SlideShare a Scribd company logo
john murray
program director
computer science lab
(jxm@sri.com)
recent adventures
in virtual worlds:
some traveller's
tales
stanford research institute
SRI originally founded by Stanford University in 1946
a world-leading independent R&D organization
• ~2200 staff members
• $4 billion in sponsored R&D in the last decade
• $540 million in annual revenue
• 4,000 issued patents
• millions of lives improved or saved by SRI innovations
• 70 years of significant contributions to society
• 60+ spin-off companies
“The soul of Silicon Valley”
SRI headquarters, Menlo Park, CA
SRI Sarnoff, Princeton, NJ
SRI Washington, D.C.SRI Tokyo, JapanSRI Harrisonburg, Virginia SRI St. Petersburg, Florida
3
EBay
PayPal
Yahoo
Corsera
.....
Facebook
Google
Tesla
VMware
Hewlett
Packard
LinkedIn
Electronic
Arts
Apple
Seagate
Oracle
Genentech
Onxy Pharma
.....
Uber
Lyft
Airbnb
.....
Zynga
Twitter
Coinbase
.....
Symantec
Synopsys
.....
Intel
AMD
Cisco
.....
SLAC
multidisciplinary
research and
development
advanced materials,
microsystems, and
nanotechnology
oceanography and
space systems
information technology
biotechnology and
health sciences
learning and
education systems
technology ventures and
economic development
Silicon Valley
identity in gaming worlds
77
explore links between the real world
characteristics of MMOG gamers and their
online behaviors, habits, and actions
behaviour patterns in gaming worlds
8
real world
lab studies
real world
fieldwork
popular VWs
fieldwork
closed VW
lab studies
unifying demographics survey
VW/RW data collection strategy
9
virtual world fieldwork
virtual world fieldwork
virtual world fieldwork
12
18
18
audit-able data collection trail on player's progress
helps cross-check external real-world observations
enables comparison across multiple game environments
useful types of telemetry
millisecond timestamped in-game movement, activity, etc.
host platform tech information, network performance, etc.
menu access, player viewpoints, camera movements
mouse usage, hot-keys, other input devices, etc.
telemetry streams in digital games
multimodal data analysis tools
in-game telemetry data
decisions/choices
resources & risks
design selections
self-representation
behaviors/actions
movement patterns
hesitance & persistence
grouping behaviors
video/audio data
Screenflow, FRAPS
Tobii, Noldus, etc.
text entry/commands
communication activity
hot keys, script execution
analytical tool chest
predictive machine learning
feature selection
associative rules
linguistics/text analysis
NLP, communication behavior
labeling/naming preferences
video/audio data
voice recognition
video data interpretation
gaze tracking, engagement
coding/annotation techniques
statistical techniques
demographic/contextual effects
formative assessment data
merging quantitative
and qualitative analyses
21
studies of educational games
22
studies of educational games
23
studies of educational games
24
studies of educational games
25
studies of educational games
design for assessment
27
VEs for technical training
semantically-enabled automated assessment in VEs
collaboration between learners and lesson authors
augmented reality mentor for maintenance technicians
see-thru head-mounted display, interactive audio
simulated manufacturing and prototyping toolset
use robotics viz tools, 3D-printing for field repairs
VEs for technical training
29
supporting qualitative research:
challenges and insights
blending methods and techniques across disciplines
establishing common inquiry languages and frameworks
mapping existing theories into unfamiliar territories
characteristics of leadership – real world vs virtual world
new dimensions for assessing/understanding expertise
adjusted cultural norms for VW vs RW behaviours
alternate views on play authorisation, server access, etc.
strengthening human adaptive
reasoning and problem-solving
can a person's basal ganglia
be used to identify them?
31
involuntary motor control
automated action selection
procedural learning of routines
games as innovative
authentication tools
32
dasher
software keyboard for people
with limited input capability
zoom through a 2D alphabet
space to enter text material
open source (GPL), available
for a variety of platforms
crypto-dasher
explore potential use in cortical cryptography applications
end-to-end security linking authentication and text input
9/3/2016 CSL Program Review 34
crypto-dasher
9/3/2016 CSL Program Review 35
initial work on
improving the input
options (touch & tilt)
instrument Dasher
to collect data about
input patterns
can any of those
patterns be used to
identify the user?
crowd-sourcing of software reliability:
Improve the quality of critical software
and embedded systems, by transforming
the formal verification process into
fun and easy-to-play computer games
Xylem Gameplay
an uninhabited jungle island full of
never-before-seen plant species.
what will you discover?
xylem: the (code) of plants
38
39
xylem: the (code) of plants
40
xylem: the (code) of plants
41
xylem: the (code) of plants
42
xylem: the (code) of plants
43
xylem: the (code) of plants
Xylem Gameplay
crowd-sourcing and citizen science
aimed at people who.....
care about an important issue at hand
may –or may not– have much domain knowledge
are keen to help solve science problems
would like to learn more about these issues
enjoy participating and feeling “science-y”
want to meet and communicate with others
share their ideas, challenges, and interests
binary
fission
binary
fission
binary fission
binary fission
new crowd-sourcing game
51
51
space
research
facilities
52
52
hat creek radio
observatory
search for extraterrestrial intelligence
(SETI)
53
worldwide annual game making festival
2-day event, started 2009
2016: 600+ sites in 95 countries
~7k games, >25k game-makers
www.globalgamejam.org
global game jam
54
global game jam
worldwide annual game making festival
2-day event, started 2009
2016: 600+ sites in 95 countries
~7k games, >25k game-makers
www.globalgamejam.org
55
fri 20 – sun 22 january 2017
site registration starts in september
www.globalgamejam.org
• creativity
• innovations
• new ideas
• inventions
intellectual
property
intellectual
property
• patents
• licenses
• royalties
• copyrights
• trade secrets
intellectual
property
intellectual
property
some questions of
intellectual property
ownership and rights
61
62
Can students contribute to inventions?
"Yes, a student can even be the sole
contributor or inventor. As a ground rule,
ownership to an invention (or ownership
to an ideal share of an invention) made by
a student lies with the student....."
[exceptions may apply if the work involves
sponsored projects or employment duties.]
john murray (jxm@sri.com)
recent adventures in virtual worlds:
some traveller's tales
all questions answered....
...all answers questioned!
alle tvivl besvaret....
...alle svar betvivlet!
65
65
we're hiring.....
www.sri.com/careers

