SlideShare a Scribd company logo
Jeanette DeHoff 
9.19.14 
www.jeanettedehoff.com
The Social Media Hat – Why Your Business is in Danger (Nov 2013) 
http://www.thesocialmediahat.com/blog/why-your-business-danger-11262013
say they won’t return to a 
website if it doesn’t load 
properly on their mobile 
devices. 
iMedia Connection - 27 marketing myths (that we all believe) (Nov 2013) 
http://www.imediaconnection.com/content/35471.asp
are used only once 
before they are 
removed from the 
device 
iMedia Connection - 27 marketing myths (that we all believe) (Nov 2013) 
http://www.imediaconnection.com/content/35471.asp
Roughly one in 
seven searches 
even in the 
smaller 
categories, are 
happening on a 
mobile phone 
mobiThinking - Global mobile statistics 2012 Part D: Consumer mobile behavior (Jun 2012) 
http://mobithinking.com/mobile-marketing-tools/latest-mobile-stats/d#mobile-search
 Design for the optimal experience on the smallest screen 
first. 
 Evaluate each addition as you scale up the design through 
tablets/mid sized up to desktop
Bandwidth usage 
 Images – Retina optimized versus pixilation 
 Intuitive interface and content hints 
 Pre-loading content
Mouse / Finger / Something else 
How big is your finger? 
 Innovation versus established methods 
 Accessibility
Test your assumptions 
Communicating ideas and intentions 
 Usability testing
Pros 
 Fast to produce; easy to change 
 Cheap way to get feedback and discover problems early in the 
process 
 Cons 
 Some finer details get lost and can impact findings
Pros 
 User gets a real feel for the product 
 Cons 
 Expensive and time consuming to create; costly to change
Questions?
 St Paul’s School (http://www.stpaulsschool.org.uk/) 
 They defined the central point of the image and crop it as the screen gets narrower rather than shrinking the image 
 They also took away the imagery in the callouts near bottom 
 Cacao Tour (http://www.cacaotour.com/index.php/es/inicio) 
 Rather than hiding their menu behind a button, they get rid of the hero image on smaller formats and stacked the menu 
front and center 
 Removed background images 
 Entire section of images is hidden in mobile 
 dConstruct 2011 (http://2011.dconstruct.org/) 
 Their 3-item menu turns into icons that are easy to find and click 
 Robot... or Not? (http://robot-or-not.com/) 
 They reorganized their content in mobile based on priorities - they don’t just take the content left-to-right and top-to-bottom 
 Authentic Jobs (http://www.authenticjobs.com/) 
 Dropped data from the table to allow it to get smaller (the 'new tag and the additional company info) 
 Other examples of responsive data tables: 
 Reflow - Takes the data out of table form and has an entry for each, stacked one after the other (http://demos.jquerymobile.com/1.3.0- 
beta.1/docs/tables/table-reflow.html) 
 Column toggle - Reduces the number of columns but still lets you decide (http://demos.jquerymobile.com/1.3.0-beta.1/docs/tables/table-column- 
toggle.html) 
 Very cool tool for taking paper prototyping to the next level: POP App (https://popapp.in/)

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Mobile Design and Prototyping

  • 1. Jeanette DeHoff 9.19.14 www.jeanettedehoff.com
  • 2. The Social Media Hat – Why Your Business is in Danger (Nov 2013) http://www.thesocialmediahat.com/blog/why-your-business-danger-11262013
  • 3. say they won’t return to a website if it doesn’t load properly on their mobile devices. iMedia Connection - 27 marketing myths (that we all believe) (Nov 2013) http://www.imediaconnection.com/content/35471.asp
  • 4. are used only once before they are removed from the device iMedia Connection - 27 marketing myths (that we all believe) (Nov 2013) http://www.imediaconnection.com/content/35471.asp
  • 5. Roughly one in seven searches even in the smaller categories, are happening on a mobile phone mobiThinking - Global mobile statistics 2012 Part D: Consumer mobile behavior (Jun 2012) http://mobithinking.com/mobile-marketing-tools/latest-mobile-stats/d#mobile-search
  • 6.  Design for the optimal experience on the smallest screen first.  Evaluate each addition as you scale up the design through tablets/mid sized up to desktop
  • 7. Bandwidth usage  Images – Retina optimized versus pixilation  Intuitive interface and content hints  Pre-loading content
  • 8. Mouse / Finger / Something else How big is your finger?  Innovation versus established methods  Accessibility
  • 9.
  • 10. Test your assumptions Communicating ideas and intentions  Usability testing
  • 11. Pros  Fast to produce; easy to change  Cheap way to get feedback and discover problems early in the process  Cons  Some finer details get lost and can impact findings
  • 12. Pros  User gets a real feel for the product  Cons  Expensive and time consuming to create; costly to change
  • 14.  St Paul’s School (http://www.stpaulsschool.org.uk/)  They defined the central point of the image and crop it as the screen gets narrower rather than shrinking the image  They also took away the imagery in the callouts near bottom  Cacao Tour (http://www.cacaotour.com/index.php/es/inicio)  Rather than hiding their menu behind a button, they get rid of the hero image on smaller formats and stacked the menu front and center  Removed background images  Entire section of images is hidden in mobile  dConstruct 2011 (http://2011.dconstruct.org/)  Their 3-item menu turns into icons that are easy to find and click  Robot... or Not? (http://robot-or-not.com/)  They reorganized their content in mobile based on priorities - they don’t just take the content left-to-right and top-to-bottom  Authentic Jobs (http://www.authenticjobs.com/)  Dropped data from the table to allow it to get smaller (the 'new tag and the additional company info)  Other examples of responsive data tables:  Reflow - Takes the data out of table form and has an entry for each, stacked one after the other (http://demos.jquerymobile.com/1.3.0- beta.1/docs/tables/table-reflow.html)  Column toggle - Reduces the number of columns but still lets you decide (http://demos.jquerymobile.com/1.3.0-beta.1/docs/tables/table-column- toggle.html)  Very cool tool for taking paper prototyping to the next level: POP App (https://popapp.in/)

Editor's Notes

  1. Design for the optimal experience on the smallest screen first. Evaluate each addition as you scale up the design through tablets/mid sized up to desktop Ask yourself if it’s necessary. Does this add to the experience and how the user will interact with the site. If it’s not useful on mobile, ask yourself if it is actually useful on desktop or if you are using it for filler. There is no right answer!
  2. Use code to serve up a different experience rather than just scaling. Don’t make an Android user receive the iPad-sized retina-optimized image and don’t make an iPad 3 user look at a pixelated image On desktop it’s easy and fast to click a link and find out what’s under it. On mobile it’s more time consuming, takes up bandwidth and is a very fast way to get a user to exit your site in record time. Make your interface intuitive and transparent; users should never have to guess at what they should do. Conversely, you can save response time by pre-loading things that will be hidden in the page - for example, if a user is going to fill out a form, presenting it to them in small digestible amounts is the best user experience. However, they shouldn’t have to load a new page every time they click ‘next’; just hide that section and reveal the next.
  3. The average finger is about 44px or ½ inch. Don’t innovate just to innovate. Use established methods where it makes sense and innovate where you’re introducing something completely new and different. Be aware of users that may be employing assistive devices, those that have a hard time seeing or that are color blind.