Presentation GS-4141, Optimizing Games for Maximum Performance and Graphic Fidelity, by Devendra Raut at the AMD Developer Summit (APU13) Nov. 11-13, 2013
IS-4011, Accelerating Analytics on HADOOP using OpenCL, by Zubin Dowlaty and ...AMD Developer Central
The document discusses accelerating analytics on Hadoop using OpenCL. It begins by outlining three key macro analytics trends: computational enablement, usability and visualization, and intelligent systems. It then focuses on computational enablement, describing how big data and Hadoop are enabling scalable analytics. The document discusses using OpenCL and GPUs to accelerate Hadoop by speeding up computationally intensive tasks. It provides an example of using logistic regression via map-reduce on Hadoop to better understand customer purchase data and attribute sales to marketing creatives. In under 3 sentences.
CE-4117, HSA Optimizations and Impact on end User Experiences for AfterShot P...AMD Developer Central
Presentation CE-4117, HSA optimizations and impact on end user experiences for AfterShot Pro and WinZip, by Rick Champagne at the AMD Developer Summit (APU13) Nov. 11-13, 2013.
The document discusses new interfaces for interacting with technology, including gestural and cinematic interfaces. It covers topics like the continuum between precise and casual interaction, individual and shared experiences, ergonomic considerations, and how functions, appearances and interactions should be designed for gestural versus cinematic interfaces. The document also outlines technologies that enable new interfaces, like touchscreens, gesture recognition, voice input and VR, and calls for tools that allow non-experts to build applications with these new interfaces.
SE-4101, Trustworthy multi-tenancy for the modern application ecosystem, by J...AMD Developer Central
The document discusses the rise of mobile devices and the connected society. It notes that the number of smartphones and other mobile devices has greatly increased in recent years, surpassing personal computers. This shift affects the entire technology ecosystem as applications move online and sensitive data is increasingly accessed and stored on mobile devices. The document argues that securing data and establishing trust across this heterogeneous environment from chips to the cloud is challenging and important given the growing amount and value of information involved.
IS-4011, Accelerating Analytics on HADOOP using OpenCL, by Zubin Dowlaty and ...AMD Developer Central
The document discusses accelerating analytics on Hadoop using OpenCL. It begins by outlining three key macro analytics trends: computational enablement, usability and visualization, and intelligent systems. It then focuses on computational enablement, describing how big data and Hadoop are enabling scalable analytics. The document discusses using OpenCL and GPUs to accelerate Hadoop by speeding up computationally intensive tasks. It provides an example of using logistic regression via map-reduce on Hadoop to better understand customer purchase data and attribute sales to marketing creatives. In under 3 sentences.
CE-4117, HSA Optimizations and Impact on end User Experiences for AfterShot P...AMD Developer Central
Presentation CE-4117, HSA optimizations and impact on end user experiences for AfterShot Pro and WinZip, by Rick Champagne at the AMD Developer Summit (APU13) Nov. 11-13, 2013.
The document discusses new interfaces for interacting with technology, including gestural and cinematic interfaces. It covers topics like the continuum between precise and casual interaction, individual and shared experiences, ergonomic considerations, and how functions, appearances and interactions should be designed for gestural versus cinematic interfaces. The document also outlines technologies that enable new interfaces, like touchscreens, gesture recognition, voice input and VR, and calls for tools that allow non-experts to build applications with these new interfaces.
SE-4101, Trustworthy multi-tenancy for the modern application ecosystem, by J...AMD Developer Central
The document discusses the rise of mobile devices and the connected society. It notes that the number of smartphones and other mobile devices has greatly increased in recent years, surpassing personal computers. This shift affects the entire technology ecosystem as applications move online and sensitive data is increasingly accessed and stored on mobile devices. The document argues that securing data and establishing trust across this heterogeneous environment from chips to the cloud is challenging and important given the growing amount and value of information involved.
Next Generation Optical Networking: Software-Defined Optical NetworkingADVA
Check out Stephan Rettenberger’s presentation from the Next Generation Optical Networking Conference in Monaco. It's all about Software Defined Optical Networking.
UNIVERGE 3C: Comunicaciones unificadas, colaboración y servicios de softwareMundo Contact
The document discusses NEC's UNIVERGE 3C communications solution and how it addresses the needs of the millennial workforce. UNIVERGE 3C provides a unified client experience across devices for presence, instant messaging, video, and collaboration. It allows staff to work anywhere on any device through features like single number reach, intelligent call handling, and support for BYOD. The solution aims to meet millennial expectations around mobility, social connectivity, and bring your own technology preferences.
"How overlay networks can make public clouds your global WAN" by Ryan Koop o...Cohesive Networks
The presentation "How overlay networks can make public clouds your global WAN" presented by Ryan Koop on Oct 24, 2013 at LASCON in Austin, TX.
Enterprises, organizations and governments are realizing the benefits of cloud flexibility, cost savings, scalability and connectivity. Yet the traditional approach focuses too much on the underlying infrastructure, instead of the applications.
So who is making solutions for the people who work at the application layer? Are software-defined things secure?
With a focus on application-layer integration, governance and security, overlay networks let developers, and the enterprise apps they work with, use the public clouds as a global WAN network, not just extra storage.
Developers can build on top of overlay networking to extend traditional networks to the cloud with added security such as encryption, IPsec connections, VLANs and VPNs into the public cloud networks.
