This document discusses how to implement Scrum at large organizations and whole companies. It describes how companies initially started with Scrum on small teams but then grew larger over time. Challenges that organizations face as they grow include decreased productivity, visibility issues, and unpredictable release dates. The document advocates adopting an agile approach like Scrum to empower teams, encourage communication, and create a learning environment. Examples are given of large companies like Salesforce.com that were able to successfully scale Scrum across their entire organizations.
This document discusses combining Scrum and CMMI/MPS.BR frameworks to achieve excellence in software development. It presents how Scrum and CMMI can enable small Brazilian companies to grow. The traditional way of implementing Scrum focuses on tactical project execution, but combining it with CMMI addresses strategic concerns like process improvement and organizational maturity.
O documento discute TDD (Test Driven Development), incluindo o que é TDD, como começar a usar TDD em um projeto, lições aprendidas e a evolução de TDD ao longo do tempo. O autor também aborda desafios comuns como resistência à mudança e a importância de TDD para a melhoria da qualidade do código.
Scrum is an agile framework for managing product development that focuses on iterative delivery of products in short cycles with frequent inspection and adaptation. It is designed to be simple, flexible and iterative. Scrum is not a methodology, but rather a framework within which people can address complex adaptive problems while productively and creatively delivering products of the highest possible value. Scrum uses empirical process control theory - inspect and adapt - to optimize predictability and control risk.
Don’t talk tech - Talk business.
Principles for going beyond product development and software development
Focus
Deliver value to customers in each iteration.
Create context for continuous
self-improvment by the teams.
Communicate, Communicate & Communicate.
Create a peer culture.
Empower your creatives!
Craft a learning environment.
Empower your creatives!
Como todo mundo já percebeu, Scrum virou moda. A maioria das empresas dizem que usam Scrum, porém poucas são REALMENTE ágeis. A principal razão pela qual isso acontece é porque as pessoas dessas empresas ainda não assimilaram os príncipios que estão por trás dos métodos ágeis. O entendimento e a adoção desses príncipios são fundamentais para ter sucesso com Scrum. Acredito que esse fenômeno aconteceu de forma similar com a adoção do RUP.
The document discusses conducting retrospectives after projects to learn lessons for future projects. It emphasizes understanding what people knew at the time and not blaming others for past outcomes. Retrospectives involve discussing what went well, opportunities for improvement, and providing input to prioritize for future sprints. The goal is learning from experience to do better next time rather than assigning fault.
This document lists various media tools and software that Kyle Krstolic has learned including blogging, YouTube, Scratch, Stickam, Illustrator, Photoshop, Dreamweaver, and Flash. It encourages showing what has been learned with these different media creation tools.
The document appears to be a weekly newsletter covering various topics related to education technology and trends from 2009. Some of the topics covered include collaboration, curriculum integration, studio learning, new tools, creative commons, crowdsourcing, social bookmarking, podcasting, blogging, wikis, networking, professional development on Twitter, using social media platforms, and embracing open source attitudes and sharing. The newsletter concludes by discussing how classrooms may change in the future and includes credits for the creator and images used under a Creative Commons license.
This document discusses combining Scrum and CMMI/MPS.BR frameworks to achieve excellence in software development. It presents how Scrum and CMMI can enable small Brazilian companies to grow. The traditional way of implementing Scrum focuses on tactical project execution, but combining it with CMMI addresses strategic concerns like process improvement and organizational maturity.
O documento discute TDD (Test Driven Development), incluindo o que é TDD, como começar a usar TDD em um projeto, lições aprendidas e a evolução de TDD ao longo do tempo. O autor também aborda desafios comuns como resistência à mudança e a importância de TDD para a melhoria da qualidade do código.
Scrum is an agile framework for managing product development that focuses on iterative delivery of products in short cycles with frequent inspection and adaptation. It is designed to be simple, flexible and iterative. Scrum is not a methodology, but rather a framework within which people can address complex adaptive problems while productively and creatively delivering products of the highest possible value. Scrum uses empirical process control theory - inspect and adapt - to optimize predictability and control risk.
Don’t talk tech - Talk business.
Principles for going beyond product development and software development
Focus
Deliver value to customers in each iteration.
Create context for continuous
self-improvment by the teams.
Communicate, Communicate & Communicate.
Create a peer culture.
Empower your creatives!
Craft a learning environment.
Empower your creatives!
Como todo mundo já percebeu, Scrum virou moda. A maioria das empresas dizem que usam Scrum, porém poucas são REALMENTE ágeis. A principal razão pela qual isso acontece é porque as pessoas dessas empresas ainda não assimilaram os príncipios que estão por trás dos métodos ágeis. O entendimento e a adoção desses príncipios são fundamentais para ter sucesso com Scrum. Acredito que esse fenômeno aconteceu de forma similar com a adoção do RUP.
The document discusses conducting retrospectives after projects to learn lessons for future projects. It emphasizes understanding what people knew at the time and not blaming others for past outcomes. Retrospectives involve discussing what went well, opportunities for improvement, and providing input to prioritize for future sprints. The goal is learning from experience to do better next time rather than assigning fault.
This document lists various media tools and software that Kyle Krstolic has learned including blogging, YouTube, Scratch, Stickam, Illustrator, Photoshop, Dreamweaver, and Flash. It encourages showing what has been learned with these different media creation tools.
The document appears to be a weekly newsletter covering various topics related to education technology and trends from 2009. Some of the topics covered include collaboration, curriculum integration, studio learning, new tools, creative commons, crowdsourcing, social bookmarking, podcasting, blogging, wikis, networking, professional development on Twitter, using social media platforms, and embracing open source attitudes and sharing. The newsletter concludes by discussing how classrooms may change in the future and includes credits for the creator and images used under a Creative Commons license.
Recycling Old Tools to New Uses…
Some say everything old is new again. This is true with requirements management regardless of the type of project methodology you adopt. You have to identify them, gather them, prioritize them, and essentially manage them. The new agile methods like SCRUM require that for your projects you define, collect and manage your requirements just as you did before, but in new ways and new formats.
So why not use proven tools and methods to do so? I will examine the benefits and shortcomings of managing requirements for an agile project method (specifically SCRUM) utilizing the Rational Requisite Pro tool. We will look at the opportunity to manage burn down lists and user stories as two of the important SCRUM process elements, and see how this “Old” tool can support “New” tricks.
