Nick Landry gave a presentation on building a Node.js mobile app backend in the cloud for Android apps. He discussed using Microsoft Azure for hosting backend services, connecting to databases in the cloud, and sending push notifications. He demonstrated creating a mobile backend using Azure Mobile Services and sending push notifications using Notification Hubs. The presentation provided an overview of cloud development options and resources for building mobile apps and backends using Microsoft technologies.
Building Mobile Cross-Platform Apps with the Cloud and Push NotificationsNick Landry
The best mobile applications don’t live in a vacuum. They are augmented by dedicated servers, the Internet and Cloud services. While it’s one thing to reach out to server-side services from a mobile application, it’s a completely different affair when the tables are turned and the server needs to reach the phone. Enter push notifications. From iOS to Android, Windows Phone and Windows 8, discover how to send push notifications from cloud-hosted services to a mobile app running on a tablet or phone, and learn how to handle those alerts in your mobile app. We’ll discuss the various push notification services from Microsoft, Apple and Google, how to leverage them in your mobile applications, how to deal with push scenarios for any given multi-platform app, and we’ll also look at Notification Hubs that can let you push millions of notifications with just a few lines of code. The live demo showcases a real-world app designed for Windows Phone, Windows, iOS and Android with a common cloud backend built with Node.js.
Contact me if you would like me to present this session at your event.
Building Cloud-Enabled Cross-PlatformMobile Apps in C# with Azure App ServicesNick Landry
The Cloud is the perfect extension for mobile applications. Mobile apps don’t exist in a vacuum, you never know if you’ll have 10 or 10,000 users, and sooner or later you’ll need to save user data in the cloud, perform operations server-side for enhanced scalability, or monitor data feeds to push notifications to your mobile users. Microsoft Azure provides the best infrastructure for mobile developers across all platforms thanks to cross-platform storage, authentication and push notification services, all residing in the cloud. This session explores how you can build cloud-enabled cross-platform applications for iOS, Android and Windows 10 using native SDKs and Microsoft Azure Mobile App Services. You’ll learn how to authenticate users via Microsoft, Google, Facebook or Twitter credentials, store data remotely in NoSQL tables and blob storage, and even how to send push notifications to all vendor platforms, all through live cross-platform demos. Whether you’re a weekend warrior building consumer apps or a corporate mobile developer building apps for the enterprise, the cloud is the perfect companion for your mobile apps. Come learn how easy it is to harness its power.
Building Mobile Cross-Platform Apps foriOS, Android & Windows in C# with Xam...Nick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse Android Studio, the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the UWP/WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Building a Startup for the Mobile-first, Cloud-first WorldNick Landry
Starting your own business is a work of passion. It’s a lot of hard work, but you also need to work smart. For software startups, open source software can help you stretch your limited seed money, but you shouldn’t limit yourself either. You deserve to use fully supported professional development tools, or host your site, services and components in the same cloud infrastructure used by more than 80% of Fortune 500 companies, all without spending a dime. Microsoft offers startups, entrepreneurs and indie developers great programs to support their new business. Get free software, free cloud services, free support, free hosting, free training and free access to experts to jumpstart and accelerate your business. Whether you’re an iOS, Android or Windows app developer, Python, PHP or ASP.NET web developer, whether you’re building on Windows or Linux, Microsoft has tools and technologies for you. Come discover how Microsoft can contribute to your success.
Hacking with the Cloud and Microsoft APIsNick Landry
This presentation is usually presented in the context of workshops or tech talks at hackathons. It's light on slides, mostly demo-heavy but contains a ton of references and startup links for:
Microsoft developers
Web developers
Cloud developers
Mobile developers (iOS, Android, Windows)
Students
Mobilizing your Existing Enterprise ApplicationsNick Landry
As an enterprise developer, your task is not just building projects from the latest and greatest technology but also brining your current systems into the mobile first world. In this session, we will show you can mobilize your existing enterprise applications without the need for a total rewrite. We’ll explore how to current server components, services and databases can be exposed via a Web API, and also how you can take advantage of a hybrid cloud approach to extend your on-premises assets. Next, we’ll discuss how to design a cross-platform mobile solution based on Xamarin to run on iOS, Android and Windows devices. We’ll cover code sharing, authentication & authorization, data synchronization & offline access, and other best practices. Extend the longevity and the reach of your existing systems by transforming them with maximum reuse for the mobile first, cloud first world.
Building Mobile Cross-Platform Apps with the Cloud and Push NotificationsNick Landry
The best mobile applications don’t live in a vacuum. They are augmented by dedicated servers, the Internet and Cloud services. While it’s one thing to reach out to server-side services from a mobile application, it’s a completely different affair when the tables are turned and the server needs to reach the phone. Enter push notifications. From iOS to Android, Windows Phone and Windows 8, discover how to send push notifications from cloud-hosted services to a mobile app running on a tablet or phone, and learn how to handle those alerts in your mobile app. We’ll discuss the various push notification services from Microsoft, Apple and Google, how to leverage them in your mobile applications, how to deal with push scenarios for any given multi-platform app, and we’ll also look at Notification Hubs that can let you push millions of notifications with just a few lines of code. The live demo showcases a real-world app designed for Windows Phone, Windows, iOS and Android with a common cloud backend built with Node.js.
Contact me if you would like me to present this session at your event.
Building Cloud-Enabled Cross-PlatformMobile Apps in C# with Azure App ServicesNick Landry
The Cloud is the perfect extension for mobile applications. Mobile apps don’t exist in a vacuum, you never know if you’ll have 10 or 10,000 users, and sooner or later you’ll need to save user data in the cloud, perform operations server-side for enhanced scalability, or monitor data feeds to push notifications to your mobile users. Microsoft Azure provides the best infrastructure for mobile developers across all platforms thanks to cross-platform storage, authentication and push notification services, all residing in the cloud. This session explores how you can build cloud-enabled cross-platform applications for iOS, Android and Windows 10 using native SDKs and Microsoft Azure Mobile App Services. You’ll learn how to authenticate users via Microsoft, Google, Facebook or Twitter credentials, store data remotely in NoSQL tables and blob storage, and even how to send push notifications to all vendor platforms, all through live cross-platform demos. Whether you’re a weekend warrior building consumer apps or a corporate mobile developer building apps for the enterprise, the cloud is the perfect companion for your mobile apps. Come learn how easy it is to harness its power.
