This presentation is usually presented in the context of workshops or tech talks at hackathons. It's light on slides, mostly demo-heavy but contains a ton of references and startup links for:
Microsoft developers
Web developers
Cloud developers
Mobile developers (iOS, Android, Windows)
Students
Microsoft loves Android developers. We have a lot of tools for them. This session presents a quick overview of these tools including cross-platform development in C# and Visual Studio thanks to Xamarin, Azure Mobile Services, the Windows Bridge for Android (aka "Project Astoria"), Hockeyapp analytics, Visual Studio Tools for Apache Cordova, and the Visual Studio Emulator for Android. We'll then dive deeper into the latter, covering drag & drop installation of apps, debugging apps from any ADB-compatible IDE, emulating hardware like GPS, cameras, accelerometers, battery, network radios, storage cards and more.
Building Cloud-Enabled Cross-PlatformMobile Apps in C# with Azure App ServicesNick Landry
The Cloud is the perfect extension for mobile applications. Mobile apps don’t exist in a vacuum, you never know if you’ll have 10 or 10,000 users, and sooner or later you’ll need to save user data in the cloud, perform operations server-side for enhanced scalability, or monitor data feeds to push notifications to your mobile users. Microsoft Azure provides the best infrastructure for mobile developers across all platforms thanks to cross-platform storage, authentication and push notification services, all residing in the cloud. This session explores how you can build cloud-enabled cross-platform applications for iOS, Android and Windows 10 using native SDKs and Microsoft Azure Mobile App Services. You’ll learn how to authenticate users via Microsoft, Google, Facebook or Twitter credentials, store data remotely in NoSQL tables and blob storage, and even how to send push notifications to all vendor platforms, all through live cross-platform demos. Whether you’re a weekend warrior building consumer apps or a corporate mobile developer building apps for the enterprise, the cloud is the perfect companion for your mobile apps. Come learn how easy it is to harness its power.
Building a Node.js Backend in the Cloud for Android AppsNick Landry
The Cloud is the perfect extension for mobile applications. Mobile apps don’t exist in a vacuum, you never know if you’ll have 10 or 100,000 users, and sooner or later you’ll need to save user data in the cloud, perform operations server-side for enhanced scalability, or monitor data feeds to push notifications to your mobile users. Microsoft Azure provides the best infrastructure for mobile developers across all platforms thanks to cross-platform storage, authentication and push notification services, all residing in the cloud. This session explores how you can build cloud-enabled cross-platform applications for iOS, Android and Windows 10 and Azure App Services for mobile, with demos focusing on the Android Java developer. You’ll learn how to authenticate users via Microsoft, Google, Facebook or Twitter credentials, store data remotely in NoSQL tables and blob storage, and even how to send push notifications to all vendor platforms (including GCM), all through live cross-platform demos. Whether you’re a weekend warrior building consumer apps, a savvy entrepreneur building the next revolution, or a corporate mobile developer building apps for the enterprise, the cloud is the perfect companion for your mobile apps. Come learn how easy it is to harness its power.
Building Mobile Cross-Platform Apps foriOS, Android & Windows in C# with Xam...Nick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse Android Studio, the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the UWP/WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Building Mobile Cross-Platform Apps with the Cloud and Push NotificationsNick Landry
The best mobile applications don’t live in a vacuum. They are augmented by dedicated servers, the Internet and Cloud services. While it’s one thing to reach out to server-side services from a mobile application, it’s a completely different affair when the tables are turned and the server needs to reach the phone. Enter push notifications. From iOS to Android, Windows Phone and Windows 8, discover how to send push notifications from cloud-hosted services to a mobile app running on a tablet or phone, and learn how to handle those alerts in your mobile app. We’ll discuss the various push notification services from Microsoft, Apple and Google, how to leverage them in your mobile applications, how to deal with push scenarios for any given multi-platform app, and we’ll also look at Notification Hubs that can let you push millions of notifications with just a few lines of code. The live demo showcases a real-world app designed for Windows Phone, Windows, iOS and Android with a common cloud backend built with Node.js.
Contact me if you would like me to present this session at your event.
Microsoft loves Android developers. We have a lot of tools for them. This session presents a quick overview of these tools including cross-platform development in C# and Visual Studio thanks to Xamarin, Azure Mobile Services, the Windows Bridge for Android (aka "Project Astoria"), Hockeyapp analytics, Visual Studio Tools for Apache Cordova, and the Visual Studio Emulator for Android. We'll then dive deeper into the latter, covering drag & drop installation of apps, debugging apps from any ADB-compatible IDE, emulating hardware like GPS, cameras, accelerometers, battery, network radios, storage cards and more.
Building Cloud-Enabled Cross-PlatformMobile Apps in C# with Azure App ServicesNick Landry
The Cloud is the perfect extension for mobile applications. Mobile apps don’t exist in a vacuum, you never know if you’ll have 10 or 10,000 users, and sooner or later you’ll need to save user data in the cloud, perform operations server-side for enhanced scalability, or monitor data feeds to push notifications to your mobile users. Microsoft Azure provides the best infrastructure for mobile developers across all platforms thanks to cross-platform storage, authentication and push notification services, all residing in the cloud. This session explores how you can build cloud-enabled cross-platform applications for iOS, Android and Windows 10 using native SDKs and Microsoft Azure Mobile App Services. You’ll learn how to authenticate users via Microsoft, Google, Facebook or Twitter credentials, store data remotely in NoSQL tables and blob storage, and even how to send push notifications to all vendor platforms, all through live cross-platform demos. Whether you’re a weekend warrior building consumer apps or a corporate mobile developer building apps for the enterprise, the cloud is the perfect companion for your mobile apps. Come learn how easy it is to harness its power.
