The document describes a role-playing game where players take on characters in a family traveling from Oklahoma to California during the Dust Bowl era. Players must manage their family's resources like food, money, health and morale over multiple in-game days as they face challenges on the road. Players make choices that impact their characters and family as they try to reach California in 1500 miles while facing random events. The game tracks the family's progress and status through multiple towns on their journey west.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
2024 State of Marketing Report – by HubspotMarius Sescu
https://www.hubspot.com/state-of-marketing
· Scaling relationships and proving ROI
· Social media is the place for search, sales, and service
· Authentic influencer partnerships fuel brand growth
· The strongest connections happen via call, click, chat, and camera.
· Time saved with AI leads to more creative work
· Seeking: A single source of truth
· TLDR; Get on social, try AI, and align your systems.
· More human marketing, powered by robots
ChatGPT is a revolutionary addition to the world since its introduction in 2022. A big shift in the sector of information gathering and processing happened because of this chatbot. What is the story of ChatGPT? How is the bot responding to prompts and generating contents? Swipe through these slides prepared by Expeed Software, a web development company regarding the development and technical intricacies of ChatGPT!
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
2024 State of Marketing Report – by HubspotMarius Sescu
https://www.hubspot.com/state-of-marketing
· Scaling relationships and proving ROI
· Social media is the place for search, sales, and service
· Authentic influencer partnerships fuel brand growth
· The strongest connections happen via call, click, chat, and camera.
· Time saved with AI leads to more creative work
· Seeking: A single source of truth
· TLDR; Get on social, try AI, and align your systems.
· More human marketing, powered by robots
ChatGPT is a revolutionary addition to the world since its introduction in 2022. A big shift in the sector of information gathering and processing happened because of this chatbot. What is the story of ChatGPT? How is the bot responding to prompts and generating contents? Swipe through these slides prepared by Expeed Software, a web development company regarding the development and technical intricacies of ChatGPT!
Product Design Trends in 2024 | Teenage EngineeringsPixeldarts
The realm of product design is a constantly changing environment where technology and style intersect. Every year introduces fresh challenges and exciting trends that mold the future of this captivating art form. In this piece, we delve into the significant trends set to influence the look and functionality of product design in the year 2024.
How Race, Age and Gender Shape Attitudes Towards Mental HealthThinkNow
Mental health has been in the news quite a bit lately. Dozens of U.S. states are currently suing Meta for contributing to the youth mental health crisis by inserting addictive features into their products, while the U.S. Surgeon General is touring the nation to bring awareness to the growing epidemic of loneliness and isolation. The country has endured periods of low national morale, such as in the 1970s when high inflation and the energy crisis worsened public sentiment following the Vietnam War. The current mood, however, feels different. Gallup recently reported that national mental health is at an all-time low, with few bright spots to lift spirits.
To better understand how Americans are feeling and their attitudes towards mental health in general, ThinkNow conducted a nationally representative quantitative survey of 1,500 respondents and found some interesting differences among ethnic, age and gender groups.
Technology
For example, 52% agree that technology and social media have a negative impact on mental health, but when broken out by race, 61% of Whites felt technology had a negative effect, and only 48% of Hispanics thought it did.
While technology has helped us keep in touch with friends and family in faraway places, it appears to have degraded our ability to connect in person. Staying connected online is a double-edged sword since the same news feed that brings us pictures of the grandkids and fluffy kittens also feeds us news about the wars in Israel and Ukraine, the dysfunction in Washington, the latest mass shooting and the climate crisis.
Hispanics may have a built-in defense against the isolation technology breeds, owing to their large, multigenerational households, strong social support systems, and tendency to use social media to stay connected with relatives abroad.
Age and Gender
When asked how individuals rate their mental health, men rate it higher than women by 11 percentage points, and Baby Boomers rank it highest at 83%, saying it’s good or excellent vs. 57% of Gen Z saying the same.
