In our today’s blog we will take you through extensive discussion about Digital Matte Painting.
“The world is but a canvas to the imagination.”- Henry David Thoreau.
The document discusses motion graphics and visual effects techniques used in films. It provides background on the evolution of motion graphics from early title sequences to more advanced techniques using movement and sound synchronization. Common visual effects techniques discussed include matte painting, blue/green screening, and CGI. Key examples highlighted include early uses in films like A Trip to the Moon and modern blockbusters like Avengers and Jurassic Park that prominently feature CGI.
The document discusses motion graphics and visual effects techniques used in films. It provides background on the evolution of motion graphics from early title sequences to more advanced techniques using movement and sound synchronization. Common visual effects techniques discussed include matte painting, blue/green screening, and CGI. Key examples highlighted include early uses in films like A Trip to the Moon and modern blockbusters like Avengers and Jurassic Park that prominently feature these techniques.
The document discusses the development of an educational piece about the history of the Royal Naval College buildings in Greenwich. The author began with storyboarding to convey narrative and information, experimenting with color washes inspired by historical artists. Character designs were created for key historical figures based on an artist's exaggerated shapes and crosshatching. The author considered combining ideas like stop motion animation and collage using distorted images in the style of Terry Gilliam. Overall the document outlines the creative process and experimentation in visual storytelling mediums to engage and educate the client.
This document describes the 3D design portfolio of Zernan Suarez. It showcases projects from different industries like hospitality, commercial, and residential design. It also lists the 3D modeling and rendering software used for the projects, which include SketchUp, VRay, Lumion, Photoshop, CorelDraw, AutoCAD, KeyShot and Podium. The portfolio contains concept designs for areas like hotel lobbies, bedrooms, bathrooms, spas, gyms and pools. It also includes hobby projects like a modular bike system and sculptures. The document emphasizes that art allows one to make others feel and see, and that participating in the creative process can lead to meaningful experiences.
Images From Images: Artists using their own work as raw materialThe MVA Studio
A collection of artists that use that create new art from their previous work or that modify existing materials including Willem de Kooning, Franz Kline and Gerhard Richter.
This deck is from the class “Experimental Image-Making” at Minneapolis College of Art & Design.
Grimsby is a film about a town in England also called Grimsby. The film portrays Grimsby in a fictional way, but the document discusses how Grimsby is in reality. Additional images of Grimsby are available at a link provided.
[Pro forma] - mographics - case study finishedJoe Hill
The motion graphics title sequence for the film Scott Pilgrim vs. The World uses a combination of live-action footage and drawn-on-film animation to introduce the characters and story in a vibrant and stylized way. It begins with live footage of the band performing that then transitions into animated lighting bolts and annotations flying across the screen in time with the music. The sequence was inspired by surrealist animators and uses flashy, colorful abstract animation drawn directly onto the film to represent the characters and tone of the film in a way that sets the stage for the story.
This document discusses three animation practitioners: Ray Harryhausen, Nick Park, and Art Clokey. It provides details about each of their careers and most famous works. Ray Harryhausen was a master of Dynamation and stop motion model animation. His characters were made with full detail to look realistic. Nick Park is known for creating Wallace & Gromit and Shaun the Sheep at Aardman. He began work on A Grand Day Out before being hired by Aardman. Art Clokey created the iconic stop motion character Gumby, which resembled a simple one-colored person.
The document discusses motion graphics and visual effects techniques used in films. It provides background on the evolution of motion graphics from early title sequences to more advanced techniques using movement and sound synchronization. Common visual effects techniques discussed include matte painting, blue/green screening, and CGI. Key examples highlighted include early uses in films like A Trip to the Moon and modern blockbusters like Avengers and Jurassic Park that prominently feature CGI.
The document discusses motion graphics and visual effects techniques used in films. It provides background on the evolution of motion graphics from early title sequences to more advanced techniques using movement and sound synchronization. Common visual effects techniques discussed include matte painting, blue/green screening, and CGI. Key examples highlighted include early uses in films like A Trip to the Moon and modern blockbusters like Avengers and Jurassic Park that prominently feature these techniques.
The document discusses the development of an educational piece about the history of the Royal Naval College buildings in Greenwich. The author began with storyboarding to convey narrative and information, experimenting with color washes inspired by historical artists. Character designs were created for key historical figures based on an artist's exaggerated shapes and crosshatching. The author considered combining ideas like stop motion animation and collage using distorted images in the style of Terry Gilliam. Overall the document outlines the creative process and experimentation in visual storytelling mediums to engage and educate the client.
This document describes the 3D design portfolio of Zernan Suarez. It showcases projects from different industries like hospitality, commercial, and residential design. It also lists the 3D modeling and rendering software used for the projects, which include SketchUp, VRay, Lumion, Photoshop, CorelDraw, AutoCAD, KeyShot and Podium. The portfolio contains concept designs for areas like hotel lobbies, bedrooms, bathrooms, spas, gyms and pools. It also includes hobby projects like a modular bike system and sculptures. The document emphasizes that art allows one to make others feel and see, and that participating in the creative process can lead to meaningful experiences.