Building a Node.js Backend in the Cloud for Android AppsNick Landry
The Cloud is the perfect extension for mobile applications. Mobile apps don’t exist in a vacuum, you never know if you’ll have 10 or 100,000 users, and sooner or later you’ll need to save user data in the cloud, perform operations server-side for enhanced scalability, or monitor data feeds to push notifications to your mobile users. Microsoft Azure provides the best infrastructure for mobile developers across all platforms thanks to cross-platform storage, authentication and push notification services, all residing in the cloud. This session explores how you can build cloud-enabled cross-platform applications for iOS, Android and Windows 10 and Azure App Services for mobile, with demos focusing on the Android Java developer. You’ll learn how to authenticate users via Microsoft, Google, Facebook or Twitter credentials, store data remotely in NoSQL tables and blob storage, and even how to send push notifications to all vendor platforms (including GCM), all through live cross-platform demos. Whether you’re a weekend warrior building consumer apps, a savvy entrepreneur building the next revolution, or a corporate mobile developer building apps for the enterprise, the cloud is the perfect companion for your mobile apps. Come learn how easy it is to harness its power.
Building Mobile Cross-Platform Apps foriOS, Android & Windows in C# with Xam...Nick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse Android Studio, the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the UWP/WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Building Mobile Cross-Platform Apps with the Cloud and Push NotificationsNick Landry
The best mobile applications don’t live in a vacuum. They are augmented by dedicated servers, the Internet and Cloud services. While it’s one thing to reach out to server-side services from a mobile application, it’s a completely different affair when the tables are turned and the server needs to reach the phone. Enter push notifications. From iOS to Android, Windows Phone and Windows 8, discover how to send push notifications from cloud-hosted services to a mobile app running on a tablet or phone, and learn how to handle those alerts in your mobile app. We’ll discuss the various push notification services from Microsoft, Apple and Google, how to leverage them in your mobile applications, how to deal with push scenarios for any given multi-platform app, and we’ll also look at Notification Hubs that can let you push millions of notifications with just a few lines of code. The live demo showcases a real-world app designed for Windows Phone, Windows, iOS and Android with a common cloud backend built with Node.js.
Contact me if you would like me to present this session at your event.
Windows 10 IoT Core - Inovasyon Haftasi - TİMİbrahim KIVANÇ
https://twitter.com/ikivanc
http://blog.microsoft.com.tr/?p=28641
Windows 10 IoT Core
Geçtiğimiz günlerde Raspberry Pi 2 ve MinnowBoard Max için Windows 10 IoT Core sürümünü büyük bir heyecanla kullanıma sunduk. Sürüme genel bir bakış atıyoruz.
Tüm dünyada olduğu gibi Türkiye’den de pek çok firma, Windows 10 IoT Core sürümünü test ederek kendi ekosistemlerinde kullanmak için çalışmalara başladı. Windows 10 IoT Core temelinde küçük ve gömülü sistemleri, ekranlı veya ekransız kullanımlı cihazları hedefleyen kompakt bir Windows sürümü. Windows 10 IoT Core sayesinde çok daha küçük cihazlarda da Windows 10 ‘u çalıştırabiliyoruz.
Nerelerde kullanılır?
Önümüzdeki günlerde ATM’lerde, kiosk’larda, otomatik satış makinelerinde, akıllı ev sistemlerinde ve günlük hayatta pek çok noktada bu cihazları görmemiz muhtemel.
Teknik detaylar
Windows 10 IoT Core sürümü konusundaki bilgileri ve örnek referans projeleri Windows IoT Geliştirme Merkezi’nde bulabilirsiniz. Kullanmak istediğiniz devre kartını seçerek, gerekli geliştirme araçlarını indirebilir ve istediğiniz uygulamaları geliştirmeye başlayabilirsiniz.
Windows 10 IoT Core’u kullanarak uygulama geliştirmek için Windows 10 son sürümü (10240 ve sonrası sürümler) ve Visual Studio 2015’i indirmeniz yeterli. Uygulama geliştirmek için tek yapmanız gereken IoT cihazınız ve geliştirme yaptınız bilgisayarın aynı ağ bağlantısında bulunması yeterli. Cihaz üzerindeki Windows’larda alışık olduğumuz Windows arayüzü bulunmadığı için uygulama geliştirdiğiniz PC’nizden bu cihazları yönetebilirsiniz. Windows 10 PC/Tablet ve telefon için geliştirdiğiniz Universal Windows Platform uygulamalarınızda istediğiniz takdirde farklı arayüzler tanımlayabilirsiniz.
Son sürümü çıkar çıkmaz ben de Raspberry Pi 2 cihazımda Window 10 IoT Core’u test ederek ilk uygulamalarımı geliştirdim, ilk deneyimlerim ise aşağıdaki şekilde oldu:
◦Öncelikle sensörlerle haberleşebilmek için temel elektronik devreler bilgilerinizin olması gerekmekte.
◦Daha öncesinde .NET, C# ve XAML ile uygulama geliştirme deneyimiz varsa çok rahat bir şekilde IoT çözümler geliştirebildiğinizi görebilirsiniz.
◦Windows 10 için özel geliştirdiğiniz Universal Windows Platform uygulamalarınızı direkt olarak IoT cihazlarınızın üzerine yükleyebilmek gerçekten güzel bir deneyim. Burada dikkat edilmesi gereken nokta kullanım senaryosundaki uyumluluk ve arayüzün (eğer ekran kullanacaksanız) buna uyumlu olarak çalışması.
◦Bulut tarafında Windows IoT Core ile Azure servislerine çok rahat bir şekilde bağlarak, tıpkı Windows mağaza uygulamalarınızda olduğu gibi arkasında Azure olan çözümler geliştirebilirsiniz.
◦Visual Studio ve PowerShell aracılığıyla cihaza kolay bir şekilde uygulamanızı yükleyebilir ve cihaz yönetim/konfigurasyonu yapabiliyorsunuz.
Sonraki yazılarımızda bunlara detaylı bir şekilde eğileceğiz.