Building Mobile Cross-Platform Apps foriOS, Android & Windows in C# with Xam...Nick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse Android Studio, the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the UWP/WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Building a Startup for the Mobile-first, Cloud-first WorldNick Landry
Starting your own business is a work of passion. It’s a lot of hard work, but you also need to work smart. For software startups, open source software can help you stretch your limited seed money, but you shouldn’t limit yourself either. You deserve to use fully supported professional development tools, or host your site, services and components in the same cloud infrastructure used by more than 80% of Fortune 500 companies, all without spending a dime. Microsoft offers startups, entrepreneurs and indie developers great programs to support their new business. Get free software, free cloud services, free support, free hosting, free training and free access to experts to jumpstart and accelerate your business. Whether you’re an iOS, Android or Windows app developer, Python, PHP or ASP.NET web developer, whether you’re building on Windows or Linux, Microsoft has tools and technologies for you. Come discover how Microsoft can contribute to your success.
Hacking with the Cloud and Microsoft APIsNick Landry
This presentation is usually presented in the context of workshops or tech talks at hackathons. It's light on slides, mostly demo-heavy but contains a ton of references and startup links for:
Microsoft developers
Web developers
Cloud developers
Mobile developers (iOS, Android, Windows)
Students
Mobilizing your Existing Enterprise ApplicationsNick Landry
As an enterprise developer, your task is not just building projects from the latest and greatest technology but also brining your current systems into the mobile first world. In this session, we will show you can mobilize your existing enterprise applications without the need for a total rewrite. We’ll explore how to current server components, services and databases can be exposed via a Web API, and also how you can take advantage of a hybrid cloud approach to extend your on-premises assets. Next, we’ll discuss how to design a cross-platform mobile solution based on Xamarin to run on iOS, Android and Windows devices. We’ll cover code sharing, authentication & authorization, data synchronization & offline access, and other best practices. Extend the longevity and the reach of your existing systems by transforming them with maximum reuse for the mobile first, cloud first world.
Native apps are great, but if you want your app to reach as many people as possible, HTML5 is your ticket. In this session, we'll explore the different ways HTML5 can be used to build and deploy mobile apps, as well as the tools that can make the job easier.
State of Union: Xamarin & Cross-Platform .NET in 2016 and BeyondNick Landry
Xamarin is a free & powerful toolset from Microsoft that allows developers to write truly *native* Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. With Xamarin you can share from 70% to 100% of your code across mobile platforms, and the platform has evolved a lot over the last few years. This session starts with a recap on how you can build native cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms.
Beyond the basics, we’ll look at the world of Cross-Platform .NET, how Xamarin & Mono fit in, .NET Core and the new .NET Standard. We’ll also peek at some of the new features in the Xamarin Platform, including the Xamarin.Forms XAML Previewer, iOS Simulator for Windows, Workbooks and upcoming features landing this Fall. Whether you’re a Xamarin veteran or a complete newbie, this is a level-setting session you do not want to miss.
Mobile Cross-Platform App Development in C# with XamarinNick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse (or Android Studio), the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Computer Science: Your Ticket to a Cool CareerNick Landry
Do you think technology is cool? Do you dream of working for tech giants like Microsoft, Google or Apple? Is your goal to start your own software business and build the next Uber or WhatsApp? A University degree in Computer Science can open thousands of doors in Information Technology and pave the way to a successful and prosperous career. In honor of Computer Science Education Week, join 22-year industry veteran Nick Landry from Microsoft for a conversation about careers in software. Come learn about the opportunities and how you can start preparing today, and bring your questions too!
"Xamarin enables C# developers to become native iOS, Android, and Windows mobile app developers overnight. In this session, you will learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. This session will also give you the tools to determine how much existing C# code can go mobile to iOS and Android, plus help you determine the architecture necessary to support maximum code sharing and reuse. We will also provide guidance and best practices for handling fragmentation across and within each device platform.
During this session we will cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS & Android in C# with Xamarin in Visual Studio."
GDG DevFest Istanbul - Mobile DevOps - Build, Test and Deploy Your Android Ap...İbrahim KIVANÇ
DevOps is a new trend and there are amazing tools for Mobile too! In this session we'll explore Mobile DevOps tools to make our live easy.
Learn more about how HockeyApp and Visual Studio Team Services help Xamarin developers deliver high-quality, modern apps for Android, iOS, and Windows. Automate your build pipeline, run unit and integration tests, and control the release management. Ship updates to your customers almost instantly with our continuous delivery process and understand how your apps are used - and crash, then fix those crashes and track progress with new monitoring and analytics capabilities
http://twitter.com/ikivanc
Native i os, android, and windows development in c# with xamarin 4Xamarin
Dive into mobile app development with Xamarin 4 in this presentation from Xamarin Developer Evangelist James Montemagno as he walks you through how to build beautiful, performant apps with the Xamarin Platform.
End to-end native iOS, Android and Windows apps wtih XamarinJames Montemagno
Xamarin enables C# developers to become native iOS, Android, and Microsoft Windows mobile app developers overnight. Learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. See how to extend an app with Microsoft Azure App Service creating a connected experience while sharing logic with a .NET backend running on Azure. Next, we take a look at automating the mobile apps with Xamarin Test Cloud for automated user interface testing. Finally, we tie it all together into VSTS to build and distribute our mobile apps with HockeyApp with each commit. By the end of this session you will a full grasp of end-to-end development with Xamarin.
Building Universal Windows Apps for Smartphones and Tablets with XAML & C#Nick Landry
This session is your fast track into the wonderful new world of app development for Windows device. Come learn how your valuable C# skills now make you a hot mobile developer for smartphones, tablets, laptops and desktops. We’ll perform a quick lap around Microsoft Visual Studio 2013 and the new Windows Universal Apps, build our first app using XAML & C#, and debug it with Windows 8.1 and the Windows Phone Emulator. We’ll then explore the converged WinRT API services and features, such as touch input, accelerometers, Live Tiles, etc. We’ll also spend valuable time going over the new app model for Windows device apps, how to share code between phone and tablet, and how to build a converged UI in XAML for Windows 8.1 and Windows Phone. Lastly we’ll go over the app packaging and how to submit your Universal apps to the Windows Store. The converged Windows Platform is more efficient and far-reaching than ever. Come learn how to build mobile apps for hundreds of millions of Windows device users.
iFactr is the enterprise OS for cross-platform applications that run on iPads, iPhone, Android phones and tablets, Windows XP/Vista/7/8, CE, Embedded Handheld and more from a shared C# code base.
As the mobile landscape continues to expand and evolve managing multiple code bases in different programming languages and development tools can become a nightmare fast. In this session you will learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms.
James will walk you through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside Visual Studio.