Gen Z spends the most amount of time on social media, so the notion that social media negatively affects mental health appears to be correlated. Unfortunately, Gen Z is also the generation that’s least comfortable discussing mental health concerns with healthcare professionals. Only 40% of them state they’re comfortable discussing their issues with a professional compared to 60% of Millennials and 65% of Boomers.
Race Affects Attitudes
As seen in previous research conducted by ThinkNow, Asian Americans lag other groups when it comes to awareness of mental health issues. Twenty-four percent of Asian Americans believe that having a mental health issue is a sign of weakness compared to the 16% average for all groups. Asians are also considerably less likely to be aware of mental health services in their communities (42% vs. 55%) and most likely to seek out information on social media (51% vs. 35%).
AI Trends in Creative Operations 2024 by Artwork Flow.pdfmarketingartwork
This article is all about what AI trends will emerge in the field of creative operations in 2024. All the marketers and brand builders should be aware of these trends for their further use and save themselves some time!
A report by thenetworkone and Kurio.
The contributing experts and agencies are (in an alphabetical order): Sylwia Rytel, Social Media Supervisor, 180heartbeats + JUNG v MATT (PL), Sharlene Jenner, Vice President - Director of Engagement Strategy, Abelson Taylor (USA), Alex Casanovas, Digital Director, Atrevia (ES), Dora Beilin, Senior Social Strategist, Barrett Hoffher (USA), Min Seo, Campaign Director, Brand New Agency (KR), Deshé M. Gully, Associate Strategist, Day One Agency (USA), Francesca Trevisan, Strategist, Different (IT), Trevor Crossman, CX and Digital Transformation Director; Olivia Hussey, Strategic Planner; Simi Srinarula, Social Media Manager, The Hallway (AUS), James Hebbert, Managing Director, Hylink (CN / UK), Mundy Álvarez, Planning Director; Pedro Rojas, Social Media Manager; Pancho González, CCO, Inbrax (CH), Oana Oprea, Head of Digital Planning, Jam Session Agency (RO), Amy Bottrill, Social Account Director, Launch (UK), Gaby Arriaga, Founder, Leonardo1452 (MX), Shantesh S Row, Creative Director, Liwa (UAE), Rajesh Mehta, Chief Strategy Officer; Dhruv Gaur, Digital Planning Lead; Leonie Mergulhao, Account Supervisor - Social Media & PR, Medulla (IN), Aurelija Plioplytė, Head of Digital & Social, Not Perfect (LI), Daiana Khaidargaliyeva, Account Manager, Osaka Labs (UK / USA), Stefanie Söhnchen, Vice President Digital, PIABO Communications (DE), Elisabeth Winiartati, Managing Consultant, Head of Global Integrated Communications; Lydia Aprina, Account Manager, Integrated Marketing and Communications; Nita Prabowo, Account Manager, Integrated Marketing and Communications; Okhi, Web Developer, PNTR Group (ID), Kei Obusan, Insights Director; Daffi Ranandi, Insights Manager, Radarr (SG), Gautam Reghunath, Co-founder & CEO, Talented (IN), Donagh Humphreys, Head of Social and Digital Innovation, THINKHOUSE (IRE), Sarah Yim, Strategy Director, Zulu Alpha Kilo (CA).
Trends In Paid Search: Navigating The Digital Landscape In 2024Search Engine Journal
The search marketing landscape is evolving rapidly with new technologies, and professionals, like you, rely on innovative paid search strategies to meet changing demands.
It’s important that you’re ready to implement new strategies in 2024.
Check this out and learn the top trends in paid search advertising that are expected to gain traction, so you can drive higher ROI more efficiently in 2024.
You’ll learn:
- The latest trends in AI and automation, and what this means for an evolving paid search ecosystem.
- New developments in privacy and data regulation.
- Emerging ad formats that are expected to make an impact next year.
Watch Sreekant Lanka from iQuanti and Irina Klein from OneMain Financial as they dive into the future of paid search and explore the trends, strategies, and technologies that will shape the search marketing landscape.