Daha fazla detaylı bilgi için resmi blog yazısını okuyabilirsiniz.
http://blog.microsoft.com.tr/?p=28641
Have you ever wanted to build a robot? How about powering it and controlling it completely with C# and .NET? With Monkey.Robotics it is now completely possible. Come learn how Monkey.Robotics simplifies the tasks of building complex .NET Microframework power robots and how you can communicate with them from iOS and Android apps powered by Xamarin. We will take a look at the process of building a robot from start to finish. Then we will implement the microcontroller stack to communicate with sensors and other hardware on a Netduino. Then we will build out a full iOS and Android app in C# to control it!
End to-end native iOS, Android and Windows apps wtih XamarinJames Montemagno
Xamarin enables C# developers to become native iOS, Android, and Microsoft Windows mobile app developers overnight. Learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. See how to extend an app with Microsoft Azure App Service creating a connected experience while sharing logic with a .NET backend running on Azure. Next, we take a look at automating the mobile apps with Xamarin Test Cloud for automated user interface testing. Finally, we tie it all together into VSTS to build and distribute our mobile apps with HockeyApp with each commit. By the end of this session you will a full grasp of end-to-end development with Xamarin.
Recently Mike & Pierce from Xamarin introduced this amazing library called Azure App Service Helpers. Enabling you to connect to azure in just a few lines of code!
As the mobile landscape continues to expand and evolve managing multiple code bases in different programming languages and development tools can become a nightmare fast. In this session you will learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms.
James will walk you through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside Visual Studio.
GDG DevFest Istanbul - Mobile DevOps - Build, Test and Deploy Your Android Ap...İbrahim KIVANÇ
DevOps is a new trend and there are amazing tools for Mobile too! In this session we'll explore Mobile DevOps tools to make our live easy.
Learn more about how HockeyApp and Visual Studio Team Services help Xamarin developers deliver high-quality, modern apps for Android, iOS, and Windows. Automate your build pipeline, run unit and integration tests, and control the release management. Ship updates to your customers almost instantly with our continuous delivery process and understand how your apps are used - and crash, then fix those crashes and track progress with new monitoring and analytics capabilities
http://twitter.com/ikivanc
Xcoders - iOS & Android Development in C# with XamarinJames Montemagno
amarin enables C# developers to become native iOS, Android, and Windows mobile app developers overnight. In this session, learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you to write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. During this session we cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. See what is new and next for Xamarin development inside of Visual Studio. Moreover, we focus on the code, with several live coding adventures throughout the entire session and showing you the latest and greatest in native cross-platform development. Additionally, we will take a look at the brand new Embeddinator product that enabled developers to take .NET Libraries and compile them to native language libraries for optimal code reuse without having to rewrite your app.
Computer Science: Your Ticket to a Cool CareerNick Landry
Do you think technology is cool? Do you dream of working for tech giants like Microsoft, Google or Apple? Is your goal to start your own software business and build the next Uber or WhatsApp? A University degree in Computer Science can open thousands of doors in Information Technology and pave the way to a successful and prosperous career. In honor of Computer Science Education Week, join 22-year industry veteran Nick Landry from Microsoft for a conversation about careers in software. Come learn about the opportunities and how you can start preparing today, and bring your questions too!
"Xamarin enables C# developers to become native iOS, Android, and Windows mobile app developers overnight. In this session, you will learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. This session will also give you the tools to determine how much existing C# code can go mobile to iOS and Android, plus help you determine the architecture necessary to support maximum code sharing and reuse. We will also provide guidance and best practices for handling fragmentation across and within each device platform.
During this session we will cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS & Android in C# with Xamarin in Visual Studio."
Intro to Xamarin for Visual Studio: Native iOS, Android, and Windows Apps in C#Xamarin
James Montemagno shows how to use the power of C# and the .NET framework to create, debug, test, and deploy fully native Android, iOS, and Windows apps. With Xamarin for Visual Studio, you use the language and IDE you know and love to get to market fast, sharing one codebase across all platforms.
Watch webinar recording at aka.ms/xamuintrotovs
Explore Xamarin University at xamarin.com/university
Bay.NET user group presentation (Apr-15) on building apps for wearable platform using C#. Samples on https://github.com/conceptdev/xamarin-samples/tree/master/watch-and-wear
Visual Studio and Xamarin enable developers to create native Android and iOS apps with world-class tools in a fast, familiar, and flexible way. Join this tour of how you can use your existing C# and .NET skills to create fully native apps on every platform.
* Blog Post: http://wakeupandcode.com/xamarin-xbox-bots-hololens/
* PPTX: http://wakeupandcode.com/public_downloads/01-XamarinIntro.pptx
Xamarin is now a part of Microsoft and is included at no extra charge with any version of Visual Studio, even the free Community Edition! Build mobile apps for iOS, Android and Windows all from Visual Studio using C#!
Xamarin 4 was just announced including some amazing new features and enhancements including the all new Xamarin Mac Agent and Xamarin.Forms 2.0 for enterprise grade mobile development, the brand new Test Recorder, and free crash reporting with the General Availability of Xamarin Insights. This month we will take a look at all the new enhancements into iOS and Android Development in C# with Xamarin and all of the latest features that were just released. There will be something for everyone in this content packed meetup no matter if you are new or have been developing with Xamarin for some time.
In this session I present a high-level overview of Microsoft tools for Python developers, including Python Tools for Visual Studio, CPython & IronPython, Azure Websites and more. This session is primarily targeted for college students but can be adapted for any audience.
Windows 10 pentru dezvoltatori - InfoEducație 2015Julian Atanasoae
În această prezentare vom vorbi despre ce aduce nou Windows 10, ce înseamnă arhitectura de aplicații universale și cum ne ajută să targetăm telefoane, tablete, PC-uri, Xbox și chiar HoloLens și Raspberry Pi. De asemenea, vedem cum ne ajută Microsoft să targetăm platformele concurente - iOS și Android.
