SlideShare a Scribd company logo
Produce a glossary of terms specific to the methods and principles of sound
design and production. Using a provided template, you must research and
gather definitions specific to provided glossary terms. Any definitions must
be referenced with the URL link of the website you have obtained the
definition.
You must also, where possible, provide specific details of how researched definitions relate
to your own production practice.
Name: Lewis
Brady
RESEARCHED DEFINITION (provide short internet
researched definition and URL link)
DESCRIBE
THE
RELEVANCE
OF THE
RESEARCHED
TERM TO
YOUR OWN
PRODUCTIO
N PRACTICE?
SOUND DESIGN
METHODOLOG
Y
Foley Artistry Foley is the reproduction of everyday sound effects that are
added to film, video, and other mediums in post-production
to enhance audio quality
http://en.wikipedia.org/wiki/Foley_(filmmaking)
Sound
Libraries
A sample library is a collection of digital sound recordings,
known as samples, for use by composers
http://en.wikipedia.org/wiki/Sample_library
SOUND FILE
FORMATS
Uncompresse
d
Uncompressed video, also called Clean HDMI, is
digital video information that has not been compressed, or
was not processed with compression on it when the video
was captured directly via video capture (e.g. from a digital
camera.
http://en.wikipedia.org/wiki/Uncompressed_video
.wav The format for storing sound in files developed jointly
by Microsoft and IBM.
http://www.webopedia.com/TERM/W/WAV.html
.aiff AIFF is short for Audio Interchange File Format, which is an
audio format initially created by Apple Computer for storing
and transmitting high-quality sampled audio data.
http://www.abyssmedia.com/formats/aiff-format.shtml
.au .au is the Internet country code top-level domain (ccTLD)
forAustralia.
http://en.wikipedia.org/wiki/.au
.smp (Symmetric MultiProcessing) A multiprocessing architecture
in which multiple CPUs, residing in one cabinet, share the
same memory. SMP systems provide scalability. As business
increases, additional CPUs can be added to absorb the
increased transaction volume.
http://www.pcmag.com/encyclopedia/term/51559/smp
Lossy
Compression
Lossy file compression results in lost data and quality from
the original version. Lossy compression is typically associated
with image files, such as JPEGs, but can also be used for audio
files, like MP3s or AAC files.
http://www.techterms.com/definition/lossy
.mp3 MPEG-1 or MPEG-2 Audio Layer III, more commonly referred
to as MP3, is an encoding format for digital audio which uses
a form of lossy data compression.
http://en.wikipedia.org/wiki/MP3
AUDIO Sound The SPU is the unit responsible for all aural capabilities of the
LIMITATIONS Processor
Unit (SPU)
psx. It handles 24 voices, has a 512kb sound buffer, and has
ADSR envelope filters for each voice and lots of other
features.
http://psx.rules.org/spu.txt
Digital Sound
Processor
(DSP)
A Digital Signal Processor, or DSP, is a specialized
microprocessor that has an architecture which is optimized
for the fast operational needs of digital signal processing. A
Digital Signal Processor (DSP) can process data in real time,
making it ideal for applications that can’t tolerate delays.
http://www.futureelectronics.com/en/microprocessors/digit
al-signal-processors.aspx
Random
Access
Memory
(RAM)
AM (pronounced ramm) is
an acronym for random accessmemory, a type of computer
memory that can be accessed randomly; that is, any byte of
memory can be accessed without touching the preceding
bytes. RAM is the most common type of memory found
in computers and other devices, such as printers.
http://www.webopedia.com/TERM/R/RAM.html
Mono Audio Monaural or monophonic sound reproduction (often
shortened tomono) is single-channel. Typically there is only
one microphone, one loud speaker, or (in the case
of headphones and multiple loudspeakers) channels are fed
from a common signal path.
http://en.wikipedia.org/wiki/Monaural
Stereo Audio Stereophonic sound or, more commonly, stereo, is a method
of sound reproduction that creates an illusion of
directionality and audible perspective. This is usually
achieved by using two or more independent audio channels
through a configuration of two or more loudspeakers (or
stereo headphones)in such a way as to create the impression
of sound heard from various directions, as in natural hearing.
http://en.wikipedia.org/wiki/Stereophonic_sound
Surround
Sound
Surround sound is a technique for enriching the sound
reproduction quality of an audio source with additional audio
channels from speakers that surround the listener (surround
channels), providing sound from a 360° radius in the
horizontal plane (2D) as opposed to "screen channels"
(centre, [front] left, and [front] right) originating only from
the listener's forward arc.
http://en.wikipedia.org/wiki/Surround_sound
Direct Audio
(Pulse Code
Modulation –
PCM)
Pulse-code modulation (PCM) is a method used to digitally
