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The Big Hidden Picture
 Creating a Sustainable Cross-Platform Experience




“Because children are the world’s most important people…”
                                                       1
                                                 Confidential
Founded in 1946…
 Today, a Growing
Family Media Brand




                     Confidential   2
Activity Book Clubs




                 Our
               newest
                baby!
                        International
                                   Confidential   3
Highlights Mission Statement
         Because children are the
    world’s most important people,
we exist to serve children, their families, and
   others involved in their development,

 helping them become their best selves—
creative, curious, caring, and confident.
         Fun With a Purpose®

                                        Confidential   4
®
The Hidden Pictures Story




  1946          Today
                        Confidential   5
®
          Hidden Pictures fun facts

In just one year, Hidden Pictures puzzles appear in:

   •   100,000 Hidden Pictures book sets and board games
   •   8 million Highlights club activity books
   •   270,000 Hidden Pictures and puzzle app downloads
   •   24 million magazines
   •   Increasingly present in mass and specialty retail
   •   Over a dozen countries outside of the U.S.

             Most common hidden objects:
              Pencil, toothbrush, banana,

                                                  Confidential   6
®
Hidden Pictures for all ages




                          Confidential   7
®
Hidden Pictures Beyond Books




                        Confidential   8
®
Hidden Pictures International




                          Confidential   9
®
The Hidden Pictures Story




                       Confidential   10
®
The Hidden Pictures Story




                       Confidential   11
®
Early Hidden Pictures Touch




                        Confidential   12
®
Hidden Pictures Social




                         Confidential   13
®
The Hidden Pictures Story




                        Confidential   14
What is the essence of a child’s experience
  with a magazine and how can it be
   re-imagined on digital platforms?




                                         Confidential   15
Highlights
Hopscotch




      Confidential   16
Highlights
                       Hopscotch




Highlights Hopscotch




                             Confidential   17
Highlights
Hopscotch




      Confidential   18
Highlights
Hopscotch




      Confidential   19
Highlights
Hopscotch




      Confidential   20
Rule-based play 6+




                     Confidential   21
Thank you!
Kent Johnson
Highlights for Children, Inc.
(614) 487-2799
Kent.Johnson@highlights.com




“Because children are the world’s most important people…”
                                                       22
                                                 Confidential

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Kent Johnson Highlights Digital Kids Conference 2013

Editor's Notes

  1. This was the original “Click-and-Play” Hidden Pictures on our website. Using Flash, sound effects, simple animation.
  2. This is a more recent update, both in Flash and HTML5. We’re able to use the same “game engine” and illustrations on our website and in our apps.
  3. Hidden Pictures Countdown, which we developed with Discovery Bay Games, creates a new kind of social Hidden Pictures experience. The key to understanding the experiences is to look not just at what’s on the screen but also at what’s happening around it. Are the kids, friends and family engaging with each other at least as much as they’re engaging with the screen?
  4. Hidden Pictures app. Play screen and puzzle pack screen. Introduces another kind of social Hidden Pictures experience using GameCenter: achievements, leaderboards, and challenges.
  5. Child looking in mailbox. Illustrates the moment of getting a new (or the first) issue of a magazine.
  6. The game of Hopscotch is timeless.
  7. You can play alone.
  8. It’s international.
  9. But mostly it brings people together.
  10. With Hopscotch we wanted to draw on some of what's great about the magazine experience, such as an editorially driven experience and personalization. That's the push side of the push-pull model. But we didn't want to ignore the rich opportunities presented by the new medium, so we wanted to let kids and their parents pull in additional content based on their preferences.