Gen-Y-Z
Expectations To
Transform the
Customer
Experience


Adam Edmunds
Al Nevarez
What is Your Role?




                     2
CX Considerations

 Lewis CK Everything‟s Amazing Nobody‟s Happy
 Funny bit about how today‟s generation doesn‟t
 appreciate the wonderful things technology does
 for them.

 http://www.youtube.com/watch?v=8r1CZTLk-Gk




                                                   3
We Are Formed by the Events of Our Time




Source: Graphic and some content from Grail Research Consumers of Tomorrow, November 2011
                                                                                            4
Gen X

• 50 million Americans
• 30 - 40 years old
• 60% of Gen X attended
 college
• Gen X iconic leaders:
 Lance Armstrong, Tiger
 Woods, Jerry Yang, Jeff
 Bezos, Michael Dell

                           5
Gen X Traits

 •   Individualistic
 •   Technical
 •   Flexible
 •   Work/life balance
 •   Creative
 •   Low key
 •   Innovative
 •   Flexible
 •   Independent and adaptable

                                 6
Gen Y

        • Used to emerging digital
          technologies like email/SMS
        • Optimistic, tech-savvy, style
          conscious, brand loyal
        • Changing the workplace
           – BYOD
           – Social networks
           – Instant messaging
        • Generation Y has been described
          in a New York Times article as
          entrepreneurial and, "a 'post-
          emotional' generation. No
          anger, no edge, no ego."
                                            7
Gen Y Traits

               • Selective about who they
                 listen to
               • Not as interested in TV
               • Need to stumble onto your
                 message; traditional
                 marketing less effective
               • Low cost, good quality, value
                 seekers
               • Less loyal

                                             8
Gen Z

 • Avid multi-taskers
 • Demand interactivity (touch screens
     and connectivity to many things)
 • Expect things NOW
 • “This isn‟t connected to the Internet,
     huh?”
 • 31% of US children, ages 6-12,
     wanted an iPad over any other
     electronic device for Christmas in
     2010; followed by a computer (29%)
     and an iPod touch (29%)1

Source1: „Kids to Santa: we want an iPad for Christmas‟, Neilsen, Oct 2010
                                                                             9
Gen Z Traits

•   Collectors
•   Not brand loyal
•   Social, collaborative
•   Friends connected
    for life
• Self publishers



                            10
Important Traits of Both Generations


 • Care deeply about
     social causes
 •   Immediacy
 •   Connected
 •   Curious
 •   Interactive


                                       11
Remaining Relevant for Each Generation

Brand            Gen X         Gen Y         Gen Z
Kodak/Polariod           Yes           No            No
AOL                      Yes           No            No
McDonalds                Yes           Yes           Yes
Apple                    No            Yes           Yes
Disney                   No            Yes           Yes
Levi’s                   Yes           Yes           ?
Jeep/VW                  Yes           Yes           ?
Nintendo                 Yes           Yes           ?
JetBlue                  Yes           Yes           ?
                                                           12
Practical
Advice

Al Nevarez
Favorite Recent CX




                     14
CX Considerations


    1. A new model for customer experience
    2. Inventions of the past 30 years
    3. Best practices from leading companies




                                               15
CEX Models
Kano Model




             17
Tom & Sally




              18
Maslow’s Hierarchy of Needs




                              19
System Logics – Customer Experience
Needs




          Life Need


     Activity Need


  Feature Need




                                      20
Important Because

1. Mostly only observe & listen for the feature
  needs
2. Feature lead only to incremental
  improvements
3. New technologies will replace features
4. Addressing Activity Needs and Life needs
  will lead to more valuable, profitable, long
  term, and strategically powerful solutions



                                                  21
A New CEX
Model
A New Model – a Combination of 2


      Life
     Need

     Activity
      Need

     Feature
      Need

                 Basic      Performance   Delight
                Attribute     Attribute   Attribute




                                                      23
My Nikon on This Model


      Life
     Need

     Activity
      Need

     Feature
      Need

                 Basic      Performance   Delight
                Attribute     Attribute   Attribute