Images From Images: Artists using their own work as raw materialThe MVA Studio
A collection of artists that use that create new art from their previous work or that modify existing materials including Willem de Kooning, Franz Kline and Gerhard Richter.
This deck is from the class “Experimental Image-Making” at Minneapolis College of Art & Design.
Grimsby is a film about a town in England also called Grimsby. The film portrays Grimsby in a fictional way, but the document discusses how Grimsby is in reality. Additional images of Grimsby are available at a link provided.
[Pro forma] - mographics - case study finishedJoe Hill
The motion graphics title sequence for the film Scott Pilgrim vs. The World uses a combination of live-action footage and drawn-on-film animation to introduce the characters and story in a vibrant and stylized way. It begins with live footage of the band performing that then transitions into animated lighting bolts and annotations flying across the screen in time with the music. The sequence was inspired by surrealist animators and uses flashy, colorful abstract animation drawn directly onto the film to represent the characters and tone of the film in a way that sets the stage for the story.
This document discusses three animation practitioners: Ray Harryhausen, Nick Park, and Art Clokey. It provides details about each of their careers and most famous works. Ray Harryhausen was a master of Dynamation and stop motion model animation. His characters were made with full detail to look realistic. Nick Park is known for creating Wallace & Gromit and Shaun the Sheep at Aardman. He began work on A Grand Day Out before being hired by Aardman. Art Clokey created the iconic stop motion character Gumby, which resembled a simple one-colored person.
Ray Harryhausen was an American animator known as the master of Dynamation, a form of stop motion animation. He is renowned for bringing stories to life through special effects and inspiring many with his realistic animated characters. Nick Park works for Aardman and created the successful Wallace & Gromit and Shaun the Sheep through stop motion. He uses plasticine to sculpt detailed characters. Art Clokey created Gumby, one of the most memorable stop motion characters, who resembled a simple one-colored person like figure similar to Morph.
Fortunato Depero was an Italian Futurist artist active from 1913 to 1950. He began working with the Futurist movement in 1913 after meeting Giacamo Balla and Filippo T. Marinetti in Rome. Depero's work emphasized the Futurist ideals of speed, technology, and modernity through abstract paintings, sculptures, and typographic designs. He is particularly known for his experimental typography works from the early 1910s that used angular letters and abstract forms to depict movement. Depero continued creating advertisements and designs for Futurist publications throughout the 1920s while also designing costumes, textiles, furniture and other decorative objects incorporating geometric shapes and bright colors.
Session 11 auteur theory: Film Appreciation CourseJeremy Eliab
The document discusses the theory of auteurism in film. It begins by defining the auteur theory, which advances that a film reflects the director's personal creative vision. It then contrasts auteur theory with genre theory, noting that auteur theory focuses on individual stylistic features while genre theory focuses on generic similarities. The document provides several examples of auteurs and their signature directorial styles, such as Alfred Hitchcock's use of cross-tracking shots. It traces the origins of auteur theory to French film critics in the 1950s and discusses how it was later developed and applied in the US.
Film form -early cinema, meaning,narrationEACoffman
The document provides an overview of the film production process including pre-production, production, and post-production. It then discusses key film techniques like mise-en-scene, cinematography, editing, and sound. It also summarizes several important film movements like German Expressionism, Soviet Montage, and Classical Hollywood Cinema. Finally, it introduces concepts of film form, narration, and theories of meaning from scholars like Saussure, Peirce, Benjamin, and Bordwell.
The document discusses different types of animation including traditional animation techniques like hand-drawn cel animation and limited animation, as well as stop motion techniques using puppets, clay, cutouts, and models. It also covers computer animation, distinguishing between 2D and 3D animation. The main roles involved in animation are identified as animators, character animators, special effects animators, storyboard artists, layout artists, background artists, inbetweeners, and clean-up artists. Examples of famous animated works are provided to illustrate different animation styles.
The document discusses motion graphics and compositing. It provides examples of effective title sequences from films like The Pink Panther and Catch Me If You Can that set the tone and establish key elements of the story in a concise visual way at the beginning. It also examines the evolution of visual effects techniques from matte painting to CGI, noting how techniques like blue/green screen compositing expanded what stories could be told on film by placing actors in fictional settings.
Motion graphics and visual effects have evolved significantly since their early uses in film. Motion graphics first appeared in title sequences during the silent film era to convey information about the film. By the 1950s, title sequences incorporated animation and sound to set the mood and portray the film's story. Pioneers like Saul Bass designed minimalist title sequences that effectively summarized the entire film for audiences. Visual effects techniques also advanced, starting with matte painting techniques used by directors like Georges Méliès to create fictional settings. As technology improved, matte painting transitioned to digital techniques and blue/green screen compositing, enabling more advanced CGI effects. Major breakthroughs included the first CGI in Westworld and realistic dinosaurs in Jurassic Park.