More Related Content

Similar to House of Game//Play talk: Recent adventures in virtual worlds - some traveller's tales

Games Workshop for the CTU Doctoral Symposium by Calongne 2014
Games Workshop for the CTU Doctoral Symposium by Calongne 2014Games Workshop for the CTU Doctoral Symposium by Calongne 2014
Games Workshop for the CTU Doctoral Symposium by Calongne 2014
Cynthia Calongne
 
5th world feb2006_smu_v1.0
5th world feb2006_smu_v1.05th world feb2006_smu_v1.0
5th world feb2006_smu_v1.0
Jim "Brodie" Brazell
 
Gaming: the future’s challenge; Interactive workshop at ISAGA conference; Dor...
Gaming: the future’s challenge; Interactive workshop at ISAGA conference; Dor...Gaming: the future’s challenge; Interactive workshop at ISAGA conference; Dor...
Gaming: the future’s challenge; Interactive workshop at ISAGA conference; Dor...
Pieter van der Hijden
 
Interactive workshop: Gaming: the future's challenge; Pieter van der Hijden; ...
Interactive workshop: Gaming: the future's challenge; Pieter van der Hijden; ...Interactive workshop: Gaming: the future's challenge; Pieter van der Hijden; ...
Interactive workshop: Gaming: the future's challenge; Pieter van der Hijden; ...
Pieter van der Hijden
 