represent sampled analog signals. It is the standard form of
digital audio in computers, Compact Discs, digital telephony
and other digital audio applications. In a PCM stream, the
amplitude of the analog signal is sampled regularly at
uniform intervals, and each sample is quantized to the
nearest value within a range of digital steps.
http://en.wikipedia.org/wiki/Pulse-code_modulation
AUDIO
RECORDING
SYSTEMS
Analogue Analog device is usually a combination of both analog
machine and analog media that can together measure,
record, or reproduce (emit[disambiguation needed])
continuous information, for example, the almost infinite
number of grades of transparency, voltage, resistance,
rotation, or pressure. In theory, the continuous information
(also analog signal) has an infinite number of possible values
with the only limitation on resolution being the accuracy of
the analog device.
http://en.wikipedia.org/wiki/Analog_device
Digital Mini
Disc
The MiniDisc (MD) is an obsolete magneto-optical disc-based
data storage device for 74 minutes and, later, 80 minutes, of
digitized audio or 1 gigabyte of Hi-MD data. The Sony brand
audio players were on the market from September 1992 until
March 2013.[1]
http://en.wikipedia.org/wiki/MiniDisc
Compact Disc
(CD)
Stands for "Compact Disc." CDs are circular discs that are 4.75
in (12 cm) in diameter. The CD standard was proposed by
Sony and Philips in 1980 and the technology was introduced
to the U.S. market in 1983. CDs can hold up to 700 MB of
data or 80 minutes of audio. The data on a CD is stored as
small notches on the disc and is read by a laser from an
optical drive. The drives translate the notches (which
represent 1's and 0's) into usable data.
http://www.techterms.com/definition/cd
Digital Audio
Tape (DAT)
Acronym for digital audio tape, a type of magnetic tape that
uses a scheme called helical scan to record data. A DAT
cartridge is slightly larger than a credit card in width and
height and contains a magnetic tape that can hold from 2 to
24 gigabytes of data. It can support data transfer rates of
about 2 MBps. Like other types of tapes, DATs are sequential-
access media.
http://www.webopedia.com/TERM/D/DAT.html
MIDI Stands for "Musical Instrument Digital Interface." It is a
connectivity standard that musicians use to hook together
musical instruments (such as keyboards and synthesizers)
and computer equipment. Using MIDI, a musician can easily
create and edit digital music tracks. The MIDI system records
the notes played, the length of the notes, the dynamics
(volume alterations), the tempo, the instrument being
played, and hundreds of other parameters, called control
changes.
http://www.techterms.com/definition/midi
Software
Sequencers
An electronic device or software program that can be
instructed to order and modify digitally stored musical
sounds for playback, as through a synthesizer.
http://www.thefreedictionary.com/sequencer
Software
Plug-ins
In computing, a plug-in (or plugin, extension, or add-on /
addon) is a software component that adds a specific feature
to an existing software application. When an application
supports plug-ins, it enables customization. The common
examples are the plug-ins used in web browsers to add new
features such as search-engines, virus scanners, or the ability
to utilize a new file type such as a new video format. Well-
known browser plug-ins include the Adobe Flash Player, the
QuickTime Player, and the Java plug-in, which can launch a
user-activated Java applet on a web page to its execution a
local Java virtual machine.
http://en.wikipedia.org/wiki/Plug-in_(computing)
MIDI
Keyboard
Instruments
A MIDI keyboard is typically a piano-style user interface
keyboard device used for sending MIDI signals or commands
over a USB or MIDI cable to other devices connected and
operating on the same MIDI protocol interface. This could
also be a personal computer running software such as a
digital audio workstation (DAW) that listens to and sends
MIDI information to other MIDI devices connected by cable
or running internal to the personal computer system. The
basic MIDI keyboard does not produce sound.
http://en.wikipedia.org/wiki/MIDI_keyboard
AUDIO
SAMPLING
File Size
Constraints -
Bit-depth
In digital audio using pulse-code modulation (PCM), bit depth
is the number of bits of information in each sample, and it
directly corresponds to the resolution of each sample.
Examples of bit depth include Compact Disc Digital Audio,
which uses 16 bits per sample, and DVD-Audio and Blu-ray
Disc which can support up to 24 bits per sample.
http://en.wikipedia.org/wiki/Audio_bit_depth
File Size
Constraints -
Sample Rate
In signal processing, sampling is the reduction of a
continuous signal to a discrete signal. A common example is
the conversion of a sound wave (a continuous signal) to a
sequence of samples (a discrete-time signal).
http://en.wikipedia.org/wiki/Sampling_(signal_processing)

