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The document discusses the hardware specifications, development tools, and programming languages used for developing games and applications for the iPhone. It describes the iPhone's 32-bit ARM CPU, 128MB of RAM, PowerVR graphics processor, and additional features like the multi-touch screen. The primary development tools are Xcode and familiar C/C++ tools, with most code written in Objective-C. Unit testing can be done with C/C++ frameworks or Objective-C frameworks like OCUnit. Continuous integration with build servers is also recommended.

































































































































































