Kyle Portee is a designer and Entrepreneur who runs an interactive design company called ChronoShade. He is's inspired by his mentors at disney as well as his drive to create innovative designs. If your interested in collaborating with him, please contact the email below!
E: chronoshadeip@gmail.com
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Kyle Porteé
Game Design
Experience
2021 – Present
Game Design Instructor• Game-U
2017 – Present
Founder & COO • ChronoShade
2016 – 2017
Fire Fighter EMT • Orange County Fire Rescue
2015 – 2016
Designer & Games Keeper • Universal Studios
2009 – 2014
Game & Graphic Designer • Freelance
Education
Valencia College Fire 1 & 2 Certificate
Valencia College AEMT Certificate
Full Sail University Game Design
Skills
Communication:
Active listening, non-verbal communication, being able to present,
Responsiveness
Leadership
Built and led teams to create products for clients
Game Development:
Unity Game Engine
Microsoft Office:
2060 Lynwood Ln, Winter
Park, Fl 32789
407 619 1521
venomshade09@gmail.com
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Game Design Unity
Procreate
Photoshop
Illustrator
C # Scripting
Construct
Premier
Aseprite
Unity Development
Blender
Construct
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Microsoft Excel, power-point, and Word
Project Management:
SCRUM Master, Task Manager
Adobe:
Proficient in Illustrator and Photoshop
Game Design:
Rapid Prototyping, Level Designing, Unity Development, Microsoft
Visual Studio, Game Play design, Gameplay Programming, System
Design, Mechanic Creation
Graphic Design:
Logo Bible, Pamphlet, Advertisements, Social media Graphics and
Banners, Twitch Layout Graphics, Product Design
Game Art:
General Concept Art, 2D Monster Concepts, Technical Art
Related Projects & Experience
Freelancer / Advisor & Contract Worker / Winter Park, FL / 2009-2014
- Designed & Developed products for interactive entertainment
- Created marketing content for clients
Universal Studios / Designer & Games Keeper / Orlando, FL / 2015 – 2016
- Assisting with park merchandising
- Creating designs for Halloween Horror Nights
- Managing Park operations and protocols
ChronoShade LLC. / Executive Director / Winter Park, FL / 2017 – Present
- Developing in Unity Game Engine
- Building preforming teams
- Designing and lead the vision and implementation of features and game systems
Mobile Application/ Orlando, FL / October 2019– November 2019
- Designing and developed an original game for the Chinese market
- Utilizing Unity Game Engine in Microsoft Visual Studios
- Communicating with the client to make sure the product was
Game Prototype/ Orlando, FL / September 2018- November 2019
- Assembling and lead a team of developers to assist in the creation of the mobile app.
- Developing a multi-player game in Unity Game Engine
- Designing the project scope, gameplay, and mechanic
References
Available upon request