The document provides details on the pre-production and design of a logo and title sequence for a fictional 1960s crime drama television show starring Tom Hiddleston. It includes descriptions of different layout and design concepts for the logo and tiles in the title sequence, exploring imagery and symbolism related to the show's themes of communism vs capitalism and crimes set in 1960s London. Color schemes, fonts, and music are selected to help establish the gritty and suspenseful tone of the genre. Potential issues and solutions are also outlined in a contingency plan.
Film noir conventions include settings in urban areas like Los Angeles, San Francisco, New York and Chicago that act as mazes. Scenes often take place at night in bars, clubs or other locations associated with crime, under low-key lighting that creates dramatic shadows. Noir films also feature convoluted narratives with flashbacks and voiceover narration by the protagonist, usually a detective seeking justice against criminals motivated by greed and jealousy. They explore dark themes of corruption in society and human psychology.
Direct cinema developed in the 1960s by the Maysles brothers who wanted to compare reality to common opinions. They filmed events without manipulation to challenge other documentary modes. Cinema verite is a style combining naturalistic techniques with editing and camerawork to provoke subjects. It is also known for taking provocative stances. Warrendale and The War Room are examples of direct cinema and cinema verite respectively that observe events candidly.
Graffiti is an important element of social realism films so the filmmaker wanted to include some graffiti in their own trailer. To find graffiti locations, the filmmaker took photos of any graffiti they saw while scouting locations. The filmmaker photographed graffiti to include in their trailer that aims to emulate the social realism genre.
The "Fundamentals of photography" module is focused to adults learners interested in exploring the possibilities of managing digital photography.
This module is part of a set of materials designed and developed in the project Telecentre Multimedia Academy (Lifelong learning - Grundtvig (2012-2014)) project.
The Telecentre Multimedia Academy is a project where Fundación Esplai worked with a consortium of 8 partners from Croatia, Latvia, Lithuania, Romania, Serbia and Hungary, whose coordinator is Telecentre Europe.
You can learn more about the Telecentre Multimedia Academy project in:
http://fundacionesplai.org/e-inclusion-internacional/tma/
Surrealism was an art movement that began after World War 1, influenced by psychology and dreams. It featured incongruous and bizarre elements to capture the strange nature of dreams. Photomontage, a technique used by Surrealists, involved cutting and joining bits of photographs to convey dreamlike effects. Contemporary photographers like Scott Mutter, Ben Goossens, and Petite Chose create surreal images that are coherent but incongruous, leaving the viewer to interpret any message or observation being made.
Hand drawn animation is the oldest form of animation where each frame is drawn by hand. Early hand drawn animations from 1895 had poor quality images that did not smoothly transition between frames and simple storylines without many characters or plots. As the years went on, hand drawn animation evolved with sharper images, vibrant colors, and more complex storylines and plots. Modern hand drawn animations from 2009 have extremely detailed drawings, perfectly flowing scenes with many characters, and vivid realistic colors throughout.
Kim ki duk’s Arirang: fragments of fictional autobiographyAtom Samit
The document discusses director Kim Ki-Duk's 2011 film Arirang and how it serves as both a summary of his films and life. It describes how Arirang was created during a period of crisis and isolation for Kim, when he filmed his daily routine with a small digital camera. The film alternates scenes of his life with images from his films. While initially seeming like a documentary, it becomes clear Kim is dramatizing his own depression by playing all the characters. This reflects on the relationship between truth, imagination, and the cinematic medium. Kim's approach passes reality through different lenses - the outer lived reality, inner reality, and dreamed reality. It is difficult to distinguish where the imagined begins and real ends for Kim
The document defines and provides examples of several film styles: Auteur refers to a director with a distinctive style; Avant-Garde films are experimental; Cinema Verite aims to film scenes without interfering in a documentary style; French New Wave reacted against traditional French cinema with unconventional individual director styles; Film Noir are dark crime thrillers characterized by stylized techniques and fatalistic themes such as Double Indemnity.
This document discusses several artists and their artwork:
- Barry McGee, who sees potential in trash and practices graffiti, inspiring the author to create a piece representing love using melted wax and crayons
- Lari Pittman, whose psychologically strange work inspired the author to take a "ghostly" skateboarding self-portrait
- Pablo Picasso's Guernica, which reminded the author of Pittman's work for its distorted figures and violent scenery
- Robert Mangold, whose abstract, romantic, and creatively lined works inspired the author to paint unparallel orange lines
- Piet Mondrian, whose primary color and straight line abstract works the author sees as similar
Martin Scorsese was influenced by growing up in New York City, setting many of his films there. He frequently collaborated with Robert De Niro, starring in 8 of Scorsese's films about crime genres. Scorsese uses slow motion editing in openings to draw attention to details and slow classical or rock music to set the atmosphere and link to narratives. His titles are typically bold white fonts in red to connote danger, as his films often involve crime genres.
David Carson is an American graphic designer known as the "father of grunge typography." He directed surfing and skateboarding magazines in the 1980s and 1990s, using experimental typography that broke conventions. His 1994 magazine Ray Gun brought him widespread recognition. Carson continues to push boundaries with kinetic and cluttered type designs in international speaking engagements. He has received over 170 graphic design awards and is considered one of the most influential designers worldwide.