If you’re looking to assess your paid search strategy and design an industry-aligned plan for 2024, then this webinar is for you.
5 Public speaking tips from TED - Visualized summarySpeakerHub
From their humble beginnings in 1984, TED has grown into the world’s most powerful amplifier for speakers and thought-leaders to share their ideas. They have over 2,400 filmed talks (not including the 30,000+ TEDx videos) freely available online, and have hosted over 17,500 events around the world.
With over one billion views in a year, it’s no wonder that so many speakers are looking to TED for ideas on how to share their message more effectively.
The article “5 Public-Speaking Tips TED Gives Its Speakers”, by Carmine Gallo for Forbes, gives speakers five practical ways to connect with their audience, and effectively share their ideas on stage.
Whether you are gearing up to get on a TED stage yourself, or just want to master the skills that so many of their speakers possess, these tips and quotes from Chris Anderson, the TED Talks Curator, will encourage you to make the most impactful impression on your audience.
See the full article and more summaries like this on SpeakerHub here: https://speakerhub.com/blog/5-presentation-tips-ted-gives-its-speakers
See the original article on Forbes here:
http://www.forbes.com/forbes/welcome/?toURL=http://www.forbes.com/sites/carminegallo/2016/05/06/5-public-speaking-tips-ted-gives-its-speakers/&refURL=&referrer=#5c07a8221d9b
ChatGPT and the Future of Work - Clark Boyd Clark Boyd
Everyone is in agreement that ChatGPT (and other generative AI tools) will shape the future of work. Yet there is little consensus on exactly how, when, and to what extent this technology will change our world.
Businesses that extract maximum value from ChatGPT will use it as a collaborative tool for everything from brainstorming to technical maintenance.
For individuals, now is the time to pinpoint the skills the future professional will need to thrive in the AI age.
Check out this presentation to understand what ChatGPT is, how it will shape the future of work, and how you can prepare to take advantage.
A brief introduction to DataScience with explaining of the concepts, algorithms, machine learning, supervised and unsupervised learning, clustering, statistics, data preprocessing, real-world applications etc.
It's part of a Data Science Corner Campaign where I will be discussing the fundamentals of DataScience, AIML, Statistics etc.
Time Management & Productivity - Best PracticesVit Horky
Here's my presentation on by proven best practices how to manage your work time effectively and how to improve your productivity. It includes practical tips and how to use tools such as Slack, Google Apps, Hubspot, Google Calendar, Gmail and others.
The six step guide to practical project managementMindGenius
The six step guide to practical project management
If you think managing projects is too difficult, think again.
We’ve stripped back project management processes to the
basics – to make it quicker and easier, without sacrificing
the vital ingredients for success.
“If you’re looking for some real-world guidance, then The Six Step Guide to Practical Project Management will help.”
Dr Andrew Makar, Tactical Project Management
13. Day 1: A cute little turtle is walking across
the road.
SWERVE to miss it
SWERVE to hit it
Pick it up and feed it
14. Day 1: A cute little turtle is walking across
the road.
SWERVE to miss it
SWERVE to hit it
Pick it up and feed it -4 food +2 morale
+2 morale
-4 morale
16. Day 1: You’re on the road. You meet
a hitchiker. Do you pick him up?
YES NO
17. Day 1: You’re on the road. You meet
a hitchiker. Do you pick him up?
He’s a thief! -5 Food Everyone is depressed. -1 Morale All
18. Day 1: A man offers to buy your favorite
rug for $10, even though it’s worth $50.
YES NO
19. Day 1: A man offers to buy your favorite
rug for $10, even though it’s worth $50.
+$10
You have to get rid of it anyway.
One character -4 morale
20. Time for Camp!
Each
character
needs 2 food
to keep up
their health.
You need
someone to
cook or you
have to pay
someone
$10
Unless the unique rules say otherwise
22. Day 2: One of your characters misses home
terribly.