The document discusses the hardware specifications, development tools, and programming languages used for developing games and applications for the iPhone. It describes the iPhone's 32-bit ARM CPU, 128MB of RAM, PowerVR graphics processor, and additional features like the multi-touch screen. The primary development tools are Xcode and familiar C/C++ tools, with most code written in Objective-C. Unit testing can be done with C/C++ frameworks or Objective-C frameworks like OCUnit. Continuous integration with build servers is also recommended.
The document outlines the goals and initiatives of a student club for the upcoming year. It identifies key areas of focus such as alumni relations, industry outreach, academics/admissions, social programs, and careers preparation. For each area, 1-2 specific initiatives are listed such as increasing tech focus in admissions through blogs, engaging alumni through a newsletter, and providing structured career preparation sessions. The document also identifies club leadership roles and responsibilities in supporting these initiatives.
BJ Fogg - The New Rules of Persuasion - Brussels 2009BJ Fogg
This is a subset of the slides I showed during my talk at Design for Persuasion in Brussels on Oct 1 2009.
For more on ideas in these slides (including the slides I cut out of this version), see www.bjfogg.com and www.behaviormodel.org
Agile Development no Yahoo! com Scrum - Campus Party 2009 - em portuguêsAntonio Silveira
Slides com introdução em processos ágeis usando Scrum, apresentando conceitos básicos: Origens e Princípios; Os papéis do Product Owner, Scrum Master e do Time; As Reuniões (Daily Stand up, Sprint Planning, Sprint Review and Retrospective) e os Artefatos:
(Sprint Backlog, Product Backlog and Gráficos)
The document discusses the hardware specifications and development tools available for developing games and applications for the iPhone. It covers the CPU, memory, graphics hardware, development tools like Xcode, programming languages including Objective C and C/C++, and testing frameworks. It also provides details on OpenGL ES for graphics and the available extensions.
Clay Johnson introduces himself as the director of Sunlight Labs, an open community working on 5 things to change countries: 1) Parse a state by making local governments more listening; 2) Redesign an agency by improving technology and processes; 3) Visualize data to tell stories; 4) Grow their community; and 5) Be an organizer by convening local hackathons. He provides links to join the community and view their presentation on how citizens can help make positive changes.
This document outlines the agenda for the first class of an online course on technology applications in education. The instructor introduces themselves and discusses course assignments, grading, structure, and communication methods. Students will complete individual and group assignments, as well as reading reflections. The asynchronous online format and use of social media and collaboration tools are explained. Students are asked to form discussion groups to present on emerging technology topics over the coming units.
This document discusses OpenID and how it can help create a more open web with user-centric identity and authorization. It argues that OpenID allows people to use a single digital identity to access any website rather than having separate usernames and passwords for each one. The document also talks about Drupal's support for OpenID and calls for volunteers to help integrate OpenID and OAuth into Drupal to improve user experience and build a more connected online community.
After a short theoretical introduction into the Extreme Programming (XP) and Scrum, the two major flavours of agile development, we will work on an example web project using Extreme Programming. The workshop will cover the whole development cycle - from planning through setting up a continuous integration server with test framework, up to developing and shipping a web application with PHP. We will add new features incrementally in a test-driven way, covering the application with unit and acceptance tests, keeping it integrated and fully functional all the time. While working, we will exercise all main practices of XP, starting with Pair Programming, Simple Design, Test-Driven Development, Refactoring and finishing with Continuous Integration and Small Releases.
Chad Udell - Developers are from Mars, Designers are from Venus360|Conferences
Where’s the love? Well, often when two coworkers from very different backgrounds are expected to work together, it can be tough to find. Designers and developers can indeed get along with a little foresight on process and understanding of the obstacles along the project’s path. Join Chad Udell in discovering some of those key differences and learn how to overcome them in order to create a blissful state of collaboration
Meetup vom 09.12.2020 mit Christoph Schmiedinger, Carsten Rasche, Ellen Thonfeld, Kathrin Tuchen und Boris Gloger.
Das Meetup Video könnt ihr euch hier nochmal ansehen: https://youtu.be/bHxKWFM_Jgk
Hier gibt es das Buch zu kaufen: https://stayhome.hanser-kundencenter.de/fachbuch/artikel/9783446466524
borisgloger Meetup vom 2.12.2020
Warum werden Schülerinnen und Schüler – unsere Fach- und Führungskräfte von morgen – noch immer mit Methoden der Industrialisierung ausgebildet? Geht das nicht völlig an unserer Lebensrealität vorbei? Nicht erst die Corona-Krise zeigt: Schulen bereiten sich wenig auf zeitgemäßen und digitalen Unterricht vor.
Klar ist: Wir brauchen neue Ansätze, die den Schüler in den Mittelpunkt stellen. Denn der klassische Frontalunterricht erfüllt in vielerlei Hinsicht nicht die Anforderungen an ein modernes Schulsystem. Doch was braucht es für ein zukunftsfähiges Schulsystem eigentlich? Sind es neue Lehr- und Lernmethoden, das komplett digitalisierte Klassenzimmer oder ein zentral gesteuertes Bildungssystem? Wo setzen wir an, um Schule und später auch Hochschule und Erwachsenenbildung anders zu gestalten? Welche Voraussetzungen müssen dafür geschaffen werden? Und welchen Stellenwert nimmt die Führung – also die Schulleitung – dabei ein?
Das diskutieren wir in unserem Bildungspanel mit Prof. Dr. Gerald Lembke, Prof. Dr. Kerstin Mayrberger, Aga Trnka-Kwiecinski, Ali Mahlodji und Boris Gloger.
Link zum Video: https://youtu.be/VU_Ung5o7wc
Meetup - 13.10.2020
Fact is: never before have distributed and virtual teams been as important as over the last few months. But even after this initially unusual situation we will continue to work in distributed teams, be it due to globalization, cooperation or the "War for Talent". And perhaps the crisis will even enable us to strengthen our digital collaboration skills in such a way that we will be able to do this much more effectively and efficiently in the future.
For this event, borisgloger has partnered with Erste Group to share numerous good practices with you. CHRISTOPH SCHMIEDINGER (borisgloger consulting), joined by MARGARITA YONOVA-POPOVA (Erste Bank AG) and ALEXANDRA ÖLLINGER (Erste Group IT) will present you a Corona Edition of our agile flavoured collaborative hacks for distributed teams.