Windows 10 IoT Core - Inovasyon Haftasi - TİMİbrahim KIVANÇ
https://twitter.com/ikivanc
http://blog.microsoft.com.tr/?p=28641
Windows 10 IoT Core
Geçtiğimiz günlerde Raspberry Pi 2 ve MinnowBoard Max için Windows 10 IoT Core sürümünü büyük bir heyecanla kullanıma sunduk. Sürüme genel bir bakış atıyoruz.
Tüm dünyada olduğu gibi Türkiye’den de pek çok firma, Windows 10 IoT Core sürümünü test ederek kendi ekosistemlerinde kullanmak için çalışmalara başladı. Windows 10 IoT Core temelinde küçük ve gömülü sistemleri, ekranlı veya ekransız kullanımlı cihazları hedefleyen kompakt bir Windows sürümü. Windows 10 IoT Core sayesinde çok daha küçük cihazlarda da Windows 10 ‘u çalıştırabiliyoruz.
Nerelerde kullanılır?
Önümüzdeki günlerde ATM’lerde, kiosk’larda, otomatik satış makinelerinde, akıllı ev sistemlerinde ve günlük hayatta pek çok noktada bu cihazları görmemiz muhtemel.
Teknik detaylar
Windows 10 IoT Core sürümü konusundaki bilgileri ve örnek referans projeleri Windows IoT Geliştirme Merkezi’nde bulabilirsiniz. Kullanmak istediğiniz devre kartını seçerek, gerekli geliştirme araçlarını indirebilir ve istediğiniz uygulamaları geliştirmeye başlayabilirsiniz.
Windows 10 IoT Core’u kullanarak uygulama geliştirmek için Windows 10 son sürümü (10240 ve sonrası sürümler) ve Visual Studio 2015’i indirmeniz yeterli. Uygulama geliştirmek için tek yapmanız gereken IoT cihazınız ve geliştirme yaptınız bilgisayarın aynı ağ bağlantısında bulunması yeterli. Cihaz üzerindeki Windows’larda alışık olduğumuz Windows arayüzü bulunmadığı için uygulama geliştirdiğiniz PC’nizden bu cihazları yönetebilirsiniz. Windows 10 PC/Tablet ve telefon için geliştirdiğiniz Universal Windows Platform uygulamalarınızda istediğiniz takdirde farklı arayüzler tanımlayabilirsiniz.
Son sürümü çıkar çıkmaz ben de Raspberry Pi 2 cihazımda Window 10 IoT Core’u test ederek ilk uygulamalarımı geliştirdim, ilk deneyimlerim ise aşağıdaki şekilde oldu:
◦Öncelikle sensörlerle haberleşebilmek için temel elektronik devreler bilgilerinizin olması gerekmekte.
◦Daha öncesinde .NET, C# ve XAML ile uygulama geliştirme deneyimiz varsa çok rahat bir şekilde IoT çözümler geliştirebildiğinizi görebilirsiniz.
◦Windows 10 için özel geliştirdiğiniz Universal Windows Platform uygulamalarınızı direkt olarak IoT cihazlarınızın üzerine yükleyebilmek gerçekten güzel bir deneyim. Burada dikkat edilmesi gereken nokta kullanım senaryosundaki uyumluluk ve arayüzün (eğer ekran kullanacaksanız) buna uyumlu olarak çalışması.
◦Bulut tarafında Windows IoT Core ile Azure servislerine çok rahat bir şekilde bağlarak, tıpkı Windows mağaza uygulamalarınızda olduğu gibi arkasında Azure olan çözümler geliştirebilirsiniz.
◦Visual Studio ve PowerShell aracılığıyla cihaza kolay bir şekilde uygulamanızı yükleyebilir ve cihaz yönetim/konfigurasyonu yapabiliyorsunuz.
Sonraki yazılarımızda bunlara detaylı bir şekilde eğileceğiz.
Daha fazla detaylı bilgi için resmi blog yazısını okuyabilirsiniz.
http://blog.microsoft.com.tr/?p=28641
Have you ever wanted to build a robot? How about powering it and controlling it completely with C# and .NET? With Monkey.Robotics it is now completely possible. Come learn how Monkey.Robotics simplifies the tasks of building complex .NET Microframework power robots and how you can communicate with them from iOS and Android apps powered by Xamarin. We will take a look at the process of building a robot from start to finish. Then we will implement the microcontroller stack to communicate with sensors and other hardware on a Netduino. Then we will build out a full iOS and Android app in C# to control it!
End to-end native iOS, Android and Windows apps wtih XamarinJames Montemagno
Xamarin enables C# developers to become native iOS, Android, and Microsoft Windows mobile app developers overnight. Learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. See how to extend an app with Microsoft Azure App Service creating a connected experience while sharing logic with a .NET backend running on Azure. Next, we take a look at automating the mobile apps with Xamarin Test Cloud for automated user interface testing. Finally, we tie it all together into VSTS to build and distribute our mobile apps with HockeyApp with each commit. By the end of this session you will a full grasp of end-to-end development with Xamarin.
Recently Mike & Pierce from Xamarin introduced this amazing library called Azure App Service Helpers. Enabling you to connect to azure in just a few lines of code!
As the mobile landscape continues to expand and evolve managing multiple code bases in different programming languages and development tools can become a nightmare fast. In this session you will learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms.
James will walk you through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside Visual Studio.
GDG DevFest Istanbul - Mobile DevOps - Build, Test and Deploy Your Android Ap...İbrahim KIVANÇ
DevOps is a new trend and there are amazing tools for Mobile too! In this session we'll explore Mobile DevOps tools to make our live easy.