Enterprise-grade mobile barcode scanning with Scandit and XamarinXamarin
Scandit's lightning-fast and accurate Barcode Scanner is a valuable addition to any enterprise application. Watch Zack Gramama, Technical Lead - Xamarin Component Store, and Christian Floerkemeier, CTO and co-founder of Scandit, as they demonstrate how the Scandit component utilizes a unique blurry barcode scan technology that works across platforms to scan any barcode type from any angle.
Developing Windows Phone Apps with Maps and Location ServicesNick Landry
This session will not teach you why we are on Earth, but it will teach you how to find out where we are on it. Looking for the user? Find the phone. Thanks to standard built-in Location Services and hybrid positioning hardware, every Windows Phone knows where it is. In this session, ActiveNick shows you how to build a truly “smart” phone application by adding Location Intelligence Services (LIS) to it. Using Microsoft Visual Studio, the Windows Phones SDK and other geospatial APIs from Nokia, Google and Bing Maps, you will learn how to locate the device in the world using the phone GPS and other Location Services, display maps and manipulate them with touch gestures, geocode addresses into lat/long pairs, and display the results on a map using pushpins, UI elements and more. We’ll discuss the various mapping technologies, SDKs and APIs in the GIS world and explore how Windows Phone apps can participate in geospatial circles. Location Intelligence is a natural extension of mobility: Come learn how it’s done.
Microsoft loves Android developers. We have a lot of tools for them. This session presents a quick overview of these tools including cross-platform development in C# and Visual Studio thanks to Xamarin, Azure Mobile Services, the Windows Bridge for Android (aka "Project Astoria"), Hockeyapp analytics, Visual Studio Tools for Apache Cordova, and the Visual Studio Emulator for Android. We'll then dive deeper into the latter, covering drag & drop installation of apps, debugging apps from any ADB-compatible IDE, emulating hardware like GPS, cameras, accelerometers, battery, network radios, storage cards and more.
Native apps are great, but if you want your app to reach as many people as possible, HTML5 is your ticket. In this session, we'll explore the different ways HTML5 can be used to build and deploy mobile apps, as well as the tools that can make the job easier.
State of Union: Xamarin & Cross-Platform .NET in 2016 and BeyondNick Landry
Xamarin is a free & powerful toolset from Microsoft that allows developers to write truly *native* Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. With Xamarin you can share from 70% to 100% of your code across mobile platforms, and the platform has evolved a lot over the last few years. This session starts with a recap on how you can build native cross-platform applications for iOS, Android, and Windows 10 using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms.
Beyond the basics, we’ll look at the world of Cross-Platform .NET, how Xamarin & Mono fit in, .NET Core and the new .NET Standard. We’ll also peek at some of the new features in the Xamarin Platform, including the Xamarin.Forms XAML Previewer, iOS Simulator for Windows, Workbooks and upcoming features landing this Fall. Whether you’re a Xamarin veteran or a complete newbie, this is a level-setting session you do not want to miss.
Mobile Cross-Platform App Development in C# with XamarinNick Landry
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse (or Android Studio), the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
Computer Science: Your Ticket to a Cool CareerNick Landry
Do you think technology is cool? Do you dream of working for tech giants like Microsoft, Google or Apple? Is your goal to start your own software business and build the next Uber or WhatsApp? A University degree in Computer Science can open thousands of doors in Information Technology and pave the way to a successful and prosperous career. In honor of Computer Science Education Week, join 22-year industry veteran Nick Landry from Microsoft for a conversation about careers in software. Come learn about the opportunities and how you can start preparing today, and bring your questions too!
"Xamarin enables C# developers to become native iOS, Android, and Windows mobile app developers overnight. In this session, you will learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. In addition to allowing you write your iOS and Android apps in C#, Xamarin lets you reuse existing .NET libraries and share your business logic across iOS, Android, and Windows apps. This session will also give you the tools to determine how much existing C# code can go mobile to iOS and Android, plus help you determine the architecture necessary to support maximum code sharing and reuse. We will also provide guidance and best practices for handling fragmentation across and within each device platform.
During this session we will cover the Xamarin platform and how to create native iOS, Android, and Windows apps in C#. Moreover, we will really focus on the code with several live coding adventures throughout the entire session. When you leave you will have the knowledge to create your first iOS & Android in C# with Xamarin in Visual Studio."
GDG DevFest Istanbul - Mobile DevOps - Build, Test and Deploy Your Android Ap...İbrahim KIVANÇ
DevOps is a new trend and there are amazing tools for Mobile too! In this session we'll explore Mobile DevOps tools to make our live easy.
Learn more about how HockeyApp and Visual Studio Team Services help Xamarin developers deliver high-quality, modern apps for Android, iOS, and Windows. Automate your build pipeline, run unit and integration tests, and control the release management. Ship updates to your customers almost instantly with our continuous delivery process and understand how your apps are used - and crash, then fix those crashes and track progress with new monitoring and analytics capabilities
http://twitter.com/ikivanc
Native i os, android, and windows development in c# with xamarin 4Xamarin
Dive into mobile app development with Xamarin 4 in this presentation from Xamarin Developer Evangelist James Montemagno as he walks you through how to build beautiful, performant apps with the Xamarin Platform.
End to-end native iOS, Android and Windows apps wtih XamarinJames Montemagno
Xamarin enables C# developers to become native iOS, Android, and Microsoft Windows mobile app developers overnight. Learn how to leverage your existing .NET and C# skills to create iOS and Android mobile apps in Visual Studio with Xamarin. See how to extend an app with Microsoft Azure App Service creating a connected experience while sharing logic with a .NET backend running on Azure. Next, we take a look at automating the mobile apps with Xamarin Test Cloud for automated user interface testing. Finally, we tie it all together into VSTS to build and distribute our mobile apps with HockeyApp with each commit. By the end of this session you will a full grasp of end-to-end development with Xamarin.
Building Universal Windows Apps for Smartphones and Tablets with XAML & C#Nick Landry
This session is your fast track into the wonderful new world of app development for Windows device. Come learn how your valuable C# skills now make you a hot mobile developer for smartphones, tablets, laptops and desktops. We’ll perform a quick lap around Microsoft Visual Studio 2013 and the new Windows Universal Apps, build our first app using XAML & C#, and debug it with Windows 8.1 and the Windows Phone Emulator. We’ll then explore the converged WinRT API services and features, such as touch input, accelerometers, Live Tiles, etc. We’ll also spend valuable time going over the new app model for Windows device apps, how to share code between phone and tablet, and how to build a converged UI in XAML for Windows 8.1 and Windows Phone. Lastly we’ll go over the app packaging and how to submit your Universal apps to the Windows Store. The converged Windows Platform is more efficient and far-reaching than ever. Come learn how to build mobile apps for hundreds of millions of Windows device users.
iFactr is the enterprise OS for cross-platform applications that run on iPads, iPhone, Android phones and tablets, Windows XP/Vista/7/8, CE, Embedded Handheld and more from a shared C# code base.
