI refers to AI algorithms that are processed locally on hardware devices and can process data without a network connection. This means that operations such as data creation can be performed without streaming or data storage in the cloud. This is important because more and more device data cannot rely on cloud processing. For example, factory robots and self-driving cars need to process data at high speed with minimal delay.
Similar to Mobile Design Considerations - India (20)
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AIVladimir Iglovikov, Ph.D.
Presented by Vladimir Iglovikov:
- https://www.linkedin.com/in/iglovikov/
- https://x.com/viglovikov
- https://www.instagram.com/ternaus/
This presentation delves into the journey of Albumentations.ai, a highly successful open-source library for data augmentation.
Created out of a necessity for superior performance in Kaggle competitions, Albumentations has grown to become a widely used tool among data scientists and machine learning practitioners.
This case study covers various aspects, including:
People: The contributors and community that have supported Albumentations.
Metrics: The success indicators such as downloads, daily active users, GitHub stars, and financial contributions.
Challenges: The hurdles in monetizing open-source projects and measuring user engagement.
Development Practices: Best practices for creating, maintaining, and scaling open-source libraries, including code hygiene, CI/CD, and fast iteration.
Community Building: Strategies for making adoption easy, iterating quickly, and fostering a vibrant, engaged community.
Marketing: Both online and offline marketing tactics, focusing on real, impactful interactions and collaborations.
Mental Health: Maintaining balance and not feeling pressured by user demands.
Key insights include the importance of automation, making the adoption process seamless, and leveraging offline interactions for marketing. The presentation also emphasizes the need for continuous small improvements and building a friendly, inclusive community that contributes to the project's growth.
Vladimir Iglovikov brings his extensive experience as a Kaggle Grandmaster, ex-Staff ML Engineer at Lyft, sharing valuable lessons and practical advice for anyone looking to enhance the adoption of their open-source projects.
Explore more about Albumentations and join the community at:
GitHub: https://github.com/albumentations-team/albumentations
Website: https://albumentations.ai/
LinkedIn: https://www.linkedin.com/company/100504475
Twitter: https://x.com/albumentations
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
Maruthi Prithivirajan, Head of ASEAN & IN Solution Architecture, Neo4j
Get an inside look at the latest Neo4j innovations that enable relationship-driven intelligence at scale. Learn more about the newest cloud integrations and product enhancements that make Neo4j an essential choice for developers building apps with interconnected data and generative AI.
zkStudyClub - Reef: Fast Succinct Non-Interactive Zero-Knowledge Regex ProofsAlex Pruden
This paper presents Reef, a system for generating publicly verifiable succinct non-interactive zero-knowledge proofs that a committed document matches or does not match a regular expression. We describe applications such as proving the strength of passwords, the provenance of email despite redactions, the validity of oblivious DNS queries, and the existence of mutations in DNA. Reef supports the Perl Compatible Regular Expression syntax, including wildcards, alternation, ranges, capture groups, Kleene star, negations, and lookarounds. Reef introduces a new type of automata, Skipping Alternating Finite Automata (SAFA), that skips irrelevant parts of a document when producing proofs without undermining soundness, and instantiates SAFA with a lookup argument. Our experimental evaluation confirms that Reef can generate proofs for documents with 32M characters; the proofs are small and cheap to verify (under a second).
Paper: https://eprint.iacr.org/2023/1886
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
GridMate - End to end testing is a critical piece to ensure quality and avoid...ThomasParaiso2
End to end testing is a critical piece to ensure quality and avoid regressions. In this session, we share our journey building an E2E testing pipeline for GridMate components (LWC and Aura) using Cypress, JSForce, FakerJS…
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Generative AI Deep Dive: Advancing from Proof of Concept to ProductionAggregage
Join Maher Hanafi, VP of Engineering at Betterworks, in this new session where he'll share a practical framework to transform Gen AI prototypes into impactful products! He'll delve into the complexities of data collection and management, model selection and optimization, and ensuring security, scalability, and responsible use.
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!SOFTTECHHUB
As the digital landscape continually evolves, operating systems play a critical role in shaping user experiences and productivity. The launch of Nitrux Linux 3.5.0 marks a significant milestone, offering a robust alternative to traditional systems such as Windows 11. This article delves into the essence of Nitrux Linux 3.5.0, exploring its unique features, advantages, and how it stands as a compelling choice for both casual users and tech enthusiasts.