                                                      24
A New Model – a Combination of 2


      Life
     Need

     Activity
      Need

     Feature
      Need

                 Basic      Performance   Delight
                Attribute     Attribute   Attribute




                                                      25
Example – Your Trip to SXSW –
Coach Class

              Security check       Direct flight to    Lounge access
    Life                           save me time
   Need

                  On time            Direct flight      Power outlet
   Activity                       Wifi on board so I      (or solar
                                       can work          example)
    Need

                 Airline seat     Flight schedule &    Live TV at seat
   Feature    Light for reading          price          Free upgrade
    Need                              Leg room         Food on board


                  Basic            Performance          Delight
                 Attribute           Attribute          Attribute


                                                                         26
New model – Thinking about Gen Y & Z



                                          Gen Y
      Life
     Need

     Activity
      Need

    Feature
                Gen Z                     Gen Y
     Need

                 Basic      Performance   Delight
                Attribute     Attribute   Attribute




                                                      27
New Model – Multi Levels



               Generation Z


    Generation Y
                                      Segment A
Generation X
                                  Segment B

                              Segment C




                                                  28
Gen Y: Born 1982 to 2002

              Independence, self reliance                      Mass media hype not impactful




                                                      Traits
 Life Needs


              Optimism, Can be & do anything                   Selective about who they listen to
              Live first, work second                          Not as interested in TV.
              Job must bring joy, meaningful work              Don‟t care that Mike Jordan likes Nike
              Care for the earth                               Traditional marketing ineffective
              Speed & fast service & on my schedule            Low cost, good quality, value seekers
              Need an “experience”                             Brand loyal
              Be stylish                                       Sense of entitlement
1975 Digital camera                1985 MS Windows               1990 WWW, hypert
1977 Personal computer             1986 Smoking ban              1991 AOL for DOS
                                   1987 Disp contact lens        1993 Pentium    1995 DVD
1978 Space Invaders
                                   1987 SMS                      1994 Netscape   1996 Hotmail
1979 Zagat
              1980 IBM PC/DOS      1988 D. cell phone            1994 Yahoo      1996 Palm PDA
              1980 CNN             1988 Starbucks                1994 EBay       1996 API – Sabre
              1981 Space Shuttle 1989 HDTV                       1994 Amazon     1996 Telecom Act
              1981 Osborne portable comp.                        1994 Blog       1997 Prius in Japan
              1981 Tunneling microscope                                          1999 iMode in Japan
              1982 PC clones                                                     1999 Tivo
              1984 CD-ROM                                                        1999 WebEx
                                                                                 1999 Napster
Year           1975            1980              1985                   1990            1995
Age
  37                     32                 27                     22             17
Today                                 Y                                                          29
Gen Y: Born 1982 to 2002

              Independence, self reliance                      Mass media hype not impactful




                                                      Traits
 Life Needs


              Optimism, Can be & do anything                   Selective about who they listen to
              Live first, work second                          Not as interested in TV.
              Job must bring joy, meaningful work              Don‟t care that Mike Jordan likes Nike
              Care for the earth                               Traditional marketing ineffective
              Speed & fast service & on my schedule            Low cost, good quality, value seekers
              Need an “experience”                             Brand loyal
              Be stylish                                       Sense of entitlement
1975 Digital camera                1985 MS Windows               1990 WWW, hypert
1977 Personal computer             1986 Smoking ban              1991 AOL for DOS
                                   1987 Disp contact lens        1993 Pentium    1995 DVD
1978 Space Invaders
                                   1987 SMS                      1994 Netscape   1996 Hotmail
1979 Zagat
              1980 IBM PC/DOS      1988 D. cell phone            1994 Yahoo      1996 Palm PDA
              1980 CNN             1988 Starbucks                1994 EBay       1996 API – Sabre
              1981 Space Shuttle 1989 HDTV                       1994 Amazon     1996 Telecom Act
              1981 Osborne portable comp.                        1994 Blog       1997 Prius in Japan
              1981 Tunneling microscope                                          1999 iMode in Japan
              1982 PC clones                                                     1999 Tivo
              1984 CD-ROM                                                        1999 WebEx
                                                                                 1999 Napster
Year           1975            1980              1985                   1990            1995
Age
  37                     32                 27                     22             17
Today                                 Y                                                          30
Gen Z: Born 1995 to 2012
                                                                 Comfortable with technology