Weatherford 5thworld v1.0
Weatherford 5thworld v1.0Weatherford 5thworld v1.0
Weatherford 5thworld v1.0
Jim "Brodie" Brazell
 
Jacob Sherson (University of Aarhus) - Science@home
Jacob Sherson (University of Aarhus) - Science@homeJacob Sherson (University of Aarhus) - Science@home
Jacob Sherson (University of Aarhus) - Science@home
CitizenCyberlab
 
New5th worldotro ncdc
New5th worldotro ncdcNew5th worldotro ncdc
New5th worldotro ncdc
Jim "Brodie" Brazell
 
5th World: 21st-Century Science, Technology, Workforce, Education Video Gamers
5th World: 21st-Century Science, Technology, Workforce, Education Video Gamers5th World: 21st-Century Science, Technology, Workforce, Education Video Gamers
5th World: 21st-Century Science, Technology, Workforce, Education Video Gamers
Jim "Brodie" Brazell
 
5th world feb2006_smu_v1.0_share
5th world feb2006_smu_v1.0_share5th world feb2006_smu_v1.0_share
5th world feb2006_smu_v1.0_share
Jim "Brodie" Brazell
 
Computing for Human Experience [v3, Aug-Oct 2010]
Computing for Human Experience [v3, Aug-Oct 2010]Computing for Human Experience [v3, Aug-Oct 2010]
Computing for Human Experience [v3, Aug-Oct 2010]
Artificial Intelligence Institute at UofSC
 
Virtual Reality for Education
Virtual Reality for EducationVirtual Reality for Education
Virtual Reality for Education
ColinKeenan4
 
Ncties ar
Ncties arNcties ar
Ncties ar
cwwask0
 
"Making the Web Work for Science" - NCI CBIIT
"Making the Web Work for Science" - NCI CBIIT"Making the Web Work for Science" - NCI CBIIT
"Making the Web Work for Science" - NCI CBIIT
Kaitlin Thaney
 
UH ETEC
UH ETECUH ETEC
UH ETEC
Jeff Piontek
 
Creative makingintro
Creative makingintroCreative makingintro
Creative makingintro
Stephen Abram
 
5th world otron
5th world otron5th world otron
5th world otron
Jim "Brodie" Brazell
 
2.cue.teams.part2.final
2.cue.teams.part2.final2.cue.teams.part2.final
2.cue.teams.part2.final
Jim "Brodie" Brazell
 
Applying Noisy Knowledge Graphs to Real Problems
Applying Noisy Knowledge Graphs to Real ProblemsApplying Noisy Knowledge Graphs to Real Problems
Applying Noisy Knowledge Graphs to Real Problems
DataWorks Summit
 
Gaming In Education2
Gaming In Education2Gaming In Education2
Gaming In Education2
Jeff Piontek
 
Keynote at the 2018 SIGGRAPH Conference on Motion, Interaction and Games
Keynote at the 2018 SIGGRAPH Conference on Motion, Interaction and GamesKeynote at the 2018 SIGGRAPH Conference on Motion, Interaction and Games
Keynote at the 2018 SIGGRAPH Conference on Motion, Interaction and Games
Rogelio E. Cardona-Rivera
 

Similar to House of Game//Play talk: Recent adventures in virtual worlds - some traveller's tales (20)

Games Workshop for the CTU Doctoral Symposium by Calongne 2014
Games Workshop for the CTU Doctoral Symposium by Calongne 2014Games Workshop for the CTU Doctoral Symposium by Calongne 2014
Games Workshop for the CTU Doctoral Symposium by Calongne 2014
 
5th world feb2006_smu_v1.0
5th world feb2006_smu_v1.05th world feb2006_smu_v1.0
5th world feb2006_smu_v1.0
 
Gaming: the future’s challenge; Interactive workshop at ISAGA conference; Dor...
Gaming: the future’s challenge; Interactive workshop at ISAGA conference; Dor...Gaming: the future’s challenge; Interactive workshop at ISAGA conference; Dor...
Gaming: the future’s challenge; Interactive workshop at ISAGA conference; Dor...
 
