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HTML5 HOTNESS




                @PaulTrani
Paul Trani
@paultrani ptrani@adobe.com

•  15 years design experience
•  4 year old at heart




                           @PaulTrani
Designer or Developer?




                         @PaulTrani
@PaulTrani
Timeline of Web Technologies
1991    HTML
1994    HTML 2
1996    CSS 1 + JavaScript
1997    HTML 4
1998    CSS 2
2000    XHTML 1
2002    Tableless Web Design
2005    AJAX
2009 



                               @PaulTrani
@PaulTrani
{
 •    HTML5
 •    CSS3
 •    JavaScript




                   @PaulTrani
HTML 5




         @PaulTrani
HTML 5
Of ine / Storage
Realtime / Communication
File / Hardware Access
Semantics & Markup
Graphics / Multimedia
CSS3



                           @PaulTrani
Markup




         @PaulTrani
h"p://joshduck.com/periodic-­‐table.html	
  	
  


                                                   @PaulTrani
Video
<video id="video" src="movie.webm" autoplay controls></video>
document.getElementById("video").play();




                                                        @PaulTrani
h"p://www.beautyo:heweb.com/firework	
  	
  


                                              @PaulTrani
CSS3




       @PaulTrani
@PaulTrani
CSS Animation
@-webkit-keyframes movingbox{
   0%{left:90%;}
   50%{left:10%;}
   100%{left:90%;}
}
.box2{
   -webkit-animation:movingbox 5s in nite;
}



As of November 2011, this works in all Webkit browsers, Firefox 5+ and IE10



                                                                              @PaulTrani
CSS Transforms
#socialposters li img {
   -moz-box-shadow:0 3px 10px #888;
   -webkit-box-shadow:0 3px 10px #888;
   -webkit-transform: rotateY(30deg);
   -webkit-transition-property: transform;
   -webkit-transition-duration: 0.5s;
}




2D	
  transforms	
  are	
  available	
  in	
  all	
  current	
  browsers	
  including	
  IE9.	
  3D	
  transforms	
  are	
  in	
  Safari,	
  Chrome	
  and	
  Firefox.	
  



                                                                                                                                                  @PaulTrani
CSS Transitions
#id_of_element {
    -webkit-transition: all 1s ease-in-out;
    -moz-transition: all 1s ease-in-out;
    -o-transition: all 1s ease-in-out;
    -ms-transition: all 1s ease-in-out;
    transition: all 1s ease-in-out;
}




Available	
  in	
  all	
  browsers	
  except	
  Internet	
  Explorer	
  older	
  than	
  version	
  10.	
  



                                                                                                              @PaulTrani
h"p://www.saNne.org/research/webkit/snowleopard/snowstack.html	
  	
  


                                                                   @PaulTrani
Canvas




         @PaulTrani
Canvas
<canvas id="canvas" width="838" height="220"></canvas>
  <script>
    var canvasContext =
  document.getElementById("canvas").getContext("2d");
    canvasContext. llRect(250, 25, 150, 100);
  </script>




                                                         @PaulTrani
h"p://www.endlessmural.com	
  	
  


                                     @PaulTrani
h"p://www.spielzeugz.de/html5/sNcky-­‐thing/	
  	
  


                                                       @PaulTrani
h"p://cra:ymind.com/factory/html5video/CanvasVideo.html	
  	
  


                                                                  @PaulTrani
@PaulTrani
3D




     @PaulTrani
WebGL
•  WebGL (Web-based Graphics Library) extends the capability
   of the JavaScript to allow it to generate interactive 3D
   graphics within any compatible web browser.




                                                   @PaulTrani
WebGL
camera = new THREE.Camera( 50, window.innerWidth / window.innerHeight, 1, 2000 );
camera.position.z = 1000;
scene = new THREE.Scene();
var materials = [];
for ( var i = 0; i < 6; i ++ ) {
       materials.push( new THREE.MeshBasicMaterial( { color: 0xff * Math.random() << 8 } ) );
}
var material = new THREE.MeshBasicMaterial( { color: 0xff0000} );
var geom = new THREE.Cube( 200, 200, 200, 1, 1, 1, materials);
primitive = new THREE.Mesh(geom, material);
scene.addObject( primitive );




                                                                                       @PaulTrani
h"p://mrdoob.github.com/three.js/examples/webgl_materials_cubemap_escher.html	
  	
  


                                                                          @PaulTrani
h"p://www.chromeexperiments.com/webgl	
  	
  


                                                @PaulTrani
What’s Next




              @PaulTrani
Adobe Edge



             @PaulTrani
  CSS Regions	


  CSS Shaders	





                    @PaulTrani
Adobe fonts via TypeKit
                                                  WebKit in CS5 apps
    HTML5 support in the Open Source Media Framework

                                EDGE Contributing to WebKit
HTML5 slideshows on Photoshop.com
                                         HTML5 content in digital publications
    Contributing to JQuery Mobile
    support for Firebug, Safari 5, and more to BrowserLab

                                                  WALLABY
    HTML5-tagged (non-Flash) video in Dreamweaver
                                                       MUSE
        HTML5 video publishing to the Scene7 hosted service


                                                                            @PaulTrani
Thank You




•    Slides	
  posted	
  at	
  www.paultrani.com	
  	
  
•    Flexible	
  Web	
  Design	
  www.flexiblewebbook.com	
  
•    Stunning	
  CSS3	
  	
  www.stunningcss3.com	
  	
  
•    www.w3.org/Style/CSS/current-­‐work	
  
•    www.caniuse.com	
  	
                                   @PaulTrani

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