Smartphone Theft Recovery Cases from Absolute Software – Case Number 9E1Z5Absolute LoJack
Smartphone recovery story of How the Absolute recovery team recovered a stolen Samsung galaxy S4 in Texas, USA. Visit: http://lojack.absolute.com/ to recover and track your stolen smartphones.
This is the world of apps. They are becoming as important as other basic things. In
office, at home, during journey and while sleeping, apps are with us to help in a variety
of ways. The alarm wakes up us is an app.
“AR is not just new abbreviations, it is the future of our technology. Just think People being able to see expensive house fittings in their home or offices before even buying it and now this is our reality
Prototyping Experiences for Connected ProductsMartin Charlier
Slides from our hands-on prototyping workshop at O'Reilly Solid conference 2015.
This workshop was about low fidelity and experience prototyping techniques such as enactment, wizard-of-oz and video sketching. Teams tackled briefings and produced video sketches you can find on Instagram at https://instagram.com/explore/tags/solidprototyping/
Experience Design for the IoT | Tim Scanlon - 2016 Tongji Design Week Keynote Tim Scanlon
This is one of 2 presentations Tim Scanlon presented in Shanghai during the Fall of 2016. Every autumn, the Tongji University College of Design and Innovation organizes a small, highly interactive conference on design research and design education titled “Emerging Practices” (EPC). Since the first EPC in 2012, this has become an annual forum for debates on such themes as new practices, values, and approaches arising in design and design education; open design; influences on
developing practices; DesignX; and design activism. The main theme of EPC this year is “Design in Complexity.” It will continue and expand the conversation initiated by the DesignX Manifesto in 2014. This conversation developed further in a
two-day DesignX workshop hosted by Tongji University in 2015. The first DesignX Manifesto articulated the nature of working in and with complex sociotechnical systems, attempting to explore the framework for designers to address such issues. The follow-up DesignX workshop explored the
principles of working with such systems, highlighted the importance and difficulty of implementing solutions to DesignX problems. The workshop focused on several valuable cases. It sparked a lively discussion that we will continue this year
Rapid video prototyping for connected productsMartin Charlier
Slides from a workshop on using video as a rapid prototyping tool for connected products run by Tom Metcalfe and Martin Charlier at Interaction16 conference in Helsinki.
Smartphone Theft Recovery Cases from Absolute Software – Case Number 9E1Z5Absolute LoJack
Smartphone recovery story of How the Absolute recovery team recovered a stolen Samsung galaxy S4 in Texas, USA. Visit: http://lojack.absolute.com/ to recover and track your stolen smartphones.
This is the world of apps. They are becoming as important as other basic things. In
office, at home, during journey and while sleeping, apps are with us to help in a variety
of ways. The alarm wakes up us is an app.
“AR is not just new abbreviations, it is the future of our technology. Just think People being able to see expensive house fittings in their home or offices before even buying it and now this is our reality
Prototyping Experiences for Connected ProductsMartin Charlier
Slides from our hands-on prototyping workshop at O'Reilly Solid conference 2015.
This workshop was about low fidelity and experience prototyping techniques such as enactment, wizard-of-oz and video sketching. Teams tackled briefings and produced video sketches you can find on Instagram at https://instagram.com/explore/tags/solidprototyping/
Experience Design for the IoT | Tim Scanlon - 2016 Tongji Design Week Keynote Tim Scanlon
This is one of 2 presentations Tim Scanlon presented in Shanghai during the Fall of 2016. Every autumn, the Tongji University College of Design and Innovation organizes a small, highly interactive conference on design research and design education titled “Emerging Practices” (EPC). Since the first EPC in 2012, this has become an annual forum for debates on such themes as new practices, values, and approaches arising in design and design education; open design; influences on
developing practices; DesignX; and design activism. The main theme of EPC this year is “Design in Complexity.” It will continue and expand the conversation initiated by the DesignX Manifesto in 2014. This conversation developed further in a
two-day DesignX workshop hosted by Tongji University in 2015. The first DesignX Manifesto articulated the nature of working in and with complex sociotechnical systems, attempting to explore the framework for designers to address such issues. The follow-up DesignX workshop explored the
principles of working with such systems, highlighted the importance and difficulty of implementing solutions to DesignX problems. The workshop focused on several valuable cases. It sparked a lively discussion that we will continue this year
Rapid video prototyping for connected productsMartin Charlier
Slides from a workshop on using video as a rapid prototyping tool for connected products run by Tom Metcalfe and Martin Charlier at Interaction16 conference in Helsinki.
As smart devices explode, we need a new way to interact with them, you can't download an app for a vending machine you'll use just once. The Physical Web unlocks the superpower of the web, frictionless interaction, for any smart device.