You can rewatch the presentation here: https://youtu.be/WUZ0WbkvX-M
Als agile Beraterinnen und Berater helfen wir Unternehmen, mit Komplexität umzugehen und Ziele zu erreichen. Wir wissen: Nur wenn wir von dem, was wir tun, wirklich überzeugt sind, können wir auch große Ziele erreichen. Wir sind überzeugt, dass wir jetzt sofort unseren Beitrag für eine faire und gemeinwohlorientierte Welt leisten müssen.
Unsere Vision
Wir wollen unseren Beitrag leisten für eine Zukunft, in der Menschen Freude an ihrer Arbeit haben und gut leben können, in der Unternehmen verantwortungsvoll wirtschaften, in der die Umwelt gesund ist und alle Generationen eine lebenswerte Welt vorfinden.
Warum scheitern Projekte, bevor sie begonnen haben? Wie beauftragen wir einen Dienstleister agil? Wie können wir den Einkauf planen, wenn sich der Umfang des Projektes zwangsläufig ändern wird? Wie erreichen wir, dass die externen Dienstleister mit uns in die gleiche Richtung arbeiten? Agile Beschaffung integriert die Zusammenarbeit und Vertragsgestaltung mit Zulieferern in die agile Prozesslandschaft.
Mit dem Buch „Der Agile Festpreis“ lieferte Andreas Opelt eine echte Pionierarbeit für die agile Beschaffung, an der auch Boris Gloger mitwirkte. Mirko Kleiner schuf mit Lean-Agile Procurement einen innovativen und ganzheitlicheren Ansatz, indem er das Vorgehen, wie wir zu einem agilen Vertrag (z.B. agiler Festpreis) gelangen, komplett nach agilen Werten und Prinzipien gestaltet. Das bedeutet, dass alle Beteiligten früher in die agile Zusammenarbeit involviert werden, auch die Zulieferer. Dabei entwickelte Mirko den BizDevOps-Gedanken weiter und integrierte neben der Business-Seite auch Compliance, Legal, Procurement u.a. Die Erfahrung gibt ihm Recht. Mit Lean-Agile Procurement können unglaubliche Dinge gelingen, wie die Beschaffung eines ERP Systems in nur zwei Tagen.
Unsere Experten, eure Fragen
Mirko und Boris werden in einem lockeren Gespräch durch das Online-Meetup führen. Ausgehend von den bekannten Herausforderungen der Vertragsgestaltung skizzieren sie, wie das innovative und originelle Lean-Agile Procurement eine umfassendere Lösung bietet, als es vor zehn Jahren mit dem agilen Festpreis möglich war. Ihr seid herzlich eingeladen, jederzeit Fragen zu stellen.
----
Ihr habt das MeetUp verpasst? Dann schaut euch doch die Aufzeichnung unter https://youtu.be/lBt04xW2NIg an und erfahrt mehr!
Meetup vom 22.04.2020 mit Carsten Rasche
Agiles Arbeiten und Gestalten ist im Bildungsbereich angekommen: Mit Scrum4Schools darf die Schule endlich wieder Spaß machen – denn statt starrer Lehrpläne und vorgegebener Inhalte stehen die eigentlichen Hauptpersonen im Mittelpunkt: Die Schüler. Das gibt auch wichtige Impulse für das Arbeiten in agilen Teams und neue Formen der Erwachsenenbildung geben.
Bei Scrum4Schools arbeiten die Schüler*innen (oder Student*innen) selbstständig an ihren Aufgaben und übernehmen Verantwortung für den Prozess und ihr Lernteam – der Lehrende legt zuvor lediglich das Lernziel fest und steht den Schülern beratend zur Seite. Die Folge davon sind intrinsische Motivation, Freude, persönliches Wachstum und bessere Resultate. borisgloger consulting hat diese neue Form des Lernens ins Leben gerufen und unterstützt Schulen und Universitäten pro bono dabei, Scrum4Schools zu testen und nachhaltig in den Unterricht zu integrieren.
Auf dem Meetup gibt uns Carsten eine kurze Einführung zu Scrum im Bildungsbereich, berichtet von der Anwendung in verschiedenen Schulen und wie man das Konzept in Zeiten von Remote/Home-Schooling anwenden kann. Anschließend wollen wir gemeinsam ins Gespräch kommen, wie die Teilnehmer das Konzept selbst in ihrem Kontext anwenden können.
Die jetzige Situation erfordert von allen Parteien “Umdenken”. Die Lehr*Innen stehen vor den Herausforderungen: Wie vermittle ich den Stoff aus dem Lehrplan? Wie bekomme ich noch einen Draht zu den Kindern? Wie schaffe ich Begeisterung für den Lernstoff? Die Schüler*Innen lernen gerade erst den Umgang mit der digitalen Welt als “Arbeitsmittel”, lernen sich selbst zu organisieren und nebenbei auch noch den Schulstoff eines ganzen Halbjahres. Und auch die Eltern finden sich in einer neuen Rolle: Sie werden wieder viel aktiver mit einbezogen in den Lernerfolg der Kinder. Wir wollen Euch unterstützen! Lasst uns gemeinsam Remote Unterricht erfolgreich machen. Dieses Meetup wendet sich besonders an Lehrer und Eltern.
Seit zwei Jahren wenden wir unser Scrum4Schools Framework an deutschen und österreichischen Schulen an. Das Framework bietet unzählige Möglichkeiten digitales Lernen zu organisieren. Das möchten wir gerne jetzt “im großen Stil” mit allen Interessierten teilen und eine Deutschland- und Österreichweiten Community aufzubauen, die sich gegenseitig bei der Anwendung in ihrem jeweiligen Kontext unterstützt. Startschuss wird unser Meet-Up sein. Auf dem Meet-Up werden wir gemeinsam in Mini Workshop Sequenzen erarbeiten, wie Lehr*Innen, Eltern und Schüler*Innen das Lernen von zuhause besser zu organisieren.
Wie Schülerinnen und Schüler zum Thema Identität und Gesellschaft erfolgreich Projekte durchführen
Vortrag auf der Agile beyond IT am 13.03.2019 in Berlin
Recycling Old Tools to New Uses…
Some say everything old is new again. This is true with requirements management regardless of the type of project methodology you adopt. You have to identify them, gather them, prioritize them, and essentially manage them. The new agile methods like SCRUM require that for your projects you define, collect and manage your requirements just as you did before, but in new ways and new formats.