Prime examples are the previously cost-prohibitive projects can now use public clouds as global points of presence to create cloud WAN to partners and customers.
Craig Elliott
CEO & Co-founder
Pertino
Plenaries Session
ONS2015: http://bit.ly/ons2015sd
ONS Inspire! Webinars: http://bit.ly/oiw-sd
Watch the talk (video) on ONS Content Archives: http://bit.ly/ons-archives-sd
Small Deep-Neural-Networks: Their Advantages and Their DesignForrest Iandola
This document discusses small deep neural networks, their advantages, and their design. It notes that computer vision tasks now work well due to advances in deep learning. Small neural networks have advantages for applications requiring low power usage and real-time performance, such as in gadgets. Their smaller size allows for faster training, easier deployment on embedded devices, and continuous updating over-the-air. Recent advances in small networks like SqueezeNet achieve similar accuracy as larger networks but with much smaller size and parameters.
Check out Stephan Rettenberger’s slides from Next Generation Optical Networking 2014 in Nice, France. This one’s all about where SDN fits in the data center.
Energy Efficient Mobile Applications with Mobile Cloud Computing ( MCC )Anand Bhojan
This document summarizes a talk on using mobile cloud computing (MCC) to develop energy efficient mobile applications. It discusses how offloading computation and storage to cloud infrastructure can enhance capabilities and improve energy efficiency for mobile devices. The talk introduces Gamelets, a distributed cloud architecture that uses localized micro-clouds to enable real-time mobile multiplayer games. Gamelets addresses latency and bandwidth issues through techniques like zone-based content distribution, distributed rendering across nearby devices, and adaptive streaming to clients. An evaluation of a prototype survival game demonstrated the feasibility of the Gamelets approach.
Software defined infrastructure for airportsAdnan S Ahmed
The document discusses software defined infrastructure and how it can be implemented at airports. It describes how infrastructure used to be comprised of separate hardware components from different vendors, which was difficult to manage. Software defined infrastructure abstracts the control plane from the hardware and uses open APIs, virtualization, and centralized management to allow any application to run on any infrastructure. This makes infrastructure more scalable, flexible, and cost effective. The document provides examples of software defined infrastructure products and outlines steps to establish this at airports.
Thwack camp 2013 news from npm nta vnqm toolset ntm latestMichal Hrncirik
The document discusses new features and updates to SolarWinds network monitoring products. Key updates include: improved VoIP and trunk utilization monitoring in VNQM; web-based reporting and maps with thresholds in NPM; integration with Network Atlas in NTM; and increased scalability and flexibility in NTA. The presentation provides overviews and demonstrations of these updates.
Purdicom Wireless Plus Roadshow PresentationPurdicom
View the slides from the highly successful Wireless Plus Roadshow 2015 where Purdicom displayed it's wireless solutions, what they enable and how partners can successfully onboard them.
Global Media Exchange: Work of the ETC By Christine Thomas of DolbyETCenter
The network is critical as file sizes increase. We will talk about how the ETC Transport work stream is working to simplify networking, and create a Global Media Exchange. The effort includes ondemand SDN and contracts that are OPEX (on demand) as opposed to locked in long term agreements.
VFB 2013 - Growth Funding - Raising money for a technology startupScience City Bristol
Blu Wireless Technology Ltd is a UK-based technology start-up founded in 2009 that is seeking to raise money. It has expertise in digital signal processing and wireless systems for applications such as high-speed WiFi and 4G small cell backhaul. The company has a team with experience from ARM, CSR, and STMicroelectronics. In July 2013, Blu Wireless closed £3 million in funding. It is now focused on developing credibility and market knowledge over 1-2 years before seeking to generate revenue, customers, and partnerships over 2-3 years. The presentation provides tips for sources of funding such as corporate partnerships, angel networks, and venture capital funds.
The document summarizes an agenda for a CloudCamp Chicago event on February 21, 2013. It includes lightning talks on transforming IT operations in the cloud era, electronic crime, integrating cloud services, and roles that are hot in 2013. There will also be an un-panel discussion on hot roles for 2013 and optional breakout sessions. The event aims to discuss how roles fit with the new cloud landscape and allow attendees to network and learn from speakers.
The document is a presentation about moving accounting software to the cloud using TimberCloud. It discusses the benefits of cloud computing like reduced costs, increased access and productivity. It provides information on how TimberCloud works, the security of their data centers, cost savings comparisons, concerns about reliability and security, the migration process and testimonials from existing users. The presentation aims to convince construction companies to switch their Sage Timberline Office or Sage 300 software to TimberCloud for hosting in the cloud.
Taufik kurniawan one small step to private cloud infrastructure an end user...teknologiinformasi
Loosely Coupled Tightly Integrated Approach
Loosely coupled our infrastructure resources (networks, servers and storages) then tightly integrated them with open standard technology to get the most benefit private cloud infrastructure.
Less vendor lock-in / more flexible to vendor choice
More Efforts to implement and to operate and maintain
Qlite Digital Signage software for remote content management system
Key features
- Content management system for Android and Windows based screens
- Cloud controlled
- Internet is only required to change content
- Split screen up-to 8 sections
- Perfect solution in pandemic situation
- Contactless in-store branding
- 24 x 7 Tech support
- Cost-effective solution
- Can be incorporated in existing setup also
Danny Lousberg, Director of Product Management for Technicolor, gave this presentation at the AllSeen Alliance's Partner Programme at Mobile World Congress 2015.
