InfoSec Gamification
By: Jose L. Quiñones
@josequinones
Learn how gamification works for infosec scenarios. This presentation was given on 9/18/2014 at the Init6 Meeting
There is a lot of talk of how drones are bad for privacy, things can get really interesting when you combine your Xcopter with WiFi, air traffic control, video cameras and can actually become a remote controlled turret. Interesting or scary, you decide.
Math FACTS (Free Awesome, Cool Tools for Students)sqoolmaster
Explore all of the best K-6 math tools the web has to offer! From basic addition to geometry and fractions, from virtual manipulates to interactive games, from online calculators and converters to graphing tools. This workshop provides resources for every math topic you teach.
A Theory of Gamification Principles Through Goal-Setting TheoryGustavo Tondello
Goal setting theory has been used for decades to explain how to motivate people to perform better in work related tasks, but more recently gamification has also gained attention as an alternative method to increase employee engagement and performance at work. However, despite goal setting and feedback being at the core of gameful implementations, there is a lack of literature explaining how gamification works through the lens of goal setting theory or suggesting how goal setting concepts and recommendations can be employed to improve gameful systems. Therefore, we present a conceptual framework that establishes a relationship between the goal setting concepts and gamification concepts and mechanisms. Next, we describe how this framework can help explain the mechanisms behind gamification and suggest potential improvements to current gameful design methods. Finally, we propose directions for future empirical research aimed to apply this conceptual framework in practice.
6 Killer Examples Of Gamification In eLearning - EI DesignEI Design
While you are convinced about adopting Gamification to create high impact learning experiences, you may have questions on where would it find the right fit. In this article, you can learn how you can see how you can use it for potentially most of your training needs. The 5 examples featured here include usage of Gamification for induction and onboarding, compliance and professional skills, soft skills and well as behavioural change programs.
For More resource on Gamification in eLearning Please Visit - http://bit.ly/EID-Gamification
About EI Design
EI Design brings in 14 years of expertise servicing customers across 16 countries catering to their varied eLearning needs. We have delivered more than 6500 hours of eLearning development content (of which over 750 hours is for mobile learning). We also have a strong expertise in localising content in 26 global languages. Please visit - www.eidesign.net to know more.
There is a lot of talk of how drones are bad for privacy, things can get really interesting when you combine your Xcopter with WiFi, air traffic control, video cameras and can actually become a remote controlled turret. Interesting or scary, you decide.
Math FACTS (Free Awesome, Cool Tools for Students)sqoolmaster
Explore all of the best K-6 math tools the web has to offer! From basic addition to geometry and fractions, from virtual manipulates to interactive games, from online calculators and converters to graphing tools. This workshop provides resources for every math topic you teach.
A Theory of Gamification Principles Through Goal-Setting TheoryGustavo Tondello
Goal setting theory has been used for decades to explain how to motivate people to perform better in work related tasks, but more recently gamification has also gained attention as an alternative method to increase employee engagement and performance at work. However, despite goal setting and feedback being at the core of gameful implementations, there is a lack of literature explaining how gamification works through the lens of goal setting theory or suggesting how goal setting concepts and recommendations can be employed to improve gameful systems. Therefore, we present a conceptual framework that establishes a relationship between the goal setting concepts and gamification concepts and mechanisms. Next, we describe how this framework can help explain the mechanisms behind gamification and suggest potential improvements to current gameful design methods. Finally, we propose directions for future empirical research aimed to apply this conceptual framework in practice.
6 Killer Examples Of Gamification In eLearning - EI DesignEI Design
While you are convinced about adopting Gamification to create high impact learning experiences, you may have questions on where would it find the right fit. In this article, you can learn how you can see how you can use it for potentially most of your training needs. The 5 examples featured here include usage of Gamification for induction and onboarding, compliance and professional skills, soft skills and well as behavioural change programs.
For More resource on Gamification in eLearning Please Visit - http://bit.ly/EID-Gamification
About EI Design
EI Design brings in 14 years of expertise servicing customers across 16 countries catering to their varied eLearning needs. We have delivered more than 6500 hours of eLearning development content (of which over 750 hours is for mobile learning). We also have a strong expertise in localising content in 26 global languages. Please visit - www.eidesign.net to know more.
My first conference workshop, which I chose to run on gamification and maker ed.
In the first part of the presentation, I discussed how I incorporate game mechanics into my classroom routine using a couple of key digital platforms. I reflected on the achievements and obstacles encountered in gamifying units across the past three years and the effect this has had on student engagement and overall achievement.