So why not use proven tools and methods to do so? I will examine the benefits and shortcomings of managing requirements for an agile project method (specifically SCRUM) utilizing the Rational Requisite Pro tool. We will look at the opportunity to manage burn down lists and user stories as two of the important SCRUM process elements, and see how this “Old” tool can support “New” tricks.
The document discusses the hardware specifications, development tools, and programming languages used for developing games and applications for the iPhone. It describes the iPhone's 32-bit ARM CPU, 128MB of RAM, PowerVR graphics processor, and additional features like the multi-touch screen. The primary development tools are Xcode and familiar C/C++ tools, with most code written in Objective-C. Unit testing can be done with C/C++ frameworks or Objective-C frameworks like OCUnit. Continuous integration with build servers is also recommended.
The document outlines the goals and initiatives of a student club for the upcoming year. It identifies key areas of focus such as alumni relations, industry outreach, academics/admissions, social programs, and careers preparation. For each area, 1-2 specific initiatives are listed such as increasing tech focus in admissions through blogs, engaging alumni through a newsletter, and providing structured career preparation sessions. The document also identifies club leadership roles and responsibilities in supporting these initiatives.
BJ Fogg - The New Rules of Persuasion - Brussels 2009BJ Fogg
This is a subset of the slides I showed during my talk at Design for Persuasion in Brussels on Oct 1 2009.
For more on ideas in these slides (including the slides I cut out of this version), see www.bjfogg.com and www.behaviormodel.org
Agile Development no Yahoo! com Scrum - Campus Party 2009 - em portuguêsAntonio Silveira
Slides com introdução em processos ágeis usando Scrum, apresentando conceitos básicos: Origens e Princípios; Os papéis do Product Owner, Scrum Master e do Time; As Reuniões (Daily Stand up, Sprint Planning, Sprint Review and Retrospective) e os Artefatos:
(Sprint Backlog, Product Backlog and Gráficos)
The document discusses the hardware specifications and development tools available for developing games and applications for the iPhone. It covers the CPU, memory, graphics hardware, development tools like Xcode, programming languages including Objective C and C/C++, and testing frameworks. It also provides details on OpenGL ES for graphics and the available extensions.
Clay Johnson introduces himself as the director of Sunlight Labs, an open community working on 5 things to change countries: 1) Parse a state by making local governments more listening; 2) Redesign an agency by improving technology and processes; 3) Visualize data to tell stories; 4) Grow their community; and 5) Be an organizer by convening local hackathons. He provides links to join the community and view their presentation on how citizens can help make positive changes.
This document outlines the agenda for the first class of an online course on technology applications in education. The instructor introduces themselves and discusses course assignments, grading, structure, and communication methods. Students will complete individual and group assignments, as well as reading reflections. The asynchronous online format and use of social media and collaboration tools are explained. Students are asked to form discussion groups to present on emerging technology topics over the coming units.
This document discusses OpenID and how it can help create a more open web with user-centric identity and authorization. It argues that OpenID allows people to use a single digital identity to access any website rather than having separate usernames and passwords for each one. The document also talks about Drupal's support for OpenID and calls for volunteers to help integrate OpenID and OAuth into Drupal to improve user experience and build a more connected online community.
After a short theoretical introduction into the Extreme Programming (XP) and Scrum, the two major flavours of agile development, we will work on an example web project using Extreme Programming. The workshop will cover the whole development cycle - from planning through setting up a continuous integration server with test framework, up to developing and shipping a web application with PHP. We will add new features incrementally in a test-driven way, covering the application with unit and acceptance tests, keeping it integrated and fully functional all the time. While working, we will exercise all main practices of XP, starting with Pair Programming, Simple Design, Test-Driven Development, Refactoring and finishing with Continuous Integration and Small Releases.
Chad Udell - Developers are from Mars, Designers are from Venus360|Conferences
Where’s the love? Well, often when two coworkers from very different backgrounds are expected to work together, it can be tough to find. Designers and developers can indeed get along with a little foresight on process and understanding of the obstacles along the project’s path. Join Chad Udell in discovering some of those key differences and learn how to overcome them in order to create a blissful state of collaboration
Meetup vom 09.12.2020 mit Christoph Schmiedinger, Carsten Rasche, Ellen Thonfeld, Kathrin Tuchen und Boris Gloger.
Das Meetup Video könnt ihr euch hier nochmal ansehen: https://youtu.be/bHxKWFM_Jgk
Hier gibt es das Buch zu kaufen: https://stayhome.hanser-kundencenter.de/fachbuch/artikel/9783446466524
borisgloger Meetup vom 2.12.2020
Warum werden Schülerinnen und Schüler – unsere Fach- und Führungskräfte von morgen – noch immer mit Methoden der Industrialisierung ausgebildet? Geht das nicht völlig an unserer Lebensrealität vorbei? Nicht erst die Corona-Krise zeigt: Schulen bereiten sich wenig auf zeitgemäßen und digitalen Unterricht vor.
Klar ist: Wir brauchen neue Ansätze, die den Schüler in den Mittelpunkt stellen. Denn der klassische Frontalunterricht erfüllt in vielerlei Hinsicht nicht die Anforderungen an ein modernes Schulsystem. Doch was braucht es für ein zukunftsfähiges Schulsystem eigentlich? Sind es neue Lehr- und Lernmethoden, das komplett digitalisierte Klassenzimmer oder ein zentral gesteuertes Bildungssystem? Wo setzen wir an, um Schule und später auch Hochschule und Erwachsenenbildung anders zu gestalten? Welche Voraussetzungen müssen dafür geschaffen werden? Und welchen Stellenwert nimmt die Führung – also die Schulleitung – dabei ein?
Das diskutieren wir in unserem Bildungspanel mit Prof. Dr. Gerald Lembke, Prof. Dr. Kerstin Mayrberger, Aga Trnka-Kwiecinski, Ali Mahlodji und Boris Gloger.
Link zum Video: https://youtu.be/VU_Ung5o7wc
Meetup - 13.10.2020
Fact is: never before have distributed and virtual teams been as important as over the last few months. But even after this initially unusual situation we will continue to work in distributed teams, be it due to globalization, cooperation or the "War for Talent". And perhaps the crisis will even enable us to strengthen our digital collaboration skills in such a way that we will be able to do this much more effectively and efficiently in the future.
