The document describes 4 different game mechanics:
1. Tow Hook - Allows players to grab items or objects from a distance using a grappling hook.
2. Lock Overload - A reaction-based minigame where players click flashing squares to unlock doors.
3. Vent Interaction - Players can place alarms or poison gas in vents to harm enemies in connected areas.
4. Hover Trance - While unseen, players can levitate enemies to clear a path. Each mechanic is explained through examples of typical use.
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The document describes 4 different game mechanics:
1. Tow Hook - Allows players to grab items or objects from a distance using a grappling hook.
2. Lock Overload - A reaction-based minigame where players click flashing squares to unlock doors.
3. Vent Interaction - Players can place alarms or poison gas in vents to harm enemies in connected areas.
4. Hover Trance - While unseen, players can levitate enemies to clear a path. Each mechanic is explained through examples of typical use.
This document provides information about the history, terminology, equipment, rules, and fundamental skills of badminton. It details that badminton originated as a racquet sport played with a shuttlecock and net. Key terms are defined such as forehand, backhand, smash, and drop shot. The essential equipment includes a court, racquets, shuttlecock and net. Basic rules cover scoring, serving, faults and lets. Fundamental skills like grip, footwork and service are also outlined.
The document discusses the concept of "heart of education" and learning to live together. It argues that education should take a holistic approach that educates students' hearts by developing skills like self-awareness, empathy, respect for others, and collaboration. Learning to live together involves appreciating diversity, resolving conflicts respectfully, and working towards shared goals and responsibilities as global citizens. The objectives of learning to live together are to promote healthy relationships, respect for others, ethical decision making, and contributing to a just, sustainable and peaceful society.
Five factors that affect language learning strategies are discussed: motivation, age, language proficiency, learning style, and cultural background. Highly motivated learners use more strategies than less motivated learners. Younger learners prefer task-specific strategies while older learners prefer generalized strategies. Lower proficiency learners adopt more strategies than higher proficiency learners. Learning styles also influence strategy use, with extroverts preferring social strategies and introverts preferring metacognitive strategies. Cultural background also impacts strategy use, with different cultural groups employing specific strategies at different frequencies.
Este documento describe los conceptos clave de la gerencia de proyectos de tecnología educativa. Explica que la gerencia de proyectos permite implementar un proyecto mediante la participación de diferentes actores que trabajan juntos para alcanzar un objetivo específico dentro de un tiempo y presupuesto determinados. Además, señala que los proyectos se desarrollan en etapas de planificación, ejecución, supervisión y mejora, las cuales están alineadas con las fases del ciclo de vida de un proyecto. Finalmente,
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This document provides an overview of the official Yu-Gi-Oh! trading card game including:
- The components needed to play including decks, game mat, life points, etc.
- An explanation of the different zones on the game mat where cards are placed.
- Descriptions of the different types of monster cards including normal monsters, effect monsters, Xyz monsters, Synchro monsters, and more.
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1. Ritual Monsters are summoned using Ritual Spell Cards that require tributing monsters whose total levels equal the level of the Ritual Monster.
2. To ritual summon, activate the Ritual Spell Card by sending the required tribute monsters from your field or hand to the graveyard.
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El documento presenta la resolución de dos ecuaciones diferenciales de primer orden. La primera ecuación no es exacta, pero se aplica un factor integrante para convertirla en una ecuación exacta. La segunda ecuación es exacta y se integra directamente para obtener la solución general.
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- The components needed to play including decks, game mat, life points, etc.
- An explanation of the different zones on the game mat where cards are placed.
- Descriptions of the different types of monster cards including normal monsters, effect monsters, Xyz monsters, Synchro monsters, and more.
- How to perform summoning techniques like Xyz summoning and Synchro summoning.
- Brief explanations of other card types like spell and trap cards.
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1. Ritual Monsters are summoned using Ritual Spell Cards that require tributing monsters whose total levels equal the level of the Ritual Monster.
2. To ritual summon, activate the Ritual Spell Card by sending the required tribute monsters from your field or hand to the graveyard.