I finished on a brief reflection on my efforts to build maker centred projects into the 'Game' as part of the Harvard Project Zero course; 'Thinking and Learning in the Maker-Centered Classroom'.
Agile Washington 2015 Creating a Learning CultureRenee Troughton
Presented in August 2015 at Agile 2015 in Washington DC this is a presentation about a structured 10 week program to grow your own Agile champions and coaches through a series of activities and collaborate learning. This presentation highlights the activities and the learning problem.
THE T-FACTOR. NEW TECHNOLOGIES & INTELLIGENCE ANALYSIS LEARNING.
This paper will identify how technologies are: first, affecting the so-called intelligence cycle; second, offering new opportunities to collect, evaluate and integrate old and new sources of information; third, generating new corporative and personal risks for intelligence analysts, especially in the cyberspace; fourth, introducing new bias; fifth, modifying classical skills usually developed in intelligence analysts; sixth, offering new tools to support the daily work of the analysts: big data, predictive systems, semantic analysis; and seventh, changing the way in which intelligence products are disseminated, with more visual contents: maps, infographics, and diagrams.
Technology Class presentation to class at Fordham Uniersity, It is meant for classroom teachers to broaden understanfing of integrating technology into teaching and learning.
The gaming industry is huge, and it can keep its audience consumed for hours, days and even weeks. Presentation shows how it all started, some best and worst practices and main principles of gamification.
AI and ML Skills for the Testing World TutorialTariq King
Software continues to revolutionize the world, impacting nearly every aspect of our work, family, and personal life. Artificial intelligence (AI) and machine learning (ML) are playing key roles in this revolution through improvements in search results, recommendations, forecasts, and other predictions. AI and ML technologies are being used in platforms for digital assistants, home entertainment, medical diagnosis, customer support, and autonomous vehicles. Testing practitioners are recognizing the potential for advances in AI and ML to be leveraged for automated testing—an area that still requires significant manual effort. Tariq King and Jason Arbon introduce you to the world of AI for software testing. Learn the fundamentals behind autonomous and intelligent agents, ML approaches including Bayesian networks, decision tree learning, neural networks, and reinforcement learning. Discover how to apply these techniques to common testing tasks such as identifying testable features, generating test flows, and detecting erroneous states.
My poster presentation at the Old Dominion University Graduate Research Appreciation Day 2014 based on my first graduate research project. Participants were given 2 scenarios about different training scenarios - one about traditional PowerPoint lecture training and the other about playing an interactive video game as part of training. Reactions to these scenarios were measured and analyzed. Attitudes towards video games and experience with video games were measured as moderators of the effect of training design on reactions.
Talking about Application Security with Dev, QA and Ops. This presentation is based on my own personal experience with developers, deployments and the implementations of such systems. #nightmares
My first conference workshop, which I chose to run on gamification and maker ed.
In the first part of the presentation, I discussed how I incorporate game mechanics into my classroom routine using a couple of key digital platforms. I reflected on the achievements and obstacles encountered in gamifying units across the past three years and the effect this has had on student engagement and overall achievement.
I finished on a brief reflection on my efforts to build maker centred projects into the 'Game' as part of the Harvard Project Zero course; 'Thinking and Learning in the Maker-Centered Classroom'.
Agile Washington 2015 Creating a Learning CultureRenee Troughton
Presented in August 2015 at Agile 2015 in Washington DC this is a presentation about a structured 10 week program to grow your own Agile champions and coaches through a series of activities and collaborate learning. This presentation highlights the activities and the learning problem.
THE T-FACTOR. NEW TECHNOLOGIES & INTELLIGENCE ANALYSIS LEARNING.
This paper will identify how technologies are: first, affecting the so-called intelligence cycle; second, offering new opportunities to collect, evaluate and integrate old and new sources of information; third, generating new corporative and personal risks for intelligence analysts, especially in the cyberspace; fourth, introducing new bias; fifth, modifying classical skills usually developed in intelligence analysts; sixth, offering new tools to support the daily work of the analysts: big data, predictive systems, semantic analysis; and seventh, changing the way in which intelligence products are disseminated, with more visual contents: maps, infographics, and diagrams.
Technology Class presentation to class at Fordham Uniersity, It is meant for classroom teachers to broaden understanfing of integrating technology into teaching and learning.
The gaming industry is huge, and it can keep its audience consumed for hours, days and even weeks. Presentation shows how it all started, some best and worst practices and main principles of gamification.
