CrowdSense is a Dutch company that collects online conversations from social media to deliver relevant data to clients in the public sector. Maxim was hired as a backend developer to build a fault-tolerant, scalable microservice to collect high volumes of data from multiple sources. He successfully designed an architecture and implemented the solution in Golang, meeting all requirements. The component is now the backbone of CrowdSense's technology in production. Maxim's work helped professionalize CrowdSense's platform and development processes. His manager recommends him as an experienced Golang developer.