3. 2013 ? “By 2013, mobile phones will overtake PCs as the most common Web access device worldwide…” Gartner, 2010 Gartner Top End User Predictions for 2010: Coping with the New Balance of Power
5. India – a country with huge opportunity “95% of India Internet users are already wireless” Source: Telecom Regulatory Authority of India, July 2010 5
6. India – a country with huge opportunity That’s a lot! “30% of India Internet users subscribe to mobile data services” Source: Telecom Regulatory Authority of India, 2009 6
7. India – a country a huge opportunity “1/8 of devices sold in 2010 will be smart phone” 50% of them will be a Nokia-Symbian device *Top 5 shown, 92% Source: Gartner Competitive Landscape, India, June 2010 7
8. Operating System Penetration Incredibly 12%+ of devices are of “unknown” origin? Probably from China Probably new subscribers *iOS accounts for 0.6% Source: Gartner Competitive Landscape, India, June 2010 8
15. Powered by the same services Adobe Systems Inc.| FOTB2009
16. Media, widgets Large Screen (Touch) Passive experience Basic Interaction Applications, Media Large Screen Engaged Experience Complex Interaction Telephony, social Small Screen Reactive experience Complex Interaction Context: Respect the “Soul” of the device
31. Consider adjusting content based on layout:stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; function setPosition():void { vidHolder.x = stageWidth/2 - vidHolder.width/2; vidHolder.y = stageHeight/2 - vidHolder.height/2; //If the layout is vertical if (stage.stageWidth < stage.stageHeight) { //Adjust graphics } } stage.addEventListener(Event.RESIZE, resizeLayout); function resizeLayout(e:Event):void { setPosition(); } 800px 800px 480px 480px
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33. getSize(); will return object sizeObjects that aren’t interactive, use Shape(); trace(getSize(new Shape())); // output: 216 Interactive but no timeline? Use Sprite(); trace(getSize(newSprite()));// output: 396 Need animation? Use Movieclip(); trace(getSize(newMovieClip()));// output: 416
38. Video performance problems Inappropriate video encoding Inefficient video player Device hardware, CPU/GPU, drivers Network connectivity, traffic shaping
So what is a Contextual Application?Well first of all, it’s important to note that this isn’t just about Flash. It’s about understanding the user, their intent and how to engage them wherever they are.DEMOHere you can demo a mobile device, or AIR application that takes the users context into account.Youtube on a mobile phone, the HTML is specifically tailored for this devices screen size.Fintune (AIR) that demonstrates an understanding that users want a background app to play music.Facebook on AIR, Web and Mobile – each platform works with the user, and their most likely usage context. Mobile = status updates, photos and contacts Desktop = full experience of contact management, photo viewing and applications (gaming etc) AIR = Notifications, uploads and commenting via status updates
For many years now the Flash Platform has enabled the delivery and creation of Rich Internet Applications. These experiences span games, social, enterprise and video applications that millions of users engage with everyday. Ebay, Facebook and SalesForce are great examples to use.With the onset of widely available and stable network connections more and more applications are moving to the cloud. Typically this vision takes the form of huge data centers dotted around the world, but the reality is that we’re talking about services that are agnostic of their delivery platform. Facebook can be considered a web host, and not only that but a web host with a growing audience and validated business models through which developers can access user bases with simple APIs and deliver those across varying screens and contexts.Some of those contexts are mobile phones, network connected consoles, laptops, desktop computers and even televisions. Successful applications of the future are those which can provide service to their users everywhere, those that understand their role on each platform, and the context of their use.
Let’s look at a detailed example of an application that runs across many levels of distribution, the New york TimesIt’s well documented that the print industry is beginning to transition to a digital viewer audience. Their AIR application is a stunning example of using the experience of a newspaper and taking it to the desktop, where users can be absorbed into the NYT experience that they have enjoyed so much.Because it is created on the Flash Platform and with Adobe tools the application can use the common “paper” metaphor, yet it additionally provides multimedia and subscription billing. The desktop experience uses the context of delivery to enable the user to focus on their content, and to enagage them like never before in the NYT brand.The Kindle had really excited the print industry, not only because of the unqiue devices but really because of the similarity to their familiar experience. On mobile phones the NYT have enabled users to browse their content in bite size chunks, and even tailoring the content for individual screen sizes and interaction methods. The Chumby experience is in fact completely passive, and many of the Chumby widgets are delivered as rotating feeds, video and audio.It’s also important to remember that NYT and others still sell newspapers, their millions of readers still enjoy receiving their morning paper; in the context of reading it in their leisure.So each provides a unique experience and a unique business model to engage users in their context, yet all powered by the same cloud services that have enabled newspapers to get to print for decades.
The second step is to consider where your users are to be targeted, and the context of that experience to them.You can see in this chart the key use cases, and user interaction models for our strategic priorities. TV, Mobile and the Desktop.It might seem obvious but the TV is a sit back, passive experience. Plugging in a games console is a different use case, but largely the user wants to watch video or listen to audio. In the future we expect that users will engage in social viewing, and some basic interactions. Widget style applications are most likely to succeed, and we also see opportunities for interaction with live broadcast, linear viewing.Mobile Phones or devices are typically reactive, you get a message and you respond. You update your status and monitor your emails, and you buy the device to fit with your context as a user. That’s why some devices account for most web browsing, others for messaging and some for multimedia.Your users are going to live in some part of each of these contexts, and your application must adapt to that experience. The effect of not adhering to the context will be a jarring and irritating experience.Alternatively you might be onto a winner, as Twitter became. There are no hard and fast rules, only guidelines. I expect huge innovation in the TV space as OEMs being the web to the living room, and engage the audience like never before.
Note: Often Fanbase has been shown as a multi-screen app, so the audience will have seen this before. In this slide I simply opened up the AIR app and used the little minimize button to show the widget version.The fanbase application has taken advantage of being on the desktop, and can also be switched into a widget experience. Using that context the user can now listen to music in the background, or keep up to date in the chat window with other fans.So it’s possible to run in multiple contexts, and it’s great to be aware that at times your users might want to engage in different ways.