More Related Content

What's hot

Sound editing.
Sound editing.Sound editing.
Sound editing.
Comecoocos
 
Sound recording glossary preivious
Sound recording glossary preiviousSound recording glossary preivious
Sound recording glossary preivious
PhillipWynne12281991
 
Ig2 task 1
Ig2 task 1Ig2 task 1
Ig2 task 1Kenyon101
 
Ig2 task 1 no2
Ig2 task 1 no2Ig2 task 1 no2
Ig2 task 1 no2Kenyon101
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Mrrrjones
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Mrrrjones
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Mrrrjones
 
Sound Recording Glossary Improved Version
Sound Recording Glossary   Improved VersionSound Recording Glossary   Improved Version
Sound Recording Glossary Improved Version
JoshuaRidett
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheetGladeatorkid
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheetJoshCollege
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossary
PhillipWynne12281991
 
Sound Recording Glossary
Sound Recording GlossarySound Recording Glossary
Sound Recording Glossary
AidenKelly
 
Ben ce sound recording glossary
Ben ce sound recording glossaryBen ce sound recording glossary
Ben ce sound recording glossary
BenCom1
 
Rloynd ig2 t1 ws
Rloynd ig2 t1 wsRloynd ig2 t1 ws
Rloynd ig2 t1 wsrosstapher
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheetGladeatorkid
 
Ig2 task 1 work sheet 2
Ig2 task 1 work sheet 2Ig2 task 1 work sheet 2
Ig2 task 1 work sheet 2JoeBrannigan
 
Ig2 task 1 work sheet s
Ig2 task 1 work sheet sIg2 task 1 work sheet s
Ig2 task 1 work sheet sShaz Riches
 
Ig2 task 1 work sheet s
Ig2 task 1 work sheet sIg2 task 1 work sheet s
Ig2 task 1 work sheet s
Shaz Riches
 

What's hot (20)

Sound editing.
Sound editing.Sound editing.
Sound editing.
 
Sound recording glossary preivious
Sound recording glossary preiviousSound recording glossary preivious
Sound recording glossary preivious
 
Ig2 task 1
Ig2 task 1Ig2 task 1
Ig2 task 1
 
Ig2 task 1 no2
Ig2 task 1 no2Ig2 task 1 no2
Ig2 task 1 no2
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)
 
Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)Ig2 task 1 work sheet (revisited)
Ig2 task 1 work sheet (revisited)
 
Sound Recording Glossary Improved Version
Sound Recording Glossary   Improved VersionSound Recording Glossary   Improved Version
Sound Recording Glossary Improved Version
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheet
 
Audio file format
Audio file formatAudio file format
Audio file format
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheet
 
Sound recording glossary
Sound recording glossarySound recording glossary
Sound recording glossary
 
Sound Recording Glossary
Sound Recording GlossarySound Recording Glossary
Sound Recording Glossary
 
Ben ce sound recording glossary
Ben ce sound recording glossaryBen ce sound recording glossary
Ben ce sound recording glossary
 
Rloynd ig2 t1 ws
Rloynd ig2 t1 wsRloynd ig2 t1 ws
Rloynd ig2 t1 ws
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheet
 
Ig2 task 1 work sheet 2
Ig2 task 1 work sheet 2Ig2 task 1 work sheet 2
Ig2 task 1 work sheet 2
 
Sound Editing
Sound EditingSound Editing
Sound Editing
 
Ig2 task 1 work sheet s
Ig2 task 1 work sheet sIg2 task 1 work sheet s
Ig2 task 1 work sheet s
 
Ig2 task 1 work sheet s
Ig2 task 1 work sheet sIg2 task 1 work sheet s
Ig2 task 1 work sheet s
 

Viewers also liked

Production log
Production logProduction log
Production log
LewisB2013
 
Task 1 lewis brady
Task 1  lewis bradyTask 1  lewis brady
Task 1 lewis brady
LewisB2013
 
Production log
Production logProduction log
Production log
LewisB2013
 
Lewis brady engine_terminology (edited version)
Lewis brady engine_terminology (edited version)Lewis brady engine_terminology (edited version)
Lewis brady engine_terminology (edited version)
LewisB2013
 
Production log
Production logProduction log
Production log
LewisB2013
 
Review
ReviewReview
Review
LewisB2013
 
SEO Footprints by www.Netrix.co.uk - Comprehensive Guide to Website Footprints
SEO Footprints by www.Netrix.co.uk - Comprehensive Guide to Website FootprintsSEO Footprints by www.Netrix.co.uk - Comprehensive Guide to Website Footprints
SEO Footprints by www.Netrix.co.uk - Comprehensive Guide to Website Footprints
Mark D. Griffin
 

Viewers also liked (7)

Production log
Production logProduction log
Production log
 
Task 1 lewis brady
Task 1  lewis bradyTask 1  lewis brady
Task 1 lewis brady
 
Production log
Production logProduction log
Production log
 
Lewis brady engine_terminology (edited version)
Lewis brady engine_terminology (edited version)Lewis brady engine_terminology (edited version)
Lewis brady engine_terminology (edited version)
 
Production log
Production logProduction log
Production log
 
Review
ReviewReview
Review
 
SEO Footprints by www.Netrix.co.uk - Comprehensive Guide to Website Footprints
SEO Footprints by www.Netrix.co.uk - Comprehensive Guide to Website FootprintsSEO Footprints by www.Netrix.co.uk - Comprehensive Guide to Website Footprints
SEO Footprints by www.Netrix.co.uk - Comprehensive Guide to Website Footprints
 

Similar to Ig2 task 1 work sheet lewis brady copy

Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheetJordanianmc
 
Ig2 task 1 work sheet lewis brady copy
Ig2 task 1 work sheet lewis brady copyIg2 task 1 work sheet lewis brady copy
Ig2 task 1 work sheet lewis brady copyLewisB2013
 