Learn more about how HockeyApp and Visual Studio Team Services help Xamarin developers deliver high-quality, modern apps for Android, iOS, and Windows. Automate your build pipeline, run unit and integration tests, and control the release management. Ship updates to your customers almost instantly with our continuous delivery process and understand how your apps are used - and crash, then fix those crashes and track progress with new monitoring and analytics capabilities
http://twitter.com/ikivanc
Xcoders - iOS & Android Development in C# with XamarinJames Montemagno
amarin enables C# developers to become native iOS, Android, and Windows mobile app developers overnight. In this session, learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you to write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. During this session we cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. See what is new and next for Xamarin development inside of Visual Studio. Moreover, we focus on the code, with several live coding adventures throughout the entire session and showing you the latest and greatest in native cross-platform development. Additionally, we will take a look at the brand new Embeddinator product that enabled developers to take .NET Libraries and compile them to native language libraries for optimal code reuse without having to rewrite your app.
Computer Science: Your Ticket to a Cool CareerNick Landry
Do you think technology is cool? Do you dream of working for tech giants like Microsoft, Google or Apple? Is your goal to start your own software business and build the next Uber or WhatsApp? A University degree in Computer Science can open thousands of doors in Information Technology and pave the way to a successful and prosperous career. In honor of Computer Science Education Week, join 22-year industry veteran Nick Landry from Microsoft for a conversation about careers in software. Come learn about the opportunities and how you can start preparing today, and bring your questions too!
"Xamarin enables C# developers to become native iOS, Android, and Windows mobile app developers overnight. In this session, you will learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. This session will also give you the tools to determine how much existing C# code can go mobile to iOS and Android, plus help you determine the architecture necessary to support maximum code sharing and reuse. We will also provide guidance and best practices for handling fragmentation across and within each device platform.
During this session we will cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS & Android in C# with Xamarin in Visual Studio."
Intro to Xamarin for Visual Studio: Native iOS, Android, and Windows Apps in C#Xamarin
James Montemagno shows how to use the power of C# and the .NET framework to create, debug, test, and deploy fully native Android, iOS, and Windows apps. With Xamarin for Visual Studio, you use the language and IDE you know and love to get to market fast, sharing one codebase across all platforms.
Watch webinar recording at aka.ms/xamuintrotovs
Explore Xamarin University at xamarin.com/university
Bay.NET user group presentation (Apr-15) on building apps for wearable platform using C#. Samples on https://github.com/conceptdev/xamarin-samples/tree/master/watch-and-wear
Visual Studio and Xamarin enable developers to create native Android and iOS apps with world-class tools in a fast, familiar, and flexible way. Join this tour of how you can use your existing C# and .NET skills to create fully native apps on every platform.
* Blog Post: http://wakeupandcode.com/xamarin-xbox-bots-hololens/
* PPTX: http://wakeupandcode.com/public_downloads/01-XamarinIntro.pptx
Xamarin is now a part of Microsoft and is included at no extra charge with any version of Visual Studio, even the free Community Edition! Build mobile apps for iOS, Android and Windows all from Visual Studio using C#!
Xamarin 4 was just announced including some amazing new features and enhancements including the all new Xamarin Mac Agent and Xamarin.Forms 2.0 for enterprise grade mobile development, the brand new Test Recorder, and free crash reporting with the General Availability of Xamarin Insights. This month we will take a look at all the new enhancements into iOS and Android Development in C# with Xamarin and all of the latest features that were just released. There will be something for everyone in this content packed meetup no matter if you are new or have been developing with Xamarin for some time.
In this session I present a high-level overview of Microsoft tools for Python developers, including Python Tools for Visual Studio, CPython & IronPython, Azure Websites and more. This session is primarily targeted for college students but can be adapted for any audience.
Windows 10 pentru dezvoltatori - InfoEducație 2015Julian Atanasoae
În această prezentare vom vorbi despre ce aduce nou Windows 10, ce înseamnă arhitectura de aplicații universale și cum ne ajută să targetăm telefoane, tablete, PC-uri, Xbox și chiar HoloLens și Raspberry Pi. De asemenea, vedem cum ne ajută Microsoft să targetăm platformele concurente - iOS și Android.
What's new in Visual Studio for Mac for .NET DevelopersJon Galloway
An overview of recent, just landed, and upcoming features for .NET developers on macOS.
Presentation to Seattle Mobile .NET (Xamarin) Developers Group, April 8, 2020.
What Is So Special About .Net Universal Apps? Microsoft company presented the Universal Windows Platform (UWP) this year: programs that run across many system types, given that they all run Microsoft company windows 10.
For more .net related information do visit: www.crbtech.in
How to build mobile experiences for any platform using Azure, with capabilities like data storage, offline data sync, authentication with Azure Active Directory and push notification?
How DotNet, SharePoint, and Azure helps to build a Custom Web Application wi...Aimore Technologies
Microsoft’s ASP.NET technology for internet development? Let’s perceive the explanations behind selecting ASP.NET web application development services.Developers will build all types of apps from the only ones to the foremost complicated ones victimization this programming platform.
Keynote Microsoft: The new Microsoft in a cloud-first, mobile-first open worl...Codemotion
We'll see how Microsoft is changing and how this change impacts all developers. From .NET released under the MIT license with ASP.NET supported also on Mac OS X and Linux, to the cross-platform development tools in Visual Studio, Cordova integration, and the optimized Android emulators for Windows. From Microsoft Band and many Apps for iOS and Android to Windows 10 on Raspberry Pi 2. We'll talk about Azure and Office 365, the two most open and powerful cloud platforms that could work with proprietary and open technologies without boundaries. We'll jump into the future with HoloLens!
Intro to Azure presentation for CS50X Miami Dade College students. Introduced core cloud concepts, Azure App Services and features for them to take advantage of in their application. This is a general overview.
Learn how Microsoft can empower your customers and clients by using Windows, Visual Studio, Azure and cross platform tools like Xamarin to reach all devices.