AI and ML Skills for the Testing World TutorialTariq King
Software continues to revolutionize the world, impacting nearly every aspect of our work, family, and personal life. Artificial intelligence (AI) and machine learning (ML) are playing key roles in this revolution through improvements in search results, recommendations, forecasts, and other predictions. AI and ML technologies are being used in platforms for digital assistants, home entertainment, medical diagnosis, customer support, and autonomous vehicles. Testing practitioners are recognizing the potential for advances in AI and ML to be leveraged for automated testing—an area that still requires significant manual effort. Tariq King and Jason Arbon introduce you to the world of AI for software testing. Learn the fundamentals behind autonomous and intelligent agents, ML approaches including Bayesian networks, decision tree learning, neural networks, and reinforcement learning. Discover how to apply these techniques to common testing tasks such as identifying testable features, generating test flows, and detecting erroneous states.
My poster presentation at the Old Dominion University Graduate Research Appreciation Day 2014 based on my first graduate research project. Participants were given 2 scenarios about different training scenarios - one about traditional PowerPoint lecture training and the other about playing an interactive video game as part of training. Reactions to these scenarios were measured and analyzed. Attitudes towards video games and experience with video games were measured as moderators of the effect of training design on reactions.
Talking about Application Security with Dev, QA and Ops. This presentation is based on my own personal experience with developers, deployments and the implementations of such systems. #nightmares
We constantly see how IoT security is bypassed and abused, creating the biggest Botnet in history or the biggest DDoS attack ever recorded. But what happens when we used common devices like routers as a weapon? and/or use IoT development platforms such as Raspberry Pi, Arduino, ESP8266 and other to create cyber-weapons? Let find out!
Incident handlers manage security incidents by understanding common attack techniques, vectors and tools as well as defending against and/or responding to such attacks when they occur. In this talk we will discuss modern attacks, techniques, how to defend & respond to those threats.
Abstract: When attacking a target you should never do it directly from your machine or your detection will be to easy, use proxies or network pivots to obscure your origin. Also after a successful penetration of a network a hacker (good or bad) will immediately search to move horizontally thru the network and use the existing infrastructure to pivot their attacks. Learn various ways to do this and "never" get caught.
Linux for Security professionals (Tips and Tricks) is geared toward any experienced IT professional with an interest to get into the Linux world and InfoSec world.
Security and Compliance panel discussion given at the PR TechSummit on June 2013.
Panelists: Andres Colon, Arturo Geigel, Carlos Perez, Deoscoidy Sanchez, and me (Jose Quinones)
In the rapidly evolving landscape of technologies, XML continues to play a vital role in structuring, storing, and transporting data across diverse systems. The recent advancements in artificial intelligence (AI) present new methodologies for enhancing XML development workflows, introducing efficiency, automation, and intelligent capabilities. This presentation will outline the scope and perspective of utilizing AI in XML development. The potential benefits and the possible pitfalls will be highlighted, providing a balanced view of the subject.
We will explore the capabilities of AI in understanding XML markup languages and autonomously creating structured XML content. Additionally, we will examine the capacity of AI to enrich plain text with appropriate XML markup. Practical examples and methodological guidelines will be provided to elucidate how AI can be effectively prompted to interpret and generate accurate XML markup.
Further emphasis will be placed on the role of AI in developing XSLT, or schemas such as XSD and Schematron. We will address the techniques and strategies adopted to create prompts for generating code, explaining code, or refactoring the code, and the results achieved.
The discussion will extend to how AI can be used to transform XML content. In particular, the focus will be on the use of AI XPath extension functions in XSLT, Schematron, Schematron Quick Fixes, or for XML content refactoring.
The presentation aims to deliver a comprehensive overview of AI usage in XML development, providing attendees with the necessary knowledge to make informed decisions. Whether you’re at the early stages of adopting AI or considering integrating it in advanced XML development, this presentation will cover all levels of expertise.
By highlighting the potential advantages and challenges of integrating AI with XML development tools and languages, the presentation seeks to inspire thoughtful conversation around the future of XML development. We’ll not only delve into the technical aspects of AI-powered XML development but also discuss practical implications and possible future directions.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
GridMate - End to end testing is a critical piece to ensure quality and avoid...ThomasParaiso2
End to end testing is a critical piece to ensure quality and avoid regressions. In this session, we share our journey building an E2E testing pipeline for GridMate components (LWC and Aura) using Cypress, JSForce, FakerJS…
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!SOFTTECHHUB
As the digital landscape continually evolves, operating systems play a critical role in shaping user experiences and productivity. The launch of Nitrux Linux 3.5.0 marks a significant milestone, offering a robust alternative to traditional systems such as Windows 11. This article delves into the essence of Nitrux Linux 3.5.0, exploring its unique features, advantages, and how it stands as a compelling choice for both casual users and tech enthusiasts.