One character loses -5 morale unless you have MATRIARCH
or PATRIARCH
23. Day 2: Dang! The jalopy breaks down.
Do you have a mechanic?
YES NO
24. Day 2: Dang! The jalopy breaks down.
Great! You fix the truck and drive on.
You have to pay someone to fix it.
-20 dollars
25. Day 2: Police come and check your licenses.
1-2
Roll
Die
3-4 5-6
26. Day 2: Police come and check your licenses.
Bash to the head. One
character loses 5 health
If you have
Ingenue
or Preacher,
Choose
your
result.
They demand a bribe.
Lose -40 dollars.
Whew! They leave you
alone.
27. Day 2: One of your characters gets an awful
cough and fever.
Get a doctor Hope for the Best
28. Day 2: One of your characters gets an awful
cough and fever.
-$30 but character gets better One character loses -4 Health
29. Time for Camp!
Each
character
needs 2 food
to keep up
their health.
You need
someone to
cook or you
have to pay
someone
$10
Unless the unique rules say otherwise
31. Day 3: Local hooligans menace your group
and threaten to hurt you.
Run away as fast as
you can
Fight Back!
Beg them to leave
you alone
32. Day 3: Local hooligans menace your group
and threaten to hurt you.
All Lose -2 health -2 morale
If you have OX or LEADER,
you’re fine. If not characters lose
-7 health.
They steal $30 and bash one
character’s head in (-5 health)
33. Day 3: This town doesn’t seem to want workers.
Do you want to risk looking for work?
No
Yes
34. Day 3: This town doesn’t seem to want workers.
Do you want to risk looking for work?
All Morale drops -2
2 FARMERS get $.20 x
number next to their
names
35. Day 3: There’s a fork in the road. If you take the
left, it’s faster but bumpier. The right is slower but
more maintained.
No
Yes
RIGHT
LEFT
36. Day 3: There’s a fork in the road. If you take the
left, it’s faster but bumpier. The right is slower but
more maintained.
No
Yes
One of you characters almost
dies of boredom. -4 morale.
Your car breaks down. If you
have MECHANIC, you roll on.
Otherwise -$30.
37. Day 3: A desperate man asks for some food so he
doesn’t starve.
No
Yes
38. Day 3: A desperate man asks for some food so he
doesn’t starve.
-5 morale
-5 food + 3 morale
39. Time for Camp!
Each
character
needs 2 food
to keep up
their health.
You need
someone to
cook or you
have to pay
someone
$10
Unless the unique rules say otherwise
40. General Store! Time to buy food!
You can buy
one food unit
for $2.
Unless the unique rules say otherwise
47. Day 4: Rattlesnake. Someone
gets bit. Choose who.
Roll dice. If you roll 6, you’re cured. Otherwise, -1 Health and roll
again until you find the cure.
48. Day 4: Local Farmers need help
picking spinach. It looks like hard work.
They have jobs for 2 farmers. Who will farm?
49. Day 4: Local Farmers need help
picking spinach. It looks like hard work.
Famers pay $.10 an hour. Multiply number x card. Lose 3 Health, except for OX.
52. Day 4: Thunderstorm!
SOAKED! Everyone
loses 3 HEALTH
No room! One person
has to stay outside!
Loses 3 HEALTH AND
2 Morale!
A Place to Stay! For a
price…-$20.
INGENUE or BANKER
get half price.
53. Day 4: Thunderstorm!
SOAKED! Everyone
loses 3 HEALTH
No room! One person
has to stay outside!
Loses 3 HEALTH AND
2 Morale!
A Place to Stay! For a
price…-$20.
INGENUE or BANKER
get half price.
54. Day 4: Your radiator runs out of coolant. Yikes!
Add Water. Hope. Buy Coolant at the General. If PREACHER, pray.
55. Day 4: Your radiator runs out of coolant. Yikes!
Add Water. Hope. Buy Coolant at the General. If PREACHER, pray.