                                                        Traits
                 Peer acceptance is important
    Life Needs

                                                                 Low attention span
                 Flexibility                                     Multi-taskers
                 Being always connected                          Curators
                 Instant gratification                           Not brand loyal
                 Using imagination, making an impact             Social, collaborative
                                                                 Friends connected for life
                                                                 Self publishers
 1995 DVD
 1996 Hotmail                       2000 PayPal
 1996 Palm PDA                      2001 Wikipedia
 1996 API – Sabre                   2001 9/11                              2010 Foreclosures
                                                       2005 YouTube
 1996 Telecom Act                   2001 iPod                              2011 Egyptian Rev.
                                                       2006 Wii
 1997 Prius launched Japan          2003 Skype                             2011 Space Shuttle ends
                                                       2006 Twitter
 1998 Viagra                        2004 Flickr                            2011 Siri
                                                       2007 iPhone
 1999 iMode in Japan                2004 Google Maps                       2011 Pizza is a veg.
                                                       2008 Airbnb
 1999 Tivo                          2004 Facebook                          2012 SOPA battle
                                                       2009 Quora
 1999 WebEx                         2004 Yelp          2009 Pres. Obama
 1999 Napster
Year 1995                          2000                 2005                    2010
Age   17                            12                   7                        2
Today     Z
                                                                                               31
Gen Z: Born 1995 to 2012
                                                                 Comfortable with technology




                                                        Traits
                 Peer acceptance is important
    Life Needs

                                                                 Low attention span
                 Flexibility                                     Multi-taskers
                 Being always connected                          Curators
                 Instant gratification                           Not brand loyal
                 Using imagination, making an impact             Social, collaborative
                                                                 Friends connected for life
                                                                 Self publishers
 1995 DVD
 1996 Hotmail                       2000 PayPal
 1996 Palm PDA                      2001 Wikipedia
 1996 API – Sabre                   2001 9/11                              2010 Foreclosures
                                                       2005 YouTube
 1996 Telecom Act                   2001 iPod                              2011 Egyptian Rev.
                                                       2006 Wii
 1997 Prius launched Japan          2003 Skype                             2011 Space Shuttle ends
                                                       2006 Twitter
 1998 Viagra                        2004 Flickr                            2011 Siri
                                                       2007 iPhone
 1999 iMode in Japan                2004 Google Maps                       2011 Pizza is a veg.
                                                       2008 Airbnb
 1999 Tivo                          2004 Facebook                          2012 SOPA battle
                                                       2009 Quora
 1999 WebEx                         2004 Yelp          2009 Pres. Obama
 1999 Napster
Year 1995                          2000                 2005                    2010
Age   17                            12                   7                        2
Today     Z
                                                                                               32
Best
Practices
34
35
36
37
What Great
Companies
Do
Listen to Social Media - User
Count 2011




                                39
Research with Twitter – Free
Feedback




                               40
Social Media Monitoring

1. Listen
2. Discover
3. Engage

Free feedback
Have the decision makers start using Twitter
themselves


But think about actionability
There‟s a gap with what social media can do alone
                                                    41
Listen Near the Transaction


1. Post Purchase transaction (brick & mortar or
     ecommerce)
2.   Post Flight
3.   Post check out of the hotel
4.   Call center call / post service
5.   During regular use




                                                  42
Listen with Surveys




                      43
Combine Twitter & Surveys




                            44
Reach Out, Make it Real




                          45
Facebook – Inline Surveys



                             Insert surveys,
                            polls directly into
                              social media




                                                  46
Surveys + Segment + Operational + $

           A modern web based survey is much more than the
           questions you directly ask your customers. Augment the
           invitation with data which will add value to the analysis.




A Survey
Record

         Survey data                        Operational data
                         Segment data                      Financial data




                                                                            47
Simple Metrics: e.g. Net Promoter Score

   •   Correlation of any independent field to preset dependant
       fields.
How likely are you to recommend this product to a friend ?




