Title: Using Mobile Apps and Digital Resources to Increase Student Engagement in Your Brightspace Course
Guest Presenter: Jon Johnson, Red Rocks Community College April 14, 2015
Handout: YuJa, post to a discussion from a mobile device
Webinar: Using Mobile Apps and Digital Resources to Increase Student Engagement in Your Brightspace Course
1. USING MOBILE APPS AND DIGITAL
RESOURCES TO INCREASE STUDENT
ENGAGEMENT IN YOUR BRIGHTSPACE
COURSE
A PRESENTATION FOR BRIGHTSPACE
TEACHING AND LEARNING COMMUNITY
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2. WHO AM I?
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Jon Johnson
Director
eLearning and Instructional Technology
Red Rocks Community College
Lakewood, Colorado
4. POLL: WHO DO WE HAVE IN THE AUDIENCE?
Faculty (Higher Education)
Teachers (K-12)
Instructional Designers
Multimedia Specialist
Administrators
Other
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5. WHAT IS AN ACTIVE AND ENGAGED LEARNER?
“For students to be active, engaged learners, they
need to develop a sense of community through
interaction with their courses, their peers, and
their instructors. Through this interaction, which
leads to feelings of belonging, the students
become more engaged, which heightens their
sense of community and improves engagement
even more. “
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(Dixson, 2010)
6. WHAT FACTOR(S) MIGHT LEAD TO AN ENGAGED LEARNER?
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Student
Enrolls in
Class
Class
Interactivity
(student,
instructor,
content)
Engaged
Learner
Sense of
Community
Student Factors
•Motivation
•Learning Style
•Degree Status
•Experience with online
•Prior contact with peers
•Gender
•Personality Type
•Age
•Country of Origin
Course Factors
•Content Type
•Course Management
System
•Course Structure
•Interactive Tools Available
•Focus of Interaction
Instructor Factors
•Technology Savvy
•Writing Style /Tone
•Engagement/Presence
•Instructional Design
•Activities/Assignments
•Motivation
•Age
•Personality Type
(Anderson, 2013)
7. NARROWING IT DOWN FURTHER
“Research on student engagement suggests that the
opportunities for communicative action and interactivity
with the other students, the instructor, and the content
created by the instructor may lead to an active engaged
learner”
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(Handelsman, Briggs, Sullivan, and Towler, 2005)
9. POLL: ARE YOU USING ANY OF THESE TOOLS TO
INCREASE STUDENT ENGAGEMENT?
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Twitter
Gaming
TedEd
Zite/Flipboard
ShowMe Interactive/Educreations
Screen-Cast-O-Matic
Brightspace Discussions
What Else?
11. FINAL THOUGHTS
“What we have learned from research
is that it’s not the medium, but rather
the instructional methods that cause
learning.”
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(Clark and Mayer, 2003)
13. REFERENCES
Dixson, Marcia D., Journal of the Scholarship of Teaching and Learning, Vol. 10, No. 2,
June 2010, pp. 1 – 13.
Handelsman, M.M., Briggs, W.L., Sullivan, N. and Towler, A. (2005). A measure of college
student course engagement. The Journal of Educational Research, 93(3), 184- 191.
Lear, J., Ansorge, C., Steckelberg, Al., Journal of Online Learning and Teaching, Vol. 6, No.
1, March 2010.
Anderson, T. (2003). Modes of interaction in distance education: Recent developments
and research questions. In G. M. Moore, & W. G. Anderson. (Eds.). Handbook of Distance
Education (pp. 129-144). Mahwah, NJ: Lawrence Erlbaum Associates.
Clark, RC and Mayer, RE (2003) E-learning and the science of instruction: proven
guidelines for consumers and designers of multimedia learning San Francisco, US:
Pfeiffer . 13