The document provides information about motion graphics, compositing, and visual effects techniques used in filmmaking.
It discusses how motion graphics are used in title sequences to inform viewers about the film in an entertaining way. Early title sequences evolved from simple text to more complex animations. Techniques like matte painting and blue/green screen compositing allowed the illusion of impossible or expensive locations. Advances in CGI now allow highly detailed digital environments and characters.
The document analyzes title sequences from "Catch Me If You Can" and "Skyfall" that effectively set the tone and summarize the films' stories through hand-drawn and digital animation respectively. Overall, the document outlines the history and techniques of motion graphics and visual
The document discusses motion graphics and visual effects techniques used in film title sequences and production. It provides a case study analysis of the title sequences from the films "Catch Me If You Can" and "Skyfall".
The "Catch Me If You Can" sequence uses simple animated characters and music to illustrate the film's storyline of a man impersonating various professions while being chased by an FBI agent. It relates stylistically to the 1960s setting through its Saul Bass-inspired drawn animation.
The "Skyfall" sequence similarly depicts scenes and characters from the film through elaborate animated visuals that have evolved significantly with technology. Both sequences effectively summarize key elements of the respective films in an entertaining way to engage audiences before the
[Pro forma] - mographics - case study(1) (1)Robert Ryan
The document discusses various techniques used in motion graphics and visual effects for film. It provides examples of how motion graphics evolved from silent films to become more complex in titles sequences for films like Goldfinger and Catch Me If You Can. It also discusses the history and progression of matte paintings, blue/green screen techniques, CGI, and how miniatures were used for realistic effects in films like The Impossible. The document analyzes specific title sequences and effects scenes to illustrate how they effectively set the tone or establish elements that become important later in the given films.
Ray Harryhausen was an American animator known as the master of Dynamation, a form of stop motion animation. He is renowned for bringing stories to life through special effects and inspiring many with his realistic animated characters. Nick Park works for Aardman and created the successful Wallace & Gromit and Shaun the Sheep through stop motion. He uses plasticine to sculpt detailed characters. Art Clokey created Gumby, one of the most memorable stop motion characters, who resembled a simple one-colored person like figure similar to Morph.
Fortunato Depero was an Italian Futurist artist active from 1913 to 1950. He began working with the Futurist movement in 1913 after meeting Giacamo Balla and Filippo T. Marinetti in Rome. Depero's work emphasized the Futurist ideals of speed, technology, and modernity through abstract paintings, sculptures, and typographic designs. He is particularly known for his experimental typography works from the early 1910s that used angular letters and abstract forms to depict movement. Depero continued creating advertisements and designs for Futurist publications throughout the 1920s while also designing costumes, textiles, furniture and other decorative objects incorporating geometric shapes and bright colors.
Session 11 auteur theory: Film Appreciation CourseJeremy Eliab
The document discusses the theory of auteurism in film. It begins by defining the auteur theory, which advances that a film reflects the director's personal creative vision. It then contrasts auteur theory with genre theory, noting that auteur theory focuses on individual stylistic features while genre theory focuses on generic similarities. The document provides several examples of auteurs and their signature directorial styles, such as Alfred Hitchcock's use of cross-tracking shots. It traces the origins of auteur theory to French film critics in the 1950s and discusses how it was later developed and applied in the US.
Film form -early cinema, meaning,narrationEACoffman
The document provides an overview of the film production process including pre-production, production, and post-production. It then discusses key film techniques like mise-en-scene, cinematography, editing, and sound. It also summarizes several important film movements like German Expressionism, Soviet Montage, and Classical Hollywood Cinema. Finally, it introduces concepts of film form, narration, and theories of meaning from scholars like Saussure, Peirce, Benjamin, and Bordwell.
The document discusses different types of animation including traditional animation techniques like hand-drawn cel animation and limited animation, as well as stop motion techniques using puppets, clay, cutouts, and models. It also covers computer animation, distinguishing between 2D and 3D animation. The main roles involved in animation are identified as animators, character animators, special effects animators, storyboard artists, layout artists, background artists, inbetweeners, and clean-up artists. Examples of famous animated works are provided to illustrate different animation styles.
The document discusses motion graphics and compositing. It provides examples of effective title sequences from films like The Pink Panther and Catch Me If You Can that set the tone and establish key elements of the story in a concise visual way at the beginning. It also examines the evolution of visual effects techniques from matte painting to CGI, noting how techniques like blue/green screen compositing expanded what stories could be told on film by placing actors in fictional settings.
Motion graphics and visual effects have evolved significantly since their early uses in film. Motion graphics first appeared in title sequences during the silent film era to convey information about the film. By the 1950s, title sequences incorporated animation and sound to set the mood and portray the film's story. Pioneers like Saul Bass designed minimalist title sequences that effectively summarized the entire film for audiences. Visual effects techniques also advanced, starting with matte painting techniques used by directors like Georges Méliès to create fictional settings. As technology improved, matte painting transitioned to digital techniques and blue/green screen compositing, enabling more advanced CGI effects. Major breakthroughs included the first CGI in Westworld and realistic dinosaurs in Jurassic Park.