Interactive workshop: Gaming: the future's challenge; Pieter van der Hijden; ...
Interactive workshop: Gaming: the future's challenge; Pieter van der Hijden; ...Interactive workshop: Gaming: the future's challenge; Pieter van der Hijden; ...
Interactive workshop: Gaming: the future's challenge; Pieter van der Hijden; ...
 
Weatherford 5thworld v1.0
Weatherford 5thworld v1.0Weatherford 5thworld v1.0
Weatherford 5thworld v1.0
 
Jacob Sherson (University of Aarhus) - Science@home
Jacob Sherson (University of Aarhus) - Science@homeJacob Sherson (University of Aarhus) - Science@home
Jacob Sherson (University of Aarhus) - Science@home
 
New5th worldotro ncdc
New5th worldotro ncdcNew5th worldotro ncdc
New5th worldotro ncdc
 
5th World: 21st-Century Science, Technology, Workforce, Education Video Gamers
5th World: 21st-Century Science, Technology, Workforce, Education Video Gamers5th World: 21st-Century Science, Technology, Workforce, Education Video Gamers
5th World: 21st-Century Science, Technology, Workforce, Education Video Gamers
 
5th world feb2006_smu_v1.0_share
5th world feb2006_smu_v1.0_share5th world feb2006_smu_v1.0_share
5th world feb2006_smu_v1.0_share
 
Computing for Human Experience [v3, Aug-Oct 2010]
Computing for Human Experience [v3, Aug-Oct 2010]Computing for Human Experience [v3, Aug-Oct 2010]
Computing for Human Experience [v3, Aug-Oct 2010]
 
Virtual Reality for Education
Virtual Reality for EducationVirtual Reality for Education
Virtual Reality for Education
 
Ncties ar
Ncties arNcties ar
Ncties ar
 
"Making the Web Work for Science" - NCI CBIIT
"Making the Web Work for Science" - NCI CBIIT"Making the Web Work for Science" - NCI CBIIT
"Making the Web Work for Science" - NCI CBIIT
 
UH ETEC
UH ETECUH ETEC
UH ETEC
 
Creative makingintro
Creative makingintroCreative makingintro
Creative makingintro
 
5th world otron
5th world otron5th world otron
5th world otron
 
2.cue.teams.part2.final
2.cue.teams.part2.final2.cue.teams.part2.final
2.cue.teams.part2.final
 
Applying Noisy Knowledge Graphs to Real Problems
Applying Noisy Knowledge Graphs to Real ProblemsApplying Noisy Knowledge Graphs to Real Problems
Applying Noisy Knowledge Graphs to Real Problems
 
Gaming In Education2
Gaming In Education2Gaming In Education2
Gaming In Education2
 
Keynote at the 2018 SIGGRAPH Conference on Motion, Interaction and Games
Keynote at the 2018 SIGGRAPH Conference on Motion, Interaction and GamesKeynote at the 2018 SIGGRAPH Conference on Motion, Interaction and Games
Keynote at the 2018 SIGGRAPH Conference on Motion, Interaction and Games
 

More from Rikke Toft Noergaard

Teachers as learning designers: using design thinking to innovate and enhance...
Teachers as learning designers: using design thinking to innovate and enhance...Teachers as learning designers: using design thinking to innovate and enhance...
Teachers as learning designers: using design thinking to innovate and enhance...
Rikke Toft Noergaard
 
Principles - Patterns - Pedagogy for Playful Education
Principles - Patterns - Pedagogy  for  Playful EducationPrinciples - Patterns - Pedagogy  for  Playful Education
Principles - Patterns - Pedagogy for Playful Education
Rikke Toft Noergaard
 
