MEANINGFUL INTERACTIONS IN A TECHNOLOGY LADEN WORLD
In this talk we will first explore what meaningful interactions might mean, and some examples of how this ideal has been reached when working with new technologies.
ABOUT ANTHONY
Anthony is an interactive/experience artist with an undergraduate degree in Interactive Multimedia and Design and a MASc of Human-Computer Interaction at Carleton University, with a focus on reality-based interfaces. His passions lie in exploring and experimenting with new technology mediums to create meaningful and experiential participant interactions.
This presentation was prepared for the inaugural meeting of Digital Humanities Collective (DHC)--a student organization based at the University of Michigan School of Information--in 2013.
The baseline is shifting. Users are more tech savvy than ever, and what worked for many users even two years ago will not work. In this panel Joseph Dickerson, User Experience Lead for Microsoft, discussed the different engagement models that have emerged or are emerging.
Wearables, Internet of Things, responsive web apps, social media… what communication channels should you support, and why? And what will the future bring? This presentation will help you understand some of the implications of the new experiences that are emerging and how they deliver information.
Top 11 Inspirational Quotes from Platform Summit 2013.Michael Street
Get inspired by Hank Williams, Nicholas Negroponte, Quincy Jones, Dr. Mae Jamieson, Kimberly Bryant, Christy Haubegger, Baratunde Thurston, Mitch Kapor, Troy Carter, Lynn Forester de Rothschild, and Majora Carter.
Want to experience this for yourself? Join us in Atlanta, Oct. 24th - Oct. 26th for Platform Summit 2014. Learn more here: http://platform.org/#!/2014.
About Platform.org
Diversifying the Innovation Economy & ensuring that the future, which will be driven by technology, science, art, and entrepreneurship, is 100% inclusive.
About Platform Summit
The idea of Platform Summit is for its message/content to reach millions of people (students, teachers, parents, business, academic, political and civic leaders), and spark a national dialogue about the critical importance of entrepreneurial diversity in technology.
This annual event and media property is focused on building a highly impactful “platform” for diversifying the innovation economy. Last year’s inaugural event (2013) convened at the MIT Media Lab, and gathered a select group of C-Suite decision makers, corporate social responsibility officers, and media, political and civic influencers who are committed to addressing growth and sustainability for women and people of color in technology & innovation. Speakers/Supporters included Gen. Colin Powell, Qunicy Jones, Deval Patrick, Christy Haubegger and others. Platform.org
Platform Summit 2014
Platform Summit 2014 presented by Credit Suisse will take place at Morehouse College and Georgia Tech. This epic conference will again convene influencers, luminaries and technology powerbrokers to connect and share ideas and build new relationships. The 2 ½ day event will include 30 powerful and provocative speakers.
In order to facilitate meaningful conversations amongst speakers and attendees breakfast, lunch, and dinner will be provided and the evening receptions are sponsored by HBO and Google for Entrepreneurs.
For more information, visit http://www.Platform.org
Working Out Loud: Are You Ready for the Journey?Helen Blunden
On 19 November 2015, I will presenting a webinar on Working Out Loud for the Australian Institute of Training and Development. Here are a selection of my slides where I will present my own personal story and understanding of how working out loud allowed me to develop personally and professionally.
Finding a Great Project to Work On: For Non-technical Folksfreedeb
So you're non-technical person and you've decided to meet some strangers and help them with their free software project, now what? Not all projects were created equal, and you definitely want your own experience to be a positive one. How do projects signal to the world that they're ready for non-technical contributors? Where do you look for these signals? And once you find them how do you make contact and manage the relationship so that the experience is mutually rewarding? Luckily, there are some very concrete ways to separate out projects that would be great to work on and ones that would be, well... challenging.
This talk is for both project seekers and for folks who would like their project(s) to become sought after.
La creatività è al centro di qualsiasi progetto culturale perché aiuta a mettere in connessione mondi differenti e favorisce così la creazione di significati nuovi, utili e rilevanti. Una panoramica degli strumenti e delle tecniche per disfarsi dei blocchi mentali e delle cattive abitudini e rendere la creatività alla portata di tutti.
