1) Mobile is ubiquitous, with 1/3 of internet users connecting only via mobile and over 75% using their phones while waiting. Designing for mobile and touchscreens first is essential. 2) When designing for touchscreens, touch targets need to be at least 10-14mm to accommodate human finger pads and tips. Larger targets are also easier to use. 3) There is no hover state on mobile, so interactions need to be designed differently than desktop. Follow touch gesture guidelines and consider dynamic tooltips that fade for help.