For this event, borisgloger has partnered with Erste Group to share numerous good practices with you. CHRISTOPH SCHMIEDINGER (borisgloger consulting), joined by MARGARITA YONOVA-POPOVA (Erste Bank AG) and ALEXANDRA ÖLLINGER (Erste Group IT) will present you a Corona Edition of our agile flavoured collaborative hacks for distributed teams.
You can rewatch the presentation here: https://youtu.be/WUZ0WbkvX-M
Als agile Beraterinnen und Berater helfen wir Unternehmen, mit Komplexität umzugehen und Ziele zu erreichen. Wir wissen: Nur wenn wir von dem, was wir tun, wirklich überzeugt sind, können wir auch große Ziele erreichen. Wir sind überzeugt, dass wir jetzt sofort unseren Beitrag für eine faire und gemeinwohlorientierte Welt leisten müssen.
Unsere Vision
Wir wollen unseren Beitrag leisten für eine Zukunft, in der Menschen Freude an ihrer Arbeit haben und gut leben können, in der Unternehmen verantwortungsvoll wirtschaften, in der die Umwelt gesund ist und alle Generationen eine lebenswerte Welt vorfinden.
Warum scheitern Projekte, bevor sie begonnen haben? Wie beauftragen wir einen Dienstleister agil? Wie können wir den Einkauf planen, wenn sich der Umfang des Projektes zwangsläufig ändern wird? Wie erreichen wir, dass die externen Dienstleister mit uns in die gleiche Richtung arbeiten? Agile Beschaffung integriert die Zusammenarbeit und Vertragsgestaltung mit Zulieferern in die agile Prozesslandschaft.
Mit dem Buch „Der Agile Festpreis“ lieferte Andreas Opelt eine echte Pionierarbeit für die agile Beschaffung, an der auch Boris Gloger mitwirkte. Mirko Kleiner schuf mit Lean-Agile Procurement einen innovativen und ganzheitlicheren Ansatz, indem er das Vorgehen, wie wir zu einem agilen Vertrag (z.B. agiler Festpreis) gelangen, komplett nach agilen Werten und Prinzipien gestaltet. Das bedeutet, dass alle Beteiligten früher in die agile Zusammenarbeit involviert werden, auch die Zulieferer. Dabei entwickelte Mirko den BizDevOps-Gedanken weiter und integrierte neben der Business-Seite auch Compliance, Legal, Procurement u.a. Die Erfahrung gibt ihm Recht. Mit Lean-Agile Procurement können unglaubliche Dinge gelingen, wie die Beschaffung eines ERP Systems in nur zwei Tagen.
Unsere Experten, eure Fragen
Mirko und Boris werden in einem lockeren Gespräch durch das Online-Meetup führen. Ausgehend von den bekannten Herausforderungen der Vertragsgestaltung skizzieren sie, wie das innovative und originelle Lean-Agile Procurement eine umfassendere Lösung bietet, als es vor zehn Jahren mit dem agilen Festpreis möglich war. Ihr seid herzlich eingeladen, jederzeit Fragen zu stellen.
----
Ihr habt das MeetUp verpasst? Dann schaut euch doch die Aufzeichnung unter https://youtu.be/lBt04xW2NIg an und erfahrt mehr!
Meetup vom 22.04.2020 mit Carsten Rasche
Agiles Arbeiten und Gestalten ist im Bildungsbereich angekommen: Mit Scrum4Schools darf die Schule endlich wieder Spaß machen – denn statt starrer Lehrpläne und vorgegebener Inhalte stehen die eigentlichen Hauptpersonen im Mittelpunkt: Die Schüler. Das gibt auch wichtige Impulse für das Arbeiten in agilen Teams und neue Formen der Erwachsenenbildung geben.
Bei Scrum4Schools arbeiten die Schüler*innen (oder Student*innen) selbstständig an ihren Aufgaben und übernehmen Verantwortung für den Prozess und ihr Lernteam – der Lehrende legt zuvor lediglich das Lernziel fest und steht den Schülern beratend zur Seite. Die Folge davon sind intrinsische Motivation, Freude, persönliches Wachstum und bessere Resultate. borisgloger consulting hat diese neue Form des Lernens ins Leben gerufen und unterstützt Schulen und Universitäten pro bono dabei, Scrum4Schools zu testen und nachhaltig in den Unterricht zu integrieren.
Auf dem Meetup gibt uns Carsten eine kurze Einführung zu Scrum im Bildungsbereich, berichtet von der Anwendung in verschiedenen Schulen und wie man das Konzept in Zeiten von Remote/Home-Schooling anwenden kann. Anschließend wollen wir gemeinsam ins Gespräch kommen, wie die Teilnehmer das Konzept selbst in ihrem Kontext anwenden können.
Die jetzige Situation erfordert von allen Parteien “Umdenken”. Die Lehr*Innen stehen vor den Herausforderungen: Wie vermittle ich den Stoff aus dem Lehrplan? Wie bekomme ich noch einen Draht zu den Kindern? Wie schaffe ich Begeisterung für den Lernstoff? Die Schüler*Innen lernen gerade erst den Umgang mit der digitalen Welt als “Arbeitsmittel”, lernen sich selbst zu organisieren und nebenbei auch noch den Schulstoff eines ganzen Halbjahres. Und auch die Eltern finden sich in einer neuen Rolle: Sie werden wieder viel aktiver mit einbezogen in den Lernerfolg der Kinder. Wir wollen Euch unterstützen! Lasst uns gemeinsam Remote Unterricht erfolgreich machen. Dieses Meetup wendet sich besonders an Lehrer und Eltern.
Seit zwei Jahren wenden wir unser Scrum4Schools Framework an deutschen und österreichischen Schulen an. Das Framework bietet unzählige Möglichkeiten digitales Lernen zu organisieren. Das möchten wir gerne jetzt “im großen Stil” mit allen Interessierten teilen und eine Deutschland- und Österreichweiten Community aufzubauen, die sich gegenseitig bei der Anwendung in ihrem jeweiligen Kontext unterstützt. Startschuss wird unser Meet-Up sein. Auf dem Meet-Up werden wir gemeinsam in Mini Workshop Sequenzen erarbeiten, wie Lehr*Innen, Eltern und Schüler*Innen das Lernen von zuhause besser zu organisieren.