As the mobile landscape continues to expand and evolve managing multiple code bases in different programming languages and development tools can become a nightmare fast. In this session you will learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms.
James will walk you through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside Visual Studio.
Enterprise-grade mobile barcode scanning with Scandit and XamarinXamarin
Scandit's lightning-fast and accurate Barcode Scanner is a valuable addition to any enterprise application. Watch Zack Gramama, Technical Lead - Xamarin Component Store, and Christian Floerkemeier, CTO and co-founder of Scandit, as they demonstrate how the Scandit component utilizes a unique blurry barcode scan technology that works across platforms to scan any barcode type from any angle.
Developing Windows Phone Apps with Maps and Location ServicesNick Landry
This session will not teach you why we are on Earth, but it will teach you how to find out where we are on it. Looking for the user? Find the phone. Thanks to standard built-in Location Services and hybrid positioning hardware, every Windows Phone knows where it is. In this session, ActiveNick shows you how to build a truly “smart” phone application by adding Location Intelligence Services (LIS) to it. Using Microsoft Visual Studio, the Windows Phones SDK and other geospatial APIs from Nokia, Google and Bing Maps, you will learn how to locate the device in the world using the phone GPS and other Location Services, display maps and manipulate them with touch gestures, geocode addresses into lat/long pairs, and display the results on a map using pushpins, UI elements and more. We’ll discuss the various mapping technologies, SDKs and APIs in the GIS world and explore how Windows Phone apps can participate in geospatial circles. Location Intelligence is a natural extension of mobility: Come learn how it’s done.
Microsoft loves Android developers. We have a lot of tools for them. This session presents a quick overview of these tools including cross-platform development in C# and Visual Studio thanks to Xamarin, Azure Mobile Services, the Windows Bridge for Android (aka "Project Astoria"), Hockeyapp analytics, Visual Studio Tools for Apache Cordova, and the Visual Studio Emulator for Android. We'll then dive deeper into the latter, covering drag & drop installation of apps, debugging apps from any ADB-compatible IDE, emulating hardware like GPS, cameras, accelerometers, battery, network radios, storage cards and more.
Hacking with the Raspberry Pi and Windows 10 IoT CoreNick Landry
Did you know that Windows 10 can run on a $35 Raspberry Pi 2 (or 3) single-board computer? Makers have taken the world by storm, creating countless gadgets and automated systems, connecting everything around them. This session is for makers – neophytes and veterans alike – who want to explore the capabilities of Windows 10 IoT Core to build hacks based on the Universal Windows Platform (UWP), basically attaching electronic sensors and outputs to their Windows 10 apps. We’ll learn about the tools, how to get started, what hardware you’ll need, and how to build your first Windows hardware project on the Raspberry Pi. Take your maker projects to the next level, and come learn valuable skills to prepare and extend your developer skills for the Internet of Things (IoT).
Building a Windows 10 Game with C#, XAML and Win2DNick Landry
In this episode of the Game Dev Show, I introduce you to Win2D – a powerful and easy-to-use Open Source library for immediate mode 2D graphics rendering with GPU acceleration. It is available to C# and C++ developers writing Universal apps and games for Windows 10 (UWP), and also Windows Runtime apps for Windows & Windows Phone 8.1. It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
Win2D (http://microsoft.github.io/Win2D) lets Visual Studio developers tap into hardware accelerated graphics without the need to call low-level DirectX APIs. Win2D is implemented as a layer on top of Direct2D, and supports interop in both directions. In this episode, I show you how to get started with Win2D, then integrate Win2D graphics within a XAML UI canvas, and show you how to draw shapes & primitives.
Win2D is a powerful framework for app and 2D game developers alike, come learn how to get started and get involved.
Building Connected IoT Gadgets with Particle.io & AzureNick Landry
The Internet of Things (IoT) extends your reach as a software developer into the world of diverse hardware devices controlled by your code, and powered by the cloud. Connectivity is a key component in IoT. Without it, all you have is a normal “thing” that is always offline. Connecting devices isn’t always easy however, requiring custom chips, boards or shields and their associated drivers & libraries. A new generation of maker boards is now emerging – many thanks to successful crowdfunding campaigns – featuring built-in wireless hardware and everything you need to easily connect to the cloud. One of the most popular of such boards is the Particle Photon (formerly known as Spark, see https://www.particle.io) which features a built-in Wi-Fi in a small & affordable package. The Photon is a $19 development kit for creating Wi-Fi connected products, and the spiritual sequel of the Spark Core. Particle uses Wiring, the same code framework as Arduino. This session is your introduction to building connected IoT gadgets with Particle hardware. We’ll explore the hardware & shield options, and the software platform used to program it, including both the Web and desktop IDEs. We’ll cover device setup, the command-line interface, and debugging tools. Next we’ll look at common maker scenarios and we’ll connect our gadgets to Azure – including IoT Hubs, Event Hubs and Mobile App Services – and integrate our cloud solutions with Particle’s REST API. Beginner and veteran makers are welcome to join.
Scaling IoT: Telemetry, Command & Control, Analytics and the CloudNick Landry
The Internet of Things (IoT) is here today in the devices, sensors, cloud services, and data your business uses. While it’s easy to connect a few devices to the cloud and send telemetry data, how do you scale this to hundreds or thousands or millions of devices? Microsoft delivers a flexible cloud-based approach that enables enterprises to capitalize on IoT by gathering, storing, and processing data centrally. This session provides an overview of Azure IoT Services including telemetry ingestion in IoT Hubs, near-real time stream analytics, reliable, bi-directional communication, device registration & security, transient or permanent storage, data processing, and finally presentation & visualization. We’ll also cover how Azure IoT Hubs support a broad set of devices, operating systems like Linux, Windows, mbed & TI RTOS, as well as protocols like HTTPS, MQTT and AMQPS. Learn about Microsoft's open position on IoT, and the technology and services being delivered to help you easily build IoT solutions tailored to your needs.
Beyond Cortana & Siri: Using Speech Recognition & Speech Synthesis for the Ne...Nick Landry
Our society has a problem. Individuals are hooked on apps, phones, tablets and social networking. We created these devices and these apps that have become a core part of our lives but we stopped short. We failed to recognize some of the problematic situations where our apps are used. People are texting, emailing and chatting while driving. Pedestrians walk into busy intersections and into sidewalk hazards because they refuse to put their phone down. We cannot entirely blame them. We created a mobile revolution, and now we just can’t simply ask them to put it on hold when it’s not convenient. It’s almost an addiction and too often it has led to fatal results.