I turned the first part of the talk into a blog post:
https://medium.com/@iamtenko/stop-looking-for-designers-become-one-291993a4f195#.40uli95c1
There has been a huge buzz in the last 1-2 years around the topic that "Everyone should learn how to code" and more specifically that "Designers should learn how to code". Why is this not happening the other way around? Can brainstorming, user research, personas and design thinking change the way we write software? Can we adopt the same army-knives used by design agencies and freelancers to speed up the development of Software or to better prioritise some features over others?
This talk has been given at ViewSource Conference 2016.
Berlin, 14th of September 2016
A few years ago, I started looking into one of the most pressing challenges of our time: the alarming rate at which we are depleting our planet's resources, leaving behind huge quantities of useless waste. It soon appeared that to steer away from the dead-end of "take-make-dispose", raising awareness on sustainability would not be enough. We will have to change our entire system. Together with game designer Sofía Montuori, I founded the social enterprise inaloop games to contribute to the transition to a circular economy.
Talk given in February 2017 at the University of Malta
Presentation by Steve Carkner, Head of Innovation at Revision Military as part of the Business of IoT Workshop at IoT613 on Thursday, September 29, 2016.
The Darknet, Deepweb explained in 'Plain English' is an overview of an area of the Internet that most people do not know about and where over 90% of material can be found, most of which is very questionable as to being legal. It is a space that should be avoided and in particular children educated as to its dangers. If you have a small business staff should be made aware of the dangers of the Darkweb and if you have not prepared an Internet use policy banning Darkweb access you should consider adding it to the policy.
This presentation was prepared for the inaugural meeting of Digital Humanities Collective (DHC)--a student organization based at the University of Michigan School of Information--in 2013.
The baseline is shifting. Users are more tech savvy than ever, and what worked for many users even two years ago will not work. In this panel Joseph Dickerson, User Experience Lead for Microsoft, discussed the different engagement models that have emerged or are emerging.
Wearables, Internet of Things, responsive web apps, social media… what communication channels should you support, and why? And what will the future bring? This presentation will help you understand some of the implications of the new experiences that are emerging and how they deliver information.
Top 11 Inspirational Quotes from Platform Summit 2013.Michael Street
Get inspired by Hank Williams, Nicholas Negroponte, Quincy Jones, Dr. Mae Jamieson, Kimberly Bryant, Christy Haubegger, Baratunde Thurston, Mitch Kapor, Troy Carter, Lynn Forester de Rothschild, and Majora Carter.
Want to experience this for yourself? Join us in Atlanta, Oct. 24th - Oct. 26th for Platform Summit 2014. Learn more here: http://platform.org/#!/2014.
About Platform.org
Diversifying the Innovation Economy & ensuring that the future, which will be driven by technology, science, art, and entrepreneurship, is 100% inclusive.
About Platform Summit
The idea of Platform Summit is for its message/content to reach millions of people (students, teachers, parents, business, academic, political and civic leaders), and spark a national dialogue about the critical importance of entrepreneurial diversity in technology.
This annual event and media property is focused on building a highly impactful “platform” for diversifying the innovation economy. Last year’s inaugural event (2013) convened at the MIT Media Lab, and gathered a select group of C-Suite decision makers, corporate social responsibility officers, and media, political and civic influencers who are committed to addressing growth and sustainability for women and people of color in technology & innovation. Speakers/Supporters included Gen. Colin Powell, Qunicy Jones, Deval Patrick, Christy Haubegger and others. Platform.org
Platform Summit 2014
Platform Summit 2014 presented by Credit Suisse will take place at Morehouse College and Georgia Tech. This epic conference will again convene influencers, luminaries and technology powerbrokers to connect and share ideas and build new relationships. The 2 ½ day event will include 30 powerful and provocative speakers.
In order to facilitate meaningful conversations amongst speakers and attendees breakfast, lunch, and dinner will be provided and the evening receptions are sponsored by HBO and Google for Entrepreneurs.
For more information, visit http://www.Platform.org
Working Out Loud: Are You Ready for the Journey?Helen Blunden
On 19 November 2015, I will presenting a webinar on Working Out Loud for the Australian Institute of Training and Development. Here are a selection of my slides where I will present my own personal story and understanding of how working out loud allowed me to develop personally and professionally.