Wie Schülerinnen und Schüler zum Thema Identität und Gesellschaft erfolgreich Projekte durchführen
Vortrag auf der Agile beyond IT am 13.03.2019 in Berlin
This document summarizes a presentation on DevOps given by Andreas de Pretis. Some key points:
- DevOps aims to break down silos between development and operations teams through collaboration and automation.
- Traditionally, these teams were separated which led to inefficiencies. DevOps advocates giving developers operational responsibilities.
- Successful DevOps adoption requires changing team structures and mindsets, not just implementing tools. It is a cultural and organizational transformation.
- Case studies and reports show how companies like Amazon, LinkedIn, and HP have benefited from DevOps approaches.
Es klingt so einfach – am Ende einer Iteration soll der Stand der Applikation so sein, dass er potenziell ausgerollt werden kann. Die Realität sieht jedoch anders aus. Was sich bei einem Team oft schon schwer gestaltet, wird bei der Betrachtung von großen Applikationen, bei denen mehrere Teams gemeinsam etwas liefern müssen, schnell zum Albtraum. Die Schmerzen, die viele Organisationen erleben, wenn sie in ihren Integrationsphasen sind, und die gerne vermieden werden sollen, pochen um so lauter in den Venen der
Organisation, je konsequenter das Management auf Scrum und die Idee von Done setzt. Es ist ein weiter Weg hin zu Continuous Delivery. Welche Aspekte es dabei zu beachten gibt – das macht Boris Gloger anhand von ein, zwei Beispielen klar. Er geht darauf ein, welche Herausforderungen an die Software-Entwickler und die IT-Organisation der Zukunft gestellt werden, und dass wir die ganze Kreativität der Software-Engineers benötigen um diese Herausforderungen zu meistern.
Wir brauchen eine Antwort auf die Frage: Wie kann man einen Vertragsrahmen schaffen, der Einkäufern, Verkäufern und Projektmanagern die notwendige Sicherheit bei agil durchgeführten Projekten gibt? Agile Methoden der Softwareentwicklung – und darunter vor allem Scrum – haben sich de facto bereits durchgesetzt. Doch stehen sowohl Anbieter als auch Einkäufer agiler Softwareentwicklung vor der Herausforderung, wie man der Falle des Festpreises ohne die Nachteile von Time & Material entkommt. Wie kann man agile Softwareentwicklung einkaufen oder verkaufen? Unsere Antwort darauf findet sich in diesem Vortrag: Der Agile Festpreis.
The document discusses using the Scrum framework to successfully manage knowledge workers. Scrum is a management framework that focuses on customer satisfaction rather than just meeting minimum requirements. Professional service firms today utilize tools like Scrum, Kanban, and the Theory U process to create innovative organizations that serve knowledge workers by being human-centric, flat, and adaptive.
This document discusses using Scrum as a management framework across three levels in an organization: innovation, product development, and production/maintenance. It argues that the role of management is to set constraints by providing people with exactly what they need to do their jobs, and no more. Management should fund necessary innovation investments and use Scrum practices like timeboxing, prototyping, and inspecting/adapting to manage projects while still allowing creativity. Reinventing Scrum as a unified management approach across all levels could help leaders manage by creating the right constraints for each level.
The document discusses the role and responsibilities of a product owner in planning and prioritizing user stories for development. It mentions writing and prioritizing user stories, planning sprints, considering factors like ROI, risk, and the Kano model, and using techniques like story mapping and estimating story points per sprint. The document is a presentation from Christoph Stock of TNG Technology Consulting GmbH on the topic of product owner responsibilities.
How MJ Global Leads the Packaging Industry.pdfMJ Global
MJ Global's success in staying ahead of the curve in the packaging industry is a testament to its dedication to innovation, sustainability, and customer-centricity. By embracing technological advancements, leading in eco-friendly solutions, collaborating with industry leaders, and adapting to evolving consumer preferences, MJ Global continues to set new standards in the packaging sector.
3 Simple Steps To Buy Verified Payoneer Account In 2024SEOSMMEARTH
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Recruiting in the Digital Age: A Social Media MasterclassLuanWise
In this masterclass, presented at the Global HR Summit on 5th June 2024, Luan Wise explored the essential features of social media platforms that support talent acquisition, including LinkedIn, Facebook, Instagram, X (formerly Twitter) and TikTok.
Understanding User Needs and Satisfying ThemAggregage
https://www.productmanagementtoday.com/frs/26903918/understanding-user-needs-and-satisfying-them
We know we want to create products which our customers find to be valuable. Whether we label it as customer-centric or product-led depends on how long we've been doing product management. There are three challenges we face when doing this. The obvious challenge is figuring out what our users need; the non-obvious challenges are in creating a shared understanding of those needs and in sensing if what we're doing is meeting those needs.
In this webinar, we won't focus on the research methods for discovering user-needs. We will focus on synthesis of the needs we discover, communication and alignment tools, and how we operationalize addressing those needs.
Industry expert Scott Sehlhorst will:
• Introduce a taxonomy for user goals with real world examples
• Present the Onion Diagram, a tool for contextualizing task-level goals
• Illustrate how customer journey maps capture activity-level and task-level goals
• Demonstrate the best approach to selection and prioritization of user-goals to address
• Highlight the crucial benchmarks, observable changes, in ensuring fulfillment of customer needs
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Tata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s DholeraAvirahi City Dholera
The Tata Group, a titan of Indian industry, is making waves with its advanced talks with Taiwanese chipmakers Powerchip Semiconductor Manufacturing Corporation (PSMC) and UMC Group. The goal? Establishing a cutting-edge semiconductor fabrication unit (fab) in Dholera, Gujarat. This isn’t just any project; it’s a potential game changer for India’s chipmaking aspirations and a boon for investors seeking promising residential projects in dholera sir.
Visit : https://www.avirahi.com/blog/tata-group-dials-taiwan-for-its-chipmaking-ambition-in-gujarats-dholera/
Company Valuation webinar series - Tuesday, 4 June 2024FelixPerez547899
This session provided an update as to the latest valuation data in the UK and then delved into a discussion on the upcoming election and the impacts on valuation. We finished, as always with a Q&A
The 10 Most Influential Leaders Guiding Corporate Evolution, 2024.pdfthesiliconleaders
In the recent edition, The 10 Most Influential Leaders Guiding Corporate Evolution, 2024, The Silicon Leaders magazine gladly features Dejan Štancer, President of the Global Chamber of Business Leaders (GCBL), along with other leaders.