Meaningful Gamification in HE? Slides from GameScope Conference
Meaningful Gamification in HE? Slides from GameScope ConferenceMeaningful Gamification in HE? Slides from GameScope Conference
Meaningful Gamification in HE? Slides from GameScope Conference
Rikke Toft Noergaard
 
Carol Brandt & Rikke Toft Nørgård - More than shiny new spaces for tinkering:...
Carol Brandt & Rikke Toft Nørgård - More than shiny new spaces for tinkering:...Carol Brandt & Rikke Toft Nørgård - More than shiny new spaces for tinkering:...
Carol Brandt & Rikke Toft Nørgård - More than shiny new spaces for tinkering:...
Rikke Toft Noergaard
 
IT-Didaktisk Design: Udvikling af online uddannelse
IT-Didaktisk Design: Udvikling af online uddannelseIT-Didaktisk Design: Udvikling af online uddannelse
IT-Didaktisk Design: Udvikling af online uddannelse
Rikke Toft Noergaard
 
Dun præsentation: Rikke Toft Nørgård
Dun præsentation: Rikke Toft NørgårdDun præsentation: Rikke Toft Nørgård
Dun præsentation: Rikke Toft Nørgård
Rikke Toft Noergaard
 
The playful educator
The playful educatorThe playful educator
The playful educator
Rikke Toft Noergaard
 
Åben (Ud)Dannelse: innovativ brug af nye teknologier til at fremme det 21. år...
Åben (Ud)Dannelse: innovativ brug af nye teknologier til at fremme det 21. år...Åben (Ud)Dannelse: innovativ brug af nye teknologier til at fremme det 21. år...
Åben (Ud)Dannelse: innovativ brug af nye teknologier til at fremme det 21. år...
Rikke Toft Noergaard
 
Pitch af c factory
Pitch af c factoryPitch af c factory
Pitch af c factory
Rikke Toft Noergaard
 
Pitch af c factory 2.0
Pitch af c factory 2.0Pitch af c factory 2.0
Pitch af c factory 2.0
Rikke Toft Noergaard
 
The future university / university futures
The future university / university futuresThe future university / university futures
The future university / university futures
Rikke Toft Noergaard
 
Participatory Academic Communities - connectedness, openness and academic cit...
Participatory Academic Communities - connectedness, openness and academic cit...Participatory Academic Communities - connectedness, openness and academic cit...
Participatory Academic Communities - connectedness, openness and academic cit...
Rikke Toft Noergaard
 
Presentation ethnography and education
Presentation ethnography and educationPresentation ethnography and education
Presentation ethnography and education
Rikke Toft Noergaard
 
Keynote@idlsh "Hvordan bruger vi elevernes it-didaktiske færdigheder i skolen?"
Keynote@idlsh "Hvordan bruger vi elevernes it-didaktiske færdigheder i skolen?"Keynote@idlsh "Hvordan bruger vi elevernes it-didaktiske færdigheder i skolen?"
Keynote@idlsh "Hvordan bruger vi elevernes it-didaktiske færdigheder i skolen?"
Rikke Toft Noergaard
 
4 layers of changemaking in play and play culture
4 layers of changemaking in play and play culture4 layers of changemaking in play and play culture
4 layers of changemaking in play and play culture
Rikke Toft Noergaard
 
Children as Global Fabricators - FabLab thinking and tinkering in experimenti...
Children as Global Fabricators - FabLab thinking and tinkering in experimenti...Children as Global Fabricators - FabLab thinking and tinkering in experimenti...
Children as Global Fabricators - FabLab thinking and tinkering in experimenti...
Rikke Toft Noergaard
 
Open formations networked thinking and tinkering across learning contexts
Open formations   networked thinking and tinkering across learning contextsOpen formations   networked thinking and tinkering across learning contexts
Open formations networked thinking and tinkering across learning contexts
Rikke Toft Noergaard
 