The document provides details on the pre-production and design of a logo and title sequence for a fictional 1960s crime drama television show starring Tom Hiddleston. It includes descriptions of different layout and design concepts for the logo and tiles in the title sequence, exploring imagery and symbolism related to the show's themes of communism vs capitalism and crimes set in 1960s London. Color schemes, fonts, and music are selected to help establish the gritty and suspenseful tone of the genre. Potential issues and solutions are also outlined in a contingency plan.
Film noir conventions include settings in urban areas like Los Angeles, San Francisco, New York and Chicago that act as mazes. Scenes often take place at night in bars, clubs or other locations associated with crime, under low-key lighting that creates dramatic shadows. Noir films also feature convoluted narratives with flashbacks and voiceover narration by the protagonist, usually a detective seeking justice against criminals motivated by greed and jealousy. They explore dark themes of corruption in society and human psychology.
Direct cinema developed in the 1960s by the Maysles brothers who wanted to compare reality to common opinions. They filmed events without manipulation to challenge other documentary modes. Cinema verite is a style combining naturalistic techniques with editing and camerawork to provoke subjects. It is also known for taking provocative stances. Warrendale and The War Room are examples of direct cinema and cinema verite respectively that observe events candidly.
Graffiti is an important element of social realism films so the filmmaker wanted to include some graffiti in their own trailer. To find graffiti locations, the filmmaker took photos of any graffiti they saw while scouting locations. The filmmaker photographed graffiti to include in their trailer that aims to emulate the social realism genre.
The "Fundamentals of photography" module is focused to adults learners interested in exploring the possibilities of managing digital photography.
This module is part of a set of materials designed and developed in the project Telecentre Multimedia Academy (Lifelong learning - Grundtvig (2012-2014)) project.
The Telecentre Multimedia Academy is a project where Fundación Esplai worked with a consortium of 8 partners from Croatia, Latvia, Lithuania, Romania, Serbia and Hungary, whose coordinator is Telecentre Europe.
You can learn more about the Telecentre Multimedia Academy project in:
http://fundacionesplai.org/e-inclusion-internacional/tma/
Surrealism was an art movement that began after World War 1, influenced by psychology and dreams. It featured incongruous and bizarre elements to capture the strange nature of dreams. Photomontage, a technique used by Surrealists, involved cutting and joining bits of photographs to convey dreamlike effects. Contemporary photographers like Scott Mutter, Ben Goossens, and Petite Chose create surreal images that are coherent but incongruous, leaving the viewer to interpret any message or observation being made.
Hand drawn animation is the oldest form of animation where each frame is drawn by hand. Early hand drawn animations from 1895 had poor quality images that did not smoothly transition between frames and simple storylines without many characters or plots. As the years went on, hand drawn animation evolved with sharper images, vibrant colors, and more complex storylines and plots. Modern hand drawn animations from 2009 have extremely detailed drawings, perfectly flowing scenes with many characters, and vivid realistic colors throughout.
Kim ki duk’s Arirang: fragments of fictional autobiographyAtom Samit
The document discusses director Kim Ki-Duk's 2011 film Arirang and how it serves as both a summary of his films and life. It describes how Arirang was created during a period of crisis and isolation for Kim, when he filmed his daily routine with a small digital camera. The film alternates scenes of his life with images from his films. While initially seeming like a documentary, it becomes clear Kim is dramatizing his own depression by playing all the characters. This reflects on the relationship between truth, imagination, and the cinematic medium. Kim's approach passes reality through different lenses - the outer lived reality, inner reality, and dreamed reality. It is difficult to distinguish where the imagined begins and real ends for Kim
The document defines and provides examples of several film styles: Auteur refers to a director with a distinctive style; Avant-Garde films are experimental; Cinema Verite aims to film scenes without interfering in a documentary style; French New Wave reacted against traditional French cinema with unconventional individual director styles; Film Noir are dark crime thrillers characterized by stylized techniques and fatalistic themes such as Double Indemnity.
This document discusses several artists and their artwork:
- Barry McGee, who sees potential in trash and practices graffiti, inspiring the author to create a piece representing love using melted wax and crayons
- Lari Pittman, whose psychologically strange work inspired the author to take a "ghostly" skateboarding self-portrait
- Pablo Picasso's Guernica, which reminded the author of Pittman's work for its distorted figures and violent scenery
- Robert Mangold, whose abstract, romantic, and creatively lined works inspired the author to paint unparallel orange lines
- Piet Mondrian, whose primary color and straight line abstract works the author sees as similar
Martin Scorsese was influenced by growing up in New York City, setting many of his films there. He frequently collaborated with Robert De Niro, starring in 8 of Scorsese's films about crime genres. Scorsese uses slow motion editing in openings to draw attention to details and slow classical or rock music to set the atmosphere and link to narratives. His titles are typically bold white fonts in red to connote danger, as his films often involve crime genres.
