This document discusses the shift from passive consumption to active participation in experiences. It notes that as basic needs are met, people seek meaningful experiences. Industries now focus on designing experiences that engage emotions through senses rather than just functional products and services. Examples are given of companies like Disney, Whole Foods, and Four Seasons that invest in experiences. The key is empowering employees to create unscripted experiences as design thinkers within an experience culture. Well-designed experiences require active participation and consistency to repeatedly deliver desired experiences.