Furthermore, mobile applications are not always easy to work with due to the small screen and on-screen keyboard. Other people struggle to use traditional computing devices due to handicaps. Using our voice is a natural form of communication amongst humans. Ever since 2001: A Space Odyssey, we’ve been dreaming of computers who can converse with us like HAL9000 or the Star Trek computers. Or maybe you’re part of the new generation of geeks dreaming of Halo’s Cortana? Thanks to the new advances and SDKs for speech recognition and synthesis (aka text-to-speech), we are now several steps closer to this reality. Siri is not the end game, she’s the beginning.
This session explores the design models and development techniques you can use to add voice recognition to your mobile applications, including in-app commands, standard & custom grammars, and voice commands usable outside your app. We’ll also see how your apps can respond to the user via speech synthesis, opening-up a new world of hands-free scenarios. This reality is here, you’ll see actual live cross-platform demos with speech and you can now learn how to do it. Speech support is not just cool or a convenience, it should be a necessity in many apps.
Building Mobile Cross-Platform Apps with HTML5, jQuery Mobile & PhoneGapNick Landry
The final demo for this presentation can be downloaded at:
https://www.dropbox.com/s/9j09wip6wz84b61/JSDevConMobile-JQM-PhoneGap-Demo.zip
SESSION ABSTRACT
=================
Write Once, Run Everywhere. How many times have we been promised true cross-platform development? HTML5 seems to be the closest we’ve ever been to writing applications once and running them on multiple mobile devices, such as iOS, Android, Windows Phone or Blackberry.
But native mobile apps have taken all the spotlight in recent years thanks to the introduction of hundreds of thousands of apps in various app stores from Apple, Google, Microsoft and BlackBerry. Apps offer a great native platform experience, but they can be expensive to build and require specific languages, SDKs and skill sets across multiple platforms. Mobile web sites offer a great way to engage with consumers and corporate workers alike without requiring the installation of any app, and can in turn be adapted as deployable "hybrid" apps.
This session explores the fundamentals of native vs. web apps, and how to choose the right approach for any given scenario. We begin with an exploration of the benefits of web development for smartphones using the most popular HTML5 & JavaScript framework for mobile: jQuery Mobile (JQM). We’ll go over a quick primer on HTML5, CSS3 and JavaScript, followed by everything you need to get started with JQM. We’ll cover the most common development environment options, how to build your first jQuery Mobile page, and how to debug your mobile web code with some of the available tools. We’ll also discuss how to develop a native-like experience on each mobile platform thanks to JQM’s adaptive rendering, and how to save and retrieve data with the cloud using Microsoft Azure Mobile Services.
We'll then learn how to leverage PhoneGap to wrap our mobile web UI into a native smartphone or tablet app. Discover how PhoneGap exposes native device hardware like cameras, sensors, GPS and more. We’ll also discuss the pros and cons of PhoneGap-based apps, how to deal with the UI design guidelines across platforms, and learn some do’s and don’ts of cross-platform mobile development.
Native mobile apps have their place for mass market revenue-generating models, but you also need to master cross-platform techniques when the situation calls for it such as in enterprise mobility scenarios and other niche areas. Web development is a critical skill required by every mobile developer; come learn how to get started and reach hundreds of millions of users through a smart mobile web & hybrid approach.
Developing with Speech and Voice Recognition in Mobile AppsNick Landry
Can you hear me now? Move over Siri, here comes an army of speech-enabled mobile applications on Windows Phone. Mobile applications are not always easy to work with due to the small screen and small on-screen keyboard. Using our voice is a natural form of communication amongst humans, and ever since 2001: A Space Odyssey, we’ve been dreaming of computers who can converse with us like HAL9000. Or maybe you’re part of the new generation of geeks dreaming of Cortana? Thanks to the new Microsoft SDKs for voice recognition and speech synthesis (aka text-to-speech), we are now several steps closer to this reality. This session explores the development techniques you can use to add voice recognition to your Windows Phone applications, including in-app commands, standard & custom grammars, and voice commands usable outside your app. We’ll also see how your apps can respond to the user via speech synthesis, opening-up a new world of hands-free scenarios. This reality is here, you’ll see actual live demos with speech and you can now learn how to do it.
From Oculus to HoloLens: Building Virtual & Mixed Reality Apps & GamesNick Landry
For over 35 years, we have been content with using a keyboard and monitor to interact with computers. The mouse, touch screen and other input devices have transformed how to communicate with computers, but screens of all sizes – from 1” to 80” – have all always been the de facto method to perceive the primary output from our microcomputers and devices. Until now. The Oculus Rift aims to be the first mainstream consumer device for Virtual Reality (VR), while Microsoft’s HoloLens merges the real world with the virtual via holograms to create advanced mixed reality (MR) scenarios (also known as augmented reality, or AR).
This session is your introduction to building AR & MR applications and games using C#, Visual Studio and Unity. We’ll review many of the hardware options, their respective SDKs and how to design real-world scenarios for both the consumer space and the enterprise. We’ll also look at 3D development environments like Unity to bring to life complex scenarios. Mixed and Virtual Reality projects are no longer a dream. The technology is here. The hardware is here. The tools and SDKs are here. Come learn how to get started and build experiences beyond anything you ever imagined.
Bots are the New Apps: Building with the Bot Framework & Language UnderstandingNick Landry
Bots (or conversation agents) are rapidly becoming an integral part of your users’ digital experience – they are as vital a way for users to interact with a service or application as is a web site or a mobile experience. Developers writing bots all face the same problems: bots require basic I/O; they must have language and dialog skills; and they must connect to users – preferably in any conversation experience and language the user chooses. In this session, you will learn how to build and connect intelligent bots to interact with your users naturally wherever they are, from text/sms to Skype, Slack, Facebook, Office 365 mail and other popular services.
We will explore the Microsoft Bot Framework, which provides just what you need to build and connect intelligent bots that interact naturally wherever your users are talking. Through live demos, we’ll cover the Bot Connector in the cloud, the Bot Build SDK with C# (Node.js is also supported) and we’ll also explore how to handle natural language input from the user with the Language Understanding Intelligent Service (LUIS) from Microsoft Cognitive Services. Every business needs bots to provide a more personal experience to its users and customers. Come learn how you can build your own bots in just a few hours.
