High-Noon Shoot-out


Design
     Simon Collison
  erskinedesign.com / colly.com
A campaign for...

• Common sense approaches
• Designing with fewer restrictions
• Creating attractive user experiences
• Taking risks
• Trying to actually enjoy what we do
Limitations
If it were 1976 there would
    be a punk revolution
•   Time scale, budget & client vision

•   Platforms & agents

•   Research & resources

•   Accessibility & usability

•   Content management system
“Although using tables for layout will
normally result in hair loss, after
several hours pondering the semantics
of the navigation information I decided
that it was in fact tabular information.”
                                           - Andy Clarke
              www.stuffandnonsense.co.uk/malarkey/more/hello
                                                May 11th 2007
Why does the internet have to be
so bloody perfect when other more
 established media falls so short?
“Aaayyhh...”
Hicks Design
“I like to Use It, Use It...”
Fight The Power!

       The hardware and software
manufacturers should just learn to work
together to deliver standard accessibility
 features throughout their products and
   save us from having to worry about
       every single move we make
Preserving
Visual Design
  Integrity
10


     Visual Design is not
     complex engineering
09


        Design interfaces
     visually - and don’t be
       afraid to take risks
08


       Reserve the right
     to veto the decisions
      of “technologists”
07



          Think, build
     and design organically
06



       Don’t pander to
     personal preferences
05


       Deliver a rich,
     considered visual
     experience for all
04


         Be expressive
     with web typography
03



     Layout decisions are the
     preserve of the designer
02



  Visual design makes the
 first impression - respect it!
01



     Build everything
       with Flash!
Your choice
Thanks, Comrades!
    This manifesto will be online at
    www.colly.com/atmedia2007/

High Noon Shoot Out - Design

  • 1.
    High-Noon Shoot-out Design Simon Collison erskinedesign.com / colly.com
  • 2.
    A campaign for... •Common sense approaches • Designing with fewer restrictions • Creating attractive user experiences • Taking risks • Trying to actually enjoy what we do
  • 4.
    Limitations If it were1976 there would be a punk revolution
  • 5.
    Time scale, budget & client vision • Platforms & agents • Research & resources • Accessibility & usability • Content management system
  • 7.
    “Although using tablesfor layout will normally result in hair loss, after several hours pondering the semantics of the navigation information I decided that it was in fact tabular information.” - Andy Clarke www.stuffandnonsense.co.uk/malarkey/more/hello May 11th 2007
  • 8.
    Why does theinternet have to be so bloody perfect when other more established media falls so short?
  • 10.
  • 11.
  • 12.
    “I like toUse It, Use It...”
  • 15.
    Fight The Power! The hardware and software manufacturers should just learn to work together to deliver standard accessibility features throughout their products and save us from having to worry about every single move we make
  • 16.
  • 17.
    10 Visual Design is not complex engineering
  • 18.
    09 Design interfaces visually - and don’t be afraid to take risks
  • 19.
    08 Reserve the right to veto the decisions of “technologists”
  • 20.
    07 Think, build and design organically
  • 21.
    06 Don’t pander to personal preferences
  • 22.
    05 Deliver a rich, considered visual experience for all
  • 23.
    04 Be expressive with web typography
  • 24.
    03 Layout decisions are the preserve of the designer
  • 25.
    02 Visualdesign makes the first impression - respect it!
  • 26.
    01 Build everything with Flash!
  • 28.
  • 29.
    Thanks, Comrades! This manifesto will be online at www.colly.com/atmedia2007/