Becoming jelly presentation 2.0
Becoming jelly presentation 2.0Becoming jelly presentation 2.0
Becoming jelly presentation 2.0
Rikke Toft Noergaard
 

More from Rikke Toft Noergaard (20)

Teachers as learning designers: using design thinking to innovate and enhance...
Teachers as learning designers: using design thinking to innovate and enhance...Teachers as learning designers: using design thinking to innovate and enhance...
Teachers as learning designers: using design thinking to innovate and enhance...
 
Principles - Patterns - Pedagogy for Playful Education
Principles - Patterns - Pedagogy  for  Playful EducationPrinciples - Patterns - Pedagogy  for  Playful Education
Principles - Patterns - Pedagogy for Playful Education
 
Meaningful Gamification in HE? Slides from GameScope Conference
Meaningful Gamification in HE? Slides from GameScope ConferenceMeaningful Gamification in HE? Slides from GameScope Conference
Meaningful Gamification in HE? Slides from GameScope Conference
 
Carol Brandt & Rikke Toft Nørgård - More than shiny new spaces for tinkering:...
Carol Brandt & Rikke Toft Nørgård - More than shiny new spaces for tinkering:...Carol Brandt & Rikke Toft Nørgård - More than shiny new spaces for tinkering:...
Carol Brandt & Rikke Toft Nørgård - More than shiny new spaces for tinkering:...
 
IT-Didaktisk Design: Udvikling af online uddannelse
IT-Didaktisk Design: Udvikling af online uddannelseIT-Didaktisk Design: Udvikling af online uddannelse
IT-Didaktisk Design: Udvikling af online uddannelse
 
Dun præsentation: Rikke Toft Nørgård
Dun præsentation: Rikke Toft NørgårdDun præsentation: Rikke Toft Nørgård
Dun præsentation: Rikke Toft Nørgård
 
The playful educator
The playful educatorThe playful educator
The playful educator
 
Åben (Ud)Dannelse: innovativ brug af nye teknologier til at fremme det 21. år...
Åben (Ud)Dannelse: innovativ brug af nye teknologier til at fremme det 21. år...Åben (Ud)Dannelse: innovativ brug af nye teknologier til at fremme det 21. år...
Åben (Ud)Dannelse: innovativ brug af nye teknologier til at fremme det 21. år...
 
Pitch af c factory
Pitch af c factoryPitch af c factory
Pitch af c factory
 
Pitch af c factory 2.0
Pitch af c factory 2.0Pitch af c factory 2.0
Pitch af c factory 2.0
 
The future university / university futures
The future university / university futuresThe future university / university futures
The future university / university futures
 
Participatory Academic Communities - connectedness, openness and academic cit...
Participatory Academic Communities - connectedness, openness and academic cit...Participatory Academic Communities - connectedness, openness and academic cit...
Participatory Academic Communities - connectedness, openness and academic cit...
 
Presentation ethnography and education
Presentation ethnography and educationPresentation ethnography and education
Presentation ethnography and education
 
Keynote@idlsh "Hvordan bruger vi elevernes it-didaktiske færdigheder i skolen?"
Keynote@idlsh "Hvordan bruger vi elevernes it-didaktiske færdigheder i skolen?"Keynote@idlsh "Hvordan bruger vi elevernes it-didaktiske færdigheder i skolen?"
Keynote@idlsh "Hvordan bruger vi elevernes it-didaktiske færdigheder i skolen?"
 
4 layers of changemaking in play and play culture
4 layers of changemaking in play and play culture4 layers of changemaking in play and play culture
4 layers of changemaking in play and play culture
 
Children as Global Fabricators - FabLab thinking and tinkering in experimenti...
Children as Global Fabricators - FabLab thinking and tinkering in experimenti...Children as Global Fabricators - FabLab thinking and tinkering in experimenti...
Children as Global Fabricators - FabLab thinking and tinkering in experimenti...
 