Cognitive Services: Building Smart Apps with Speech, NLP & VisionNick Landry
Your computer can recognize your voice and detect words in a speech dictation, but can it truly understand the meaning of what you are saying? Can it analyze your intent and respond accordingly? You don’t need a PhD in artificial intelligence to integrate speech and natural language understanding in your projects. Microsoft Cognitive Services (aka “Project Oxford”) is a portfolio of cloud-based REST APIs and SDKs powered by Machine Learning which enable developers to write applications which understand the content within the rapidly growing set of multimedia data. Cognitive Services API services will help you understand and interact with audio, text, image, and video. In this session, we’ll start with an overview of available services for speech recognition and speech synthesis. Then we’ll explore through live demos how to leverage the Language Understanding Intelligent Service which lets you determine intent, detect entities in user speech and improve language understanding models to more efficiently work with user data. Lastly, we’ll leverage Computer Vision APIs to detect human faces, analyze the content of images, and perform Optical Character Recognition (OCR) to detect and analyze words within a photo. Come learn how your apps can tap into the same active learning services behind the brain of Cortana, and get started writing smart applications that can understand what your users are saying.
Building Mixed Reality Experiences for Microsoft HoloLens in UnityNick Landry
Microsoft HoloLens is the world’s first self-contained, untethered head-mounted holographic computing device for Mixed Reality (MR). Mixed reality blends 3D holographic content into your physical world, giving your holograms real-world context and scale, allowing you to interact with both digital content and the world around you. HoloLens lets you go beyond the screen, with Holograms that let you visualize and work with your digital content in relation to your real world, unlocking new insights and capabilities. This session is your introduction to building 3D Mixed Reality applications and games using C#, Visual Studio and Unity. We’ll start with a quick recap of the HoloLens device and the Universal Windows Platform (UWP), and follow with an introduction to 2D vs. 3D holographic apps. and talk about interacting with a holograms using gaze, gestures and voice. Next we’ll dive into building 3D holographic apps in Unity with C#, using the HoloToolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device or the HoloLens Emulator. Science fiction becomes science fact, and Unity developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
Develop Hybrid Mobile Application with Azure Mobile Services and Telerik Plat...Abhishek Kant
Learn about how to combine the auto-scaling capability of Azure Mobile Services with the smooth development experience of Telerik Platform to deliver Hybrid Mobile application.
This presentation covers Azure App Services in general and Web Apps specifically. Another technologies described are WebJobs, Visual Studio Online, Mobile Apps etc.
Build once deploy everywhere using the telerik platformAspenware
The Telerik Platform is a suite of tools for developing, testing, deploying and analyzing hybrid mobile applications. Hybrid mobile applications are most commonly built using PhoneGap, which interprets HTML5/CSS3/JavaScript and compiles it into a package that can be delivered in the app stores. PhoneGap also utilizes Apache Cordova JavaScript APIs to access certain native mobile features of the device. The Telerik Platform uses AppBuilder to abstract the complexity of PhoneGap/Cordova and provides a more intuitive way to build hybrid mobile applications. If you are looking to expand your .NET and web based development skills into the mobile market this is the session for you.
Lessons learned:
-What a hybrid mobile apps can do
-How Icenium helps build a hybrid mobile app
-How you can leverage your current web knowledge and assets to create a mobile app
Mobile devices are now at the center of the technology ecosystem, and even enterprise developers who have historically written client-server applications are rapidly shifting to embrace this reality. Developers building customer-facing apps need to reach the breadth of devices that exist in the consumer market, and developers building internal-facing business applications are being asked to target the same breadth of personal devices that employees bring into the workplace.
This presentation covers about topic of how today's modern platform can help developer to create rich native apps that not runs across multiple platforms including Windows, iOS & Android, while maximizing code reuse and skillsets.
This slide deck provides the basics of Azure App Service. This presentation was presented by Harikharan Krishnaraju, Developer Support Escalation Engineer, Microsoft during the TechMeet360 event organized by BizTalk360, held on December 17, 2016 at Coimbatore.
Join us for a brief overview of the Salesforce Mobile SDK and Ionic Framework, and learn how you can use the two technologies together to build consumer apps lightning fast. We will talk about best practices, considerations, and architecture of a consumer app. The talk is aimed at a technical audience who are both beginners and proficient at mobile app development.
The Great Mobile Debate: Native vs. Hybrid App DevelopmentNick Landry
It’s not easy being a mobile developer. iOS and Android dominate the market, Windows Phone is climbing into third place, and we’re not really sure if BlackBerry still matters. Do you focus on one platform or many? What size of the mobile population do you really want to reach? Each mobile platform comes with its own programming languages, SDKs, IDEs and application lifecycle & architecture. Are we really expected to learn all of this? Isn’t HTML5 supposed to be the Silver Bullet so we can finally write apps once and run them everywhere? This session will demystify all these questions, walking you through the modern mobile ecosystem, and explore your options as a developer. We’ll review the native story on each major platform, discuss the pros & cons of both mobile native and web development, cover some of the cross-platform solutions available to developers, and explore best practices and guidelines to insure a successful mobile strategy. Don’t just blindly pick a side or assume that “one size fits all”, this session covers one of the most hotly contested debates in modern IT. Come join us and be a part of the conversation.
Why Dot Net is the Most Demanded Framework in 2024GetAProgrammer
If you are a business owner thinking about stepping into software development, chances are you have heard about the Dot net framework. It is a major player in the industry, but what exactly does it do, and why are more and more businesses turning to Dot net development? In this blog, you will get to know the basics of Dot net, discuss its pros and cons, and explore why it might be the perfect fit for your company.
Dot Net stands out as one of the most favored frameworks for creating web and mobile applications, propelling businesses towards success effortlessly. The demand for Dot Net development companies is continuously surging, with every industrial sector leveraging its benefits. Developed by Microsoft, the Dot net Framework serves as an ideal platform for technology companies of all sizes. Dot Net development facilitates the implementation of MVC structure and web APIs, streamlining application development processes.
Moreover, Dot Net development contributes to the transformation of overall business setups and facilitates the creation of APIs for application development. The proliferation of Dot Net development companies aligns with market demands, fueled by their continuous advancements and popularity.
Its popularity among leading industries can be attributed to its open-source nature and strong community support. While numerous similar frameworks exist in the market, what sets Dot Net apart? Explore the detailed explanation below to understand why opting for the Dot Net framework is advantageous and how it distinguishes itself from others.