                                                                  48
Sesame-Street Simple Listening Tools




                     4                 49
Helpful Visualizations




                         50
Text Analytics


     Natural language analytics power

     Multiple concepts per verbatim

     Beyond just sentiment analysis

     Why: Gen Y & Z provide more
     unsoliciated feedback through text
     content


                                          51
Data + Analytics + Technology = $$$




                                      52
Unlock Deep Value Through Patterns




                                     53
Distribute the Results




                         54
Design Thinking


Empathize


            Define


                     Brainstorm


                                  Prototype


                                              Test


                                                     55
Observe in Their Environment




                               56
Observe Customers in Action




                              57
Focus Groups




               58
Buy Your Customer a Gift




                           59
Scale


   Considerations:

   1.   Volume
   2.   Setup ease
   3.   Distributing the insights
   4.   Adoption in the organization




                                       60
Scaling




          61
Scaling Social Customer Service
             Customer-Managed




Manual                            Automated


            Most SM
            monitoring
            tools

             Company-Managed


                                              62
Scale to Listen at all the Moments of Truth




                                              63
Full Customer Experience



     Life
    Need

    Activity
     Need

    Feature
     Need

                Basic      Performance   Delight
               Attribute     Attribute   Attribute



                                                     64
Full Customer Experience



     Life
    Need

    Activity
     Need

    Feature
     Need

                Basic      Performance   Delight
               Attribute     Attribute   Attribute



                                                     65
Full Customer Experience



     Life
    Need

    Activity
     Need

    Feature
     Need

                Basic      Performance   Delight
               Attribute     Attribute   Attribute



                                                     66
Full Customer Experience



     Life
    Need

    Activity
     Need

    Feature
     Need

                Basic      Performance   Delight
               Attribute     Attribute   Attribute



                                                     67
One Last Example




                   68
Learn More About Customer
Experience




                              Keynote: Tony Hsieh,
                                  Zappos CEO

                             www.vocfusion.com

                               @allegiancetweet
                            for copy of sxsw slides
                                                      69
Thank You




     Adam Edmunds                   Al Nevarez
adam.edmunds@allegiance.com   Al.nevarez@allegiance.com
      @adamedmunds                   @imusicmash