David Carson is an American graphic designer known as the "father of grunge typography." He directed surfing and skateboarding magazines in the 1980s and 1990s, using experimental typography that broke conventions. His 1994 magazine Ray Gun brought him widespread recognition. Carson continues to push boundaries with kinetic and cluttered type designs in international speaking engagements. He has received over 170 graphic design awards and is considered one of the most influential designers worldwide.
The document provides information about motion graphics, compositing, and visual effects techniques used in filmmaking.
It discusses how motion graphics are used in title sequences to inform viewers about the film in an entertaining way. Early title sequences evolved from simple text to more complex animations. Techniques like matte painting and blue/green screen compositing allowed the illusion of impossible or expensive locations. Advances in CGI now allow highly detailed digital environments and characters.
The document analyzes title sequences from "Catch Me If You Can" and "Skyfall" that effectively set the tone and summarize the films' stories through hand-drawn and digital animation respectively. Overall, the document outlines the history and techniques of motion graphics and visual
The document discusses motion graphics and visual effects techniques used in film title sequences and production. It provides a case study analysis of the title sequences from the films "Catch Me If You Can" and "Skyfall".
The "Catch Me If You Can" sequence uses simple animated characters and music to illustrate the film's storyline of a man impersonating various professions while being chased by an FBI agent. It relates stylistically to the 1960s setting through its Saul Bass-inspired drawn animation.
The "Skyfall" sequence similarly depicts scenes and characters from the film through elaborate animated visuals that have evolved significantly with technology. Both sequences effectively summarize key elements of the respective films in an entertaining way to engage audiences before the
[Pro forma] - mographics - case study(1) (1)Robert Ryan
The document discusses various techniques used in motion graphics and visual effects for film. It provides examples of how motion graphics evolved from silent films to become more complex in titles sequences for films like Goldfinger and Catch Me If You Can. It also discusses the history and progression of matte paintings, blue/green screen techniques, CGI, and how miniatures were used for realistic effects in films like The Impossible. The document analyzes specific title sequences and effects scenes to illustrate how they effectively set the tone or establish elements that become important later in the given films.
[Pro forma] - mographics - case study(1) (1)Robert Ryan
The document discusses various motion graphics techniques used in film titles and visual effects throughout history. It provides examples of iconic title sequences that establish tone through motion graphics, such as Goldfinger and Kiss Kiss Bang Bang. It also explores the evolution of matte paintings and their digital replacements, traveling mattes, blue/green screen techniques, and the introduction of CGI. Key milestones discussed include the first use of double exposure in Four Heads Are Better Than One and early CGI experiments in Westworld and Tron.
19 types of animation techniques and styleswinbizindia
There are many styles of animation that can be used to create the illusion of motion. Some key animation styles mentioned are traditional 2D animation where each frame is hand drawn, digital 2D animation where frames are drawn digitally, and 3D animation where realistic characters are created using software. Other styles discussed include stop motion animation where objects are animated frame by frame, puppetry animation using life-like puppets, and claymation which uses molded clay characters. The document provides a detailed overview of 19 different animation styles.
The document discusses motion graphics, visual effects techniques, and their uses in filmmaking. It provides historical context on the evolution of techniques like matte painting and chroma key compositing. It also analyzes specific title sequences, like those for Stranger Things and Scott Pilgrim vs. the World, that effectively set mood and homage source material through creative motion graphic design. Key visual effects techniques discussed include digital matte paintings, CGI, and the increasing prevalence of fully computer-generated scenes and characters in major films.
Are you looking for Movie posters Online? Then you have one of the best options in the form of GetArt.in, which has so many kinds of posters, designer cups and painting, which can help you for choosing your best option.
This document discusses the history and evolution of motion graphics and visual effects in film. It begins by describing the early use of title cards in silent films and how they evolved with advances in film technology. It then discusses how modern motion graphics use animation and movement to set the tone and provide context for films. Key figures who advanced the field, like Saul Bass and Kyle Cooper, are discussed. The document also traces the history of visual effects techniques like matte painting and chroma key compositing. It describes how these techniques enabled the creation of imaginary or dangerous settings and advanced with technology like CGI to allow fully digital environments.
The document discusses the history and evolution of photography and camera technology from the camera obscura to modern digital photography. Key developments discussed include the daguerreotype, the creation of negatives, Kodachrome film, and the rise of digital photography. The document also covers the emergence of photography as an art form in the early 20th century and the use of video and computers in modern art.
Lecture #3 The Technologies of Art ProductionJames Greene
This document provides an overview of various artistic media and techniques used in art production throughout history, organized by category. It discusses drawing media such as charcoal and techniques like cave drawing. For painting, it outlines tempera, fresco, oil, acrylic, and encaustic. Printmaking techniques covered include relief, intaglio, lithography, silkscreen, and inkjet printing. Additional media summarized are photography, ceramics, sculpture, and new media like video art, sound art, performance, virtual reality, and installation art. The document serves as an introduction to the diverse range of technologies employed in creating visual artworks.