Similar to Building a Node.js Backend in the Cloud for Android Apps (20)
Designing XR Experiences with Speech & Natural Language Understandingin UnityNick Landry
Designing complex interactions for experiences that target XR headsets (MR/VR/AR) can be challenging due to the limited input schemes. While voice commands can be used to augment XR input peripherals, adhering to a rigid keyword-based system can be immersion-breaking and pose user adoption problems. Advances in Machine Learning (ML) now allow developers to easily leverage Natural Language Understanding through reusable techniques. The combination of XR+AI is a powerful integration that opens new possibilities for both gaming, entertainment and enterprise scenarios. This session is an exploration of how speech and language understanding can be used to augment Mixed Reality & VR experiences. We’ll explore the use of Speech recognition & Natural Language Understanding to build advanced voice commands, translate languages from within XR environments, and also look at the creation of intelligent conversation assistants to be used as interactive entities in Mixed Reality and VR apps & games. In a world where speech is the primary form of input, using Machine Learning to process language input and understand the user’s intent is of paramount importance.
MR + AI: Machine Learning for Language in HoloLens & VR AppsNick Landry
Artificial Intelligence (AI) is disrupting every area of computing, and Mixed Reality is no exception. The combination of MR+AI is a powerful integration that opens new possibilities for both enterprise and entertainment scenarios. This session is an exploration of how language APIs in Microsoft Cognitive Services can be used to augment Mixed Reality experiences. We’ll explore the use of Natural Language Understanding to build advanced voice commands, translate languages from within MR environments, and we’ll also dive into the creation of intelligent assistants using Microsoft Bot Framework and use them as “brains” for interactive entities in Mixed Reality. In a world where speech is the primary form of input, using Machine Learning to process language input and understand the user’s intent is of paramount importance. Come learn how it’s done so you can build smart Mixed Reality experiences with the power to disrupt any industry.
Building Holographic & VR Experiences Using the Mixed Reality Toolkit for UnityNick Landry
Mixed Reality blends people, places and things across a full spectrum ranging from the real-world to digital virtual worlds. This session is your introduction to building 3D applications and games for Windows Mixed Reality using C#, Visual Studio and Unity. We’ll start with a quick recap of Mixed Reality, the HoloLens device, immersive headsets and the Universal Windows Platform (UWP), and talk about interacting with holograms using gaze, gestures and voice. Next, we’ll dive into building 3D apps for Windows Mixed Reality in Unity with C#, using the Mixed Reality Toolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device, an immersive Mixed Reality headset or the HoloLens Emulator. Science fiction becomes science fact, and Unity & UWP developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
Developing for Xbox as an Indie in 2018Nick Landry
This session presents an overview of what it means for a game studio to be ready to publish for consoles under managed programs like ID@XBOX. I also cover UWP games for Xbox One and Windows 10, and the new Xbox Live Creators Program which opens up open self-publishing on Xbox One with Xbox Live support.
Mixed Reality blends people, places and things across a full spectrum ranging from the real-world to digital virtual worlds. This session is your introduction to building 3D applications and games for Windows Mixed Reality using C#, Visual Studio and Unity. We’ll start with a quick recap of Mixed Reality, the HoloLens device, immersive headsets and the Universal Windows Platform (UWP), and talk about interacting with holograms using gaze, gestures and voice. Next, we’ll dive into building 3D apps for Windows Mixed Reality in Unity with C#, using the Mixed Reality Toolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device, an immersive Mixed Reality headset or the HoloLens Emulator. Science fiction becomes science fact, and Unity & UWP developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
Bots are the New Apps: Building Bots with ASP.NET WebAPI & Language Understan...Nick Landry
Bots (or conversation agents) are rapidly becoming an integral part of your users’ digital experience – they are as vital a way for users to interact with a service or application as is a web site or a mobile experience. Developers writing bots all face the same problems: bots require basic I/O; they must have language and dialog skills; and they must connect to users – preferably in any conversation experience and language the user chooses. In this session, you will learn how to build and connect intelligent bots to interact with your users naturally wherever they are, from text/sms to Skype, Slack, Facebook, e-mail and other popular services. We will explore the Microsoft Bot Framework, which provides just what you need to build and connect intelligent bots that interact naturally wherever your users are talking. Through live demos, we’ll cover the Bot Connector in the cloud, the open source Bot Build SDK with ASP.NET WebAPI & C# (Node.js is also supported) and we’ll also explore how to handle natural language input from the user with the Language Understanding Intelligent Service (LUIS) from Microsoft Cognitive Services. Every business needs bots to provide a more personal experience to its users and customers. Come learn how you can build your own bots in just a few hours.
Lessons Learned from Real World Xamarin.Forms ProjectsNick Landry
Sometimes it’s not the 101 tutorials you need to help you in your development journey but to just talk to someone who has experience in implementing that technology in the real world. What are the gotchas, things to avoid or best practices others have learned that can give you a leg up in implementing a new technology within your current architecture. In this session, we will cover real-world considerations in Xamarin.Forms projects such as UI design considerations when sharing a user experience across iOS, Android and Windows, including navigation paradigms, styling, and supporting older versions. We’ll also look at code-sharing pitfalls and best practices, choosing an MVVM framework, application resource sharing, and leveraging plugins and the Dependency Service to leverage platform-specific code. Lastly, we’ll talk about mobile DevOps, including source control in a cross-platform environment, gathering application analytics, crash logs, and handling app flighting during development and beta testing. Come learn from a wealth of knowledge accumulated in real-world cross-platform projects, and get ready to build your own.
Building Mixed Reality Experiences with the HoloToolkit for UnityNick Landry
Mixed reality blends 3D holographic content into your physical world, giving your holograms real-world context and scale, allowing you to interact with both digital content and the world around you. Nick Landry offers an overview of the HoloToolkit, an open source project led by Microsoft and the HoloLens community aimed at simplifying the development of mixed reality experiences.
The HoloToolkit consists of a collection of scripts and components intended to accelerate the development of holographic applications targeting Windows Holographic. Nick leads a technical dive into the HoloToolkit for Unity, exploring advanced holographic features, such as gaze and gesture input, spatial mapping, plane finding, spatial understanding, microphone input, text to speech, and creating shared holographic experiences for multiple users.
All demos will be shown on the Microsoft HoloLens, the world’s first self-contained, untethered head-mounted holographic computing device for mixed reality. Join Nick to learn how this open source toolkit—combined with Unity—can get you started on your development journey into a world of holograms.
Microsoft Speech Technologies for DevelopersNick Landry
This is a compilation deck for a presentation I did at BetaWorks in NYC, covering Microsoft Speech Technologies for Developers. This includes Speech APIs in Microsoft Cognitive Services, the Microsoft Speech SDK in UWP and .NET, Cortana Skills and Voice Commands in Windows Mixed Reality & HoloLens.