Presentation delivered at the Digital Marketing Show 2013 (www.digitalmarketingshow.co.uk)
Speaker Info:
Chris Scull, UX Consultant
020 7173 2800
www.readingroom.com
http://blog.readingroom.com/
#MobileRevolution: How Mobile Is (Still) Changing The WorldAlexandre Jubien
Mobile has revolutionized our lives, up to the point it has become an extension of our brains!
Why? What are the specific characteristics of mobile that made this revolution happen?
And what's next? Is mobile still changing the world?
What is the next revolution?
Wearable technoloy, an introduction, what's happening now and in the near future.
A quick presentation I gave to the internet of things meet up April 2014.
Handheld apps that work by touch require you to design not only how your pixels look, but how they *feel* in the hand. This workshop explores the ergonomic challenges and interface opportunities for designing mobile touchscreen apps. Learn how fingers and thumbs turn desktop conventions on their head and require you to leave behind familiar design patterns. The workshop presents nitty-gritty "rule of thumb" design techniques that together form a framework for crafting finger-friendly interface metaphors, affordances, and gestures for a new generation of mobile apps that inform and delight. This is an intermediate to advanced workshop aimed at designers, developers, and information architects making the transition from desktop to touchscreen apps for mobile and tablet devices.
What will you learn?
■Discover the ergonomic demands of designing for touch.
■Find out how the iPad's form and size create unique design considerations.
■Devise interface metaphors that invite touch.
■Design gesture interactions, and learn techniques to help people discover unfamiliar gestures on their own.
■Learn why buttons are a hack and how to design interfaces without traditional UI controls.
■Train in gesture jiujitsu, the dark art of using awkward gestures for defensive design.
■Explore the psychology behind screen rotation and the opportunities and pitfalls it creates.
Mobile LA: Hypebusters: Beware of Mobile Pixie DustDigiday
Zugara CEO Matt Szymczyk had enough with agency work and transformed into a software development company. He shifted his entire Web design agency away from working on ad campaigns to a startup focused on augmented reality software with emphasis on e-commerce. Szymczyk explains why mobile AR is overhyped and why even for e-commerce, or m-commerce, mobile still has a ways to go.
Speaker: Matt Szymczyk, CEO, Zugara
Jon Moser's edSocialMedia Webinar: Going Mobile: How it Pertains to Social Me...edSocialMedia
Jon Moser, President and Founder of finalsite, is passionate about web trends and strategies that impact the education field. In this edSocialMedia webinar, Moser discusses how an organizations' websites should be optimized for mobile consumption. Topics include: just how mobile are we, social media on a mobile device, school website functionality, design revision for a new world, and more.
Digiday Mobile - Mobile AR, Look Out For the Snake OilMatthew Szymczyk
Presentation I gave at Digiday Mobile detailing the current challenges Mobile AR faces. Presentation also goes over Hype Cycle specific to AR and how web, kiosk and digital living room are poised for accelerated adoption by consumers.
Shifts / Trends 2015 - The Pervasive InternetTom Goodwin
Tomorrow Groups Future Trends for 2015.
Document 1 - The Pervasive Internet.
Includes what big data, the internet of things, personalized web and mobile advertising will become.
Sept 7th 2014
Mobile Makeover Month: Ideation (for human beings)Reading Room
Wesley Hogg, Executive Creative Director at Reading Room discusses how good ideas are generated and highlights some examples about how basic human drives power great ideas.
Rhetorical techniques used in Steve jobs iPhone launch 2007. Steve jobs is still the world’s greatest corporate storyteller. He delivered various keynotes some of which are considered world greatest presentations ever delivered. One of them was Iphone Launch in 2007. The iPhone launch unleashed a wave of enthusiasm that Apple still surfs today. Steve Jobs spent months working on iPhone 2007 product launch. The irony was that, for all the cutting-edge technology in the iphone, the text in his product launch was based on rhetorical devices that existed for thousand of years.Brilliant keynote, in which, he used lot of rhetorical techniques which swept away audience off their feet.
As smart devices explode, we need a new way to interact with them, you can't download an app for a vending machine you'll use just once. The Physical Web unlocks the superpower of the web, frictionless interaction, for any smart device.
Presentation delivered at the Digital Marketing Show 2013 (www.digitalmarketingshow.co.uk)
Speaker Info:
Chris Scull, UX Consultant
020 7173 2800
www.readingroom.com
http://blog.readingroom.com/
#MobileRevolution: How Mobile Is (Still) Changing The WorldAlexandre Jubien
Mobile has revolutionized our lives, up to the point it has become an extension of our brains!
Why? What are the specific characteristics of mobile that made this revolution happen?