Ig2 task 1
Ig2 task 1Ig2 task 1
Ig2 task 1Kenyon101
 
Ig2 task 1
Ig2 task 1Ig2 task 1
Ig2 task 1Kenyon101
 
Ig2 task 1
Ig2 task 1Ig2 task 1
Ig2 task 1Kenyon101
 
Ig2 task 1 work sheet lewis brady copy
Ig2 task 1 work sheet lewis brady copyIg2 task 1 work sheet lewis brady copy
Ig2 task 1 work sheet lewis brady copyLewisB2013
 
Kieran dixon sound recording glossary improved
Kieran dixon sound recording glossary  improvedKieran dixon sound recording glossary  improved
Kieran dixon sound recording glossary improved
rwbybomb21
 
Ig2 task 1 work sheet damion vize
Ig2 task 1 work sheet damion vizeIg2 task 1 work sheet damion vize
Ig2 task 1 work sheet damion vizeDamionVize
 
Sound recording glossary imporved version
Sound recording glossary imporved versionSound recording glossary imporved version
Sound recording glossary imporved version
AidenKelly
 
Sound recording glossary improved
Sound recording glossary   improved Sound recording glossary   improved
Sound recording glossary improved
Christopher Lucas
 
Sound recording glossary improved vershion 2
Sound recording glossary improved vershion 2Sound recording glossary improved vershion 2
Sound recording glossary improved vershion 2
ThomasDowson123
 
Ig2 task 1 work sheet lewis brady copy
Ig2 task 1 work sheet lewis brady copyIg2 task 1 work sheet lewis brady copy
Ig2 task 1 work sheet lewis brady copyLewisB2013
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheetMrrrjones
 
Adam Crittenden Sound Glossary Original
Adam Crittenden Sound Glossary OriginalAdam Crittenden Sound Glossary Original
Adam Crittenden Sound Glossary Original
Adam Crittenden
 
Ben ce sound recording glossary version 2
Ben ce sound recording glossary version 2Ben ce sound recording glossary version 2
Ben ce sound recording glossary version 2BenCom1
 
Kieran dixon sound recording glossary
Kieran dixon sound recording glossaryKieran dixon sound recording glossary
Kieran dixon sound recording glossary
rwbybomb21
 
Bl ig2 url
Bl ig2 urlBl ig2 url
Bl ig2 urlbenloynd
 
Adam Crittenden Sound Glossary
Adam Crittenden Sound GlossaryAdam Crittenden Sound Glossary
Adam Crittenden Sound Glossary
Adam Crittenden
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheeteduriez
 

Similar to Ig2 task 1 work sheet lewis brady copy (20)

Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheet
 
Ig2 task 1 work sheet lewis brady copy
Ig2 task 1 work sheet lewis brady copyIg2 task 1 work sheet lewis brady copy
Ig2 task 1 work sheet lewis brady copy
 
Ig2 task 1
Ig2 task 1Ig2 task 1
Ig2 task 1
 
Ig2 task 1
Ig2 task 1Ig2 task 1
Ig2 task 1
 
Ig2 task 1
Ig2 task 1Ig2 task 1
Ig2 task 1
 
Ig2 task 1 work sheet lewis brady copy
Ig2 task 1 work sheet lewis brady copyIg2 task 1 work sheet lewis brady copy
Ig2 task 1 work sheet lewis brady copy
 
Ig2
Ig2Ig2
Ig2
 
Kieran dixon sound recording glossary improved
Kieran dixon sound recording glossary  improvedKieran dixon sound recording glossary  improved
Kieran dixon sound recording glossary improved
 
Ig2 task 1 work sheet damion vize
Ig2 task 1 work sheet damion vizeIg2 task 1 work sheet damion vize
Ig2 task 1 work sheet damion vize
 
Sound recording glossary imporved version
Sound recording glossary imporved versionSound recording glossary imporved version
Sound recording glossary imporved version
 
Sound recording glossary improved
Sound recording glossary   improved Sound recording glossary   improved
Sound recording glossary improved
 
Sound recording glossary improved vershion 2
Sound recording glossary improved vershion 2Sound recording glossary improved vershion 2
Sound recording glossary improved vershion 2
 
Ig2 task 1 work sheet lewis brady copy
Ig2 task 1 work sheet lewis brady copyIg2 task 1 work sheet lewis brady copy
Ig2 task 1 work sheet lewis brady copy
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheet
 
Adam Crittenden Sound Glossary Original
Adam Crittenden Sound Glossary OriginalAdam Crittenden Sound Glossary Original
Adam Crittenden Sound Glossary Original
 
Ben ce sound recording glossary version 2
Ben ce sound recording glossary version 2Ben ce sound recording glossary version 2
Ben ce sound recording glossary version 2
 
Kieran dixon sound recording glossary
Kieran dixon sound recording glossaryKieran dixon sound recording glossary
Kieran dixon sound recording glossary
 