Generation Y & Z and Customer Experience

  • 1.
  • 2.
    What is YourRole? 2
  • 3.
    CX Considerations LewisCK Everything‟s Amazing Nobody‟s Happy Funny bit about how today‟s generation doesn‟t appreciate the wonderful things technology does for them. http://www.youtube.com/watch?v=8r1CZTLk-Gk 3
  • 4.
    We Are Formedby the Events of Our Time Source: Graphic and some content from Grail Research Consumers of Tomorrow, November 2011 4
  • 5.
    Gen X • 50million Americans • 30 - 40 years old • 60% of Gen X attended college • Gen X iconic leaders: Lance Armstrong, Tiger Woods, Jerry Yang, Jeff Bezos, Michael Dell 5
  • 6.
    Gen X Traits • Individualistic • Technical • Flexible • Work/life balance • Creative • Low key • Innovative • Flexible • Independent and adaptable 6
  • 7.
    Gen Y • Used to emerging digital technologies like email/SMS • Optimistic, tech-savvy, style conscious, brand loyal • Changing the workplace – BYOD – Social networks – Instant messaging • Generation Y has been described in a New York Times article as entrepreneurial and, "a 'post- emotional' generation. No anger, no edge, no ego." 7
  • 8.
    Gen Y Traits • Selective about who they listen to • Not as interested in TV • Need to stumble onto your message; traditional marketing less effective • Low cost, good quality, value seekers • Less loyal 8
  • 9.
    Gen Z •Avid multi-taskers • Demand interactivity (touch screens and connectivity to many things) • Expect things NOW • “This isn‟t connected to the Internet, huh?” • 31% of US children, ages 6-12, wanted an iPad over any other electronic device for Christmas in 2010; followed by a computer (29%) and an iPod touch (29%)1 Source1: „Kids to Santa: we want an iPad for Christmas‟, Neilsen, Oct 2010 9
  • 10.
    Gen Z Traits • Collectors • Not brand loyal • Social, collaborative • Friends connected for life • Self publishers 10
  • 11.
    Important Traits ofBoth Generations • Care deeply about social causes • Immediacy • Connected • Curious • Interactive 11
  • 12.
    Remaining Relevant forEach Generation Brand Gen X Gen Y Gen Z Kodak/Polariod Yes No No AOL Yes No No McDonalds Yes Yes Yes Apple No Yes Yes Disney No Yes Yes Levi’s Yes Yes ? Jeep/VW Yes Yes ? Nintendo Yes Yes ? JetBlue Yes Yes ? 12
  • 13.
  • 14.
  • 15.
    CX Considerations 1. A new model for customer experience 2. Inventions of the past 30 years 3. Best practices from leading companies 15
  • 16.
  • 17.
  • 18.
  • 19.
  • 20.
    System Logics –Customer Experience Needs Life Need Activity Need Feature Need 20
  • 21.
    Important Because 1. Mostlyonly observe & listen for the feature needs 2. Feature lead only to incremental improvements 3. New technologies will replace features 4. Addressing Activity Needs and Life needs will lead to more valuable, profitable, long term, and strategically powerful solutions 21
  • 22.
  • 23.
    A New Model– a Combination of 2 Life Need Activity Need Feature Need Basic Performance Delight Attribute Attribute Attribute 23
  • 24.
    My Nikon onThis Model Life Need Activity Need Feature Need Basic Performance Delight Attribute Attribute Attribute 24
  • 25.
    A New Model– a Combination of 2 Life Need Activity Need Feature Need Basic Performance Delight Attribute Attribute Attribute 25
  • 26.
    Example – YourTrip to SXSW – Coach Class Security check Direct flight to Lounge access Life save me time Need On time Direct flight Power outlet Activity Wifi on board so I (or solar can work example) Need Airline seat Flight schedule & Live TV at seat Feature Light for reading price Free upgrade Need Leg room Food on board Basic Performance Delight Attribute Attribute Attribute 26