Designing XR Experiences with Speech & Natural Language Understandingin UnityNick Landry
Designing complex interactions for experiences that target XR headsets (MR/VR/AR) can be challenging due to the limited input schemes. While voice commands can be used to augment XR input peripherals, adhering to a rigid keyword-based system can be immersion-breaking and pose user adoption problems. Advances in Machine Learning (ML) now allow developers to easily leverage Natural Language Understanding through reusable techniques. The combination of XR+AI is a powerful integration that opens new possibilities for both gaming, entertainment and enterprise scenarios. This session is an exploration of how speech and language understanding can be used to augment Mixed Reality & VR experiences. We’ll explore the use of Speech recognition & Natural Language Understanding to build advanced voice commands, translate languages from within XR environments, and also look at the creation of intelligent conversation assistants to be used as interactive entities in Mixed Reality and VR apps & games. In a world where speech is the primary form of input, using Machine Learning to process language input and understand the user’s intent is of paramount importance.
MR + AI: Machine Learning for Language in HoloLens & VR AppsNick Landry
Artificial Intelligence (AI) is disrupting every area of computing, and Mixed Reality is no exception. The combination of MR+AI is a powerful integration that opens new possibilities for both enterprise and entertainment scenarios. This session is an exploration of how language APIs in Microsoft Cognitive Services can be used to augment Mixed Reality experiences. We’ll explore the use of Natural Language Understanding to build advanced voice commands, translate languages from within MR environments, and we’ll also dive into the creation of intelligent assistants using Microsoft Bot Framework and use them as “brains” for interactive entities in Mixed Reality. In a world where speech is the primary form of input, using Machine Learning to process language input and understand the user’s intent is of paramount importance. Come learn how it’s done so you can build smart Mixed Reality experiences with the power to disrupt any industry.
Building Holographic & VR Experiences Using the Mixed Reality Toolkit for UnityNick Landry
Mixed Reality blends people, places and things across a full spectrum ranging from the real-world to digital virtual worlds. This session is your introduction to building 3D applications and games for Windows Mixed Reality using C#, Visual Studio and Unity. We’ll start with a quick recap of Mixed Reality, the HoloLens device, immersive headsets and the Universal Windows Platform (UWP), and talk about interacting with holograms using gaze, gestures and voice. Next, we’ll dive into building 3D apps for Windows Mixed Reality in Unity with C#, using the Mixed Reality Toolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device, an immersive Mixed Reality headset or the HoloLens Emulator. Science fiction becomes science fact, and Unity & UWP developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
Developing for Xbox as an Indie in 2018Nick Landry
This session presents an overview of what it means for a game studio to be ready to publish for consoles under managed programs like ID@XBOX. I also cover UWP games for Xbox One and Windows 10, and the new Xbox Live Creators Program which opens up open self-publishing on Xbox One with Xbox Live support.
Mixed Reality blends people, places and things across a full spectrum ranging from the real-world to digital virtual worlds. This session is your introduction to building 3D applications and games for Windows Mixed Reality using C#, Visual Studio and Unity. We’ll start with a quick recap of Mixed Reality, the HoloLens device, immersive headsets and the Universal Windows Platform (UWP), and talk about interacting with holograms using gaze, gestures and voice. Next, we’ll dive into building 3D apps for Windows Mixed Reality in Unity with C#, using the Mixed Reality Toolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device, an immersive Mixed Reality headset or the HoloLens Emulator. Science fiction becomes science fact, and Unity & UWP developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
Bots are the New Apps: Building Bots with ASP.NET WebAPI & Language Understan...Nick Landry
Bots (or conversation agents) are rapidly becoming an integral part of your users’ digital experience – they are as vital a way for users to interact with a service or application as is a web site or a mobile experience. Developers writing bots all face the same problems: bots require basic I/O; they must have language and dialog skills; and they must connect to users – preferably in any conversation experience and language the user chooses. In this session, you will learn how to build and connect intelligent bots to interact with your users naturally wherever they are, from text/sms to Skype, Slack, Facebook, e-mail and other popular services. We will explore the Microsoft Bot Framework, which provides just what you need to build and connect intelligent bots that interact naturally wherever your users are talking. Through live demos, we’ll cover the Bot Connector in the cloud, the open source Bot Build SDK with ASP.NET WebAPI & C# (Node.js is also supported) and we’ll also explore how to handle natural language input from the user with the Language Understanding Intelligent Service (LUIS) from Microsoft Cognitive Services. Every business needs bots to provide a more personal experience to its users and customers. Come learn how you can build your own bots in just a few hours.
Mobilizing your Existing Enterprise ApplicationsNick Landry
As an enterprise developer, your task is not just building projects from the latest and greatest technology but also brining your current systems into the mobile first world. In this session, we will show you can mobilize your existing enterprise applications without the need for a total rewrite. We’ll explore how to current server components, services and databases can be exposed via a Web API, and also how you can take advantage of a hybrid cloud approach to extend your on-premises assets. Next, we’ll discuss how to design a cross-platform mobile solution based on Xamarin to run on iOS, Android and Windows devices. We’ll cover code sharing, authentication & authorization, data synchronization & offline access, and other best practices. Extend the longevity and the reach of your existing systems by transforming them with maximum reuse for the mobile first, cloud first world.
Lessons Learned from Real World Xamarin.Forms ProjectsNick Landry
Sometimes it’s not the 101 tutorials you need to help you in your development journey but to just talk to someone who has experience in implementing that technology in the real world. What are the gotchas, things to avoid or best practices others have learned that can give you a leg up in implementing a new technology within your current architecture. In this session, we will cover real-world considerations in Xamarin.Forms projects such as UI design considerations when sharing a user experience across iOS, Android and Windows, including navigation paradigms, styling, and supporting older versions. We’ll also look at code-sharing pitfalls and best practices, choosing an MVVM framework, application resource sharing, and leveraging plugins and the Dependency Service to leverage platform-specific code. Lastly, we’ll talk about mobile DevOps, including source control in a cross-platform environment, gathering application analytics, crash logs, and handling app flighting during development and beta testing. Come learn from a wealth of knowledge accumulated in real-world cross-platform projects, and get ready to build your own.
