PlayNetwork: UX Design Process and ArtifactsJoel Baskin
This presentation details the UX design steps for the Device Manager project and their artifacts. It starts with requirement gathering and user research with stakeholders and end-users, through wireframing, mocking up, and prototyping, and validation testing with the end-users.
Descriptions of UX Design projects and the design thinking behind them. The foundational work includes personas, task analysis, user stories, user goals, and problem statements. Later steps include wireframing, mockups and prototypes constructed in tools like Axure, Balsamiq, Sketch. or Figma. User Research and Usability test reports appear in several projects.
Is User Centered Design a buzzword, a technique, or a methodology? Why does "UCD" get so much attention? How has it changed how teams approach web application usability efforts? Is UCD right for you?
1. User Centered Design: Evolving from Dot-Com to Web 2.0
2. Why UCD? (Development, Business, Design benefits)
3. Development process: UCD vs. Agile vs. Waterfall
4. Case Studies: User Centered Design success stories
5. Is UCD right for you?: Planning a UCD process for your product
6. Q & A
Case study: UX Methodology Design for Public E-services in LithuaniaIdea Code
This is a presentation from UX Riga 2014 user experience design conference. A case study is about the process and results of E-Services UX Methodology development for Lithuanian public sector.
Usability of web application.
@ Kindly Follow my Instagram Page to discuss about your mental health problems-
-----> https://instagram.com/mentality_streak?utm_medium=copy_link
@ Appreciate my work:
-----> behance.net/burhanahmed1
Thank-you !
PlayNetwork: UX Design Process and ArtifactsJoel Baskin
This presentation details the UX design steps for the Device Manager project and their artifacts. It starts with requirement gathering and user research with stakeholders and end-users, through wireframing, mocking up, and prototyping, and validation testing with the end-users.
Descriptions of UX Design projects and the design thinking behind them. The foundational work includes personas, task analysis, user stories, user goals, and problem statements. Later steps include wireframing, mockups and prototypes constructed in tools like Axure, Balsamiq, Sketch. or Figma. User Research and Usability test reports appear in several projects.
Is User Centered Design a buzzword, a technique, or a methodology? Why does "UCD" get so much attention? How has it changed how teams approach web application usability efforts? Is UCD right for you?
1. User Centered Design: Evolving from Dot-Com to Web 2.0
2. Why UCD? (Development, Business, Design benefits)
3. Development process: UCD vs. Agile vs. Waterfall
4. Case Studies: User Centered Design success stories
5. Is UCD right for you?: Planning a UCD process for your product
6. Q & A
Case study: UX Methodology Design for Public E-services in LithuaniaIdea Code
This is a presentation from UX Riga 2014 user experience design conference. A case study is about the process and results of E-Services UX Methodology development for Lithuanian public sector.
Usability of web application.
@ Kindly Follow my Instagram Page to discuss about your mental health problems-
-----> https://instagram.com/mentality_streak?utm_medium=copy_link
@ Appreciate my work:
-----> behance.net/burhanahmed1
Thank-you !
UX Goals - Worst KPI or Future for the Project ?
Short Presenetation about how to think abut UX Goals.
How to make things happen - Make it in 10 steps.
Designing a good digital experience - PDA Europe Virtual Conference 2020 Margaux Lesaffre
In this session Paul and Ben explore how to design digital products with an understanding of user behaviours, as well as the importance of user-centric design for digital solutions.
Building a Solid Foundation: Usability & Information Architecture WIAD Tampa ...Karen Bachmann
Usability testing involves seeing your designs in action. When it comes to testing Information Architecture, evaluation needs to take place early in the project to ensure that the foundation is solid, scaleable and useful to the intended audience. In this session you'll learn what testing approaches support Information Architecture design and learn about pragmatic tools to ensure your IA can support a great and satisfying user experience.
Everyone always want their own site look nice but how much they know about their user characteristics. This presentation will guide you about "key success factor to design a web site", "how to reach your target", "leading to win-win situation" and "testing your site and analyze results"
Keeping the Vision Alive: UX Leadership in Long-Term ProjectsDesign for Context
Lisa Battle and Laura Chessman
Presentation at User Focus, the UXPA DC Chapter conference, Washington, D.C. – October 17, 2014
For long-term projects, it can be challenging to sustain the overall vision of the product through all the compromises and implementation decisions. This presentation offers some of our approaches for executives, project managers and developers.
UX Goals - Worst KPI or Future for the Project ?
Short Presenetation about how to think abut UX Goals.
How to make things happen - Make it in 10 steps.
Designing a good digital experience - PDA Europe Virtual Conference 2020 Margaux Lesaffre
In this session Paul and Ben explore how to design digital products with an understanding of user behaviours, as well as the importance of user-centric design for digital solutions.