This presentation provides an overview of D-Link Corporation. It discusses D-Link's corporate overview, global presence, market position, solutions portfolio, quality and innovation efforts, recognition, and long-term commitments. Key points include that D-Link is a global networking company established in 1986, has a presence in over 66 countries, holds the #1 market share position for enterprise wireless LAN access points, and provides consumer, business, and mobile solutions with a focus on its cloud vision and services. The presentation also outlines D-Link's focus on quality, sustainability efforts, and commitment to building networks for people through affordability, connectivity, and customer focus.
Succeeding with Secure Access Service Edge (SASE)Cloudflare
With the emergence of the Secure Access Service Edge (SASE), network and security professionals are struggling to build a migration plan for this new platform that adapts to the distributed nature of users and data.
SASE promises to reduce complexity and cost, improve performance, increase accessibility and enhance security. The question is: How do you gain these benefits as you work towards implementing a SASE architecture? View to learn:
-Why SASE should be less complicated than many vendors are making it
-What to look for when evaluating a migration to a SASE platform
-A 3 month, 6 month, and 12 month roadmap for implementation
-How Cloudflare One, a purpose-built SASE platform, delivers on these promised benefits
The document discusses Hewlett-Packard's offerings for enterprise mobility. It covers how mobility is changing IT, including the rise of BYOD and increased data usage. It then outlines HP's approach to enterprise mobility, including solutions for developing secure and high-performing mobile apps, managing mobile devices and applications, providing cloud infrastructure and data analytics, and delivering a modern wired and wireless network. The presentation aims to demonstrate how HP helps enterprises address the challenges of mobility.
This document discusses new graphics APIs like DX12 and Vulkan that aim to provide lower overhead and more direct hardware access compared to earlier APIs. It covers topics like increased parallelism, explicit memory management using descriptor sets and pipelines, and best practices like batching draw calls and using multiple asynchronous queues. Overall, the new APIs allow more explicit control over GPU hardware for improved performance but require following optimization best practices around areas like parallelism, memory usage, and command batching.
AMD’s math libraries can support a range of programmers from hobbyists to ninja programmers. Kent Knox from AMD’s library team introduces you to OpenCL libraries for linear algebra, FFT, and BLAS, and shows you how to leverage the speed of OpenCL through the use of these libraries.
Review the material presented in the AMD Math libraries webinar in this deck.
For more:
Visit the AMD Developer Forums:http://devgurus.amd.com/welcome
Watch the replay: www.youtube.com/user/AMDDevCentral
Follow us on Twitter: https://twitter.com/AMDDevCentral
More Related Content
Similar to GS-4141, Optimizing Games for Maximum Performance and Graphic Fidelity, by Devendra Raut
Next Generation Optical Networking: Software-Defined Optical NetworkingADVA
Check out Stephan Rettenberger’s presentation from the Next Generation Optical Networking Conference in Monaco. It's all about Software Defined Optical Networking.
UNIVERGE 3C: Comunicaciones unificadas, colaboración y servicios de softwareMundo Contact
The document discusses NEC's UNIVERGE 3C communications solution and how it addresses the needs of the millennial workforce. UNIVERGE 3C provides a unified client experience across devices for presence, instant messaging, video, and collaboration. It allows staff to work anywhere on any device through features like single number reach, intelligent call handling, and support for BYOD. The solution aims to meet millennial expectations around mobility, social connectivity, and bring your own technology preferences.
"How overlay networks can make public clouds your global WAN" by Ryan Koop o...Cohesive Networks
The presentation "How overlay networks can make public clouds your global WAN" presented by Ryan Koop on Oct 24, 2013 at LASCON in Austin, TX.
Enterprises, organizations and governments are realizing the benefits of cloud flexibility, cost savings, scalability and connectivity. Yet the traditional approach focuses too much on the underlying infrastructure, instead of the applications.
So who is making solutions for the people who work at the application layer? Are software-defined things secure?
With a focus on application-layer integration, governance and security, overlay networks let developers, and the enterprise apps they work with, use the public clouds as a global WAN network, not just extra storage.
Developers can build on top of overlay networking to extend traditional networks to the cloud with added security such as encryption, IPsec connections, VLANs and VPNs into the public cloud networks.
Prime examples are the previously cost-prohibitive projects can now use public clouds as global points of presence to create cloud WAN to partners and customers.
Craig Elliott
CEO & Co-founder
Pertino
Plenaries Session
ONS2015: http://bit.ly/ons2015sd
ONS Inspire! Webinars: http://bit.ly/oiw-sd
Watch the talk (video) on ONS Content Archives: http://bit.ly/ons-archives-sd
Small Deep-Neural-Networks: Their Advantages and Their DesignForrest Iandola
This document discusses small deep neural networks, their advantages, and their design. It notes that computer vision tasks now work well due to advances in deep learning. Small neural networks have advantages for applications requiring low power usage and real-time performance, such as in gadgets. Their smaller size allows for faster training, easier deployment on embedded devices, and continuous updating over-the-air. Recent advances in small networks like SqueezeNet achieve similar accuracy as larger networks but with much smaller size and parameters.