Finding a Great Project to Work On: For Non-technical Folksfreedeb
So you're non-technical person and you've decided to meet some strangers and help them with their free software project, now what? Not all projects were created equal, and you definitely want your own experience to be a positive one. How do projects signal to the world that they're ready for non-technical contributors? Where do you look for these signals? And once you find them how do you make contact and manage the relationship so that the experience is mutually rewarding? Luckily, there are some very concrete ways to separate out projects that would be great to work on and ones that would be, well... challenging.
This talk is for both project seekers and for folks who would like their project(s) to become sought after.
La creatività è al centro di qualsiasi progetto culturale perché aiuta a mettere in connessione mondi differenti e favorisce così la creazione di significati nuovi, utili e rilevanti. Una panoramica degli strumenti e delle tecniche per disfarsi dei blocchi mentali e delle cattive abitudini e rendere la creatività alla portata di tutti.
I turned the first part of the talk into a blog post:
https://medium.com/@iamtenko/stop-looking-for-designers-become-one-291993a4f195#.40uli95c1
There has been a huge buzz in the last 1-2 years around the topic that "Everyone should learn how to code" and more specifically that "Designers should learn how to code". Why is this not happening the other way around? Can brainstorming, user research, personas and design thinking change the way we write software? Can we adopt the same army-knives used by design agencies and freelancers to speed up the development of Software or to better prioritise some features over others?
This talk has been given at ViewSource Conference 2016.
Berlin, 14th of September 2016
A few years ago, I started looking into one of the most pressing challenges of our time: the alarming rate at which we are depleting our planet's resources, leaving behind huge quantities of useless waste. It soon appeared that to steer away from the dead-end of "take-make-dispose", raising awareness on sustainability would not be enough. We will have to change our entire system. Together with game designer Sofía Montuori, I founded the social enterprise inaloop games to contribute to the transition to a circular economy.
Talk given in February 2017 at the University of Malta
Presentation by Steve Carkner, Head of Innovation at Revision Military as part of the Business of IoT Workshop at IoT613 on Thursday, September 29, 2016.
The Darknet, Deepweb explained in 'Plain English' is an overview of an area of the Internet that most people do not know about and where over 90% of material can be found, most of which is very questionable as to being legal. It is a space that should be avoided and in particular children educated as to its dangers. If you have a small business staff should be made aware of the dangers of the Darkweb and if you have not prepared an Internet use policy banning Darkweb access you should consider adding it to the policy.
Have you ever wanted to write a trigger? This workshop is designed for people who would like begin learning the basics of implementing business logic using Apex, the primary programming language of the Salesforce platform. This workshop will begin exploring the building blocks of Apex, and provide you with the best practices for implementing complex business logic.
Wireframing in full ((stereo)) Why interactivity is a winnerWolf Becvar
Interactivity is on the go offering so many advantages, so why would you still stick to old-fashioned techniques and clumsy tools when you are about the concept THE next website. This session will bring you the advantages of functional wireframing using the latest version of HotGloo.
Although User Experience (UX) is typically associated with websites, apps, and other digital technologies, its user-centered philosophy is applicable to every library service and touchpoint, including reference and information services. In this talk, attendees will be introduced to key UX concepts and methods and get an overview of recent research into UX Librarianship and the extent to which these roles can help - or hinder - libraries' efforts to deliver compelling and engaging experiences through every channel, not just those offered through a screen. By the end of the talk, attendees will have a deeper understanding of the strategies and the mindset required to create an experience-centered library whose digital and physical services work together to create and sustain meaningful relationships with its users. Presented at the 2016 Western New York Library Resources Council (WNYLRC) Annual Conference.
Enhancing innovation through virtual worldsRobin Teigland
My presentation in February 2011 to students in the Mastering Innovation Class at the McCombs School of Business at UT at Austin. www.knowledgenetworking.org.
