Jacob Levy Moreno was born in Bucharest, Romania in 1889. He was a pioneer in the fields of psychodrama, sociometry and group psychotherapy. Moreno developed innovative therapeutic techniques like role playing and the empty chair method. He founded the Sociometric Institute and Moreno Institute for training psychodramatists. Moreno trained generations of therapists and his techniques influenced the fields of drama therapy and play therapy. However, over time the origins of techniques integrated from Moreno's work were sometimes omitted. The document provides biographical details of Moreno and outlines his major contributions to the development of group-based therapeutic approaches.
This document provides an overview of diegetic and non-diegetic sound in film. It defines diegetic sound as any sound that characters in the film can hear from within the film's world, such as dialogue, sound effects, and ambient noise. Non-diegetic sound includes any sounds added by the editor that characters cannot hear, like music and narration. Examples are provided of different types of diegetic sound, like external diegetic sound that the audience can hear but not see. The document also discusses how sound designers can use music that is parallel or contrasting to the visuals. Students are assigned tasks analyzing the uses of diegetic and non-diegetic sound in the opening scene of Sin City.
The document discusses various concepts in sound design for film including different types of sounds like ambient noise, dialogue, and sound effects. It defines diagetic vs non-diagetic sounds and external vs internal diagetic sounds. It also discusses parallel vs contrapuntal sound and how silence is used in films. Students are tasked with continuing to write an essay analyzing the sound design of at least two scenes from a film by applying these sound design concepts and answering questions about how specific sounds are used to create mood, tension, and realism.
The document discusses and provides analysis prompts for Jean-Honore Fragonard's 18th century painting "The Swing" and Yinka Shonibare's 2001 artwork "The Swing (after Fragonard)". It includes questions about the setting, materials, themes, and intentions of the artworks. Viewers are prompted to consider the titles, connections, content, and how the techniques support the artists' goals.
This document discusses various color mixing techniques including additive mixing used in computer screens and subtractive mixing used in printing. It also covers color interactions and effects, color in graphic design, and examples of artists such as Monet, Lichtenstein, Warhol, Close, Freud, and Neel who have explored color mixing, color interactions, and color in their work. Specific techniques mentioned include optical mixing, Ben-day dots, and half-tone patterns.
The document discusses how sound is used in film to create mood, meaning, and tension through different sound elements. It instructs students to analyze how the opening scene of A Quiet Place uses sound design to set mood and build tension. Students are then tasked with analyzing two film scenes to compare how sound is used to create these elements and with producing soundtracks as foley artists and sound designers for segments of their interactive films.
Jacob Levy Moreno was born in Bucharest, Romania in 1889. He was a pioneer in the fields of psychodrama, sociometry and group psychotherapy. Moreno developed innovative therapeutic techniques like role playing and the empty chair method. He founded the Sociometric Institute and Moreno Institute for training psychodramatists. Moreno trained generations of therapists and his techniques influenced the fields of drama therapy and play therapy. However, over time the origins of techniques integrated from Moreno's work were sometimes omitted. The document provides biographical details of Moreno and outlines his major contributions to the development of group-based therapeutic approaches.
This document provides an overview of diegetic and non-diegetic sound in film. It defines diegetic sound as any sound that characters in the film can hear from within the film's world, such as dialogue, sound effects, and ambient noise. Non-diegetic sound includes any sounds added by the editor that characters cannot hear, like music and narration. Examples are provided of different types of diegetic sound, like external diegetic sound that the audience can hear but not see. The document also discusses how sound designers can use music that is parallel or contrasting to the visuals. Students are assigned tasks analyzing the uses of diegetic and non-diegetic sound in the opening scene of Sin City.
The document discusses various concepts in sound design for film including different types of sounds like ambient noise, dialogue, and sound effects. It defines diagetic vs non-diagetic sounds and external vs internal diagetic sounds. It also discusses parallel vs contrapuntal sound and how silence is used in films. Students are tasked with continuing to write an essay analyzing the sound design of at least two scenes from a film by applying these sound design concepts and answering questions about how specific sounds are used to create mood, tension, and realism.
The document discusses and provides analysis prompts for Jean-Honore Fragonard's 18th century painting "The Swing" and Yinka Shonibare's 2001 artwork "The Swing (after Fragonard)". It includes questions about the setting, materials, themes, and intentions of the artworks. Viewers are prompted to consider the titles, connections, content, and how the techniques support the artists' goals.
This document discusses various color mixing techniques including additive mixing used in computer screens and subtractive mixing used in printing. It also covers color interactions and effects, color in graphic design, and examples of artists such as Monet, Lichtenstein, Warhol, Close, Freud, and Neel who have explored color mixing, color interactions, and color in their work. Specific techniques mentioned include optical mixing, Ben-day dots, and half-tone patterns.