Check out Stephan Rettenberger’s slides from Next Generation Optical Networking 2014 in Nice, France. This one’s all about where SDN fits in the data center.
Energy Efficient Mobile Applications with Mobile Cloud Computing ( MCC )Anand Bhojan
This document summarizes a talk on using mobile cloud computing (MCC) to develop energy efficient mobile applications. It discusses how offloading computation and storage to cloud infrastructure can enhance capabilities and improve energy efficiency for mobile devices. The talk introduces Gamelets, a distributed cloud architecture that uses localized micro-clouds to enable real-time mobile multiplayer games. Gamelets addresses latency and bandwidth issues through techniques like zone-based content distribution, distributed rendering across nearby devices, and adaptive streaming to clients. An evaluation of a prototype survival game demonstrated the feasibility of the Gamelets approach.
Software defined infrastructure for airportsAdnan S Ahmed
The document discusses software defined infrastructure and how it can be implemented at airports. It describes how infrastructure used to be comprised of separate hardware components from different vendors, which was difficult to manage. Software defined infrastructure abstracts the control plane from the hardware and uses open APIs, virtualization, and centralized management to allow any application to run on any infrastructure. This makes infrastructure more scalable, flexible, and cost effective. The document provides examples of software defined infrastructure products and outlines steps to establish this at airports.
Thwack camp 2013 news from npm nta vnqm toolset ntm latestMichal Hrncirik
The document discusses new features and updates to SolarWinds network monitoring products. Key updates include: improved VoIP and trunk utilization monitoring in VNQM; web-based reporting and maps with thresholds in NPM; integration with Network Atlas in NTM; and increased scalability and flexibility in NTA. The presentation provides overviews and demonstrations of these updates.
Purdicom Wireless Plus Roadshow PresentationPurdicom
View the slides from the highly successful Wireless Plus Roadshow 2015 where Purdicom displayed it's wireless solutions, what they enable and how partners can successfully onboard them.
Global Media Exchange: Work of the ETC By Christine Thomas of DolbyETCenter
The network is critical as file sizes increase. We will talk about how the ETC Transport work stream is working to simplify networking, and create a Global Media Exchange. The effort includes ondemand SDN and contracts that are OPEX (on demand) as opposed to locked in long term agreements.
VFB 2013 - Growth Funding - Raising money for a technology startupScience City Bristol
Blu Wireless Technology Ltd is a UK-based technology start-up founded in 2009 that is seeking to raise money. It has expertise in digital signal processing and wireless systems for applications such as high-speed WiFi and 4G small cell backhaul. The company has a team with experience from ARM, CSR, and STMicroelectronics. In July 2013, Blu Wireless closed £3 million in funding. It is now focused on developing credibility and market knowledge over 1-2 years before seeking to generate revenue, customers, and partnerships over 2-3 years. The presentation provides tips for sources of funding such as corporate partnerships, angel networks, and venture capital funds.
The document summarizes an agenda for a CloudCamp Chicago event on February 21, 2013. It includes lightning talks on transforming IT operations in the cloud era, electronic crime, integrating cloud services, and roles that are hot in 2013. There will also be an un-panel discussion on hot roles for 2013 and optional breakout sessions. The event aims to discuss how roles fit with the new cloud landscape and allow attendees to network and learn from speakers.
The document is a presentation about moving accounting software to the cloud using TimberCloud. It discusses the benefits of cloud computing like reduced costs, increased access and productivity. It provides information on how TimberCloud works, the security of their data centers, cost savings comparisons, concerns about reliability and security, the migration process and testimonials from existing users. The presentation aims to convince construction companies to switch their Sage Timberline Office or Sage 300 software to TimberCloud for hosting in the cloud.
Taufik kurniawan one small step to private cloud infrastructure an end user...teknologiinformasi
Loosely Coupled Tightly Integrated Approach
Loosely coupled our infrastructure resources (networks, servers and storages) then tightly integrated them with open standard technology to get the most benefit private cloud infrastructure.
Less vendor lock-in / more flexible to vendor choice
More Efforts to implement and to operate and maintain
Qlite Digital Signage software for remote content management system
Key features
- Content management system for Android and Windows based screens
- Cloud controlled
- Internet is only required to change content
- Split screen up-to 8 sections
- Perfect solution in pandemic situation
- Contactless in-store branding
- 24 x 7 Tech support
- Cost-effective solution
- Can be incorporated in existing setup also
Danny Lousberg, Director of Product Management for Technicolor, gave this presentation at the AllSeen Alliance's Partner Programme at Mobile World Congress 2015.
This presentation provides an overview of D-Link Corporation. It discusses D-Link's corporate overview, global presence, market position, solutions portfolio, quality and innovation efforts, recognition, and long-term commitments. Key points include that D-Link is a global networking company established in 1986, has a presence in over 66 countries, holds the #1 market share position for enterprise wireless LAN access points, and provides consumer, business, and mobile solutions with a focus on its cloud vision and services. The presentation also outlines D-Link's focus on quality, sustainability efforts, and commitment to building networks for people through affordability, connectivity, and customer focus.
Succeeding with Secure Access Service Edge (SASE)Cloudflare
With the emergence of the Secure Access Service Edge (SASE), network and security professionals are struggling to build a migration plan for this new platform that adapts to the distributed nature of users and data.