Building a Solid Foundation: Usability & Information Architecture WIAD Tampa ...Karen Bachmann
Usability testing involves seeing your designs in action. When it comes to testing Information Architecture, evaluation needs to take place early in the project to ensure that the foundation is solid, scaleable and useful to the intended audience. In this session you'll learn what testing approaches support Information Architecture design and learn about pragmatic tools to ensure your IA can support a great and satisfying user experience.
Everyone always want their own site look nice but how much they know about their user characteristics. This presentation will guide you about "key success factor to design a web site", "how to reach your target", "leading to win-win situation" and "testing your site and analyze results"
Keeping the Vision Alive: UX Leadership in Long-Term ProjectsDesign for Context
Lisa Battle and Laura Chessman
Presentation at User Focus, the UXPA DC Chapter conference, Washington, D.C. – October 17, 2014
For long-term projects, it can be challenging to sustain the overall vision of the product through all the compromises and implementation decisions. This presentation offers some of our approaches for executives, project managers and developers.
Learn how to use prototyping and usability testing as a means to validate proposed functionality and designs before you invest in development. SOMETIMES there is a huge disconnect between the people who make a product and the people who use it. Usability testing is vital to uncovering the areas where these disconnects happen. In this symposium you will learn the steps to conduct a successful usability test. This includes tips and real life examples on how to plan the tests, recruit users, facilitate the sessions, analyze the data, and communicate the results.
Senior UX Product Lead Design - Joeffrey Madid PortfolioJoeffrey Madid
Here are my key projects and works consolidated in my career experience as User Experience and Product Designer.
https://www.linkedin.com/in/creativezilla/
Integrating User Centered Design with Agile DevelopmentJulia Borkenhagen
The Agile Manifesto emphasizes the importance of individuals and interactions over processes and tools, and that's precisely where the User Centered Design approach comes in. UCD always focuses on the users first, keeps them involved during the entire project and emphasizes the need for iterations and team collaboration.
Building a product management data strategypendoio
As digital technologies and customer interactions throw off more and more actionable information, product teams need to think through their data strategy. What does data strategy mean to product teams, and how can the right analytics help build better products?
User experience & design user centered analysisPreeti Chopra
UCA is a multistage process which allows designers to analyze and foresee how user is going to use the product. UCA employs proven and objective data-gathering and analysis techniques to develop a clear understanding of who the users are and how they will approach a website or application.
IBM Cognos Social Media Analytic Solution - G A InfoMartGA InfoMart Ltd
IBM Cognos Social Media Analytic Solution helps you to analyse the voice of your customer on any user generated content like blog, forum, Facebook Page...etc, so you could easy identify:
1. Who the key influencer - some review/blog writer got 3000 page view in a day, can you leverage him?
2. What's the evolving topic - what's mostly mentioned topic while the user discussing your product/services?
3. what's the best time and best channel to release news?
Check more details in the slide and you will know how to unveil the hidden gems!
With the expertise of our CEO, we've put together a webinar about MVP readiness. If you're low on time, budget, and resources, build a lean solution. A minimum viable product has enough design and development to launch within a shorter time frame. Not only do you save time and money, you'll be able to make iterations and versions post-launch.
See how to prepare for an MVP with Ali Allage, the CEO of Boost Labs.
For more about MVPs, contact us!
Building & launching mobile & digital productsAnurag Jain
These slides are an introduction to Product Management for building & launching mobile & digital products for consumers. It covers the basics of Product Management as well as gives an overview of the Product Management process and a practical, iterative approach to building products.