  • 27.
    New model –Thinking about Gen Y & Z Gen Y Life Need Activity Need Feature Gen Z Gen Y Need Basic Performance Delight Attribute Attribute Attribute 27
  • 28.
    New Model –Multi Levels Generation Z Generation Y Segment A Generation X Segment B Segment C 28
  • 29.
    Gen Y: Born1982 to 2002 Independence, self reliance Mass media hype not impactful Traits Life Needs Optimism, Can be & do anything Selective about who they listen to Live first, work second Not as interested in TV. Job must bring joy, meaningful work Don‟t care that Mike Jordan likes Nike Care for the earth Traditional marketing ineffective Speed & fast service & on my schedule Low cost, good quality, value seekers Need an “experience” Brand loyal Be stylish Sense of entitlement 1975 Digital camera 1985 MS Windows 1990 WWW, hypert 1977 Personal computer 1986 Smoking ban 1991 AOL for DOS 1987 Disp contact lens 1993 Pentium 1995 DVD 1978 Space Invaders 1987 SMS 1994 Netscape 1996 Hotmail 1979 Zagat 1980 IBM PC/DOS 1988 D. cell phone 1994 Yahoo 1996 Palm PDA 1980 CNN 1988 Starbucks 1994 EBay 1996 API – Sabre 1981 Space Shuttle 1989 HDTV 1994 Amazon 1996 Telecom Act 1981 Osborne portable comp. 1994 Blog 1997 Prius in Japan 1981 Tunneling microscope 1999 iMode in Japan 1982 PC clones 1999 Tivo 1984 CD-ROM 1999 WebEx 1999 Napster Year 1975 1980 1985 1990 1995 Age 37 32 27 22 17 Today Y 29
  • 30.
    Gen Y: Born1982 to 2002 Independence, self reliance Mass media hype not impactful Traits Life Needs Optimism, Can be & do anything Selective about who they listen to Live first, work second Not as interested in TV. Job must bring joy, meaningful work Don‟t care that Mike Jordan likes Nike Care for the earth Traditional marketing ineffective Speed & fast service & on my schedule Low cost, good quality, value seekers Need an “experience” Brand loyal Be stylish Sense of entitlement 1975 Digital camera 1985 MS Windows 1990 WWW, hypert 1977 Personal computer 1986 Smoking ban 1991 AOL for DOS 1987 Disp contact lens 1993 Pentium 1995 DVD 1978 Space Invaders 1987 SMS 1994 Netscape 1996 Hotmail 1979 Zagat 1980 IBM PC/DOS 1988 D. cell phone 1994 Yahoo 1996 Palm PDA 1980 CNN 1988 Starbucks 1994 EBay 1996 API – Sabre 1981 Space Shuttle 1989 HDTV 1994 Amazon 1996 Telecom Act 1981 Osborne portable comp. 1994 Blog 1997 Prius in Japan 1981 Tunneling microscope 1999 iMode in Japan 1982 PC clones 1999 Tivo 1984 CD-ROM 1999 WebEx 1999 Napster Year 1975 1980 1985 1990 1995 Age 37 32 27 22 17 Today Y 30
  • 31.
    Gen Z: Born1995 to 2012 Comfortable with technology Traits Peer acceptance is important Life Needs Low attention span Flexibility Multi-taskers Being always connected Curators Instant gratification Not brand loyal Using imagination, making an impact Social, collaborative Friends connected for life Self publishers 1995 DVD 1996 Hotmail 2000 PayPal 1996 Palm PDA 2001 Wikipedia 1996 API – Sabre 2001 9/11 2010 Foreclosures 2005 YouTube 1996 Telecom Act 2001 iPod 2011 Egyptian Rev. 2006 Wii 1997 Prius launched Japan 2003 Skype 2011 Space Shuttle ends 2006 Twitter 1998 Viagra 2004 Flickr 2011 Siri 2007 iPhone 1999 iMode in Japan 2004 Google Maps 2011 Pizza is a veg. 2008 Airbnb 1999 Tivo 2004 Facebook 2012 SOPA battle 2009 Quora 1999 WebEx 2004 Yelp 2009 Pres. Obama 1999 Napster Year 1995 2000 2005 2010 Age 17 12 7 2 Today Z 31
  • 32.