SASE promises to reduce complexity and cost, improve performance, increase accessibility and enhance security. The question is: How do you gain these benefits as you work towards implementing a SASE architecture? View to learn:
-Why SASE should be less complicated than many vendors are making it
-What to look for when evaluating a migration to a SASE platform
-A 3 month, 6 month, and 12 month roadmap for implementation
-How Cloudflare One, a purpose-built SASE platform, delivers on these promised benefits
The document discusses Hewlett-Packard's offerings for enterprise mobility. It covers how mobility is changing IT, including the rise of BYOD and increased data usage. It then outlines HP's approach to enterprise mobility, including solutions for developing secure and high-performing mobile apps, managing mobile devices and applications, providing cloud infrastructure and data analytics, and delivering a modern wired and wireless network. The presentation aims to demonstrate how HP helps enterprises address the challenges of mobility.
Similar to GS-4141, Optimizing Games for Maximum Performance and Graphic Fidelity, by Devendra Raut (20)
This document discusses new graphics APIs like DX12 and Vulkan that aim to provide lower overhead and more direct hardware access compared to earlier APIs. It covers topics like increased parallelism, explicit memory management using descriptor sets and pipelines, and best practices like batching draw calls and using multiple asynchronous queues. Overall, the new APIs allow more explicit control over GPU hardware for improved performance but require following optimization best practices around areas like parallelism, memory usage, and command batching.
AMD’s math libraries can support a range of programmers from hobbyists to ninja programmers. Kent Knox from AMD’s library team introduces you to OpenCL libraries for linear algebra, FFT, and BLAS, and shows you how to leverage the speed of OpenCL through the use of these libraries.
Review the material presented in the AMD Math libraries webinar in this deck.
For more:
Visit the AMD Developer Forums:http://devgurus.amd.com/welcome
Watch the replay: www.youtube.com/user/AMDDevCentral
Follow us on Twitter: https://twitter.com/AMDDevCentral
This is the slide deck from the popular "Introduction to Node.js" webinar with AMD and DevelopIntelligence, presented by Joshua McNeese. Watch our AMD Developer Central YouTube channel for the replay at https://www.youtube.com/user/AMDDevCentral.
This presentation accompanies the webinar replay located here: http://bit.ly/1zmvlkL
AMD Media SDK Software Architect Mikhail Mironov shows you how to leverage an AMD platform for multimedia processing using the new Media Software Development Kit. He discusses how to use a new set of C++ interfaces for easy access to AMD hardware blocks, and shows you how to leverage the Media SDK in the development of video conferencing, wireless display, remote desktop, video editing, transcoding, and more.
An Introduction to OpenCL™ Programming with AMD GPUs - AMD & Acceleware WebinarAMD Developer Central
This deck presents highlights from the Introduction to OpenCL™ Programming Webinar presented by Acceleware & AMD on Sept. 17, 2014. Watch a replay of this popular webinar on the AMD Dev Central YouTube channel here: https://www.youtube.com/user/AMDDevCentral or here for the direct link: http://bit.ly/1r3DgfF
This document discusses AMD's DirectGMA technology, which allows direct access to GPU memory from other devices. It introduces DirectGMA and explains how it enables peer-to-peer transfers between GPUs and GPUs and FPGAs. It then provides details on implementing DirectGMA in APIs like OpenGL, OpenCL, DirectX 9, 10 and 11 to enable efficient data transfers without CPU involvement.
This Webinar explores a variety of new and updated features in Java 8, and discuss how these changes can positively impact your day-to-day programming.
Watch the video replay here: http://bit.ly/1vStxKN
Your Webinar presenter, Marnie Knue, is an instructor for Develop Intelligence and has taught Sun & Oracle certified Java classes, RedHat JBoss administration, Spring, and Hibernate. Marnie also has spoken at JavaOne.
The Small Batch (and other) solutions in Mantle API, by Guennadi Riguer, Mant...AMD Developer Central
This presentation discusses the Mantle API, what it is, why choose it, and abstraction level, small batch performance and platform efficiency.
Download the presentation from the AMD Developer website here: http://bit.ly/TrEUeC
The document is about an AMD and Microsoft Game Developer Day event held in Stockholm, Sweden on June 2, 2014. It provides the date and location of the event multiple times but no other details.
This document discusses the TressFX hair and fur rendering technique. It begins by stating that next-gen quality hair is expected in current generation titles. It then covers the key components needed for high quality hair, including antialiasing, self-shadowing, and transparency. The document discusses isoline tessellation versus a vertex shader approach and describes TressFX's deferred rendering pipeline with selective shading of only the closest fragments. It demonstrates that TressFX can achieve next-gen quality hair and fur at real-time performance through techniques like variable ratio hair simulation, extrusion into triangles in the vertex shader, selective shading, and distance-based level of detail.
Mantle allows Battlefield 4 to significantly improve CPU and GPU performance compared to DirectX 11. The game utilizes Mantle's low-level access to optimize shader compilation, pipeline state management, asynchronous compute and memory handling. Multi-GPU rendering is supported through Alternate Frame Rendering where resources are duplicated and updated asynchronously across GPUs.
Low-level Shader Optimization for Next-Gen and DX11 by Emil PerssonAMD Developer Central
The document discusses low-level shader optimization techniques for next-generation consoles and DirectX 11 hardware. It provides lessons from last year on writing efficient shader code, and examines how modern GPU hardware has evolved over the past 7-8 years. Key points include separating scalar and vector work, using hardware-mapped functions like reciprocals and trigonometric functions, and being aware of instruction throughput and costs on modern GCN-based architectures.