3. Then you can take the corresponding Ritual Monster from your hand or deck and special summon it.
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🔥🔥🔥🔥🔥🔥🔥🔥🔥
إضغ بين إيديكم من أقوى الملازم التي صممتها
ملزمة تشريح الجهاز الهيكلي (نظري 3)
💀💀💀💀💀💀💀💀💀💀
تتميز هذهِ الملزمة بعِدة مُميزات :
1- مُترجمة ترجمة تُناسب جميع المستويات
2- تحتوي على 78 رسم توضيحي لكل كلمة موجودة بالملزمة (لكل كلمة !!!!)
#فهم_ماكو_درخ
3- دقة الكتابة والصور عالية جداً جداً جداً
4- هُنالك بعض المعلومات تم توضيحها بشكل تفصيلي جداً (تُعتبر لدى الطالب أو الطالبة بإنها معلومات مُبهمة ومع ذلك تم توضيح هذهِ المعلومات المُبهمة بشكل تفصيلي جداً
5- الملزمة تشرح نفسها ب نفسها بس تكلك تعال اقراني
6- تحتوي الملزمة في اول سلايد على خارطة تتضمن جميع تفرُعات معلومات الجهاز الهيكلي المذكورة في هذهِ الملزمة
واخيراً هذهِ الملزمة حلالٌ عليكم وإتمنى منكم إن تدعولي بالخير والصحة والعافية فقط
كل التوفيق زملائي وزميلاتي ، زميلكم محمد الذهبي 💊💊
🔥🔥🔥🔥🔥🔥🔥🔥🔥
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
This presentation was provided by Racquel Jemison, Ph.D., Christina MacLaughlin, Ph.D., and Paulomi Majumder. Ph.D., all of the American Chemical Society, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
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2. What is WIXOSS?
LRIG “TAMA” LRIG “ HANAYO”
WIXOSS is Trading Card Game that defeat opponent’s LRIG with your
partner “LRIG”.
This book explains that case one player uses LRIG “TAMA” and the
other player uses LRIG “HANAYO”.
3. About WIXOSS Card
Main Deck (40 cards) LRIG Deck (In this case 8 cards)
There are White back card and Black back card in the WIXOSS.
User plays WIXOSS to use these 2 type card as White one is “LRIG Deck”
and Black one is “Main Deck”.
4. About Play sheet
Using this WIXOSS Play sheet when user plays WIXOSS.
*User can get this Play sheet from Starter deck and web site.
5. About Play sheet
~LRIG ZONE~
“LRIG ZONE” is center of this sheet.
This is “LRIG ZONE” that player puts on “LRIG Deck” here.
6. About LRIG card #1
“LRIG” card is included the “LRIG deck” and White back
card.
We have 5 Level (0 to 4) in the “LRIG deck” and we describe it
on left upper side.
7. About LRIG card #2
*”Grow” image
Stronger
Level up
(Grow)
!
Player can grow up the LRIG level one by one by his turn. (*It’s called “Grow”
in WIXOSS battle.)
Player can use stronger card (SIGNI) with Higher leveled LRIG.
8. About LIFE CLOTH
It’s Shield
of “LRIG”!
It’s “LIFE CLOTH”. The card that put on here is shield of “LRIG”
*Each player places the top 7 cards of their deck in front of sideways, face-down as “LIFE CLOTH” after drawing 5 cards.
9. About LIFE CLOTH
Crush!!
OMG!
Attack!
Each player eliminates all opponent’s “LIFE CLOTH” to strike a final blow
to opponent’s “LRIG”.
*“LIFE CLOTH” can be lost by crushes, card effects, or running out of cards to draw from deck.
10. About LIFE CLOTH
OMG!
I’m
winner!
Attack!
The winner is who can eliminate all opponent’s “LIFE CLOTH”
and strike a final blow to opponent’s “LRIG” directly.
11. About SIGNI and SIGNI ZONE
These 3 are “SIGNI ZONE”
“SIGNI” are summoned spirits that support their LRIG by attacking
opposing LRIG and SIGNIs or using effects.
Each player can only have up to 3”SIGNI” on the play sheet at one
time.
There are 3
SIGNI ZONE
12. The card that it’s Black back and described “ シグニ” on left upper
side. “SIGNI” also have level (1 to 4) . Higher leveled “SIGNI” has strong
power and effects.
About SIGNI
13. About SIGNI
ex.
This “LRIG” is Level
2.