    Gen Z: Born1995 to 2012 Comfortable with technology Traits Peer acceptance is important Life Needs Low attention span Flexibility Multi-taskers Being always connected Curators Instant gratification Not brand loyal Using imagination, making an impact Social, collaborative Friends connected for life Self publishers 1995 DVD 1996 Hotmail 2000 PayPal 1996 Palm PDA 2001 Wikipedia 1996 API – Sabre 2001 9/11 2010 Foreclosures 2005 YouTube 1996 Telecom Act 2001 iPod 2011 Egyptian Rev. 2006 Wii 1997 Prius launched Japan 2003 Skype 2011 Space Shuttle ends 2006 Twitter 1998 Viagra 2004 Flickr 2011 Siri 2007 iPhone 1999 iMode in Japan 2004 Google Maps 2011 Pizza is a veg. 2008 Airbnb 1999 Tivo 2004 Facebook 2012 SOPA battle 2009 Quora 1999 WebEx 2004 Yelp 2009 Pres. Obama 1999 Napster Year 1995 2000 2005 2010 Age 17 12 7 2 Today Z 32
  • 33.
  • 34.
  • 35.
  • 36.
  • 37.
  • 38.
  • 39.
    Listen to SocialMedia - User Count 2011 39
  • 40.
    Research with Twitter– Free Feedback 40
  • 41.
    Social Media Monitoring 1.Listen 2. Discover 3. Engage Free feedback Have the decision makers start using Twitter themselves But think about actionability There‟s a gap with what social media can do alone 41
  • 42.
    Listen Near theTransaction 1. Post Purchase transaction (brick & mortar or ecommerce) 2. Post Flight 3. Post check out of the hotel 4. Call center call / post service 5. During regular use 42
  • 43.
  • 44.
  • 45.
    Reach Out, Makeit Real 45
  • 46.
    Facebook – InlineSurveys Insert surveys, polls directly into social media 46
  • 47.
    Surveys + Segment+ Operational + $ A modern web based survey is much more than the questions you directly ask your customers. Augment the invitation with data which will add value to the analysis. A Survey Record Survey data Operational data Segment data Financial data 47
  • 48.
    Simple Metrics: e.g.Net Promoter Score • Correlation of any independent field to preset dependant fields. How likely are you to recommend this product to a friend ? 48
  • 49.
  • 50.
  • 51.
    Text Analytics Natural language analytics power Multiple concepts per verbatim Beyond just sentiment analysis Why: Gen Y & Z provide more unsoliciated feedback through text content 51
  • 52.
    Data + Analytics+ Technology = $$$ 52
  • 53.
    Unlock Deep ValueThrough Patterns 53
  • 54.
  • 55.
    Design Thinking Empathize Define Brainstorm Prototype Test 55
  • 56.
    Observe in TheirEnvironment 56
  • 57.
  • 58.
  • 59.
  • 60.
    Scale Considerations: 1. Volume 2. Setup ease 3. Distributing the insights 4. Adoption in the organization 60
  • 61.
  • 62.
    Scaling Social CustomerService Customer-Managed Manual Automated Most SM monitoring tools Company-Managed 62
  • 63.
    Scale to Listenat all the Moments of Truth 63
  • 64.
    Full Customer Experience Life Need Activity Need Feature Need Basic Performance Delight Attribute Attribute Attribute 64
  • 65.
    Full Customer Experience Life Need Activity Need Feature Need Basic Performance Delight Attribute Attribute Attribute 65
  • 66.
    Full Customer Experience Life Need Activity Need Feature Need Basic Performance Delight Attribute Attribute Attribute 66
  • 67.
    Full Customer Experience Life Need Activity Need Feature Need Basic Performance Delight Attribute Attribute Attribute 67
  • 68.
  • 69.
    Learn More AboutCustomer Experience Keynote: Tony Hsieh, Zappos CEO www.vocfusion.com @allegiancetweet for copy of sxsw slides 69
  • 70.
    Thank You Adam Edmunds Al Nevarez adam.edmunds@allegiance.com Al.nevarez@allegiance.com @adamedmunds @imusicmash