The document discusses how sound is used in film to create mood, meaning, and tension through different sound elements. It instructs students to analyze how the opening scene of A Quiet Place uses sound design to set mood and build tension. Students are then tasked with analyzing two film scenes to compare how sound is used to create these elements and with producing soundtracks as foley artists and sound designers for segments of their interactive films.
This document discusses various concepts related to meaning and symbolism. It provides denotations and connotations for different symbols like snakes, flags, and guns. It also analyzes posters, characters, and clips from films to understand how meaning is conveyed through visual and audio elements like colors, music, lighting, costumes, and actions. Stereotypes related to gender, class, age and other groups are presented. Finally, it defines different types of narratives and explores how iconography is used in genres like Western, sci-fi and fantasy films.
This document discusses various concepts related to meaning and symbolism. It provides denotations and connotations for different symbols like snakes, flags, and guns. It also analyzes posters, characters, and clips from films to understand how meaning is conveyed through visual and audio elements like colors, music, lighting, costumes, and actions. Stereotypes related to gender, class, age and genres are also examined in terms of their symbolic associations.
This document defines and provides examples of key film theory concepts including denotation and connotation, iconography in different genres, linear and non-linear narratives, and stereotypes. It analyzes the denotations and connotations of various symbols and images. It describes common iconography found in western, science fiction, and fantasy genres. It defines linear and non-linear narratives and provides the films Citizen Kane and Memento as examples of each. It also lists common stereotypes associated with different groups.
This document discusses the genre of psychological thrillers. It defines psychological thrillers as thrillers that emphasize the psychology of unstable characters. It lists some common conventions like low lighting, tense music, flashbacks, and black and white filters. It also notes common themes of death, reality, identity, and existence. Example psychological thriller films mentioned are Black Swan, The Silence of the Lambs, Psycho, and Jacob's Ladder. Common iconography includes knives, shadows, confined spaces, running water, and barred windows. Main character types are the protagonist who seeks to restore order and the antagonist who tries to defeat the protagonist.
This document discusses the genre of psychological thrillers. It defines psychological thrillers as thrillers that emphasize the psychology of unstable characters. It lists some common conventions like low lighting, tense music, flashbacks, and black and white filters. Recurring themes in psychological thrillers include death, reality, identity, and existence. Example films mentioned are Black Swan, The Silence of the Lambs, Psycho, and Jacob's Ladder. Common iconography includes knives, shadows, confined spaces, running water, and barred windows. Main character types discussed are protagonists who seek to restore order and antagonists who try to defeat the protagonists.
Both OTS sequences establish the setting and tone for their respective horror films through visual and auditory elements. Paranormal Activity 4 shows Halloween decorations and children playing to create a false sense of security, while Alien uses shadows, moving objects and unsettling music to build suspense and fear. Both introduce narrative mysteries and make the audience feel simultaneously safe and spooked about impending events.
The document outlines ideas for the genres of romance and horror films, including typical elements, plot ideas, soundtrack suggestions, and locations. It also provides direction for a horror movie trailer focusing on fast cuts, close-ups, and flickering light to build tension. Props, costumes, makeup, actors, and video/audio equipment would be needed to produce a trailer combining elements of romance and horror.
The document discusses codes, conventions, and techniques used in psychological thriller films. It focuses on how lighting, suspense, props like mirrors and knives, editing, and settings like woods are employed to create tension and unease. Specifically, it analyzes scenes from films like Psycho, Seven, and Until Dawn to show how low lighting, suspenseful dialogues, sound design, and editing pace manipulate audience emotions. Woods and isolated settings commonly symbolize fear, loneliness, and confusion in the genre.
Psychological thrillers focus heavily on characters and their mental state. They incorporate elements of mystery, drama, and horror as characters prey on one another's minds through deception and unsettling psychological manipulation. Common themes in psychological thrillers involve death, reality, identity, existence, and purpose. Some conventions of the genre include low lighting, quick edits, unsettling music, flashbacks, claustrophobic settings, and surreal elements meant to confuse or unsettle the audience. Famous directors who have mastered psychological thrillers include Alfred Hitchcock, David Lynch, and Martin Scorsese.
This document provides details on the plot, characters, and production elements for a short film called "Gone Rogue." The film is about a teen who gets kidnapped and seeks revenge on his bully. It will use flashbacks to reveal the stimulus for the kidnapping. The main characters are the victim, portrayed as big but vulnerable, and the kidnapper, who is in control. Scenes will take place in a dark enclosed space lit with candlelight. Production will utilize low and high camera angles, diegetic and nondiegetic sounds, and flashbacks shown in low contrast colors to differentiate the past and present.