Really? Car breaks
down. $30 to fix.
Everyone loses 1
morale because of
poor decision
making.
Cost $15, but you
feel pretty smug
and smart.
Everyone gains one
morale.
Roll Dice. If you roll
a 6. Great Soul of
the People! A
passerby lends you
coolant. If not, $30
to fix, everyone
loses 1 morale and
preacher loses 4
morale.
56. Day 4: Time to camp! Feed everyone and get some shut-eye.
Each
character
needs 2
food to
keep up
their
health.
Nearby family
has pork
meat for sale.
Costs $5/
portion. +2
Morale.
Ingenue and
Cute Child
eat free.
57. Day 5: Getting ready to go, but you
see this.
Hungry kids only need 1
food. For every 3 you feed,
one character gains 1
morale. If you feed at least
6, MATRIARCH gains 2
morale.
58. Day 5: Getting ready to go, but you
see this.
If you feed 0, everyone
loses 2 morale and the
ghost of John Steinbeck
haunts you forever.
59. Day 5: Getting ready to go, but you
see this.
If you feed 0, everyone
loses 2 morale and the
ghost of John Steinbeck
haunts you forever.
60. Day 5: Snazzy gas station and they’re offering free gas…as long as you are
willing to say the words, “We are dirty Okies.”
Give in Drive on Punch ‘em in the nose.
61. Day 5: Snazzy gas station and they’re offering free gas…as long as you are
willing to say the words, “We are dirty Okies.”
Give in Drive on Punch ‘em in the nose.
Ugh. Totally
not worth it.
-2 morale for
everyone.
Jerks! It cost
20$ to buy gas
in the next town,
but it was totally
worth it.
Distribute 3
morale around
the family.
With LEADER, you
smack ‘em but
good. Everyone
+1 morale.
With OX, roll dice.
1-3 you push
them in the dirt
but Ox sprains
wrist (-2 health).
4-6 or no Leader/
Ox and the
attendants rough
you up. -5
HEALTH to spread
around.
62. Day 5: This guy wants to offer you work picking tomatoes. Whaddya say?
Sure. No way. Show me your papers.
63. Day 5: This guy wants to offer you work picking tomatoes. Whaddya say?
Sure. No way. Show me your papers.
3 workers work
(-2 Health each)
but then the
owner doesn’t
want to pay.
MATRIARCH or
INGENUE will
get them to pay
you $5 each.
Otherwise, you
get a measly
$2. .
Dangnabbit!
All the males
lose 1
morale. All
the females
lose 1
health.
If BANKER or
NATURAL
LEADER, then he
panics and offers
you $10 to look
the other way.
Otherwise, he
calls his thugs to
rough up one
person (-3 heath).
64. Day 5: A diner is on the side of the road. You’re starving. Do you stop and eat?
Just this once. Can’t do it. Go in and beg for food.
65. Day 5: A diner is on the side of the road. You’re starving. Do you stop and eat?
Just this once. Can’t do it. Go in and beg for food.
If SHORT
ORDER
COOK, hey
Fred!
Everyone eats
for free and
+1 morale.
Otherwise,
cost is twice
normal food.
$6 a person.
The scrumptious
smells decrease
everyone’s morale
by 1.
They take pity on
you. Everyone
eats for free. Half
of you lose 1
morale.
66. Day 5: Time to camp! Feed everyone and get some shut-eye.
Each
character
needs 2 food
to keep up
their health. If
you ate at the
dine, you’re
good for the
night.
Nearby family
has pork meat
for sale. Costs
$5/portion. +2
Morale.
MATRIARCH
and
PATRIARCH
eat free.
67. Day 6: A fugitive from the law wants you to take him to the
next town. He offers you money if you agree.
Agree Politely decline.
68. Day 6: Jeepers! It’s Pretty Boy Floyd
Agree Politely decline.