Bl ig2 url
Bl ig2 urlBl ig2 url
Bl ig2 url
 
Adam Crittenden Sound Glossary
Adam Crittenden Sound GlossaryAdam Crittenden Sound Glossary
Adam Crittenden Sound Glossary
 
Ig2 task 1 work sheet
Ig2 task 1 work sheetIg2 task 1 work sheet
Ig2 task 1 work sheet
 

More from LewisB2013

Production log
Production logProduction log
Production log
LewisB2013
 
Print Media Research References
Print Media Research ReferencesPrint Media Research References
Print Media Research References
LewisB2013
 
Evaluation
EvaluationEvaluation
Evaluation
LewisB2013
 
Evaluation
EvaluationEvaluation
Evaluation
LewisB2013
 
Evaluation
EvaluationEvaluation
Evaluation
LewisB2013
 
Evaluation
EvaluationEvaluation
Evaluation
LewisB2013
 
Character sketches
Character sketchesCharacter sketches
Character sketches
LewisB2013
 
Final art pieces
Final art piecesFinal art pieces
Final art pieces
LewisB2013
 
Final art pieces
Final art piecesFinal art pieces
Final art pieces
LewisB2013
 
Final major project production diary lewis brady
Final major project production diary lewis bradyFinal major project production diary lewis brady
Final major project production diary lewis brady
LewisB2013
 
Final major project production diary lewis brady
Final major project production diary lewis bradyFinal major project production diary lewis brady
Final major project production diary lewis brady
LewisB2013
 
Evaluation
EvaluationEvaluation
Evaluation
LewisB2013
 
Sprite art version 2
Sprite art version 2Sprite art version 2
Sprite art version 2
LewisB2013
 
Environment art version 2
Environment art version 2Environment art version 2
Environment art version 2
LewisB2013
 
Character sketches
Character sketchesCharacter sketches
Character sketches
LewisB2013
 
Weapon sketches
Weapon sketchesWeapon sketches
Weapon sketches
LewisB2013
 
Evaluation
EvaluationEvaluation
Evaluation
LewisB2013
 
Final major project production diary lewis brady art
Final major project production diary lewis brady   artFinal major project production diary lewis brady   art
Final major project production diary lewis brady art
LewisB2013
 
Pitch 2
Pitch 2Pitch 2
Pitch 2
LewisB2013
 
Mind map amanda
Mind map amandaMind map amanda
Mind map amanda
LewisB2013
 

More from LewisB2013 (20)

Production log
Production logProduction log
Production log
 
Print Media Research References
Print Media Research ReferencesPrint Media Research References
Print Media Research References
 
Evaluation
EvaluationEvaluation
Evaluation
 
Evaluation
EvaluationEvaluation
Evaluation
 
Evaluation
EvaluationEvaluation
Evaluation
 
Evaluation
EvaluationEvaluation
Evaluation
 
Character sketches
Character sketchesCharacter sketches
Character sketches
 
Final art pieces
Final art piecesFinal art pieces
Final art pieces
 
Final art pieces
Final art piecesFinal art pieces
Final art pieces
 
Final major project production diary lewis brady
Final major project production diary lewis bradyFinal major project production diary lewis brady
Final major project production diary lewis brady
 
Final major project production diary lewis brady
Final major project production diary lewis bradyFinal major project production diary lewis brady
Final major project production diary lewis brady
 
Evaluation
EvaluationEvaluation
Evaluation
 
Sprite art version 2
Sprite art version 2Sprite art version 2
Sprite art version 2
 
Environment art version 2
Environment art version 2Environment art version 2
Environment art version 2
 
Character sketches
Character sketchesCharacter sketches
Character sketches
 
Weapon sketches
Weapon sketchesWeapon sketches
Weapon sketches
 
Evaluation
EvaluationEvaluation
Evaluation
 
Final major project production diary lewis brady art
Final major project production diary lewis brady   artFinal major project production diary lewis brady   art
Final major project production diary lewis brady art
 
Pitch 2
Pitch 2Pitch 2
Pitch 2
 
Mind map amanda
Mind map amandaMind map amanda
Mind map amanda
 

Recently uploaded

Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...
UiPathCommunity
 
The Future of Platform Engineering
The Future of Platform EngineeringThe Future of Platform Engineering
The Future of Platform Engineering
Jemma Hussein Allen
 
Assuring Contact Center Experiences for Your Customers With ThousandEyes
Assuring Contact Center Experiences for Your Customers With ThousandEyesAssuring Contact Center Experiences for Your Customers With ThousandEyes
Assuring Contact Center Experiences for Your Customers With ThousandEyes
ThousandEyes
 
Knowledge engineering: from people to machines and back
Knowledge engineering: from people to machines and backKnowledge engineering: from people to machines and back
Knowledge engineering: from people to machines and back
Elena Simperl
 
Transcript: Selling digital books in 2024: Insights from industry leaders - T...
Transcript: Selling digital books in 2024: Insights from industry leaders - T...Transcript: Selling digital books in 2024: Insights from industry leaders - T...
Transcript: Selling digital books in 2024: Insights from industry leaders - T...
BookNet Canada
 
FIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdfFIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance
 
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Jeffrey Haguewood
 
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Tobias Schneck
 
GraphRAG is All You need? LLM & Knowledge Graph
GraphRAG is All You need? LLM & Knowledge GraphGraphRAG is All You need? LLM & Knowledge Graph
GraphRAG is All You need? LLM & Knowledge Graph
Guy Korland
 
Connector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a buttonConnector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a button
DianaGray10
 
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdfSmart TV Buyer Insights Survey 2024 by 91mobiles.pdf
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf
91mobiles
 
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
Product School
 
Key Trends Shaping the Future of Infrastructure.pdf
Key Trends Shaping the Future of Infrastructure.pdfKey Trends Shaping the Future of Infrastructure.pdf
Key Trends Shaping the Future of Infrastructure.pdf
Cheryl Hung
 
Epistemic Interaction - tuning interfaces to provide information for AI support
Epistemic Interaction - tuning interfaces to provide information for AI supportEpistemic Interaction - tuning interfaces to provide information for AI support
Epistemic Interaction - tuning interfaces to provide information for AI support
Alan Dix
 
Neuro-symbolic is not enough, we need neuro-*semantic*
Neuro-symbolic is not enough, we need neuro-*semantic*Neuro-symbolic is not enough, we need neuro-*semantic*
Neuro-symbolic is not enough, we need neuro-*semantic*
Frank van Harmelen
 
Search and Society: Reimagining Information Access for Radical Futures
Search and Society: Reimagining Information Access for Radical FuturesSearch and Society: Reimagining Information Access for Radical Futures
Search and Society: Reimagining Information Access for Radical Futures
Bhaskar Mitra
 
From Daily Decisions to Bottom Line: Connecting Product Work to Revenue by VP...
From Daily Decisions to Bottom Line: Connecting Product Work to Revenue by VP...From Daily Decisions to Bottom Line: Connecting Product Work to Revenue by VP...
From Daily Decisions to Bottom Line: Connecting Product Work to Revenue by VP...
Product School
 
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Product School
 
UiPath Test Automation using UiPath Test Suite series, part 3
UiPath Test Automation using UiPath Test Suite series, part 3UiPath Test Automation using UiPath Test Suite series, part 3
UiPath Test Automation using UiPath Test Suite series, part 3
DianaGray10
 
Mission to Decommission: Importance of Decommissioning Products to Increase E...
Mission to Decommission: Importance of Decommissioning Products to Increase E...Mission to Decommission: Importance of Decommissioning Products to Increase E...
Mission to Decommission: Importance of Decommissioning Products to Increase E...
Product School
 

Recently uploaded (20)

Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...
 
The Future of Platform Engineering
The Future of Platform EngineeringThe Future of Platform Engineering
The Future of Platform Engineering
 
Assuring Contact Center Experiences for Your Customers With ThousandEyes
Assuring Contact Center Experiences for Your Customers With ThousandEyesAssuring Contact Center Experiences for Your Customers With ThousandEyes
Assuring Contact Center Experiences for Your Customers With ThousandEyes
 
Knowledge engineering: from people to machines and back
Knowledge engineering: from people to machines and backKnowledge engineering: from people to machines and back
Knowledge engineering: from people to machines and back
 
Transcript: Selling digital books in 2024: Insights from industry leaders - T...
Transcript: Selling digital books in 2024: Insights from industry leaders - T...Transcript: Selling digital books in 2024: Insights from industry leaders - T...
Transcript: Selling digital books in 2024: Insights from industry leaders - T...
 
FIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdfFIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdf
 
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...
 
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024
 
GraphRAG is All You need? LLM & Knowledge Graph
GraphRAG is All You need? LLM & Knowledge GraphGraphRAG is All You need? LLM & Knowledge Graph
GraphRAG is All You need? LLM & Knowledge Graph
 
Connector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a buttonConnector Corner: Automate dynamic content and events by pushing a button
Connector Corner: Automate dynamic content and events by pushing a button
 
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdfSmart TV Buyer Insights Survey 2024 by 91mobiles.pdf
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf
 
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
De-mystifying Zero to One: Design Informed Techniques for Greenfield Innovati...
 
Key Trends Shaping the Future of Infrastructure.pdf
Key Trends Shaping the Future of Infrastructure.pdfKey Trends Shaping the Future of Infrastructure.pdf
Key Trends Shaping the Future of Infrastructure.pdf
 
Epistemic Interaction - tuning interfaces to provide information for AI support
Epistemic Interaction - tuning interfaces to provide information for AI supportEpistemic Interaction - tuning interfaces to provide information for AI support
Epistemic Interaction - tuning interfaces to provide information for AI support
 
Neuro-symbolic is not enough, we need neuro-*semantic*
Neuro-symbolic is not enough, we need neuro-*semantic*Neuro-symbolic is not enough, we need neuro-*semantic*
Neuro-symbolic is not enough, we need neuro-*semantic*
 
Search and Society: Reimagining Information Access for Radical Futures
Search and Society: Reimagining Information Access for Radical FuturesSearch and Society: Reimagining Information Access for Radical Futures
Search and Society: Reimagining Information Access for Radical Futures
 
From Daily Decisions to Bottom Line: Connecting Product Work to Revenue by VP...
From Daily Decisions to Bottom Line: Connecting Product Work to Revenue by VP...From Daily Decisions to Bottom Line: Connecting Product Work to Revenue by VP...
From Daily Decisions to Bottom Line: Connecting Product Work to Revenue by VP...
 