The document discusses various concepts related to theory including denotation and connotation of symbols like snakes, flags, and guns. It also analyzes color schemes, character expressions, and iconography used in posters and trailers for films and TV shows like Orange is the New Black, American Horror Story: Freak Show, and The Visit. Additionally, it examines stereotypes associated with gender, class, age and lifestyle. Finally, it defines narrative, provides examples of linear and non-linear narratives, and analyzes the use of color in a Star Wars clip to denote good and evil characters.
In what ways does your media product use, develop or challenge forms and conv...Hxrrywmedia
The document discusses how the media product used and developed conventions of the horror/thriller genre. It analyzed films like "The Hills Have Eyes" to understand typical conventions around diegetic sound, non-diegetic sound, fast-paced soundtracks, fade outs, red text titles, and POV shots. The media product challenged conventions by having younger student characters as victims and the murderer also a student. It opened with a scene set slightly in the future then flashed back to how the murderer "ended up in the mental state he was in."
The document discusses various film posters and how they convey meaning through imagery and other design elements. It analyzes posters for Titanic, Red Dead Redemption 2, and an unnamed game that references a religious scene. Through images like characters, settings, and weapons, the posters communicate the genres, tones, and central narratives of the films and games. The document also examines how film trailers use techniques like music, lighting, editing, and camerawork to establish a film's intended genre.
This document contains definitions and analyses of various film concepts. It defines denotation and connotation for the terms "snake," "flag," and "gun." It also includes analyses of three movie posters that discuss visual elements like color and text. Other sections analyze film soundtracks, how movies are altered for different audiences, common stereotypes, iconography in different genres, linear and non-linear narratives, and a clip featuring notes on costume, dialogue, lighting, camerawork, music, and color.
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In my journey as the Senior Engineering Director and a pivotal member of Apache Airflow's Project Management Committee (PMC), I've witnessed Airflow transform data handling, making agility and insight the norm in an ever-evolving digital space. At Astronomer, our collaboration with leading AI & ML teams worldwide has not only tested but also proven Airflow's mettle in delivering data reliably and efficiently—data that now powers not just insights but core business functions.
This session is a deep dive into the essence of Airflow's success. We'll trace its evolution from a budding project to the backbone of data orchestration it is today, constantly adapting to meet the next wave of data challenges, including those brought on by Generative AI. It's this forward-thinking adaptability that keeps Airflow at the forefront of innovation, ready for whatever comes next.
The ever-growing demands of AI and ML applications have ushered in an era where sophisticated data management isn't a luxury—it's a necessity. Airflow's innate flexibility and scalability are what makes it indispensable in managing the intricate workflows of today, especially those involving Large Language Models (LLMs).
This talk isn't just a rundown of Airflow's features; it's about harnessing these capabilities to turn your data workflows into a strategic asset. Together, we'll explore how Airflow remains at the cutting edge of data orchestration, ensuring your organization is not just keeping pace but setting the pace in a data-driven future.
Session in https://budapestdata.hu/2024/04/kaxil-naik-astronomer-io/ | https://dataml24.sessionize.com/session/667627
End-to-end pipeline agility - Berlin Buzzwords 2024Lars Albertsson
We describe how we achieve high change agility in data engineering by eliminating the fear of breaking downstream data pipelines through end-to-end pipeline testing, and by using schema metaprogramming to safely eliminate boilerplate involved in changes that affect whole pipelines.
A quick poll on agility in changing pipelines from end to end indicated a huge span in capabilities. For the question "How long time does it take for all downstream pipelines to be adapted to an upstream change," the median response was 6 months, but some respondents could do it in less than a day. When quantitative data engineering differences between the best and worst are measured, the span is often 100x-1000x, sometimes even more.
A long time ago, we suffered at Spotify from fear of changing pipelines due to not knowing what the impact might be downstream. We made plans for a technical solution to test pipelines end-to-end to mitigate that fear, but the effort failed for cultural reasons. We eventually solved this challenge, but in a different context. In this presentation we will describe how we test full pipelines effectively by manipulating workflow orchestration, which enables us to make changes in pipelines without fear of breaking downstream.
Making schema changes that affect many jobs also involves a lot of toil and boilerplate. Using schema-on-read mitigates some of it, but has drawbacks since it makes it more difficult to detect errors early. We will describe how we have rejected this tradeoff by applying schema metaprogramming, eliminating boilerplate but keeping the protection of static typing, thereby further improving agility to quickly modify data pipelines without fear.