Police stop you and want to
take a look. GAMBLER or
PATRIARCH convince them
to go away. Otherwise, roll
dice. 5-6 and they discover
the fugitive, take out their
guns and blaze away. -5
Health spread around.
Otherwise, he is grateful,
gives you $50. Everyone
gets +1 morale.
He gives you a choice.
Either one of you leaves
to join his gang or you
have to give him $50.
69. Day 6: You spy a church on the side of the road. Do you want
to stop and pray?
Definitely No time.
70. Day 6: You spy a church on the side of the road. Do you want
to stop and pray?
Definitely No time.
Everyone
feels better
(+1 Morale)
…except
HIPPIE
PREACHER
(loses -3
morale) and
Gambler (-2
morale)
Only
MATRIARCH,
PATRIARCH,
OX, and
GRANDMA/
PA lose -2
morale.
71. Day 6: A beautiful river. Do you want to stop and get some
water?
Definitely No time.
72. Day 6: A beautiful river. Do you want to stop and get some
water?
Definitely No time.
Everyone
feels better
(+1 Health)…
except
MYSTIC
DREAMER
rolls dice.
1-4 deserts.
5-6 gains +3
morale.
Super thirsty!
Parched!
Everyone loses
-1 HEALTH.
OX -2 HEALTH.
73. Day 6: You spy a church on the side of the road. Do you want
to stop and pray?
Definitely No time.
Everyone
feels better
(+1 Morale)
…except
HIPPIE
PREACHER
(loses -3
morale) and
Gambler (-2
morale)
Only
MATRIARCH,
PATRIARCH,
OX, and
GRANDMA/
PA lose
morale.
74. Day 6: Time to camp! Feed everyone and get some shut-eye.
Each
character
needs 2 food
to keep up
their health.
Nearby family
has pork meat
for sale. Costs
$5/portion. +2
Morale.
FARMHAND
and
PREACHER
eat free.
76. Day 6: There’s a local dance! Who wants to dance?
Everyone
who dances
loses one
HEALTH, but
gains 2
morale.
77. Day 6: There’s a local dance! Who wants to dance?
INGENUE and
FARMHAND
meet someone cute.
ROLL DICE. 1-3 they
DEFECT.
4-6 they bring in a new
character. Choose a
new character (not
PATRIARCH/
MATRIARCH to join
the family.
78. Day 6: The dance degenerates into a fight and the cops come!
Every character rolls
dice. 1-4 they’re fine.
They get away. 5-6
they lose -3 HEALTH.
OX is always safe
and protects one
person. MATRIARCH
and PREACHER
automatically lose -3
Health.
79. You’re made it to Flagstaff,
Arizona
California is so close you can taste it.
Flagstaff
You
are
here
Only
500
miles
to go
80. You’re made it to Flagstaff,
Arizona
One more leg and the promised land awaits
Flagstaff
You
are
here
Only
500
miles
to go
81. Day 7: There’s a General Store on the Way out of town
Unless the rules say otherwise
You can
buy one
food unit
for $2.
82. Day 7: A Union Organizer wants
your support for higher wages
Sorry, brother, we have
our own problems.
Power to the People!
Sign me up!
83. Day 7: A Union Organizer wants
your support for higher wages
Everyone loses -2
Morale
Coppers come to bust
heads!
84. Day 7: Union Busters descend
It’s a fight! Add up all of your health. Ox,
Leader, Matriarch, Patriarch worth +3. Mystic,
Gambler, Cook and Banker refuse to fight.
Over 15: You push the fascists away. Everyone
gets +2 morale AND +$.05 when you farm.
Between 15 and 8: You lose 5 health amongst
you and escape. -1 Morale for everyone.
Less than 8: It’s a bloodbath! Everyone loses 3
heath.
85. Day 7: Local farmers are wanting some
orange pickers
$0.20 x farmer
$0.25 if you joined
the Union
86. Day 7: This young boy says he has important
information about California.