The document summarizes a presentation given by Stephan Hodes on optimizing performance for AMD's Graphics Core Next (GCN) architecture. The presentation covers key aspects of the GCN architecture, including compute units, registers, and latency hiding. It then provides a top 10 list of performance advice for GCN, such as using DirectCompute threads in groups of 64, avoiding over-tessellation, keeping shader pipelines short, and batching drawing calls.
The document repeatedly states that AMD and Microsoft held a Game Developer Day event in Stockholm, Sweden on June 2, 2014 to work with game developers.
Direct3D12 aims to address issues with existing APIs by providing a more direct mapping to hardware capabilities. It features command buffers that allow work to be built in parallel threads and scheduled more efficiently. Pipeline state objects avoid runtime compilation overhead. Descriptor tables provide bindless resources through pointers and reduce state changes. While this gives more control and efficiency, it also means applications have more responsibility to avoid errors. Overall, Direct3D12 is designed to better expose the capabilities of modern graphics hardware.
Direct3D 12 aims to reduce CPU overhead and increase scalability across CPU cores by allowing developers greater control over the graphics pipeline. It optimizes pipeline state handling through pipeline state objects and reduces redundant resource binding by introducing descriptor heaps and tables. Command lists and bundles further improve performance by enabling parallel command list generation and reuse of draw commands.
Holy smoke! Faster Particle Rendering using Direct Compute by Gareth ThomasAMD Developer Central
The document discusses faster particle rendering using DirectCompute. It describes using the GPU for particle simulation by taking advantage of its parallel processing capabilities. It discusses using compute shaders to simulate particle behavior, handle collisions via the depth buffer, sort particles using bitonic sort, and render particles in tiles via DirectCompute to avoid overdraw from large particles. Tiled rendering involves culling particles, building per-tile particle indices, and sorting particles within each tile before shading them in parallel threads to composite onto the scene.
Computer Vision Powered by Heterogeneous System Architecture (HSA) by Dr. Ha...AMD Developer Central
Computer Vision Powered by Heterogeneous System Architecture (HSA) by Dr. Harris Gasparakis, AMD, at the Embedded Vision Alliance Summit, May 2014.
Harris Gasparakis, Ph.D., is AMD’s OpenCV manager. In addition to enhancing OpenCV with OpenCL acceleration, he is engaged in AMD’s Computer Vision strategic planning, ISVs, and AMD Ventures engagements, including technical leadership and oversight in the AMD Gesture product line. He holds a Ph.D. in theoretical high energy physics from YITP at SUNYSB. He is credited with enabling real-time volumetric visualization and analysis in Radiology Information Systems (Terarecon), including the first commercially available virtual colonoscopy system (Vital Images). He was responsible for cutting edge medical technology (Biosense Webster, Stereotaxis, Boston Scientific), incorporating image and signal processing with AI and robotic control.
Productive OpenCL Programming An Introduction to OpenCL Libraries with Array...AMD Developer Central
This document provides an overview of OpenCL libraries for GPU programming. It discusses specialized GPU libraries like clFFT for fast Fourier transforms and Random123 for random number generation. It also covers general GPU libraries like Bolt, OpenCV, and ArrayFire. ArrayFire is highlighted as it provides a flexible array data structure and hundreds of parallel functions across domains like image processing, machine learning, and linear algebra. It supports JIT compilation and data-parallel constructs like GFOR to improve performance.
Rendering Battlefield 4 with Mantle by Johan Andersson - AMD at GDC14AMD Developer Central
Johan Andersson will show how the Frostbite 3 game engine is using the low-level graphics API Mantle to deliver significantly improved performance in Battlefield 4 on PC and future games from Electronic Arts in this presentation from the 2014 Game Developers Conference in San Francisco March 17-21. Also view this and other presentations on our developer website at http://developer.amd.com/resources/documentation-articles/conference-presentations/
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/building-and-scaling-ai-applications-with-the-nx-ai-manager-a-presentation-from-network-optix/
Robin van Emden, Senior Director of Data Science at Network Optix, presents the “Building and Scaling AI Applications with the Nx AI Manager,” tutorial at the May 2024 Embedded Vision Summit.
In this presentation, van Emden covers the basics of scaling edge AI solutions using the Nx tool kit. He emphasizes the process of developing AI models and deploying them globally. He also showcases the conversion of AI models and the creation of effective edge AI pipelines, with a focus on pre-processing, model conversion, selecting the appropriate inference engine for the target hardware and post-processing.
van Emden shows how Nx can simplify the developer’s life and facilitate a rapid transition from concept to production-ready applications.He provides valuable insights into developing scalable and efficient edge AI solutions, with a strong focus on practical implementation.
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
In his public lecture, Christian Timmerer provides insights into the fascinating history of video streaming, starting from its humble beginnings before YouTube to the groundbreaking technologies that now dominate platforms like Netflix and ORF ON. Timmerer also presents provocative contributions of his own that have significantly influenced the industry. He concludes by looking at future challenges and invites the audience to join in a discussion.