[Pro forma] - mographics - case study(1)charles stick
Motion graphics are video animations consisting of moving designs, illustrations, and images used in multimedia projects. They are usually created using software and combined with audio. Saul Bass was a pioneer in motion graphics who created title sequences for films. His 1959 sequence for the film Anatomy of a Murder featured a dismembered body that was revealed piece by piece with crew members' names, symbolizing the mystery of the murder plot. Matte paintings, CGI, chroma key, and other visual effects techniques help create realistic backgrounds and environments not present on set.
Motion graphics are video animations consisting of moving designs, illustrations, and images used in multimedia projects. They are usually created using software and combined with audio. Saul Bass was a pioneer in motion graphics, creating title sequences for films. His 1959 sequence for Anatomy of a Murder featured a dismembered body shape with crew members' names by each piece, representing the mystery of the murder film as a puzzle revealing more details. Keeping the sequence in black, white, and gray tones kept it simple but mysterious.
The document discusses the history of color in films. Early films were black and white but filmmakers experimented with adding color through various techniques like hand-coloring individual frames, stenciling with colored dyes, and tinting the entire frame different colors to set moods. The first successful color motion picture process was Kinemacolor in 1908, followed by others like Technicolor in the 1920s which became the most widely used color process in Hollywood. Color film became more common in India in the late 1930s and 1950s.
This document discusses various motion graphics and visual effects techniques used in filmmaking. It provides examples of how motion graphics are used to create title sequences that set the tone for movies like Casino Royale and Vertigo. It also describes early visual effects techniques like matte paintings and travelling mattes that allowed filmmakers to create imaginary settings. Blue screen/green screen compositing is discussed as well as CGI techniques. Specific directors like Danny Fincher are highlighted for their innovative uses of visual effects that are often unnoticeable, like the unique flying camera effect created for the sex scene in Fight Club.
This document provides information about motion graphics, visual effects techniques, and film/video production standards. It discusses the use of motion graphics to create animated video sequences. It describes early visual effects techniques like matte paintings and travelling mattes. It also covers blue screen/green screen compositing, CGI, and frame rates, video formats, screen ratios, resolutions, and compression standards for film, television, and online video. Examples are given from movies like Batman, The Old Man and the Sea, and Avengers to illustrate various visual effects techniques.
- Animation is the illusion of movement created by displaying a series of images in rapid succession. The first animated film was created in the 1890s using a praxinoscope.
- Walt Disney's Snow White in 1937 is considered the first full-length animated feature film. Pixar's Toy Story in 1995 was the first computer-animated feature film.
- There are several types of animation including traditional 2D animation, 3D animation, stop-motion, and clay animation. Each type uses different techniques to create the illusion of movement.
Impressionism was an art movement that began in 19th century Paris, known for its use of visible brush strokes, emphasis on light and color, and depiction of scenes in ordinary life. Key characteristics included an emphasis on accurately capturing the essence of a scene using short brush strokes rather than details, applying colors side by side for vibrant effects seen by the viewer. Claude Monet was a leading Impressionist painter known for his landscape and plein air works. Students reviewing this presentation were assigned tasks including a spreadsheet, color wheel, and creating their own Impressionist pieces.
An artefact is a man-made object that can represent cultures and tell a story through its design and use by humans. Artefacts can be used as props or costumes in plays, or as logos on materials like flyers. They may be displayed in galleries or used in plays, and logos can be found on promotional materials and clothing. Famous artists and fashion designers who create artefacts include Grayson Perry, Michael Raedecker, Leonardo Da Vinci, Pablo Picasso, Paul Klee, and various fashion designers. Technology like digital photography now allows stories to be told without painting, while machines can help create and edit artwork, though they risk losing the work if broken down.
An artefact is a man-made object that can represent cultures and tell a story through its design and use by humans. Artefacts can be used as props or costumes in plays, or as logos on materials like flyers. They may be displayed in galleries or used in plays, and can be found on clothing logos as well. Famous artists who create artefacts include Grayson Perry, Michael Raedecker, Leonardo Da Vinci, Pablo Picasso, Paul Klee, and fashion designers Christian Dior, Prada, and Alexander McQueen. Technology like digital photography now allows stories to be told without painting, while machines can help create and edit artwork faster than humans, though the artwork could
An artefact is a man-made object that can represent cultures and tell a story through its design and use by humans. Artefacts can be used as props or costumes in plays, or as logos on materials like flyers. They may be displayed in galleries or used in plays, and can be found on clothing logos as well. Famous artists and fashion designers have created artefacts that reflect themes of isolation and emotional disconnect from nature. Technological advances like digital photography now allow stories to be told without manual painting, though machines can complete artworks faster they also risk the work being lost if the machine breaks down.
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IMPORTANCE OF DIGITAL MATTE PAINTING AN EXTENSIVE STUDY
1. IMPORTANCE OF DIGITAL MATTE
PAINTING AN EXTENSIVE STUDY
In our today’s blog we will take you through extensive discussion about
Digital Matte Paining.
"The world is but a canvas to the imagination."- Henry David Thoreau.