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Generative AI Deep Dive: Advancing from Proof of Concept to ProductionAggregage
Join Maher Hanafi, VP of Engineering at Betterworks, in this new session where he'll share a practical framework to transform Gen AI prototypes into impactful products! He'll delve into the complexities of data collection and management, model selection and optimization, and ensuring security, scalability, and responsible use.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
UiPath Test Automation using UiPath Test Suite series, part 5DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 5. In this session, we will cover CI/CD with devops.
Topics covered:
CI/CD with in UiPath
End-to-end overview of CI/CD pipeline with Azure devops
Speaker:
Lyndsey Byblow, Test Suite Sales Engineer @ UiPath, Inc.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
Maruthi Prithivirajan, Head of ASEAN & IN Solution Architecture, Neo4j
Get an inside look at the latest Neo4j innovations that enable relationship-driven intelligence at scale. Learn more about the newest cloud integrations and product enhancements that make Neo4j an essential choice for developers building apps with interconnected data and generative AI.
Communications Mining Series - Zero to Hero - Session 1DianaGray10
This session provides introduction to UiPath Communication Mining, importance and platform overview. You will acquire a good understand of the phases in Communication Mining as we go over the platform with you. Topics covered:
• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
2. HOW WE LEARN?
RTFM?
Discovery
Doing
Repetition
Mastering
3. LEVELS OF LEARNING
Knowledge: Exhibit memory of learned materials by recalling facts, terms,
basic concepts and answers
Comprehension: Demonstrate understanding of facts and ideas by
organizing, comparing, translating, interpreting, giving descriptions, and
stating the main ideas
Application: Using acquired knowledge. Solve problems in new situations by
applying acquired knowledge, facts, techniques and rules in a different way
Analysis: Examine and break information into parts by identifying motives or
causes. Make inferences and find evidence to support generalizations
Evaluation: Present and defend opinions by making judgments about
information, validity of ideas or quality of work based on a set of criteria
Synthesis: Compile information together in a different way by combining
elements in a new pattern or proposing alternative solutions
4. WHAT IS GAMIFICATION?
Is the use of game thinking and game mechanics in non-game
contexts to engage users in solving problems.
A review of research on gamification shows that most studies on
gamification find positive effects from gamification in education.
Strives to leverage people's natural desires for socializing, learning,
mastery, competition, achievement, status, self-expression, altruism,
or closure.
5. ASPECTS OF GAMIFICATION
Gamification strategies use rewards for players who accomplish
desired tasks or competition to engage players. Types of rewards
include points, achievement badges or levels, the filling of a progress
bar, or providing the user with currency.
Making the rewards for accomplishing tasks visible to other players
or providing leader boards are ways of encouraging players to
compete.
7. HOW CAN WE USE IT?
Measure:
Skills
Knowledge
Creativity
Identify Talent
Who knew that guy/gal was that good?
Teach/Learn/Train
Using realistic scenarios and specific areas of development
8. TYPES / TECHNIQUES
Capture the Flag
King of the hill / Free for all
Red Team /Blue Team
Puzzles
Scavenger Hunts
Specific Challenges
9. INFOSEC TOPICS
Systems Administration
Forensics
Local Exploitation/Privilege Escalation / Abuse
Network Penetration
Web Applications
Penetrating the perimeter (DMZ/Firewall)
Pivoting
Development/Coding/Programming
Reverse Engineering
12. WHERE TO FIND STUFF TO
PRACTICE …
OWASP Webgoat:
https://www.owasp.org/index.php/Category:OWASP_WebGoat_Project
Iron Geek – Mutillidea:
http://www.irongeek.com/i.php?page=mutillidae/mutillidae-deliberately-vulnerable-php-
owasp-top-10
http://sourceforge.net/projects/mutillidae/
HD Moore Metasploitable 2:
http://sourceforge.net/projects/metasploitable/
https://community.rapid7.com/docs/DOC-1875
Repository of Challenges: – http://capture.thefl.ag or http://captf.com
Exploit Development (Linux): http://exploit-exersices.com
Cyberaces.org: https://tutorials.cyberaces.org/tutorials