Level. 1
SIGNI
○Can
summon
Level. 3 SIGNI
×Cannot
Level. 4 SIGNI
×Cannot
Level. 2
SIGNI
○Can
summon
“LRIG” cannot summon the “SIGNI” that more than her Level.
14. About SIGNI
ex.
This “LRIG” is Level
2.
Level. 1
SIGNI
○Can
summon
Level. 3 SIGNI
×Cannot
Level. 4 SIGNI
×Cannot
Level. 2
SIGNI
○Can
summon
If LRIG level is just 2, player cannot summon level. 3 and 4.
15. About ENER
“ENER ZONE” is left side.
Player can use the card that put it on “ENER ZONE” as Energy.
(* We call “ENER” for this energy.)
16. How use “ENER”
*Just image
U
ohhh
LEVEL UP! by using
“ENER”
Player uses “ENER” to grow up (level up) his “LRIG”,
17. How use “ENER”
Spell (Main Deck) Arts (LRIG Deck)
Player uses “ENER” for using “Spell” in Main Deck or
“Arts” in LRIG Deck.
18. About TRASH 使ったものは
ここに捨て
“TRASH” is right side.
る!
Player discards the used “ENER” and “Spell” to “TRASH”.
Because “ENER” and “Spell” are throwaway cards.
19. Let’s start the Battle
OMG
Battle is battle
From now on, will explain the game rule with playing actual battle.
Please enjoy the battle without victory or defeat.
First of all, let’s prepare the battle.
20. Game Preparation
1. After shuffling the Main Deck, put it on right upper corner of
playsheet.
21. or
Game Preparation
2. Search your LRIG Deck for a level 0 LRIG card and put it “LRIG ZONE”
that center of playsheet face-down in front of you.
22. Game Preparation
Second! First!
3. Decide who goes first. In this case player who uses Hanayo Deck is
first.
23. 4. Draw 5 cards. At this point, you may return any number of cards in your
hand to your deck, shuffle your deck, and draw the same amount. You may
only do this once.
手札
Game Preparation
24. Game Preparation
In this case, please return any number for player who don’t have more
than 2 pcs of Level 1 “SIGNI” on your hand.
(* This is teaching, so please do this return several times till you can get
more than 2 pcs of Level 1 “SIGNI” on your hand.)
25. 7枚
Game Preparation
5. Put the top 7 cards of your deck into your Life Cloth, face-down.
26. Game Preparation
6. The battle is started with saying “Open” then both players flip their
level 0 LRIG face-up.
27. Draw the card
“Draw Phase”
The turn player draws 2 cards.
手札
On the first turn of the player going first, that player draws 1 card
instead.
カードを
1枚引く
28. “ENER Phase”
手札
On hand card to ENER ZONE
The turn player can move a card in their hand OR one of their SIGNI in play
to the Ener Zone. These actions are not mandatory, and may be skipped.
29. “ENER Phase”
We recommend to put the Level 3 or 4 card that player can use it later
to ENER ZONE.
30. Grow up LRIG level
“GROW Phase”
GROW
Search the Level 1 “Hanayo 1” and put it on top of their current LRIG.
The turn player may pay the Grow cost of a LRIG card in their LRIG deck. If they do, that
player puts that LRIG card on top of their current LRIG. Players can only grow a LRIG by one
level each turn. It is possible to grow a LRIG to one of an equal or lower level.
Like the Ener Phase, growing your LRIG is not mandatory, and may be skipped.
31. Summon the SIGNI
“MAIN Phase”
Your LRIG became Level 1. So you can summon the Level 1 SIGNI.
I think you want to summon the 3 SIGNI if you have, howevr…
32. Summon the SIGNI
“MAIN Phase”
Play SIGNI. Players cannot play SIGNI of a higher level than their LRIG,
and the total level of their SIGNI cannot exceed the LRIG's limit.
In this case, LRIG’s limit is just “2”, so you can summon only 2 SIGNI.
33. 手札
Summon the SIGNI
“MAIN Phase”
On hand to SIGNI ZONE
Then, play the 2 level 1 SIGNI to SIGNI ZONE.
34. First Turn End
Want to attack! However…
Turn End!
It is the first turn of the entire game, the turn player skips this phase.
It’s Turn end by saying that.
35. Draw the card
“Draw Phase”
The turn player draws 2 cards.