Building Your Employer Brand with Social MediaLuanWise
Presented at The Global HR Summit, 6th June 2024
In this keynote, Luan Wise will provide invaluable insights to elevate your employer brand on social media platforms including LinkedIn, Facebook, Instagram, X (formerly Twitter) and TikTok. You'll learn how compelling content can authentically showcase your company culture, values, and employee experiences to support your talent acquisition and retention objectives. Additionally, you'll understand the power of employee advocacy to amplify reach and engagement – helping to position your organization as an employer of choice in today's competitive talent landscape.
Storytelling is an incredibly valuable tool to share data and information. To get the most impact from stories there are a number of key ingredients. These are based on science and human nature. Using these elements in a story you can deliver information impactfully, ensure action and drive change.
LA HUG - Video Testimonials with Chynna Morgan - June 2024Lital Barkan
Have you ever heard that user-generated content or video testimonials can take your brand to the next level? We will explore how you can effectively use video testimonials to leverage and boost your sales, content strategy, and increase your CRM data.🤯
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The Evolution and Impact of OTT Platforms: A Deep Dive into the Future of Ent...ABHILASH DUTTA
This presentation provides a thorough examination of Over-the-Top (OTT) platforms, focusing on their development and substantial influence on the entertainment industry, with a particular emphasis on the Indian market.We begin with an introduction to OTT platforms, defining them as streaming services that deliver content directly over the internet, bypassing traditional broadcast channels. These platforms offer a variety of content, including movies, TV shows, and original productions, allowing users to access content on-demand across multiple devices.The historical context covers the early days of streaming, starting with Netflix's inception in 1997 as a DVD rental service and its transition to streaming in 2007. The presentation also highlights India's television journey, from the launch of Doordarshan in 1959 to the introduction of Direct-to-Home (DTH) satellite television in 2000, which expanded viewing choices and set the stage for the rise of OTT platforms like Big Flix, Ditto TV, Sony LIV, Hotstar, and Netflix. The business models of OTT platforms are explored in detail. Subscription Video on Demand (SVOD) models, exemplified by Netflix and Amazon Prime Video, offer unlimited content access for a monthly fee. Transactional Video on Demand (TVOD) models, like iTunes and Sky Box Office, allow users to pay for individual pieces of content. Advertising-Based Video on Demand (AVOD) models, such as YouTube and Facebook Watch, provide free content supported by advertisements. Hybrid models combine elements of SVOD and AVOD, offering flexibility to cater to diverse audience preferences.
Content acquisition strategies are also discussed, highlighting the dual approach of purchasing broadcasting rights for existing films and TV shows and investing in original content production. This section underscores the importance of a robust content library in attracting and retaining subscribers.The presentation addresses the challenges faced by OTT platforms, including the unpredictability of content acquisition and audience preferences. It emphasizes the difficulty of balancing content investment with returns in a competitive market, the high costs associated with marketing, and the need for continuous innovation and adaptation to stay relevant.
The impact of OTT platforms on the Bollywood film industry is significant. The competition for viewers has led to a decrease in cinema ticket sales, affecting the revenue of Bollywood films that traditionally rely on theatrical releases. Additionally, OTT platforms now pay less for film rights due to the uncertain success of films in cinemas.
Looking ahead, the future of OTT in India appears promising. The market is expected to grow by 20% annually, reaching a value of ₹1200 billion by the end of the decade. The increasing availability of affordable smartphones and internet access will drive this growth, making OTT platforms a primary source of entertainment for many viewers.
Part 2 Deep Dive: Navigating the 2024 Slowdownjeffkluth1
Introduction
The global retail industry has weathered numerous storms, with the financial crisis of 2008 serving as a poignant reminder of the sector's resilience and adaptability. However, as we navigate the complex landscape of 2024, retailers face a unique set of challenges that demand innovative strategies and a fundamental shift in mindset. This white paper contrasts the impact of the 2008 recession on the retail sector with the current headwinds retailers are grappling with, while offering a comprehensive roadmap for success in this new paradigm.
30. Features Delivered per Team
from a presentation of salesforce.com
Scrum Gathering Stockholm 2008
Mittwoch, 3. Juni 2009
31. Features Delivered per Team
2000 2001 2002 2003 2004 2005 2006
from a presentation of salesforce.com
Scrum Gathering Stockholm 2008
Mittwoch, 3. Juni 2009
32. Days between Major Releases
Features Delivered per Team
2000 2001 2002 2003 2004 2005 2006
from a presentation of salesforce.com
Scrum Gathering Stockholm 2008
Mittwoch, 3. Juni 2009
33. Lack of visibility
from a presentation of salesforce.com
Scrum Gathering Stockholm 2008
Mittwoch, 3. Juni 2009
34. Resource Bottlenecks
from a presentation of salesforce.com
Scrum Gathering Stockholm 2008
Mittwoch, 3. Juni 2009
35. Unpredictable release dates
from a presentation of salesforce.com
Scrum Gathering Stockholm 2008
Mittwoch, 3. Juni 2009
36. Lack of responsiveness, lack of team alignment on priorities
from a presentation of salesforce.com
Scrum Gathering Stockholm 2008
Mittwoch, 3. Juni 2009
37. Unhappy customers
from a presentation of salesforce.com
Scrum Gathering Stockholm 2008
Mittwoch, 3. Juni 2009
38. Gradual productivity decline as the team grew
from a presentation of salesforce.com
Scrum Gathering Stockholm 2008
Mittwoch, 3. Juni 2009
39. The claim of most managers
and business people is a reflex.
They say ....
Mittwoch, 3. Juni 2009
40. The claim of most manager and business people is a reflex they say ....
We need to structure
and organize more ....
We need better processes,
we need better tools,
we need better people.
Mittwoch, 3. Juni 2009
91. A team can do
90% of the work!
Mittwoch, 3. Juni 2009
92. “Train the team members
so that every team member
is able do 90% of the tasks
given to the team.”(Tom Peters)
Mittwoch, 3. Juni 2009
93. “Scrum is faster, better, cooler!
