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Japheth Dillman
Funding your Startup:
Dating the DEVIL!
Who is Japheth Dillman?
	
  
•  Began	
  Programming	
  and	
  making	
  games	
  at	
  the	
  tender	
  age	
  of	
  10	
  
•  Reached	
  over	
  500+	
  million	
  users	
  with	
  my	
  games	
  
•  Created	
  games	
  for	
  nearly	
  every	
  online	
  and	
  mobile	
  plaMorm	
  
•  MulNple	
  Ntles	
  on	
  iOS	
  with	
  5-­‐10	
  million	
  users	
  each	
  
Most	
  notorious	
  for:	
  
CoFounder	
  of	
  Ye,Zen 	
   	
   	
  
•  World’s	
  first	
  and	
  only	
  
game	
  industry	
  
accelerator	
  
•  World’s	
  largest	
  
community	
  of	
  game	
  
developers	
  
Sample of brands I have touched in a Gamey way
Ok, What devils exist? Who can help me?
Publishers, Friends and Family round, Angel
Investors, Seed Investors, VC funding,
Agencies, Incubators, Accelerators, Brokers,
ugh… WTF?
Let’s unravel
this mess!
Components of the
Devil’s Contract
1.  What they give you
2.  What they get from you
3.  What you give up
4.  How you’re screwed!
Time Pending:
•  Examples
•  Your Stories
•  How to find them
The details of the contract
The Devils
1.  What they give you:
•  Funding (maybe)
•  Marketing/Distribution (usually)
•  Creative Guidance (loads of experience), tools,
technology, branding (sometimes)
2.  What they get from you
•  Revenue! 20% - 80%
3.  What you give up
•  Creative Control, IP (sometimes), possibility to get
investors (wait till end please)
4.  How you’re screwed!
•  Did you see #3? What about #2???
Publishers
1.  What they give you:
•  A tiny bit of money ($5k - $25k)
•  Sometimes a family lawyer
2.  What they get from you
•  Not much. A bit of equity.
3.  What you give up
•  Not much! Maybe some awkward family reunions.
4.  How you’re screwed!
•  Does VC McJohnson want to see your uncle on the
board??? Do they want “non-active” people on the
cap table?
Friends and Family
1.  What they give you:
•  Bigger amount of cash towards product release
($50k - $1mil)
•  Connections (insanely valuable)
2.  What they get from you
•  Equity (convertible note vs. stock)
3.  What you give up
•  Creative Control (depending on how active), board
seat (sometimes), often they suck your time
(personal passion projects)
4.  How you’re screwed!
•  Not much downside, unless you don’t use a
convertible note!
Angel Investors
(typically pre-product)
1.  What they give you:
•  Bigger cash injection for accelerated growth used
for marketing & UA ($500k - $2mil)
•  Possibility to participate in later rounds (more $$$)
•  Distribution Channels, UA, Marketing: leads
2.  What they get from you
•  Equity (convertible note vs. stock, USUALLY stock)
3.  What you give up
•  Board Seat
•  20% (typical, b/c in CA this gets you a board seat)
4.  How you’re screwed!
•  Less involved than angels (not passion projects)
Seed Investors
1.  What they give you:
•  BIG cash: for accelerated growth in market AND of
company… ie: hiring ($1.5 mil - $100’s mil)
•  Possibility to participate in later rounds (more $$$)
•  Distribution Channels, UA, Marketing: leads
2.  What they get from you
•  Equity (straight stock WITH better preferences:
NOT COMMON)
3.  What you give up
•  Board Seat
•  20% - 30% Equity (often less at later rounds)
4.  How you’re screwed!
•  Loss of control (eventually, maybe, sometimes)
•  Loss of Equity
Venture Capitalists
1.  What they give you:
•  Publisher deals/contacts (generally not
investors, just publishers)
2.  What they get from you
•  Revenue Share! 2% - 15%
3.  What you give up
•  More money beyond the publisher take
4.  How you’re screwed!
•  Well, go back to #3
Agencies
1.  What they give you:
•  A bit of cash (usually $5k-$10k per founder head)
•  Office space, computers, equipment
•  Connections to Seed/Angel investors
•  Generic business mentors (usually not industry
specific, tech or investment generic)
2.  What they get from you
•  Equity (usually straight equity, 5% - 20%)
3.  What you give up
•  Larger bit of Equity early on
4.  How you’re screwed!
•  Are you sure you need this tiny bit of cash, services,
and connections? Can you bootstrap and save your
precious equity?
Incubator (pre-product)
1.  What they give you:
•  A larger bit of cash (sometimes)
•  Office space (sometimes)
•  Connections to VC/Seed/Angel investors, and pitch
mentoring
•  LOADS of Industry specific mentors (150 @ YZ)
2.  What they get from you
•  Equity (usually straight equity, 3% - 10%)
3.  What you give up
•  A bit of Equity early on (typically less than
incubators because company is further along)
4.  How you’re screwed!
•  Did you need the VC connections? The Industry
mentors? The pitch mentoring? Etc…
Accelerator (post-release)
1.  What they give you:
•  Connections to VC/Seed/Angel investors
•  Pitch mentoring (sometimes, usually not)
2.  What they get from you
•  Percentage of the close (5% - 10% is standard)
3.  What you give up
•  A good chunk of the capital you just raised
4.  How you’re screwed!
•  Did you need the VC connections? The pitch
mentoring?
•  Will this PISS OFF your VCs? Will it stop a deal
if they aren’t familiar with the broker?
•  Can you afford this large loss of cash?
Brokers
Will the REAL Devil
please stand up?
What type of a studio are you?
Ultimate it comes down to:
•  Lifestyle Business
vs.
•  Scalable Business
Hold on… it’s not that easy
LifeStyle Business: You PURELY want to
pursue your passion.
•  You care not about making millions (M&A,
Exit, etc)
•  You want to play it safe
•  You’re not here to make a “business”
Scalable Startup: You want to make a big,
thriving business, possibly exit (maybe not, see
Riot Games), and all while doing your passion.
Ok… define me in a nutshell
LifeStyle Business à Publisher
Scalable Startup à Investor
What you CAN do: Get an investor, and later go
publishing.
What you CAN’T do: Get a publisher, and later
go investment route.
So who do I pursue?
Examples & Your
Stories
Ok J… wrap it up
buddy
Developer:
•  You need help with Strategy, fund raising, mentorship
•  You’re interested in our accelerator program
(investment, mentorship, biz dev deals, etc)
Investor:
•  Need help navigating the mobile/gaming space?
Extra time:
Convertible notes
Riot Games
See Me if…
Thank you!
Japheth Dillman
CCO & Co-Founder
jdillman@yetizen.com
Questions