Open formations networked thinking and tinkering across learning contexts
Open formations   networked thinking and tinkering across learning contextsOpen formations   networked thinking and tinkering across learning contexts
Open formations networked thinking and tinkering across learning contexts
 
Becoming jelly presentation 2.0
Becoming jelly presentation 2.0Becoming jelly presentation 2.0
Becoming jelly presentation 2.0
 
02. serious games?
02. serious games?02. serious games?
02. serious games?
 
01. introduktion til enkeltfag 2
01. introduktion til enkeltfag 201. introduktion til enkeltfag 2
01. introduktion til enkeltfag 2
 

Recently uploaded

Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdf
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfObservability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdf
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdf
Paige Cruz
 
Presentation of the OECD Artificial Intelligence Review of Germany
Presentation of the OECD Artificial Intelligence Review of GermanyPresentation of the OECD Artificial Intelligence Review of Germany
Presentation of the OECD Artificial Intelligence Review of Germany
innovationoecd
 
20240609 QFM020 Irresponsible AI Reading List May 2024
20240609 QFM020 Irresponsible AI Reading List May 202420240609 QFM020 Irresponsible AI Reading List May 2024
20240609 QFM020 Irresponsible AI Reading List May 2024
Matthew Sinclair
 
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...
Neo4j
 
20240605 QFM017 Machine Intelligence Reading List May 2024
20240605 QFM017 Machine Intelligence Reading List May 202420240605 QFM017 Machine Intelligence Reading List May 2024
20240605 QFM017 Machine Intelligence Reading List May 2024
Matthew Sinclair
 
Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !
KatiaHIMEUR1
 
How to use Firebase Data Connect For Flutter
How to use Firebase Data Connect For FlutterHow to use Firebase Data Connect For Flutter
How to use Firebase Data Connect For Flutter
Daiki Mogmet Ito
 
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024
GraphSummit Singapore | The Art of the  Possible with Graph - Q2 2024GraphSummit Singapore | The Art of the  Possible with Graph - Q2 2024
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024
Neo4j
 
National Security Agency - NSA mobile device best practices
National Security Agency - NSA mobile device best practicesNational Security Agency - NSA mobile device best practices
National Security Agency - NSA mobile device best practices
Quotidiano Piemontese
 
Introduction to CHERI technology - Cybersecurity
Introduction to CHERI technology - CybersecurityIntroduction to CHERI technology - Cybersecurity
Introduction to CHERI technology - Cybersecurity
mikeeftimakis1
 
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Cosa hanno in comune un mattoncino Lego e la backdoor XZ?
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?
Speck&Tech
 
“I’m still / I’m still / Chaining from the Block”
“I’m still / I’m still / Chaining from the Block”“I’m still / I’m still / Chaining from the Block”
“I’m still / I’m still / Chaining from the Block”
Claudio Di Ciccio
 
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!
SOFTTECHHUB
 
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
James Anderson
 
RESUME BUILDER APPLICATION Project for students
RESUME BUILDER APPLICATION Project for studentsRESUME BUILDER APPLICATION Project for students
RESUME BUILDER APPLICATION Project for students
KAMESHS29
 
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdf
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfUnlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdf
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdf
Malak Abu Hammad
 
“Building and Scaling AI Applications with the Nx AI Manager,” a Presentation...
“Building and Scaling AI Applications with the Nx AI Manager,” a Presentation...“Building and Scaling AI Applications with the Nx AI Manager,” a Presentation...
“Building and Scaling AI Applications with the Nx AI Manager,” a Presentation...
Edge AI and Vision Alliance
 
Large Language Model (LLM) and it’s Geospatial Applications
Large Language Model (LLM) and it’s Geospatial ApplicationsLarge Language Model (LLM) and it’s Geospatial Applications
Large Language Model (LLM) and it’s Geospatial Applications
Rohit Gautam
 
Full-RAG: A modern architecture for hyper-personalization
Full-RAG: A modern architecture for hyper-personalizationFull-RAG: A modern architecture for hyper-personalization
Full-RAG: A modern architecture for hyper-personalization
Zilliz
 
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AI
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AIEnchancing adoption of Open Source Libraries. A case study on Albumentations.AI
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AI
Vladimir Iglovikov, Ph.D.
 

