Presentation on Marketing Plan of Spotify extending it's services to India created by Abhinav.U, IIT Madras, during a Marketing Internship by Sameer Mathur
Presentation on Marketing Plan of Spotify extending it's services to India created by Abhinav.U, IIT Madras, during a Marketing Internship by Sameer Mathur
Analysis of Spotify's Customer Management Framework for all phases: development, creation, growth and retention.
Recommendations focusing on some executional and strategic issues.
As part of the interview process for Elite SEM, I had to create a presentation detailing how I would market a new music app in the iOS app store. The client had $350K to spend over six weeks. The goals of the campaign were to: drive high-quality users and remain within the top 10 of the music category within the app store.
This project was completed while I was running a fever of 104 degrees.
Marketing Plan for a Android App - TuneHereVamsi Vanga
This is a Marketing Plan for Android App prepared by Vamsi Vanga, Sreenidhi Institute of Science and Technology during a Marketing Internship by Prof. Sameer Mathur, IIM Lucknow.
Learn more at www.oneskyapp.com/
In this deep-dive case study, learn the 3 key growth strategies that Spotify used to gain early footing in the APAC region, break past Asian cultural and technological barriers, and continue to grow their customer engagement in 7 key markets.
Want to go global yourself? Visit www.oneskyapp.com to see how our localization team has helped companies like Spotify expand internationally.
Questions? Comments? Contact us at hello@oneskyapp.com
Spotify Marketing Campaign for Marketing Theory & Practice Mary Peters
Spotify provides a music streaming service used primarily by millennials since they seek a trendy and personalized music experience. Since it was launched in 2008, it has over 140 million users with 60 million users paying for its premium service, used in over 60 different countries, and gives its users access to a library of music of more than 40 million songs. Spotify’s biggest competitors are Apple, Amazon, and Pandora. It differentiates itself by orienting its features around creating a truly personalized listening experience after purchasing a premium subscription which allows for offline streaming, ad-free listening, unlimited song skips, and complete control over their listening experience.
Marketing Plan for New Android Music Player Appamitesh gupta
The Presentation include the marketing plan for the new music player app. It is created during the marketing internship under the guidance of Prof. Sameer Mathur IIM Lucknow.
Final MBA Presentation of Spotify based on a case study. It reviews the company's status and has recommendations on what strategically, their next move should be.
A brief insight into Spotify brands and ads. What formats they allow you to advertise, their connection and positive connection with brands, and how they are targeting audiences.
Marketing Plan for Android App- Musopia. Submitted by Sahil Kumar, IIT Bombay under guidance of Prof. Sameer Mathur, IIM Lucknow during Marketing Internship
3 Insights bringing us to a shift in the music and business space.
1) Social Wave
2) Mobile Revolution
3) Mobi Social
Taking Online Radio to a new social environment to create a social listening experience. Make it more VIRAL, more engaging and relevant in this new ecosystem
The final slide deck for Spotify Chords, a product partnership proposal between Spotify and Riffstation. With Spotify's richly organized content library and Riffstation's automatic chord detection technology, these two can create a product for musicians and aspiring musicians to easily learn how to play their favorite songs.
Benefits and Reasons to Invest in a Music Streaming App like Spotify.pdfFuGenx Technologies
A mobile music streaming app has been transformed into an entertainment business. According to Mobile app developers in NYC, 75% of recorded music industry revenue in 2018 came from streaming music.
Music Streaming app allows most people to get the music right now. People are listening to more artists than ever before due to streaming services and their dominance.
Analysis of Spotify's Customer Management Framework for all phases: development, creation, growth and retention.
Recommendations focusing on some executional and strategic issues.
As part of the interview process for Elite SEM, I had to create a presentation detailing how I would market a new music app in the iOS app store. The client had $350K to spend over six weeks. The goals of the campaign were to: drive high-quality users and remain within the top 10 of the music category within the app store.
This project was completed while I was running a fever of 104 degrees.
Marketing Plan for a Android App - TuneHereVamsi Vanga
This is a Marketing Plan for Android App prepared by Vamsi Vanga, Sreenidhi Institute of Science and Technology during a Marketing Internship by Prof. Sameer Mathur, IIM Lucknow.