Building Mixed Reality Experiences for Microsoft HoloLensNick Landry
Microsoft HoloLens is the world’s first self-contained, untethered head-mounted holographic computing device for Mixed Reality (MR). Mixed reality blends 3D holographic content into your physical world, giving your holograms real-world context and scale, allowing you to interact with both digital content and the world around you. HoloLens lets you go beyond the screen, with Holograms that let you visualize and work with your digital content in relation to your real world, unlocking new insights and capabilities. This session is your introduction to building 3D Mixed Reality applications and games using C#, Visual Studio and Unity. We’ll start with a quick recap of the HoloLens device and the Universal Windows Platform (UWP), and follow with an introduction to 2D vs. 3D holographic apps. and talk about interacting with a holograms using gaze, gestures and voice. Next we’ll dive into building 3D holographic apps in Unity with C#, using the HoloToolkit for Unity, exporting our project to Visual Studio and running it on either a HoloLens device or the HoloLens Emulator. Science fiction becomes science fact, and Unity developers are at the front of this revolution. Come learn how to get started and build your journey into a world of holograms you create.
Building a New Generation of Mobile Games with SpeechNick Landry
“Would you like to play a game of chess?” Ever since 2001: A Space Odyssey, we’ve been dreaming of computers who can converse with us like HAL9000 or the Star Trek computers. Or maybe you’re part of the new generation of geeks dreaming of Halo’s Cortana? Thanks to the new advances and SDKs for speech recognition and synthesis (aka text-to-speech), we are now several steps closer to this reality. Speech can be used to create a whole new generation of mobile games, from new input methods to immersion, as well as creating games for the disabled. This session explores the design models and development techniques you can use to add speech recognition to your mobile games, including in-app commands, standard & custom grammars, and voice commands usable outside your game. We’ll also see how your games can respond to the user via speech synthesis, opening-up a new world of hands-free scenarios. This reality is here, you’ll see actual live demos with speech and you can now learn how to do it using technologies available today.
Building Windows 10 Universal Apps with Speech and CortanaNick Landry
Can you hear me now? Move over Siri, Cortana is the new star in town and with her comes an army of speech-enabled mobile & desktop applications on Windows 10. Mobile applications are not always easy to work with due to the small screen and small on-screen keyboard. Using our voice is a natural form of communication amongst humans, and ever since 2001’s HAL9000 and Star Trek, we’ve been dreaming of computers who can converse with us like Tony Stark’s J.A.R.V.I.S. Or maybe you’re part of the new generation of Halo geeks dreaming of Cortana? Thanks to the new Windows 10 SDK for speech recognition and speech synthesis (aka text-to-speech), we are now several steps closer to this reality. This session explores the development techniques you can use to add speech recognition to your Windows 10 applications, including in-app commands, standard & custom grammars, and voice commands usable outside of your app with Cortana. We’ll also see how your apps can respond to the user via speech synthesis, opening-up a new world of hands-free scenarios, and explore new features in Windows 10 like background voice commands and continuous dictation. This reality is here, you’ll see actual live Windows 10 phone & desktop demos with speech and you can now learn how to do it. This session covers speech scenario on Windows 10 for Phone as well as Windows 10 apps running on tablets, laptops and desktops.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Let's dive deeper into the world of ODC! Ricardo Alves (OutSystems) will join us to tell all about the new Data Fabric. After that, Sezen de Bruijn (OutSystems) will get into the details on how to best design a sturdy architecture within ODC.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
FIDO Alliance Osaka Seminar: Passkeys and the Road Ahead.pdf
Building a Node.js Backend in the Cloud for Android Apps
1. Nick Landry
Senior Technical Evangelist – Microsoft
nick.landry@microsoft.com
Blog: AgeofMobility.com
@ActiveNick | github.com/ActiveNick
Building a Node.js Mobile App Backend
in the Cloud for Android Apps
(for iOS, Windows & Web Apps too)
DroidCon NYC 2015
10. Free Software & Cloud Services
Are you…
• A tech entrepreneur?
• A software startup owner
or partner?
• A developer moonlighter?
• An independent…
• Software dev consultant?
• Mobile app developer?
• Game developer?
• Website designer/builder?
With BizSpark you get…
• MSDN Ultimate Sub.
• $750 per month in Azure
credits (across 5 users)
• Visual Studio Enterprise
• Office 365 Subscription
• 11TB of Microsoft software
• All free!
11. BizSpark
BizSpark
3 years of
Microsoft software:
MSDN Ultimate
Subscriptions
$150 / month in
Azure cloud credits.
Office 365 Developer
Up to 5 users per
BizSpark account
per startup
Technical & product
support. Offers from
network partners
Marketing visibility.
Events. Ecosystem
Connections.
http://aka.ms/bizsparkapply
13. App Service - one integrated offering
API Apps
Easily build and consume
APIs in the cloud
Web Apps
Web apps that scale
with your business
Mobile Apps
Build Mobile apps
for any device
LOGIC Apps
Automate business process
across SaaS and on-premises
15. Node.js
Express
.NET
Web API
SQL Table
Storage
Blob
Storage
WNS &
MPNS
APNS GCM
Mongo
DB
Notification
Hubs
Source
Control
Facebook Twitter Microsoft Google Azure Active
Directory
Windows Store
iOS
Android
Xamarin
Phonegap
Sencha
Windows Phone
iOS
Android
HTML 5/JS
SDKs
RESTAPI
Hybrid
Connections
Azure Mobile Services is now App Services
16. Action HTTP Verb URL Suffix
Create POST /TodoItem
Read GET /TodoItem?$filter=id%3D42
Update PATCH /TodoItem/id
Delete DELETE /TodoItem/id
Data Operations and their REST Equivalents
Base REST API Endpoint URL
https://mymobileservice.azure-mobile.net/tables/*
Odata protocol
LINQ support for
the C# SDK
A Basic table
26. Watch all sessions on demand at
http://channel9.msdn.com/events/build/2015
27. Online Microsoft training delivered by experts to
help technologists continually learn
Hundreds of courses for developers, IT Pros,
students, entrepreneurs and enthusiasts
11 different languages
Over 3M students registered
Build your own Learning Plan
All free!
http://www.microsoftvirtualacademy.com
28. Universal Windows App Development
with Cortana and the Speech SDK
Available for on-demand viewing now:
http://aka.ms/CortanaMVA
29. Thank You!
Slides will be posted on SlideShare. Demos are in GitHub.
Slideshare: www.slideshare.net/ActiveNick
Blog: www.AgeofMobility.com
Twitter: @ActiveNick
Mobile Apps: www.bigbaldapps.com
LinkedIn: www.linkedin.com/in/activenick
GitHub: github.com/ActiveNick
Email: nick.landry@microsoft.com