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Japheth Funding your startup - dating the devil

  • 1. Header/Page  Title   Slide’s  Main  Point  (Size  28)     •  Bullets  should  be  this  style,  small  and  black   •  Text  at  font  size  18  roughly   Japheth Dillman Funding your Startup: Dating the DEVIL!
  • 2. Who is Japheth Dillman?   •  Began  Programming  and  making  games  at  the  tender  age  of  10   •  Reached  over  500+  million  users  with  my  games   •  Created  games  for  nearly  every  online  and  mobile  plaMorm   •  MulNple  Ntles  on  iOS  with  5-­‐10  million  users  each   Most  notorious  for:   CoFounder  of  Ye,Zen       •  World’s  first  and  only   game  industry   accelerator   •  World’s  largest   community  of  game   developers  
  • 3. Sample of brands I have touched in a Gamey way
  • 4. Ok, What devils exist? Who can help me? Publishers, Friends and Family round, Angel Investors, Seed Investors, VC funding, Agencies, Incubators, Accelerators, Brokers, ugh… WTF? Let’s unravel this mess!
  • 6. 1.  What they give you 2.  What they get from you 3.  What you give up 4.  How you’re screwed! Time Pending: •  Examples •  Your Stories •  How to find them The details of the contract
  • 8. 1.  What they give you: •  Funding (maybe) •  Marketing/Distribution (usually) •  Creative Guidance (loads of experience), tools, technology, branding (sometimes) 2.  What they get from you •  Revenue! 20% - 80% 3.  What you give up •  Creative Control, IP (sometimes), possibility to get investors (wait till end please) 4.  How you’re screwed! •  Did you see #3? What about #2??? Publishers
  • 9. 1.  What they give you: •  A tiny bit of money ($5k - $25k) •  Sometimes a family lawyer 2.  What they get from you •  Not much. A bit of equity. 3.  What you give up •  Not much! Maybe some awkward family reunions. 4.  How you’re screwed! •  Does VC McJohnson want to see your uncle on the board??? Do they want “non-active” people on the cap table? Friends and Family
  • 10. 1.  What they give you: •  Bigger amount of cash towards product release ($50k - $1mil) •  Connections (insanely valuable) 2.  What they get from you •  Equity (convertible note vs. stock) 3.  What you give up •  Creative Control (depending on how active), board seat (sometimes), often they suck your time (personal passion projects) 4.  How you’re screwed! •  Not much downside, unless you don’t use a convertible note! Angel Investors (typically pre-product)
  • 11. 1.  What they give you: •  Bigger cash injection for accelerated growth used for marketing & UA ($500k - $2mil) •  Possibility to participate in later rounds (more $$$) •  Distribution Channels, UA, Marketing: leads 2.  What they get from you •  Equity (convertible note vs. stock, USUALLY stock) 3.  What you give up •  Board Seat •  20% (typical, b/c in CA this gets you a board seat) 4.  How you’re screwed! •  Less involved than angels (not passion projects) Seed Investors
  • 12. 1.  What they give you: •  BIG cash: for accelerated growth in market AND of company… ie: hiring ($1.5 mil - $100’s mil) •  Possibility to participate in later rounds (more $$$) •  Distribution Channels, UA, Marketing: leads 2.  What they get from you •  Equity (straight stock WITH better preferences: NOT COMMON) 3.  What you give up •  Board Seat •  20% - 30% Equity (often less at later rounds) 4.  How you’re screwed! •  Loss of control (eventually, maybe, sometimes) •  Loss of Equity Venture Capitalists
  • 13. 1.  What they give you: •  Publisher deals/contacts (generally not investors, just publishers) 2.  What they get from you •  Revenue Share! 2% - 15% 3.  What you give up •  More money beyond the publisher take 4.  How you’re screwed! •  Well, go back to #3 Agencies
  • 14. 1.  What they give you: •  A bit of cash (usually $5k-$10k per founder head) •  Office space, computers, equipment •  Connections to Seed/Angel investors •  Generic business mentors (usually not industry specific, tech or investment generic) 2.  What they get from you •  Equity (usually straight equity, 5% - 20%) 3.  What you give up •  Larger bit of Equity early on 4.  How you’re screwed! •  Are you sure you need this tiny bit of cash, services, and connections? Can you bootstrap and save your precious equity? Incubator (pre-product)
  • 15. 1.  What they give you: •  A larger bit of cash (sometimes) •  Office space (sometimes) •  Connections to VC/Seed/Angel investors, and pitch mentoring •  LOADS of Industry specific mentors (150 @ YZ) 2.  What they get from you •  Equity (usually straight equity, 3% - 10%) 3.  What you give up •  A bit of Equity early on (typically less than incubators because company is further along) 4.  How you’re screwed! •  Did you need the VC connections? The Industry mentors? The pitch mentoring? Etc… Accelerator (post-release)
  • 16. 1.  What they give you: •  Connections to VC/Seed/Angel investors •  Pitch mentoring (sometimes, usually not) 2.  What they get from you •  Percentage of the close (5% - 10% is standard) 3.  What you give up •  A good chunk of the capital you just raised 4.  How you’re screwed! •  Did you need the VC connections? The pitch mentoring? •  Will this PISS OFF your VCs? Will it stop a deal if they aren’t familiar with the broker? •  Can you afford this large loss of cash? Brokers
  • 17. Will the REAL Devil please stand up?
  • 18. What type of a studio are you? Ultimate it comes down to: •  Lifestyle Business vs. •  Scalable Business Hold on… it’s not that easy
  • 19. LifeStyle Business: You PURELY want to pursue your passion. •  You care not about making millions (M&A, Exit, etc) •  You want to play it safe •  You’re not here to make a “business” Scalable Startup: You want to make a big, thriving business, possibly exit (maybe not, see Riot Games), and all while doing your passion. Ok… define me in a nutshell
  • 20. LifeStyle Business à Publisher Scalable Startup à Investor What you CAN do: Get an investor, and later go publishing. What you CAN’T do: Get a publisher, and later go investment route. So who do I pursue?
  • 22. Ok J… wrap it up buddy
  • 23. Developer: •  You need help with Strategy, fund raising, mentorship •  You’re interested in our accelerator program (investment, mentorship, biz dev deals, etc) Investor: •  Need help navigating the mobile/gaming space? Extra time: Convertible notes Riot Games See Me if…
  • 24. Thank you! Japheth Dillman CCO & Co-Founder jdillman@yetizen.com Questions