Embed presentation
Download to read offline








![2015
[DEMO]](https://image.slidesharecdn.com/2015-9-brand-dodocases-northface-150916223928-lva1-app6891/75/How-VR-is-Changing-the-Game-for-Brands-9-2048.jpg)

Eric Oliver lays out a path for using virtual reality (VR) to inspire exploration, starting with internal demos at Stanford in 2014 and a partnership with JauntVR. By summer 2015, VR activations were piloted in retail stores in New York City and San Francisco to elevate the in-store experience, with future plans to record pilot store usage, develop smartphone attachments for wider distribution, advance 360-degree 3D filmmaking, and promote conservation through VR experiences of nature.








![2015
[DEMO]](https://image.slidesharecdn.com/2015-9-brand-dodocases-northface-150916223928-lva1-app6891/75/How-VR-is-Changing-the-Game-for-Brands-9-2048.jpg)