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Generative AI Deep Dive: Advancing from Proof of Concept to ProductionAggregage
Join Maher Hanafi, VP of Engineering at Betterworks, in this new session where he'll share a practical framework to transform Gen AI prototypes into impactful products! He'll delve into the complexities of data collection and management, model selection and optimization, and ensuring security, scalability, and responsible use.
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Speck&Tech
ABSTRACT: A prima vista, un mattoncino Lego e la backdoor XZ potrebbero avere in comune il fatto di essere entrambi blocchi di costruzione, o dipendenze di progetti creativi e software. La realtà è che un mattoncino Lego e il caso della backdoor XZ hanno molto di più di tutto ciò in comune.
Partecipate alla presentazione per immergervi in una storia di interoperabilità, standard e formati aperti, per poi discutere del ruolo importante che i contributori hanno in una comunità open source sostenibile.
BIO: Sostenitrice del software libero e dei formati standard e aperti. È stata un membro attivo dei progetti Fedora e openSUSE e ha co-fondato l'Associazione LibreItalia dove è stata coinvolta in diversi eventi, migrazioni e formazione relativi a LibreOffice. In precedenza ha lavorato a migrazioni e corsi di formazione su LibreOffice per diverse amministrazioni pubbliche e privati. Da gennaio 2020 lavora in SUSE come Software Release Engineer per Uyuni e SUSE Manager e quando non segue la sua passione per i computer e per Geeko coltiva la sua curiosità per l'astronomia (da cui deriva il suo nickname deneb_alpha).
Climate Impact of Software Testing at Nordic Testing DaysKari Kakkonen
My slides at Nordic Testing Days 6.6.2024
Climate impact / sustainability of software testing discussed on the talk. ICT and testing must carry their part of global responsibility to help with the climat warming. We can minimize the carbon footprint but we can also have a carbon handprint, a positive impact on the climate. Quality characteristics can be added with sustainability, and then measured continuously. Test environments can be used less, and in smaller scale and on demand. Test techniques can be used in optimizing or minimizing number of tests. Test automation can be used to speed up testing.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
2. UT
CIINOW
PlaAorm
for
streaming
interacIve
visual
applicaIons
25
employees
(20+
in
engineering)
ExperIse
–
Graphics,
Video,
Networks,
Windows,
Embedded
compuIng
Raised
$14.5
M
Deployed
at
Service
Providers
worldwide
nc
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12,
2013
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3. M
Ron
Haberman
CEO
&
Co-‐Founder
(ex-‐Alcatel-‐Lucent,
Strategy,
PM)
Makarand
Dharmapurikar
CTO
&
Co-‐Founder
(ex-‐NVIDIA,
Graphics,
Video)
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2013
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Devendra
Raut
VP
Engineering
&
Co-‐Founder
(ex-‐Alcatel-‐Lucent,
SW
Dev,
Netw
Shay
Nahum
VP
Business
Development
(ex-‐Alcatel-‐Lucent,
Biz
Dev,
Strate
4. N
=>
DESIGN
CONSTRAINTS
plicaIons
of
future
will
be
mple,
Secure,
Cloud
delivered
S
agnosIc,
Device
agnosIc
vailable
everywhere
mes
are
the
first
wave
w
to
scale
from
100s
of
servers
to
10s
of
millions
of
servers
vice
Dial
Tone:
Has
gone
Cliché
ut
it
has
to
mimic
Electricity
or
Water
supply
elf
correcIve,
self
healing
Real-‐Time
InteracIve
PlaAorm!
nc
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12,
2013
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5. D
GAMING
DELIVERED
t
opImized
ofitable
at
$10/Month
end
user
pricing
ter
than
current
generaIon
console
rks
over
unreliable
public
Internet
able
usiness
case
and
technology
work
at
large
scale
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6. iNOW
SoluDon
DELIVERY SYSTEM
Asset
Ingestion
NORTH
BOUND
INTERFACE
Seamless
connectivity to
managements
systems
Asset
Distribution
Asset
Delivery
Authentication
Systems
Billing and reporting
systems
USER INTERFACE
Customizable UI
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UI SDK
Social Media
Connectivity
Gamer Features
7. ure Set
ture
Set
Automated
Global
DistribuDon
SpectaDng
InnovaDve
Encoding
Specialized
Apps
Full
SSO
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Voice
chat
Game
Assist
Zero
Touch
Onboarding
Smart
Power
Any
Hardware
Android
Controller
N-‐Screen
AdapDve
Streaming
GFX
Streaming
Smart
Load-‐Balancing
Facebook
social
Graph
MulD-‐Player
Scene
specific
Help
19. chitecture
DISTRIBUTED
POPS
NETWORK
USER
HUB
POP
Smart Phone
Web
Server
Tablet
Data
Base
PC
Home Gateway
Broadband Network
Game
Streamer
720p Video Stream (4-6 Mbps)
Game Interaction Control Traffic (50-100Kbps)
TV Set
Top Box
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12,
2013
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Virtualized
Game
Image
Load
Balancer
Policy
Data
Base
Gam
Inge
32. VE
VS
CLOUD
fferent
distribuIon
mechanism
proved
back-‐end
connecIvity
edictable
environment
w
users
and
use
cases
alyIcs
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12,
2013
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33. PRESSION
AND
QUALITY
ginal
RGB
-‐>
YUV
-‐>
Compression
-‐>
Lossy
Internet
-‐>
Decompression
-‐>
YUV
-‐>
B
mpression
efficiency
reduces
with
omplexity
of
the
scene
omplexity
of
moIon
NOW
handles
all
pieces
in
the
chain
w
you
can
help:
mages
should
be
as
natural-‐looking
as
possible
upport
Highest
AA
possible
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34. KEND
CONNECTIVITY
The
game
is
running
in
the
data
center
MulI-‐player
synchronizaIon
server
also
running
in
the
data
center
Typical
ping
Ime
<
1ms;
Typical
bandwidth
1
Gbps;
No
packet
loss.