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
Unsubscribed: Combat Subscription Fatigue With a Membership Mentality by Head...
 
UiPath Test Automation using UiPath Test Suite series, part 3
UiPath Test Automation using UiPath Test Suite series, part 3UiPath Test Automation using UiPath Test Suite series, part 3
UiPath Test Automation using UiPath Test Suite series, part 3
 
Mission to Decommission: Importance of Decommissioning Products to Increase E...
Mission to Decommission: Importance of Decommissioning Products to Increase E...Mission to Decommission: Importance of Decommissioning Products to Increase E...
Mission to Decommission: Importance of Decommissioning Products to Increase E...
 

Ig2 task 1 work sheet lewis brady copy

  • 1. Produce a glossary of terms specific to the methods and principles of sound design and production. Using a provided template, you must research and gather definitions specific to provided glossary terms. Any definitions must be referenced with the URL link of the website you have obtained the definition. You must also, where possible, provide specific details of how researched definitions relate to your own production practice. Name: Lewis Brady RESEARCHED DEFINITION (provide short internet researched definition and URL link) DESCRIBE THE RELEVANCE OF THE RESEARCHED TERM TO YOUR OWN PRODUCTIO N PRACTICE? SOUND DESIGN METHODOLOG Y Foley Artistry Foley is the reproduction of everyday sound effects that are added to film, video, and other mediums in post-production to enhance audio quality http://en.wikipedia.org/wiki/Foley_(filmmaking) Sound Libraries A sample library is a collection of digital sound recordings, known as samples, for use by composers http://en.wikipedia.org/wiki/Sample_library SOUND FILE FORMATS Uncompresse d Uncompressed video, also called Clean HDMI, is digital video information that has not been compressed, or was not processed with compression on it when the video was captured directly via video capture (e.g. from a digital camera. http://en.wikipedia.org/wiki/Uncompressed_video .wav The format for storing sound in files developed jointly by Microsoft and IBM. http://www.webopedia.com/TERM/W/WAV.html .aiff AIFF is short for Audio Interchange File Format, which is an audio format initially created by Apple Computer for storing and transmitting high-quality sampled audio data. http://www.abyssmedia.com/formats/aiff-format.shtml .au .au is the Internet country code top-level domain (ccTLD) forAustralia. http://en.wikipedia.org/wiki/.au .smp (Symmetric MultiProcessing) A multiprocessing architecture in which multiple CPUs, residing in one cabinet, share the same memory. SMP systems provide scalability. As business increases, additional CPUs can be added to absorb the increased transaction volume. http://www.pcmag.com/encyclopedia/term/51559/smp Lossy Compression Lossy file compression results in lost data and quality from the original version. Lossy compression is typically associated with image files, such as JPEGs, but can also be used for audio files, like MP3s or AAC files. http://www.techterms.com/definition/lossy .mp3 MPEG-1 or MPEG-2 Audio Layer III, more commonly referred to as MP3, is an encoding format for digital audio which uses a form of lossy data compression. http://en.wikipedia.org/wiki/MP3 AUDIO Sound The SPU is the unit responsible for all aural capabilities of the
  • 2. LIMITATIONS Processor Unit (SPU) psx. It handles 24 voices, has a 512kb sound buffer, and has ADSR envelope filters for each voice and lots of other features. http://psx.rules.org/spu.txt Digital Sound Processor (DSP) A Digital Signal Processor, or DSP, is a specialized microprocessor that has an architecture which is optimized for the fast operational needs of digital signal processing. A Digital Signal Processor (DSP) can process data in real time, making it ideal for applications that can’t tolerate delays. http://www.futureelectronics.com/en/microprocessors/digit al-signal-processors.aspx Random Access Memory (RAM) AM (pronounced ramm) is an acronym for random accessmemory, a type of computer memory that can be accessed randomly; that is, any byte of memory can be accessed without touching the preceding bytes. RAM is the most common type of memory found in computers and other devices, such as printers. http://www.webopedia.com/TERM/R/RAM.html Mono Audio Monaural or monophonic sound reproduction (often shortened tomono) is single-channel. Typically there is only one microphone, one loud speaker, or (in the case of headphones and multiple loudspeakers) channels are fed from a common signal path. http://en.wikipedia.org/wiki/Monaural Stereo Audio Stereophonic sound or, more commonly, stereo, is a method of sound reproduction that creates an illusion of directionality and audible perspective. This is usually achieved by using two or more independent audio channels through a configuration of two or more loudspeakers (or stereo headphones)in such a way as to create the impression of sound heard from various directions, as in natural hearing. http://en.wikipedia.org/wiki/Stereophonic_sound Surround Sound Surround sound is a technique for enriching the sound reproduction quality of an audio source with additional audio channels from speakers that surround the listener (surround channels), providing sound from a 360° radius in the horizontal plane (2D) as opposed to "screen channels" (centre, [front] left, and [front] right) originating only from the listener's forward arc. http://en.wikipedia.org/wiki/Surround_sound Direct Audio (Pulse Code Modulation – PCM) Pulse-code modulation (PCM) is a method used to digitally represent sampled analog signals. It is the standard form of digital audio in computers, Compact Discs, digital telephony and other digital audio applications. In a PCM stream, the amplitude of the analog signal is sampled regularly at uniform intervals, and each sample is quantized to the nearest value within a range of digital steps. http://en.wikipedia.org/wiki/Pulse-code_modulation AUDIO RECORDING SYSTEMS Analogue Analog device is usually a combination of both analog machine and analog media that can together measure, record, or reproduce (emit[disambiguation needed]) continuous information, for example, the almost infinite number of grades of transparency, voltage, resistance, rotation, or pressure. In theory, the continuous information (also analog signal) has an infinite number of possible values with the only limitation on resolution being the accuracy of the analog device. http://en.wikipedia.org/wiki/Analog_device Digital Mini Disc The MiniDisc (MD) is an obsolete magneto-optical disc-based data storage device for 74 minutes and, later, 80 minutes, of
  • 3. digitized audio or 1 gigabyte of Hi-MD data. The Sony brand audio players were on the market from September 1992 until March 2013.[1] http://en.wikipedia.org/wiki/MiniDisc Compact Disc (CD) Stands for "Compact Disc." CDs are circular discs that are 4.75 in (12 cm) in diameter. The CD standard was proposed by Sony and Philips in 1980 and the technology was introduced to the U.S. market in 1983. CDs can hold up to 700 MB of data or 80 minutes of audio. The data on a CD is stored as small notches on the disc and is read by a laser from an optical drive. The drives translate the notches (which represent 1's and 0's) into usable data. http://www.techterms.com/definition/cd Digital Audio Tape (DAT) Acronym for digital audio tape, a type of magnetic tape that uses a scheme called helical scan to record data. A DAT cartridge is slightly larger than a credit card in width and height and contains a magnetic tape that can hold from 2 to 24 gigabytes of data. It can support data transfer rates of about 2 MBps. Like other types of tapes, DATs are sequential- access media. http://www.webopedia.com/TERM/D/DAT.html MIDI Stands for "Musical Instrument Digital Interface." It is a connectivity standard that musicians use to hook together musical instruments (such as keyboards and synthesizers) and computer equipment. Using MIDI, a musician can easily create and edit digital music tracks. The MIDI system records the notes played, the length of the notes, the dynamics (volume alterations), the tempo, the instrument being played, and hundreds of other parameters, called control changes. http://www.techterms.com/definition/midi Software Sequencers An electronic device or software program that can be instructed to order and modify digitally stored musical sounds for playback, as through a synthesizer. http://www.thefreedictionary.com/sequencer Software Plug-ins In computing, a plug-in (or plugin, extension, or add-on / addon) is a software component that adds a specific feature to an existing software application. When an application supports plug-ins, it enables customization. The common examples are the plug-ins used in web browsers to add new features such as search-engines, virus scanners, or the ability to utilize a new file type such as a new video format. Well- known browser plug-ins include the Adobe Flash Player, the QuickTime Player, and the Java plug-in, which can launch a user-activated Java applet on a web page to its execution a local Java virtual machine. http://en.wikipedia.org/wiki/Plug-in_(computing) MIDI Keyboard Instruments A MIDI keyboard is typically a piano-style user interface keyboard device used for sending MIDI signals or commands over a USB or MIDI cable to other devices connected and operating on the same MIDI protocol interface. This could also be a personal computer running software such as a digital audio workstation (DAW) that listens to and sends MIDI information to other MIDI devices connected by cable or running internal to the personal computer system. The basic MIDI keyboard does not produce sound. http://en.wikipedia.org/wiki/MIDI_keyboard AUDIO SAMPLING File Size Constraints - Bit-depth In digital audio using pulse-code modulation (PCM), bit depth is the number of bits of information in each sample, and it directly corresponds to the resolution of each sample. Examples of bit depth include Compact Disc Digital Audio, which uses 16 bits per sample, and DVD-Audio and Blu-ray Disc which can support up to 24 bits per sample.
  • 4. http://en.wikipedia.org/wiki/Audio_bit_depth File Size Constraints - Sample Rate In signal processing, sampling is the reduction of a continuous signal to a discrete signal. A common example is the conversion of a sound wave (a continuous signal) to a sequence of samples (a discrete-time signal). http://en.wikipedia.org/wiki/Sampling_(signal_processing)