3D Virtual Worlds for Professional Development and Lifelong LearningSheila Webber
Presentation given for MINDSETS by Sheila Webber, s.webber@sheffield.ac.uk , on 15 June 2021. References are at References https://docs.google.com/document/d/1jszFFUIPralN3B5T4z5pUpRbxdW9vL3NN7rs8Iz6RVo/edit?usp=sharing
These slides were an introduction to some of the other Mozilla projects at the "Firefox student ambassador training camp", held at Mozilla Taipei on 27 July 2013. IT focuses on Mozilla Webmaker (Thimble, Popcorn Maker, X-Ray Goggles, Teach the Web and Maker Party) and also mentions Open Badges (2M Better Futures). This presentation formed part of the Mozilla Taiwan Community's involvement in the day,
Quick Summary
• Introduction
• Mozilla Foundation
• Mozilla Webmaker
• Thimble, X-Ray Goggles & Popcorn Maker
• A Gallery of Makes
• Teach the Web
• Maker Party
• Open Badges
This is the slidedeck I used for my talk about UX for the 2016 cohort of Venture for Canada at Queen's University, Kingston, ON. In it, I go over what I've learned about UX over the past 3 years, including a brief history of UX, a look at the design landscape today, and a glimpse into what we can expect in the future. I followed this talk up with a quick hands-on workshop on UX design.
If you feel like this is something your organization or team can benefit from, feel free to reach out to me to coordinate something!
An Introduction to Mozilla Webmaker (with X-Ray Goggles update)Clem Wilkinson
These slides were an introduction to some of the other Mozilla projects at the "Firefox student ambassador training camp", held at Mozilla Taipei on 27 July 2013. IT focuses on Mozilla Webmaker (Thimble, Popcorn Maker, X-Ray Goggles, Teach the Web and Maker Party) and also mentions Open Badges (2M Better Futures). This presentation formed part of the Mozilla Taiwan Community's involvement in the day. They have been updated with new screenshots for X-Ray Goggles, now back with the other Webmaker Tools.
Quick Summary
• Introduction
• Mozilla Foundation
• Mozilla Webmaker
• Thimble, X-Ray Goggles & Popcorn Maker
• A Gallery of Makes
• Teach the Web
• Maker Party
• Open Badges
Business Considerations for Tech Entrepreneurs - Slides presented by Joshua Smith and Matthew Blostein of Welch LLP on Sept. 29, 2016 as part of IoT613's Business of IoT workshop.
What is the Natural Business Model for the Internet of Things - Blair Currie ...IoT613
WHAT IS THE NATURAL BUSINESS MODEL FOR THE INTERNET OF THINGS?
In this talk Blair will discuss how IoT will shape the business models of the future.
ABOUT BLAIR
Blair Currie is a digitally advanced marketing and business development executive who heads up IMS Business Development in Canada. IMS is a connected car company and specialist in the Internet of things (IoT). It has developed this expertise through automotive telematics, infotainment and data analytics. The Company consults business and governments on how to apply the IoT and it provides turnkey deployments and advanced analytics to derive the most value from the IoT.
Over the past 25 years Blair has been a global marketer and sales lead, who has worked from bases in Canada, the United States, Japan, Singapore, Hong Kong, Thailand, Vietnam and the UAE (Dubai). He has developed digital skills both client side, agency side and ran his own brand consultancy, consulting on global campaigns and programs for IT companies such as Fujitsu and Renesas Technology, as well as packaged goods companies including Coca-Cola, Mars, Nestle, P&G and Pepsi.
Blair is particular adept deploying all forms of digital technology in workplace, home and increasingly in the “Third place” people’s cars.
Finally, Blair is a MBA graduate of the Rotman School of Management and holds an undergraduate science degree from the University of Toronto.
Innovation and the Internet of Things - Emeka Nwafor (Wind River Systems)IoT613
INNOVATION AND THE INTERNET OF THINGS
IoT is shaping up to be one of the most disruptive and transformative industrial technology events in history. Analysts predict that by 2020, the data coming from tens of billions of devices will drive trillions of dollars in to the economy from new business models that make cities smarter, factories more efficient, and improve society’s overall quality of life. In this session we will take a look at how operational analytics, security concerns, and the user experience are impacting innovation around the Internet of Things.
ABOUT EMEKA
Emeka is the Senior Director for Global Alliances at Wind River, an independent subsidiary of Intel Corp. Emeka is responsible for managing Wind River’s global ecosystem of software partners, aligning them with Wind River’s go-to-market strategy for the Internet of Things and the Wind Helix product portfolio. Emeka has over 20 years of experience developing complex embedded systems and developing tools to support the development of complex embedded systems. A graduate of McGill University, Emeka enjoys cycling, running, playing tennis, jazz, travel, good food, and cheering on his daughters during their soccer matches.