And what's next? Is mobile still changing the world?
What is the next revolution?
Wearable technoloy, an introduction, what's happening now and in the near future.
A quick presentation I gave to the internet of things meet up April 2014.
Handheld apps that work by touch require you to design not only how your pixels look, but how they *feel* in the hand. This workshop explores the ergonomic challenges and interface opportunities for designing mobile touchscreen apps. Learn how fingers and thumbs turn desktop conventions on their head and require you to leave behind familiar design patterns. The workshop presents nitty-gritty "rule of thumb" design techniques that together form a framework for crafting finger-friendly interface metaphors, affordances, and gestures for a new generation of mobile apps that inform and delight. This is an intermediate to advanced workshop aimed at designers, developers, and information architects making the transition from desktop to touchscreen apps for mobile and tablet devices.
What will you learn?
■Discover the ergonomic demands of designing for touch.
■Find out how the iPad's form and size create unique design considerations.
■Devise interface metaphors that invite touch.
■Design gesture interactions, and learn techniques to help people discover unfamiliar gestures on their own.
■Learn why buttons are a hack and how to design interfaces without traditional UI controls.
■Train in gesture jiujitsu, the dark art of using awkward gestures for defensive design.
■Explore the psychology behind screen rotation and the opportunities and pitfalls it creates.
Mobile LA: Hypebusters: Beware of Mobile Pixie DustDigiday
Zugara CEO Matt Szymczyk had enough with agency work and transformed into a software development company. He shifted his entire Web design agency away from working on ad campaigns to a startup focused on augmented reality software with emphasis on e-commerce. Szymczyk explains why mobile AR is overhyped and why even for e-commerce, or m-commerce, mobile still has a ways to go.
Speaker: Matt Szymczyk, CEO, Zugara
Jon Moser's edSocialMedia Webinar: Going Mobile: How it Pertains to Social Me...edSocialMedia
Jon Moser, President and Founder of finalsite, is passionate about web trends and strategies that impact the education field. In this edSocialMedia webinar, Moser discusses how an organizations' websites should be optimized for mobile consumption. Topics include: just how mobile are we, social media on a mobile device, school website functionality, design revision for a new world, and more.
Digiday Mobile - Mobile AR, Look Out For the Snake OilMatthew Szymczyk
Presentation I gave at Digiday Mobile detailing the current challenges Mobile AR faces. Presentation also goes over Hype Cycle specific to AR and how web, kiosk and digital living room are poised for accelerated adoption by consumers.
Shifts / Trends 2015 - The Pervasive InternetTom Goodwin
Tomorrow Groups Future Trends for 2015.
Document 1 - The Pervasive Internet.
Includes what big data, the internet of things, personalized web and mobile advertising will become.
Sept 7th 2014
Mobile Makeover Month: Ideation (for human beings)Reading Room
Wesley Hogg, Executive Creative Director at Reading Room discusses how good ideas are generated and highlights some examples about how basic human drives power great ideas.
Rhetorical techniques used in Steve jobs iPhone launch 2007. Steve jobs is still the world’s greatest corporate storyteller. He delivered various keynotes some of which are considered world greatest presentations ever delivered. One of them was Iphone Launch in 2007. The iPhone launch unleashed a wave of enthusiasm that Apple still surfs today. Steve Jobs spent months working on iPhone 2007 product launch. The irony was that, for all the cutting-edge technology in the iphone, the text in his product launch was based on rhetorical devices that existed for thousand of years.Brilliant keynote, in which, he used lot of rhetorical techniques which swept away audience off their feet.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
31. 1. A driver approaches her car.
2. Takes her smartphone out of her
purse.
3. Turns her phone on.
4. Slides to unlock her phone.
5. Enters her passcode into her phone.
6. Swipes through a sea of icons,
trying to find the app.
7. Taps the desired app icon.
8. Waits for the app to load.
9. Looks at the app, and tries figure
out (or remember) how it works.
10. Makes a best guess about which
menu item to hit to unlock doors
and taps that item.
11. Taps a button to unlock the doors.
12. The car doors unlock.
13. She opens her car door.
Golden Krishna: nointerface.tumblr.com
32. Golden Krishna: nointerface.tumblr.com
1. A driver approaches her car.
Takes her smartphone out of her
purse.
Turns her phone on.
Slides to unlock her phone.
Enters her passcode into her phone.
Swipes through a sea of icons,
trying to find the app.
Taps the desired app icon.
Waits for the app to load.
Looks at the app, and tries figure
out (or remember) how it works.
Makes a best guess about which
menu item to hit to unlock doors
and taps that item.
Taps a button to unlock the doors.
2. The car doors unlock.
3. She opens her car door.