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This document discusses various concepts related to meaning and symbolism. It provides denotations and connotations for different symbols like snakes, flags, and guns. It also analyzes posters, characters, and clips from films to understand how meaning is conveyed through visual and audio elements like colors, music, lighting, costumes, and actions. Stereotypes related to gender, class, age and other groups are presented. Finally, it defines different types of narratives and explores how iconography is used in genres like Western, sci-fi and fantasy films.
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This document discusses the genre of psychological thrillers. It defines psychological thrillers as thrillers that emphasize the psychology of unstable characters. It lists some common conventions like low lighting, tense music, flashbacks, and black and white filters. Recurring themes in psychological thrillers include death, reality, identity, and existence. Example films mentioned are Black Swan, The Silence of the Lambs, Psycho, and Jacob's Ladder. Common iconography includes knives, shadows, confined spaces, running water, and barred windows. Main character types discussed are protagonists who seek to restore order and antagonists who try to defeat the protagonists.
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The document outlines ideas for the genres of romance and horror films, including typical elements, plot ideas, soundtrack suggestions, and locations. It also provides direction for a horror movie trailer focusing on fast cuts, close-ups, and flickering light to build tension. Props, costumes, makeup, actors, and video/audio equipment would be needed to produce a trailer combining elements of romance and horror.
The document discusses codes, conventions, and techniques used in psychological thriller films. It focuses on how lighting, suspense, props like mirrors and knives, editing, and settings like woods are employed to create tension and unease. Specifically, it analyzes scenes from films like Psycho, Seven, and Until Dawn to show how low lighting, suspenseful dialogues, sound design, and editing pace manipulate audience emotions. Woods and isolated settings commonly symbolize fear, loneliness, and confusion in the genre.
Psychological thrillers focus heavily on characters and their mental state. They incorporate elements of mystery, drama, and horror as characters prey on one another's minds through deception and unsettling psychological manipulation. Common themes in psychological thrillers involve death, reality, identity, existence, and purpose. Some conventions of the genre include low lighting, quick edits, unsettling music, flashbacks, claustrophobic settings, and surreal elements meant to confuse or unsettle the audience. Famous directors who have mastered psychological thrillers include Alfred Hitchcock, David Lynch, and Martin Scorsese.
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https://ml.dssconf.pl/user.html#!/lecture/DSSML24-041a/rate
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https://www.youtube.com/@FLaNK-Stack
https://medium.com/@tspann
https://www.datainmotion.dev/
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7. Visual Elements of my short film
• Pinks, black and white, sepia and also dark
colours vs. light colours
• Flashing colours
• Distortion in time and sense
• Psychedelic, Drugs, LSD
• One character, same outfits and icons
• Different viewpoints
• Nature vs. mankind (trees, train. Concert, clouds)
• Vibrant colours from effects to transitions, to
outfits to hair colours and animals
9. Film review
page 1
Themes / House style
Colours- yellow, pink, black and white
Fonts- Hippy, Bubbly, Capitals
Pictures- Action shots from film
Lexis- ‘Ruby Red’, ‘Nostalgia’,
‘Incredible’, ‘Phenomenal’
Structure- Chronological, left down
then right down
Spacing- Boxes to separate text and
images
10. Film review
page 2
Themes / House style
Colours- yellow, pink, black and white,
blue and red
Fonts- Hippy, Bubbly, Capitals,
Psychedelic
Pictures- Action shots from film
Lexis- ‘Diverse’, ‘Delusional’, ‘Bright’,
‘Materialize’, ‘Gleaming’, ‘Vibrant’
Structure- Chronological, left down
then right down
Spacing- Boxes to separate text and
images and captions
11. First Film Poster
-Pink colour theme, black and
white, bright green, bold colours
-Image taken from my film
-Theme of Drugs, LSD, Psychedelic
-Lyrics taken from my film and placed
as background
-Bubbly, hippie fonts
-Distortion in time
-Lexis = Trippin’, Produced etc,
Kaleidoscope, Nostalgia, 60s, rocking
horse, marmalade skies, tangerine
trees, silver cats, emerald rats
-Same character, outfit and icons
12. -Pink and yellow colour theme, faded colours vs. bold colours -Bright lights contrast duller lights
-Images all taken from my film (action shots directly from scenes in the film)
-Theme of Drugs, LSD, Psychedelic -Same character and outfits and icons
-Bubbly, hippie fonts -Distortion in time, and senses
-Lexis = Trippin’, Produced, Directed, Starring, 60s, LSD
Second
Film
Poster