2137ad - Characters that live in Merindol and are at the center of main storiesluforfor
Kurgan is a russian expatriate that is secretly in love with Sonia Contado. Henry is a british soldier that took refuge in Merindol Colony in 2137ad. He is the lover of Sonia Contado.
Hadj Ounis's most notable work is his sculpture titled "Metamorphosis." This piece showcases Ounis's mastery of form and texture, as he seamlessly combines metal and wood to create a dynamic and visually striking composition. The juxtaposition of the two materials creates a sense of tension and harmony, inviting viewers to contemplate the relationship between nature and industry.
2137ad Merindol Colony Interiors where refugee try to build a seemengly norm...luforfor
This are the interiors of the Merindol Colony in 2137ad after the Climate Change Collapse and the Apocalipse Wars. Merindol is a small Colony in the Italian Alps where there are around 4000 humans. The Colony values mainly around meritocracy and selection by effort.
Explore the multifaceted world of Muntadher Saleh, an Iraqi polymath renowned for his expertise in visual art, writing, design, and pharmacy. This SlideShare delves into his innovative contributions across various disciplines, showcasing his unique ability to blend traditional themes with modern aesthetics. Learn about his impactful artworks, thought-provoking literary pieces, and his vision as a Neo-Pop artist dedicated to raising awareness about Iraq's cultural heritage. Discover why Muntadher Saleh is celebrated as "The Last Polymath" and how his multidisciplinary talents continue to inspire and influence.
2. “We shape our tools and
thereafter our tools shape us.”
- Marshall McLuhan, author of
‘Understanding Media’
3. Meaningful [1]
- having a clear meaning
- expressing an emotion or idea
without words
- having real importance or value
Interaction [1]
- mutual or reciprocal action or influence
[1] http://www.merriam-webster.com/
4. Meaningful [1]
- visibility of system status [2]
- match between system and real world [2]
- reality-based interactions (RBI)? [3]
- an affective dimension [4]
Interaction [1]
- mutual or reciprocal action or influence
[2] Nielson, Jakob. “10 Usability Heuristics for User Interface Design”
[3] Jacob et al. “Reality-based interaction: a framework for post-WIMP interfaces ”
[4] Beale and Creed. “Affective interaction: How emotional agents affect users”
5. “The most important thing
about a technology is how it
changes people.”
- Jaron Lanier, author of
‘You are Not a Gadget’
6. The Philosopher’s Cube [5]
• ask people what traits of humanity
mean via an alien cube
[5] http://portfolio.anthony-scavarelli.com/portfolio/the-
philosopher-cube/
7. Medusae [6]
• by changing one’s perspective to
that of a more ego-centric view
we obscure our vision.
[6] http://portfolio.anthony-
scavarelli.com/portfolio/medusae/
8. Paths [8]
• engage businesspeople passing
through the space across three
dimensions
• energy
• collaboration
• mentorship
[8] http://portfolio.anthony-scavarelli.com/portfolio/invest-
ottawa-light-installation-paths/
9. User Experience [9]
• fostering collaboration through
terrible user experience
[9] (see it at Canada’s first official Makerfaire 2015
here in Ottawa!)
10. Good Night Lamp [10]
• connecting you to your loved ones
through a connected on/off switch.
[10] http://goodnightlamp.com
12. Eyewriter [12]
• Homemade eye-tracking to help a
paralyzed graffiti artist draw again
[12] http://www.eyewriter.org
13. 21 Swings [13]
• swing with others to create music
[13] https://vimeo.com/40980676
14. Zygote Balls [14]
• throwing a ball to change colour
[14] https://vimeo.com/2177723
15. Keep Talking and No
One Explodes [15]
• In VR hold and defuse a bomb while
your non-VR collaborators hold the
instructions
[15] http://www.keeptalkinggame.com
16. “Rule of thumb: if you think
something is clever and
sophisticated beware - it is
probably self-indulgence.”
- Donald A. Norman, author of
‘The Design of Everyday Things’