Building Mixed Reality Experiences with the HoloToolkit for UnityNick Landry
Mixed reality blends 3D holographic content into your physical world, giving your holograms real-world context and scale, allowing you to interact with both digital content and the world around you. Nick Landry offers an overview of the HoloToolkit, an open source project led by Microsoft and the HoloLens community aimed at simplifying the development of mixed reality experiences.
The HoloToolkit consists of a collection of scripts and components intended to accelerate the development of holographic applications targeting Windows Holographic. Nick leads a technical dive into the HoloToolkit for Unity, exploring advanced holographic features, such as gaze and gesture input, spatial mapping, plane finding, spatial understanding, microphone input, text to speech, and creating shared holographic experiences for multiple users.
All demos will be shown on the Microsoft HoloLens, the world’s first self-contained, untethered head-mounted holographic computing device for mixed reality. Join Nick to learn how this open source toolkit—combined with Unity—can get you started on your development journey into a world of holograms.
Microsoft Speech Technologies for DevelopersNick Landry
This is a compilation deck for a presentation I did at BetaWorks in NYC, covering Microsoft Speech Technologies for Developers. This includes Speech APIs in Microsoft Cognitive Services, the Microsoft Speech SDK in UWP and .NET, Cortana Skills and Voice Commands in Windows Mixed Reality & HoloLens.
Building Mixed Reality Experiences for Microsoft HoloLensNick Landry
Microsoft HoloLens is the world’s first self-contained, untethered head-mounted holographic computing device for Mixed Reality (MR). Mixed reality blends 3D holographic content into your physical world, giving your holograms real-world context and scale, allowing you to interact with both digital content and the world around you. HoloLens lets you go beyond the screen, with Holograms that let you visualize and work with your digital content in relation to your real world, unlocking new insights and capabilities. This session is your introduction to building 3D Mixed Reality applications and games using C#, Visual Studio and Unity. We’ll start with a quick recap of the HoloLens device and the Universal Windows Platform (UWP), and follow with an introduction to 2D vs. 3D holographic apps. and talk about interacting with a holograms using gaze, gestures and voice. Next we’ll dive into building 3D holographic apps in Unity with C#, using the HoloToolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device or the HoloLens Emulator. Science fiction becomes science fact, and Unity developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
Scaling IoT: Telemetry, Command & Control, Analytics and the CloudNick Landry
The Internet of Things (IoT) is here today in the devices, sensors, cloud services, and data your business uses. While it’s easy to connect a few devices to the cloud and send telemetry data, how do you scale this to hundreds or thousands or millions of devices? Microsoft delivers a flexible cloud-based approach that enables enterprises to capitalize on IoT by gathering, storing, and processing data centrally. This session provides an overview of Azure IoT Services including telemetry ingestion in IoT Hubs, near-real time stream analytics, reliable, bi-directional communication, device registration & security, transient or permanent storage, data processing, and finally presentation & visualization. We’ll also cover how Azure IoT Hubs support a broad set of devices, operating systems like Linux, Windows, mbed & TI RTOS, as well as protocols like HTTPS, MQTT and AMQPS. Learn about Microsoft's open position on IoT, and the technology and services being delivered to help you easily build IoT solutions tailored to your needs.
Building Mixed Reality Experiences for Microsoft HoloLens in UnityNick Landry
Microsoft HoloLens is the world’s first self-contained, untethered head-mounted holographic computing device for Mixed Reality (MR). Mixed reality blends 3D holographic content into your physical world, giving your holograms real-world context and scale, allowing you to interact with both digital content and the world around you. HoloLens lets you go beyond the screen, with Holograms that let you visualize and work with your digital content in relation to your real world, unlocking new insights and capabilities. This session is your introduction to building 3D Mixed Reality applications and games using C#, Visual Studio and Unity. We’ll start with a quick recap of the HoloLens device and the Universal Windows Platform (UWP), and follow with an introduction to 2D vs. 3D holographic apps. and talk about interacting with a holograms using gaze, gestures and voice. Next we’ll dive into building 3D holographic apps in Unity with C#, using the HoloToolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device or the HoloLens Emulator. Science fiction becomes science fact, and Unity developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
State of Union: Xamarin & Cross-Platform .NET in 2016 and BeyondNick Landry
Xamarin is a free & powerful toolset from Microsoft that allows developers to write truly *native* Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. With Xamarin you can share from 70% to 100% of your code across mobile platforms, and the platform has evolved a lot over the last few years. This session starts with a recap on how you can build native cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms.
Beyond the basics, we’ll look at the world of Cross-Platform .NET, how Xamarin & Mono fit in, .NET Core and the new .NET Standard. We’ll also peek at some of the new features in the Xamarin Platform, including the Xamarin.Forms XAML Previewer, iOS Simulator for Windows, Workbooks and upcoming features landing this Fall. Whether you’re a Xamarin veteran or a complete newbie, this is a level-setting session you do not want to miss.
Cognitive Services: Building Smart Apps with Speech, NLP & VisionNick Landry
Your computer can recognize your voice and detect words in a speech dictation, but can it truly understand the meaning of what you are saying? Can it analyze your intent and respond accordingly? You don’t need a PhD in artificial intelligence to integrate speech and natural language understanding in your projects. Microsoft Cognitive Services (aka “Project Oxford”) is a portfolio of cloud-based REST APIs and SDKs powered by Machine Learning which enable developers to write applications which understand the content within the rapidly growing set of multimedia data. Cognitive Services API services will help you understand and interact with audio, text, image, and video. In this session, we’ll start with an overview of available services for speech recognition and speech synthesis. Then we’ll explore through live demos how to leverage the Language Understanding Intelligent Service which lets you determine intent, detect entities in user speech and improve language understanding models to more efficiently work with user data. Lastly, we’ll leverage Computer Vision APIs to detect human faces, analyze the content of images, and perform Optical Character Recognition (OCR) to detect and analyze words within a photo. Come learn how your apps can tap into the same active learning services behind the brain of Cortana, and get started writing smart applications that can understand what your users are saying.