7 Alternatives to Bullet Points in PowerPointAlvis Oh
So you tried all the ways to beautify your bullet points on your pitch deck but it just got way uglier. These points are supposed to be memorable and leave a lasting impression on your audience. With these tips, you'll no longer have to spend so much time thinking how you should present your pointers.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
3. Agenda Demystify User Centered Design (UCD) Support your choices with data Differentiate your product 3 Confidential 4/2/2011
4. Demystify UCD Users Who are they? What do they care about? How do they actually interact with your product? How would they interact with a new version/feature? Centered on value to actual users Product Strategy Workshop Key business objectives User requirements Design to illustrate value to users Design, test, incorporate feedback Rinse and repeat 4 Confidential 4/2/2011
5. Demystify UCD Users Personas – context, context, context Centered on value to actual users Usage Scenarios Your business objectives… their value Still gotta have documented requirements Design to illustrate value to users Wireframes, models, mockups Visual concepts 5 Confidential 4/2/2011
8. Support your choices with data (and process) Gain agreement thru metrics Simplify your decisions Justify your choices 8 Confidential 4/2/2011
9. Gain agreement thru metrics Define objective measurable targets Express from the customer’s/user’s perspective Both qualitative AND quantitative are good 9 Confidential 4/2/2011
10. Simplify your decisions With success metrics in hand… Obtained from actual users… You have confidence about what to include… And what to remove 10 Confidential 4/2/2011
11. Justify your choices (aka defend yourself) Charts, data – “During our first round of testing… time on task was x seconds” # of errors was reduced by y% Narratives – “We watched the users actually smile and relax when then completed this task” Storyboards – “As you can see from this diagram, the new path to the reservation screen is…” 11 Confidential 4/2/2011
12. Gain agreement thru metrics Organizational Confidence Success is often a matter of confidence If Sales believes in the product (based on metrics), they will do a better job selling it. If Management trusts you’vemade the right decisions, you’ll get the resources you need If Support understands the training issues, they’ll be more effective 12 Confidential 4/2/2011
13. Differentiate your product 13 Features are important IF they are valuable to users Confidential 4/2/2011
14. Identify Goals & Tasks Users don’t approach with a feature in mind – think goals and tasks More isn’t always better. More often leads to: Clutter Bloat Complicated 14 Confidential 4/2/2011
15. Differentiate based on those goals & tasks Feature war Bad User Experience Study real behavior – needs, goals, workflow, workplace processes through: Direct observation of users Feedback from users Organize tasks, sub-tasks by: Order of importance Frequency performed Map relationships & dependencies between tasks: Flowcharts Mapping diagrams 15 Confidential 4/2/2011
17. Differentiate your product and sell more of it If it looks good, you will get more interest It’s a process Good design can be measured Removes opinion and conjecture Requires expertise to test (“Blink”, by Malcolm Gladwell – puppies, kitties and Aeron Chair) 17 Confidential 4/2/2011
18. Who is Macadamian? Software Products Consultancy When the user experience is key Full scope of software development life cycle UX Design & User Research Software Engineering QA Testing Increasing customer adoption 14 Year Track Record, over 150 staff Hybrid Onshore/Offshore - Ottawa(HQ), Romania, Armenia Experience across multiple markets and products Wide range of skills and processes: UX design + Software Engineering + Test/QA Desktop (Win, Mac OS) Mobile (iPhone/iPad, Blackberry, Android, WP7) SaaS (.NET, LAMP, J2EE, RIA, Flash/Flex) Strobe/Sproutcore Partner 18 Confidential 4/2/2011
19. What have we done… lately? New Product Development, Extensions, Re-designs Mobile client development – iPad, iPhone, Android phone & tablet Web development – Web 2.0 apps with mobile “companion” products Desktop Clients – Windows and Mac User Experience Design & Usability Testing Product Families – Desktop, Web, Mobile Clients User Research including Usability “walk-throughs” Usability Testing Ethnographic research or “job shadowing” Examples Cisco – FlipShare Mobile, Umi home telepresence Juniper – Re-design of existing app to include web, mobile, desktop BitTorrent – Macintosh client & Android Tablet (both design & build) Varian Medical – Electronic Medical Record for iPad (proto-type) 19 Confidential 1/18/2011
20. Our sweet spot… End-to-end: from napkin sketch to release (and anywhere along your software development life cycle) Creativity: innovating in design and technology User Research: Validate user needs, usability, market, etc. Uncharted territory: dealing with technical uncertainty & potential for change Intense deadlines – need for rapid response times Experience required – there’s no time for ramp-up 20 Confidential 1/18/2011
Editor's Notes
Who works primarily with software products? Hardware? Mix? Enterprise & business products? Consumer products?(after viewing video) – The analogy I had in mind when selecting this video was “you, as the product manager, are the person counting passes. You are concentrating intently on your task of counting passes. As your CEO interrupts you to say, “we don’t need an Android app yet” and the VP of Sales says “customer xyz insists we deliver this feature”, you continue to do your job and count passes. Unfortunately, you may miss something important if you don’t have a thorough process. You may miss the gorilla in the room..This session is basically about defending yourself against these types of distractions. We’ll use the User Centered Design process with an emphasis on user research and usability testing as our context for helping you to prioritize features, keep your designed focused on user value, and arming you with the tools to respond to strong opinions that may impact your ability to deliver what your users actually need… what you need to put into your product for it (and you) to be successful.
Please keep in mind that the more informed you sound when describing your product, the less resistance you will have, the more control you will have in designing your product, the more resources you will have to build your product. Information gives you confidence and confidence is reassuring to management. The table above is from Jarm M. Spool’s book. It shows the path products take from early stage to maturity. This is a good reference tool to use as you are “pestered” to add features ad-hoc. Explain that yes, features are important, but based on qualified research… this is where we are headed. We need to focus on the UI or UX now. Feature wars are a fools errand – Experience and productivity is the next step in improving our product. Making the UI and navigation transparent is the ultimate goal… not comparing ourselves to product xyz.