Imagination is something which doesn’t has any limits.
An artist can imagine or fantasies anything beyond any barrier to give life to
his creativity and make it fascinating.
An Artist’s imagination lets one see many outlooks.
No one knows the Origin of art, every Civilization every Culture has its own
Art form, Style and Way of Imagination.
2. Art form Evolved from time to time! And has reached to a milestone where we
got introduced to Digital Art!
It’s quite alluring to think about the transitions that art took in past decades!
From Engraving designs on stone till painting on papyrus, followed by the
synthetic brushes till a digital Pen Tablet.
Ever wonder how those incredible scenes of panoramic vistas, impossible
futuristic cities, or fantastic alien worlds come to life?
It's all through the magic of matte painting. If only I had a dollar (hey,
inflation!) for every time someone responded, "Matte painting?"
But you know what I'm talking about, right? If you don't, a brief history lesson
is in order.
Ages ago, extremely talented artists painted these realistic scenes on large
sheets of glass.
3. It really is a lost art nowadays.
The painting used to have blank areas that would get filled in with live action.
The filmed segments were optically composited with the painting for the
result.
A matte is a solid shape that is used to block out areas of the film frame so that
no image gets exposed there.
A simple matte shot must contain painting with a matte to block out the live
area, the film sequence with a matte to block out everything but the live area,
and a final piece of film for everything to be exposed onto.
4. Art in today’s time has unlocked limits of imagination.
Which became possible because of digital Matte Painting.
Matte Paintings are one of the most important and popular techniques used in
VFX Industry for Film Making to create illusions which are not even available
in the real world or the Shooting Location.
Digital Artist or we can say Matte Painters use many techniques to combine
Matte Painted image with a Live Action Footage or a CG generated Footage to
complete a Fantasy scene.
It’s not possible to pinpoint the invention of the matte painting. Since the mid-
19th century, photographers were experimenting with double-exposure to
create composite images.
Magician and legendary filmmaker Georges Méliès used the matte painting
technique in many of his films.
In his 1898 film Un Homme de Têtes – Four Heads Are Better Than One.
A glass pane painted with black was used to create a matte Méliès.
When shooting on film, the black matte kept light from reaching the camera.
Since a portion of the film was not exposed to light, it would leave part of the
frame empty.
5. Méliès use to rewind the film and use to set up an opposite matte.
By removing the original matte and blacking out everything else, the film
would now fill in the blanks.
The resulting sequence was astonishing. Norman Dawn used glass paintings in
his 1907 film Missions of California.
Many of the missions Dawn was filming had been partially destroyed.
He used matte paintings to visualize the buildings look whole again, often
painting the missing arches or roofs.
Dawn would also disguise telephone poles as trees, as he illustrated below.
Norman Dawn is known as the inventor of matte paintings, but he was just
the first to apply for credit.
From the source of The Invisible Art: The Legends of Movie Matte
Painting, Dawn applied for a patent for his “glass painting” technique in 1911.
6. But following a lawsuit it was deemed that the technique had long existed.
Dawn was just an early adopter of using matte paintings in films.
Alfred Hitchcock was using glass pane matte paintings throughout the 40s and
well into the 60s.
They were prominently used in North by Northwest and The Birds.
By the 1970s, the previously mentioned VFX masters at ILM would use many
matte paintings to bring Star Wars to life.
Star Wars had a multitude of great artists, like Christoper Evans.
Evans created many of the iconic Star Wars images, like Darth
Vader’s imperial march.
ILM also created the matte painting for the legendary finale to Raiders of the
Lost Ark. It took three months to paint all the crates and boxes.
7. The last hand painted mattes used in a major motion picture was in the 1997
epic, Titanic.
Most production Houses has shifted to blue and green screens, the techniques
used by matte painters are still applied to modern filmmaking.
Background plates are often hand drawn or painted.
They are used as reference material for the digital artwork.
Matte paintings are no longer a matter of two dimensional images.
Entire 3D sets, and backgrounds are created digitally. Even Professional
digital cameras are used to add movement.
There are still films that will use matte paintings as backdrops.
8. In Harry Potter and the Prisoner of Azkaban, six 100-foot canvases were
stitched together and placed behind the set.
Digital Matte Painters usually belongs to arts and designing backgrounds.
9. Although a show reel of matte painting work can be called for, consisting of
landscapes, set extensions and interiors.
Images demonstrating careful skill in integration, match grading and an
understanding of depth of field, exposure, scale, lens distortion and grain can
also be presented as part of job applications.
It is possible to move into matte painting with more of a blend of skills in 2D
digital preparation (prep/paint) or junior compositing – particularly for
people who show skills as part of their junior compositing show reel.
Use breakdowns to show how your work was built up in layers and with color
adjustments. Photorealistic work is always in-demand.
From 3D texture painting, you can also look for opportunities to move ‘across’
to junior or entry level matte painting.
10. Students get an insight into techniques like compositing, match-moving,
digital matte painting & editing at our Maac Institute.
Here is some of our student work.
Still thinking just call us @9836321595