Learn more at www.oneskyapp.com/
In this deep-dive case study, learn the 3 key growth strategies that Spotify used to gain early footing in the APAC region, break past Asian cultural and technological barriers, and continue to grow their customer engagement in 7 key markets.
Want to go global yourself? Visit www.oneskyapp.com to see how our localization team has helped companies like Spotify expand internationally.
Questions? Comments? Contact us at hello@oneskyapp.com
Spotify Marketing Campaign for Marketing Theory & Practice Mary Peters
Spotify provides a music streaming service used primarily by millennials since they seek a trendy and personalized music experience. Since it was launched in 2008, it has over 140 million users with 60 million users paying for its premium service, used in over 60 different countries, and gives its users access to a library of music of more than 40 million songs. Spotify’s biggest competitors are Apple, Amazon, and Pandora. It differentiates itself by orienting its features around creating a truly personalized listening experience after purchasing a premium subscription which allows for offline streaming, ad-free listening, unlimited song skips, and complete control over their listening experience.
Marketing Plan for New Android Music Player Appamitesh gupta
The Presentation include the marketing plan for the new music player app. It is created during the marketing internship under the guidance of Prof. Sameer Mathur IIM Lucknow.
Final MBA Presentation of Spotify based on a case study. It reviews the company's status and has recommendations on what strategically, their next move should be.
A brief insight into Spotify brands and ads. What formats they allow you to advertise, their connection and positive connection with brands, and how they are targeting audiences.
Marketing Plan for Android App- Musopia. Submitted by Sahil Kumar, IIT Bombay under guidance of Prof. Sameer Mathur, IIM Lucknow during Marketing Internship
3 Insights bringing us to a shift in the music and business space.
1) Social Wave
2) Mobile Revolution
3) Mobi Social
Taking Online Radio to a new social environment to create a social listening experience. Make it more VIRAL, more engaging and relevant in this new ecosystem
The final slide deck for Spotify Chords, a product partnership proposal between Spotify and Riffstation. With Spotify's richly organized content library and Riffstation's automatic chord detection technology, these two can create a product for musicians and aspiring musicians to easily learn how to play their favorite songs.
Benefits and Reasons to Invest in a Music Streaming App like Spotify.pdfFuGenx Technologies
A mobile music streaming app has been transformed into an entertainment business. According to Mobile app developers in NYC, 75% of recorded music industry revenue in 2018 came from streaming music.
Music Streaming app allows most people to get the music right now. People are listening to more artists than ever before due to streaming services and their dominance.
Learn how to use Deezer and Spotify platform to highlight your music content. How to create Deezer and Spotify Apps?
What are the 5 points to take into account for a good label application?
Brand Management analysis of Spotify and how it ensures dominance in the competitive music streaming space. This deck will help you to analyze the various aspects of brand management and how it's crucial to ensure presence in the right spot and format to gain maximum traction.
Keywords: Company Analysis, Brand Elements, Key Consumer Segments, Porter 5 Forces, Perception Map, Brand Resonance Model, Points of Parity and Difference, Channel and Marketing Strategy.
This paper describes the future implementation of mobile music services into pixoona. Based on a user survey concrete developments for pixoona were be elaborated.
This case study from XPotential looks at industry-wide quantum innovation in Music, and the lessons that other sectors can learn from the evolution of the Music Industry.
Similar to Marketing strategy for yu player app (20)
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In today’s era of AI, personalization is more than just a trend—it’s a fundamental strategy that unlocks numerous opportunities.
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Monthly Social Media News Update May 2024Andy Lambert
TL;DR. These are the three themes that stood out to us over the course of last month.
1️⃣ Social media is becoming increasingly significant for brand discovery. Marketers are now understanding the impact of social and budgets are shifting accordingly.
2️⃣ Instagram’s new algorithm and latest guidance will help us maintain organic growth. Instagram continues to evolve, but Reels remains the most crucial tool for growth.
3️⃣ Collaboration will help us unlock growth. Who we work with will define how fast we grow. Meta continues to evolve their Creator Marketplace and now TikTok are beginning to push ‘collabs’ more too.
2. Situation Analysis
Company overview
This app will be the company’s first product launch.
Limited amount of capital is present which needs to be used for R&D of the app.
Scarce funds for marketing of the app.
Market overview
The music player segment has a lot of established brands like Play Music, PowerAmp, Black
Player.