36. “ENER Phase”
On hand card to ENER ZONE
The turn player can move a card in their hand OR one of their SIGNI in play
to the Ener Zone. These actions are not mandatory, and may be skipped.
37. “ENER Phase”
We recommend to put the Level 3 or 4 card that player can use it later
to ENER ZONE.
38. Grow up LRIG level
“GROW Phase”
Search the Level 1 “Mikadukinomiko Tamyorihime 1” and put it on top
of their current LRIG.
。
グロウ!
39. Summon the SIGNI
“MAIN Phase”
Play SIGNI. Players cannot play SIGNI of a higher level than their LRIG,
and the total level of their SIGNI cannot exceed the LRIG's limit.
In this case, LRIG’s limit is just “2”, so you can summon only 2 SIGNI.
40. Summon the SIGNI
“MAIN Phase”
Then, play the 2 level 1 SIGNI to SIGNI ZONE.
Put the one SIGNI to in front of opponent’s SIGNI, and for other SIGNI, put it
to another SIGNI ZONE there are no opponent’s in front.
41. Summon the SIGNI
“MAIN Phase”
This is effective?
※このデッキだと、
そんなにありません
When you summon the “Bonya, small bow”, please follow effect that [On-
Play]: Look at the top three cards of your deck. Then, put them back in any
order.
42. Attack Turn is
SIGNI to LRIG!
SIGNI ATTACK
Then, let’s attack!
Firstly, attack with SIGNI.
43. Player down the SIGNI card as above image, when he attack the
opponents.
Before
Attack
After
Attack
SIGNI ATTACK
44. SIGNI ATTACK
Then, firstly, SIGNI attack that put in front of opponent’s SIGNI.
45. Battle!
SIGNI ATTACK
If a SIGNI is attacking, and the opponent has a SIGNI in the same
column as the attacking SIGNI, those two SIGNI battle.
46. SIGNI ATTACK
The point of the SIGNI battle is comparing the power that describe left
bottom of card. If the attacking SIGNI's power is equal to or higher than
the defending SIGNI, the defending SIGNI is banished
47. SIGNI ATTACK
倒されたら
エナゾーンへ
All banished SIGNI is sent to ENERZONE.
Player can use banished SIGNI as energy.
48. ・・・
SIGNI ATTACK
The case that If the attacking SIGNI's power is lower than the defending
SIGNI, it have no effect.
49. If the opponent doesn't have a SIGNI in the same column, one of their
Life Cloth is crushed
Attack to
Hanayo
directly!
SIGNI ATTACK
51. Checking the life Cloth
Che
ck
it!
Check the bottom of card.
If there is this mark on bottom of card…
52. Checking the life Cloth
It is trriggerd the effect.
In this case, effect is “ Ener charge 1”
Player can sent the 1 card to Ener Zone from Main Deck.
53. Checking the life Cloth
Any Life Burst effects the card has is triggered, and then it is sent to the
Ener Zone.
エナゾーンへ
54. LRIG ATTACK
When a LRIG attacks, it doesn't matter if the opposing player has SIGNI
on the field, one of their Life Cloth is crushed
.
58. Usage of ENER
Need the 1
ENER card to
grow up level 1
Player needs to use an ENER card that has same color icon as his
LRIG to grow up LRIG level 1 to 2.
to 2.
59. Trash
Usage of ENER
のアイコンはカー色ド
の右上にあります
。
After using ENER card, it is sent to TRASH.
(*All cards have information of color icon on right upper corner. )
60. Usage of “Spell” and
“Arts”
The turn player may use any number of ARTS and SPELL that can be
used during the attack phase. Then, the other player may use ARTS.
61. Usage of “Spell” and
“Arts”
0枚なので、
エナを支払わずに使えます。
白のカード3枚と、何色でもよいの
でカードを2枚、エナゾーンから支
払って使用します。
Player can use “Spell” or “Arts” by using the ENER the
number of cost the describe it on left upper corner
For no color icon, it is no matter to use same color icon product.
62. Usage of “Spell” and
“Arts”
Player can use the ENER (Servant O and Servant D) that its effect
is Multi ENER as multi ENER cost.
63. Usage of “Spell” and
“Arts”
使ったアーツ
は
ここに捨て
る!
Used Spell is sent to TRASH and USED Arts is sent to LRIG TRASH.