Recently uploaded (20)

Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdf
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfObservability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdf
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdf
 
Presentation of the OECD Artificial Intelligence Review of Germany
Presentation of the OECD Artificial Intelligence Review of GermanyPresentation of the OECD Artificial Intelligence Review of Germany
Presentation of the OECD Artificial Intelligence Review of Germany
 
20240609 QFM020 Irresponsible AI Reading List May 2024
20240609 QFM020 Irresponsible AI Reading List May 202420240609 QFM020 Irresponsible AI Reading List May 2024
20240609 QFM020 Irresponsible AI Reading List May 2024
 
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...
GraphSummit Singapore | The Future of Agility: Supercharging Digital Transfor...
 
20240605 QFM017 Machine Intelligence Reading List May 2024
20240605 QFM017 Machine Intelligence Reading List May 202420240605 QFM017 Machine Intelligence Reading List May 2024
20240605 QFM017 Machine Intelligence Reading List May 2024
 
Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !
 
How to use Firebase Data Connect For Flutter
How to use Firebase Data Connect For FlutterHow to use Firebase Data Connect For Flutter
How to use Firebase Data Connect For Flutter
 
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024
GraphSummit Singapore | The Art of the  Possible with Graph - Q2 2024GraphSummit Singapore | The Art of the  Possible with Graph - Q2 2024
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024
 
National Security Agency - NSA mobile device best practices
National Security Agency - NSA mobile device best practicesNational Security Agency - NSA mobile device best practices
National Security Agency - NSA mobile device best practices
 
Introduction to CHERI technology - Cybersecurity
Introduction to CHERI technology - CybersecurityIntroduction to CHERI technology - Cybersecurity
Introduction to CHERI technology - Cybersecurity
 
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Cosa hanno in comune un mattoncino Lego e la backdoor XZ?
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?
 
“I’m still / I’m still / Chaining from the Block”
“I’m still / I’m still / Chaining from the Block”“I’m still / I’m still / Chaining from the Block”
“I’m still / I’m still / Chaining from the Block”
 
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!
 
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
 
RESUME BUILDER APPLICATION Project for students
RESUME BUILDER APPLICATION Project for studentsRESUME BUILDER APPLICATION Project for students
RESUME BUILDER APPLICATION Project for students
 
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdf
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfUnlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdf
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdf
 
“Building and Scaling AI Applications with the Nx AI Manager,” a Presentation...
“Building and Scaling AI Applications with the Nx AI Manager,” a Presentation...“Building and Scaling AI Applications with the Nx AI Manager,” a Presentation...
“Building and Scaling AI Applications with the Nx AI Manager,” a Presentation...
 
Large Language Model (LLM) and it’s Geospatial Applications
Large Language Model (LLM) and it’s Geospatial ApplicationsLarge Language Model (LLM) and it’s Geospatial Applications
Large Language Model (LLM) and it’s Geospatial Applications
 
Full-RAG: A modern architecture for hyper-personalization
Full-RAG: A modern architecture for hyper-personalizationFull-RAG: A modern architecture for hyper-personalization
Full-RAG: A modern architecture for hyper-personalization
 
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AI
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AIEnchancing adoption of Open Source Libraries. A case study on Albumentations.AI
Enchancing adoption of Open Source Libraries. A case study on Albumentations.AI
 

House of Game//Play talk: Recent adventures in virtual worlds - some traveller's tales