Get away, kid, ya
bother me!
Here’s $10 bucks.
Whaddya got?
87. Day 7: You stop for a second and suddenly
you’re surrounded by wolves!
Choose who will
fight and who will
hide in the jalopy!
88. Day 7: You stop for a second and suddenly
you’re surrounded by wolves!
If you have less
than 3 people
fighting. -8 Health
More than 4
fighting, you beat
the wolves.
Everyone +1
MoraleIf you have 3-4
people fighting. -4
Health
OX counts as 2
Child counts as -1
If someone dies,
everyone in the
Jalopy -2 Morale
89. Day 7: You pull up in a deserted ghost
town…
Drive on
Search the
abandoned bar for
supplies
Search the
pharmacy for
supplies
90. Day 7: You pull up in a deserted ghost
town…
FOMO: -1 Morale for
everyone
You found some sacks
of potatoes: +6 Food
You found some
bandages. Distribute
+4 Health
91. Time for Camp!
Each
character
needs 2 food
to keep up
their health.
You need
someone to
cook or you
have to pay
someone
$10
Unless the unique rules say otherwise
92. People are feeling poorly.
A Real Doctor: $50 A Patent Medicine Peddler: $10
OR
93. Don’t trust a charlatan!
Distribute +5 Health He’s a Quack! Lose -4 Health
94. Day 8: A strange looking guitar player in on
the side of the road.
Tip him for his beautiul
music.
Talk to him about his
life.
Drive on.
95. Day 8: That’s Woody Guthrie!
You give him 5$ and feel pretty
good. Distribute + 3 morale.
His life is full of pain and
sorrow and—weirdly—you feel
better about your life.
Distribute + 5 Morale.
Really? -2 Morale everyone
96. Day 8: The romantic whistle of
the train fills the air.
Mystic and Leader Roll
Dice: 5-6 means
DESERT
Ingenue and Banker
think longingly of the
past. Roll dice.
1-3 =–2 Morale
4-6=+2 Morale
97. Time for Camp!
Each
character
needs 2 food
to keep up
their health.
You need
someone to
cook or you
have to pay
someone
$10
Unless the unique rules say otherwise
98. Day 9: They need cotton pickers
but this is hard, hard work.
Who will farm?
99. Day 9: They need cotton pickers
but this hard, hard work.
-2 Health for every
worker but they pay
$.40 per worker unit
$.45 if you Unionized
100. You made it to California!
Now what?
Flagstaff
You
are
here
Why is
everyone
staring
at us?
101. Day 9: This is the most beautiful place on
earth! How much money do you have?
Less than 70 dollars
70-100 dollars
More than 100 dollars
102. Day 9: Special Offer. The Circus needs
workers and they’re willing to pay.
Who will leave the
family? So that the rest
can succeed?
103. Day 9: Here’s what we’ll pay.
We won’t take $15 $25
Matriarch
Patriarch
Cute Kid
Grandma/pa
Cook
Banker
Farmhand
Gambler
Preacher
Ingenue
Mystic
Natural Leader
Ox
Mechanic
104. Day 9: You’re in California! Where
are you going to live?
Less than 100 dollars
100-200 dollars
More than 200 dollars
Less than 70 dollars
70-100 dollars
More than 100 dollars
105. Less than $70: In a Railcar
Life is an impossible
battle. You have no
protection from the
elements and just
getting enough food to
eat is a struggle.
Despair hangs in the
air.
Still, while there is life
there is hope.
106. For $70 entry fee: Hooverville
Life is hard. At least
you have a roof over
your head and
occasional work, but
everyone wonders how
long this can go on.
Still, if everyone works
together, you might be
able to find a way
forward.
107. For $ 100 entry fee: Government Camp
Life is sustainable.
Here, the migrants
govern themselves and
help each other. People
have a certain amount
of dignity and the
possibility of prosperity
seems real.
You might just make it.
108. I hope you enjoyed playing
California or Bust!