This document discusses location-aware applications for learning. It describes location-based guides, games, and information that can enhance learning in specific locations. It also discusses how augmented reality and mobile apps can help students learn about locations by identifying landmarks and providing contextual information about the landscape directly in their view. New research is exploring how to capture and display media for distant landmarks using a 3D terrain map and computing the line of sight to identify salient features and provide information about what a student is looking at in the field.