Bots are the New Apps: Building with the Bot Framework & Language UnderstandingNick Landry
Bots (or conversation agents) are rapidly becoming an integral part of your users’ digital experience – they are as vital a way for users to interact with a service or application as is a web site or a mobile experience. Developers writing bots all face the same problems: bots require basic I/O; they must have language and dialog skills; and they must connect to users – preferably in any conversation experience and language the user chooses. In this session, you will learn how to build and connect intelligent bots to interact with your users naturally wherever they are, from text/sms to Skype, Slack, Facebook, Office 365 mail and other popular services.
We will explore the Microsoft Bot Framework, which provides just what you need to build and connect intelligent bots that interact naturally wherever your users are talking. Through live demos, we’ll cover the Bot Connector in the cloud, the Bot Build SDK with C# (Node.js is also supported) and we’ll also explore how to handle natural language input from the user with the Language Understanding Intelligent Service (LUIS) from Microsoft Cognitive Services. Every business needs bots to provide a more personal experience to its users and customers. Come learn how you can build your own bots in just a few hours.
From Oculus to HoloLens: Building Virtual & Mixed Reality Apps & GamesNick Landry
For over 35 years, we have been content with using a keyboard and monitor to interact with computers. The mouse, touch screen and other input devices have transformed how to communicate with computers, but screens of all sizes – from 1” to 80” – have all always been the de facto method to perceive the primary output from our microcomputers and devices. Until now. The Oculus Rift aims to be the first mainstream consumer device for Virtual Reality (VR), while Microsoft’s HoloLens merges the real world with the virtual via holograms to create advanced mixed reality (MR) scenarios (also known as augmented reality, or AR).
This session is your introduction to building AR & MR applications and games using C#, Visual Studio and Unity. We’ll review many of the hardware options, their respective SDKs and how to design real-world scenarios for both the consumer space and the enterprise. We’ll also look at 3D development environments like Unity to bring to life complex scenarios. Mixed and Virtual Reality projects are no longer a dream. The technology is here. The hardware is here. The tools and SDKs are here. Come learn how to get started and build experiences beyond anything you ever imagined.
Building a Windows 10 Game with C#, XAML and Win2DNick Landry
In this episode of the Game Dev Show, I introduce you to Win2D – a powerful and easy-to-use Open Source library for immediate mode 2D graphics rendering with GPU acceleration. It is available to C# and C++ developers writing Universal apps and games for Windows 10 (UWP), and also Windows Runtime apps for Windows & Windows Phone 8.1. It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
Win2D (http://microsoft.github.io/Win2D) lets Visual Studio developers tap into hardware accelerated graphics without the need to call low-level DirectX APIs. Win2D is implemented as a layer on top of Direct2D, and supports interop in both directions. In this episode, I show you how to get started with Win2D, then integrate Win2D graphics within a XAML UI canvas, and show you how to draw shapes & primitives.
Win2D is a powerful framework for app and 2D game developers alike, come learn how to get started and get involved.
Hacking with the Raspberry Pi and Windows 10 IoT CoreNick Landry
Did you know that Windows 10 can run on a $35 Raspberry Pi 2 (or 3) single-board computer? Makers have taken the world by storm, creating countless gadgets and automated systems, connecting everything around them. This session is for makers – neophytes and veterans alike – who want to explore the capabilities of Windows 10 IoT Core to build hacks based on the Universal Windows Platform (UWP), basically attaching electronic sensors and outputs to their Windows 10 apps. We’ll learn about the tools, how to get started, what hardware you’ll need, and how to build your first Windows hardware project on the Raspberry Pi. Take your maker projects to the next level, and come learn valuable skills to prepare and extend your developer skills for the Internet of Things (IoT).
Building a New Generation of Mobile Games with SpeechNick Landry
“Would you like to play a game of chess?” Ever since 2001: A Space Odyssey, we’ve been dreaming of computers who can converse with us like HAL9000 or the Star Trek computers. Or maybe you’re part of the new generation of geeks dreaming of Halo’s Cortana? Thanks to the new advances and SDKs for speech recognition and synthesis (aka text-to-speech), we are now several steps closer to this reality. Speech can be used to create a whole new generation of mobile games, from new input methods to immersion, as well as creating games for the disabled. This session explores the design models and development techniques you can use to add speech recognition to your mobile games, including in-app commands, standard & custom grammars, and voice commands usable outside your game. We’ll also see how your games can respond to the user via speech synthesis, opening-up a new world of hands-free scenarios. This reality is here, you’ll see actual live demos with speech and you can now learn how to do it using technologies available today.
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
Let's dive deeper into the world of ODC! Ricardo Alves (OutSystems) will join us to tell all about the new Data Fabric. After that, Sezen de Bruijn (OutSystems) will get into the details on how to best design a sturdy architecture within ODC.
5. Node.js
Express
.NET
Web API
SQL Table
Storage
Blob
Storage
WNS &
MPNS
APNS GCM
Mongo
DB
Notification
Hubs
Source
Control
Facebook Twitter Microsoft Google Azure Active
Directory
Windows Store
iOS
Android
Xamarin
Phonegap
Sencha
Windows Phone
iOS
Android
HTML 5/JS
SDKs
RESTAPI
Hybrid
Connections
6. Windows 8.x/WP8.1: Windows Push Notification Service (WNS)
Windows Phone 8: Microsoft Push Notification Service (MPNS)
iOS (Apple): Apple Push Notification Service (APNS)
Android (Google): Google Cloud Messaging (GCM)
Android (Amazon): Amazon Messaging Service
16. The best Integrated Development
Environment(IDE) for…
Mobile,Web, Cross-Platform,
Cloud, Games, Open Source,
Hardware/IoT, , Desktop, etc.
http://aka.ms/vsc2013
Visual Studio
Community Edition
Mobile App Development:
• Universal Windows apps for Windows Phone &
Windows tablets, hybrids, laptops & desktops
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