It’s the way we first built software at Yahoo,
yet it‘s scalable to large, distributed, and
outsourced teams.” Yahoo Chief Product Owner
Mittwoch, 3. Juni 2009
94. “It looks like the way we build software
here at Rockstar Vienna in the beginning,
now we use it in a large organization.”
Mittwoch, 3. Juni 2009
106. quality of life
“We can do it together”
Mittwoch, 3. Juni 2009
107. case of ...
salesforce.com
Mittwoch, 3. Juni 2009
108. “ Since implementing our iterative development methodology which enables us
to deliver more frequent releases, we have seen statistically significant
improvements in our satisfactions scores across our service attributes from our
”
features to our platform.
Wendy Close
Salesforce Customer Satisfaction Survey
Sr. Manager Product Marketing
Salesforce.com
(Source: Salesforce.com Relationship survey, conducted by independent third party CustomerSat
Inc., July 07 and Feb. 08. Sample size equals 4000+ randomly selected worldwide respondents
from all size companies and industry sectors.)
Mittwoch, 3. Juni 2009
109. 94
of customers that indicate they
definitely or probably will recommend
salesforce.com to others
%
* Source: Salesforce.com Relationship survey
Mittwoch, 3. Juni 2009
110. +61 %improvement in
“mean time to release”
for major releases in 2007
Mittwoch, 3. Juni 2009
111. +568%
from a presentation of salesforce.com
Scrum Gathering Stockholm 2008
Mittwoch, 3. Juni 2009
112. +94 %
Increase in feature requests
delivered - 2007 v. 2006
Mittwoch, 3. Juni 2009
113. +38 %Increase in feature requests
delivered per developer - 2007 v. 2006
Mittwoch, 3. Juni 2009
114. “ Simple is better. With our agile approach to product development we've put
our amazing people in charge. They work as a team to do the right thing for
the customers, their fellow employees and our shareholders. ”
Todd McKinnon
Sr. Vice President
Research & Development
Salesforce.com
Mittwoch, 3. Juni 2009
116. 92 %
of respondents believe ADM is an effective
approach for their scrum teams
Mittwoch, 3. Juni 2009
117. 88 %
of respondents believe the quality of our products have
improved or stayed the same
* 51% say our quality has improved
Mittwoch, 3. Juni 2009
118. 89 %
of respondents are having the “best time” or a
“good time” at Salesforce
* 49% improvement from pre-ADM
Mittwoch, 3. Juni 2009
119. 94 %
of respondents would recommend
ADM to their colleagues inside or
outside Salesforce
Mittwoch, 3. Juni 2009
120. from a presentation of salesforce.com
Scrum Gathering Stockholm 2008
Mittwoch, 3. Juni 2009
121. Do you want this?
from a presentation of salesforce.com
Scrum Gathering Stockholm 2008
Mittwoch, 3. Juni 2009
129. #7 create a
Product Owner Team
Mittwoch, 3. Juni 2009
130. #8 problem no. 1
Your Change Agent:
Far too often, people fear to be a good ScrumMaster.
They do not have the standing!
He says “No”.
He fights for „the poor”.
Mittwoch, 3. Juni 2009
131. #9 professionalization
• software development
• product development
• finanical numbers
Mittwoch, 3. Juni 2009
133. “We do not need to do xxx,
we do Scrum.”
“We can do what we want.”
“I am not important anymore -
it is the team.”
Mittwoch, 3. Juni 2009
134. #10 fight the resistance
• traditional management
• traditional engineering
• laziness of thinking
Mittwoch, 3. Juni 2009
135. What do we do
with our clients?
Mittwoch, 3. Juni 2009
136. organizational level
Get the buy in from
executive management
Mittwoch, 3. Juni 2009
137. example
We worked with the executives
to create the overall company backlog.
Mittwoch, 3. Juni 2009
138. implementation
Choose for your pilot
the most important project
or part of you company
sense of urgency
Mittwoch, 3. Juni 2009
139. example
The most important functionality is the one
you build first > that let to the fact that
all other projects could be implemented faster.
Mittwoch, 3. Juni 2009
140. implementation
Create a in-house roll-out team,
that leads the implementation
organizational wide
the guiding team
Mittwoch, 3. Juni 2009
141. example
We get 1 or 2 persons in a company
who are responsible in-house.
Mittwoch, 3. Juni 2009
142. implementation
Know where you are
and where you want to be
vision and strategies
Mittwoch, 3. Juni 2009
143. example
We work with setting up ScrumMasterWeekly`s
that help us to guide the implementation
in case we are not there.
Mittwoch, 3. Juni 2009
144. implementation
Training and short
introductions into what we do, intranet
and our checklists
communication
Mittwoch, 3. Juni 2009
145. example
A 3 hour tutorial before
the next big sprint planning helps everybody
to understand what is expected from them.
Mittwoch, 3. Juni 2009
146. implementation
Working with managers
to understand the
role of the teams
empowerment
Mittwoch, 3. Juni 2009
147. example
Helping middle managers to understand the new role.
The new responsibilities they have to live and
we helped them to understand
what they do not know about leadership.
Mittwoch, 3. Juni 2009
148. implementation
Deliver one functionality
the first time - fully done!!!
short term win
Mittwoch, 3. Juni 2009
149. example
1 sprint - most imporant thing
2 sprint - focus on improvement
3 sprint - bug free environment
Mittwoch, 3. Juni 2009
150. implementation
Work with your client on long term
relationship ... No!
It is not about business grow.
never letting up
Mittwoch, 3. Juni 2009
151. example
We work now with the architects,
we help to improve leadership skills.....
Mittwoch, 3. Juni 2009
152. implementation
Work with the next part
of your organization
and keep walking around
making change stick
Mittwoch, 3. Juni 2009
153. example
salesforce.com
Mittwoch, 3. Juni 2009
154. Continuous Improvement
“Agile Launch”
Big Bang Rollout
144 146 148 150 152 154
October January April July October January April
Rollout Adoption Excellence Expansion
Mittwoch, 3. Juni 2009
155. Leading Change
read:
1. A sense of urgency
2. The guiding team
3. Vision and strategies
4. Communication
5. Empowerment
6. Short-term wins
7. Never letting up
8. Making change stick
Mittwoch, 3. Juni 2009