3. Situation Analysis
Target Customers
The base for target customers in this segment is very large.
We wish to engage all the customers on social media onto our platform for music streaming.
Since the app functions like a music streaming service theoretically the market share of music
streaming service can also be captured.
4. Goal
To get a significant market share in the music service industry.
To make the app an industry standard.
To have the highest number of subscriptions.
Have the highest ratio of number of paid users to number of free users.
5. Identifying the target market
Why do customers need YUPlayer?
A lot of times people need to share their songs/playlists with their friends and peers.
Our app can make that process easier and more natural.
With the integration of a social media platform onto the player.
Who needs YUPlayer?
People who listen to music on a daily basis and whose friends are also interested in similar kind of
music.
6. The Collaborators
Who are the collaborators?
The key collaborators have to be the social media company with which we are planning to integrate.
Music artists, so that we can publish their music on our platform.
What will the collaborators gain?
For social media platforms it will mean more application that will support their login.
Hence it will mean that their social media platform is more useful.
For artists, they will get a large audience where their songs can easily become viral.
8. The Competitors
What are the USP’s of our competitors?
Spotify- Largest collaboration with music artists hence huge collection of songs.
Saavn - Indian version of spotify, also works on subscription based model.
Soundcloud- Allows users to publish their own songs which can be discovered by other users.
Among the competitors Spotify has the largest market share in terms of
subscriptions and also has the highest ratio of number of paid users to number
of free users.
9. Why is YUPlayer relevant today?
We have enough computing power now to integrate social media platform’s
capabilities into music player apps and have them work seamlessly.
Customers now are more willing to pay for subscription based model for music.
Social media has a very large user base now.
No application exists that lets customers share their music with friends or
collaborate together to make playlists.
10. App characteristics
YUPlayer will have a homepage, the homepage will be unique to every user.
Homepage will show what your contacts on social media, who are currently
logged, in are playing and what is currently trending among your peers.
User can also let other people know what he/she is listening to by instantly
sharing the music via a toggle button in the ‘playing now’ screen.
The whole app will have minimalistic design and an easy to use interface.
11. The Experience
User will see recommendations from friends and what their favorite songs are.
The app’s main focus will be connectivity and simplicity.
It will also work offline as a conventional music player.
Based on trending songs among the contact’s of user, the app will generate a
weekly top chart.
Apart from this, the app will also give recommendations according to the genre
and type of music the user prefers.
12. The Brand
The ‘YUPlayer’ brand will be a new entry in the market.
We can develop brand equity by various associations with music artists who will
be collaborating with the brand.
This will help the brand gain a lot of popularity.
The logo design will signify simplicity and interconnectedness , two very
important characteristic of the app.
The slogan for the brand will be - ”Music to socialize”.
13. Revenue generation
The app will be free to use and users will be able to create an account on the app
for free.
The one way of generating revenue will be through advertising spots that will be
sold to different firms to place their advertisements.
Instead of having visual ads, the ads will be only 15sec audio ads that will be
played randomly after some songs.
These ads will be more engaging than visual ads as the user won’t be able to skip
these ads and he/she will have to listen to it.
14. Revenue generation
Another revenue stream that can be used is introducing subscription based
accounts.
In this the user can upgrade to a premium account which will be ad free.
Ads can also be subtly placed in album artworks of the music labels and a part of
the revenue generated can be given to the artists for giving their permission to
do so.
This will generate additional revenue.
15. Incentives
The subscription price will be set at $2/pm for individual user and $1/pm per
person in family or group subscription.
School and college going students will also be given the subscription at $1/pm.
Referral points system will be present in which the person who refers will be
given points.
These points can then be used to get a discount on their next month’s subscription
fee.
16. Further scope of expansion
The app can transcend to desktop also where the user can have a much richer
experience.
Later, we can also start to sell movies which can be downloaded by the user.
We can further provide cloud services to user so that he/she can save their
content off their devices and only download when required.
The vision for YUPlayer is to become the complete entertainment system that
provides content which can be spread by users and their peers.
17. Implementation strategy
For collaborating with artists we can directly approach music labels and
distributors to get the music rights.
Since a very low revenue is being used for advertising we can use this revenue to
optimise the app experience.
Social media platforms like facebook API and twitter API can be used to
implement login and account info methods.
Further these companies can be contacted to integrate their interface into the apps
platform.