Use
it!
‒ Disable
all
latency
hiding,
packet
loss
miIgaIon
complexity
Goal:
MulIplayer
performance
will
be
bever
than
distributed
clients
‒ 25%
bever
than
local
console
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12,
2013
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35. ERENT
DISTRIBUTION
MECHANISM
Game
has
to
be
onboarded
on
CiiNOW
CDN
nstantly
available
worldwide
on
any
device
mpervious
to
piraIng
How
you
can
help:
‒ Simplify
the
installaIon
process
‒ Keep
user
save
data
to
<
100
MB
‒ Simplify
patching/update
–
just
copy
files
Use
it!
‒ Release
early
‒ Patch
as
oxen
as
you
want
nc
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12,
2013
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36. USERS
AND
USE
CASES
ere
are
~250m
consoles
ere
are
~700m
broadband
connecIons
(and
growing
fast)
lity
to
reach
a
very
different
audience
nsumers
can
now
play
games
on
mulIple
devices
(TV,
tablet,
etc.)
ploit
the
opportunity
and
consider:
upport
mulIple
input
-‐
touch,
camera,
voice
0
x
user
experience
V
display
with
phone
as
a
controller
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37. LYTICS
me
runs
in
the
data
center
ery
user
acIon
can
be
tracked
NOW
offers
deep
staIsIcs
and
analyIcs
e
it!
est
features,
add-‐ons
in
isolaIon
Measure
user
experience
directly
in
real-‐Ime
nc
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12,
2013
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CONFIDENTIAL
41. STUDY
–
KOREA
TELEKOM
Olleh
TV
is
Korea’s
#1
IPTV
service
aunched
July,
2013
under
KT
brand
ntegrated
with
TV
service
Concept
to
Service
in
3
months
The
lowest
latency
in
the
market
nc
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12,
2013
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CONFIDENTIAL
42. STUDY
–
PUBLISHER+MSO
aunched
gaming
trial
Dual
Screen
–
iPad
as
controller
Powered
by
CiiNOW
nc
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Nov
12,
2013
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CONFIDENTIAL
43. P
ake
cloud
gaming
a
viable
business
novaIve
cloud-‐only
features
siness
model
flexibility
ady
to
power
your
cloud
gaming
soluIon
nded
Service
within
weeks!
nc
|
Nov
12,
2013
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CONFIDENTIAL
44. AIMER
&
ATTRIBUTION
maIon
presented
in
this
document
is
for
informaIonal
purposes
only
and
may
contain
technical
inaccuracies,
omissions
and
typographical
er
maIon
contained
herein
is
subject
to
change
and
may
be
rendered
inaccurate
for
many
reasons,
including
but
not
limited
to
product
and
roa
omponent
and
motherboard
version
changes,
new
model
and/or
product
releases,
product
differences
between
differing
manufacturers,
so
BIOS
flashes,
firmware
upgrades,
or
the
like.
AMD
assumes
no
obligaIon
to
update
or
otherwise
correct
or
revise
this
informaIon.
However,
he
right
to
revise
this
informaIon
and
to
make
changes
from
Ime
to
Ime
to
the
content
hereof
without
obligaIon
of
AMD
to
noIfy
any
per
ions
or
changes.
KES
NO
REPRESENTATIONS
OR
WARRANTIES
WITH
RESPECT
TO
THE
CONTENTS
HEREOF
AND
ASSUMES
NO
RESPONSIBILITY
FOR
ANY
ACIES,
ERRORS
OR
OMISSIONS
THAT
MAY
APPEAR
IN
THIS
INFORMATION.
CIFICALLY
DISCLAIMS
ANY
IMPLIED
WARRANTIES
OF
MERCHANTABILITY
OR
FITNESS
FOR
ANY
PARTICULAR
PURPOSE.
IN
NO
EVENT
WILL
AMD
ANY
PERSON
FOR
ANY
DIRECT,
INDIRECT,
SPECIAL
OR
OTHER
CONSEQUENTIAL
DAMAGES
ARISING
FROM
THE
USE
OF
ANY
INFORMATION
ED
HEREIN,
EVEN
IF
AMD
IS
EXPRESSLY
ADVISED
OF
THE
POSSIBILITY
OF
SUCH
DAMAGES.
ION
dvanced
Micro
Devices,
Inc.
All
rights
reserved.
AMD,
the
AMD
Arrow
logo
and
combinaIons
thereof
are
trademarks
of
Advanced
Micro
Dev
United
States
and/or
other
jurisdicIons.
SPEC
is
a
registered
trademark
of
the
Standard
Performance
EvaluaIon
CorporaIon
(SPEC).
Other
e
for
informaIonal
purposes
only
and
may
be
trademarks
of
their
respecIve
owners.
nc
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12,
2013
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CONFIDENTIAL