Editor's Notes

  • #3 What’s your roll. Raise your hand if you are… Experience or usability designerCustomer loyalty managerMarketingOther (ask)
  • #4 What should we do about these generations and their characteristics?I’m going to cover 3 areasThe inventions of the past 30 years and how they feed or respond to the needs of gen y and zI’m going to propose a new model for ensuring you’ve got all the bases covered in regards to customer experienceAnd wrap up with some of the best practices we’ve seen and have been involved with in our work helping large enterprise maintain great customer experience
  • #8 “Generation Y is slowly growing up. Brigham Young University labeled Generation Y as ‘80s babies’ or more broadly the ‘net generation.’ Some Gen. Y’s have kids, yet some are still considered kids. Their grandparents were a part of the greatest generation and stormed across Europe. Their parents indulged in the 60’s and 70’s and birthed this generation during the excess of the 80s.” (Tampa Bay Examiner, March 2012 Blog)
  • #9 From a business week article on Gen-Y… “Asked what brands are cool, [Gen-Y’ers] rattle off a list their parents blank on. Mudd. Paris Blues. In Vitro. Cement. What's over? Now, the names are familiar: Levi's. Converse. Nike. ''They just went out of style,'' shrugs Lori Silverman, of Oyster Bay, N.Y.“Some of the biggest brands on the market are meeting with a shrug of indifference from Gen-Y. A host of labels that have prospered by predicting--and shaping--popular tastes since the baby boomers were young simply aren't kindling the same excitement with today's Gen-Y-age youth. Already, the list includes some major names: PepsiCo Inc. (PEP) has struggled to build loyalty among teens. Nike Inc.'s sneaker sales are tumbling as the brand sinks in teen popularity polls. Levi Strauss & Co., no longer the hippest jeanmaker on the shelf, is battling market share erosion. Meanwhile, newcomers in entertainment, sports equipment, and fashion have become hot names.What's the problem? These kids aren't baby boomers. They're part of a generation that rivals the baby boom in size--and will soon rival it in buying clout. These are the sons and daughters of boomers.”http://www.businessweek.com/1999/99_07/b3616001.htm [Favorite Gen-Y brands are shown above]
  • #10 Don’t understand the concept of live television
  • #11 Don’t understand the concept of live television
  • #13 The future is shaping differently than other generations, and the product and experiences must too evolve. Top firms have struggled to remain relevant over time. It’s not about being fresh, cool, or even social. It’s about being relevant. And not just your product, the entire experience needs to be relevant.
  • #15 Thanks Adam.As for my favorite recent customer experience. It has to be my new camera. Beginner level Nikon D3100.With the little photography skill I have, this thing turns out pictures like I could never capture with my phone.Full of features, too many features maybeBut this camera addresses my needs on many levels. We’ll get into why that’s important later
  • #16 What should we do about these generations and their characteristics?I’m going to cover 3 areasThe inventions of the past 30 years and how they feed or respond to the needs of gen y and zI’m going to propose a new model for ensuring you’ve got all the bases covered in regards to customer experienceAnd wrap up with some of the best practices we’ve seen and have been involved with in our work helping large enterprise maintain great customer experience
  • #18 First let’s review a couple of traditional modelsThe Kana model is a popular way to balance features and engineering effortIt suggests there are 3 types of features.Basic features are those that have come to be Must-HaveFor example, seatbelts in cars. Auto manufactures and standards have done all they can in this regard. Any more effort would not improve customer satisfaction about the carPerformance attributes are those which you can compete on. Customers will use these to compare you with others.For example, the cars roominess, the engine’s power, or the beauty of the car’s design.Delight features are those where innovation and additional engineering effort can indeed increase customer satisfaction.Sticking with the automobile example, adding more connected services in the car may do this. DVD players for the kids already embedded in the back of the front seats, one tap open all windows to let the heat out feature,
  • #20 We all know about Maslow’s Hierarchy of NeedsThis model is designed to address our motivations in life.
  • #21 I propose a similar model to address the needs of your customer.This is in-part based on a model called System Logics, which some old friends of mine from Ford Motor Company, developed at their design firm in the bay area called Jump Associates. They had 4 tiers. I propose a simpler 3 tier model here. I also renamed them a bit.The premise is that all needs are not created equal.Features needs are there simply because you’re doing something with a product. e.g. I need for my laptop power to remain healthy during this presentation. I need a comfortable seat on my flight to sxsw.. I need my coffee cup to keep me from getting stained and burned.Important: feature needs may disappear if the currently available solutions are redesigned or replace.Activity needs are about your immediate goals or activities. They are about the situation in which you live, work, and operate.E.g. need to deliver a new product design. I need to visit a customer in a city across the country. I need to get some customer supportLife needs are the most fundamental and universal of all. The need to build a relationship with that customer, the need to feel informed, The need to make a difference
  • #22 Read the bullets
  • #24 What if we were to lay the 2 models out as shownKana on the horizontalThe need levels on the vertical
  • #25 What if we were to lay the 2 models out as shownKana on the horizontalThe need levels on the vertical
  • #26 What if we were to lay the 2 models out as shownKana on the horizontalThe need levels on the vertical
  • #27 Let’s think about how your trip to SXSW falls into these areas.Helpful for sales team!
  • #28 So now we have a framework to consider the generations.Gen Y may consider something a delight at feature need level or even life need levelBut Gen Z might consider it just a basic attribute and feature need“Of course it’s connected to the internet, why wouldn’t it be”
  • #29 Perhaps we need a new version of the needs and attributes grid per each generation, or each customer segment
  • #30 Theres a lot here, but trust me.. This is one Tufte would like because it has a high data to ink ratioWhat should we do about these generations and their characteristics?I’m going to cover 3 areasThe inventions of the past 30 years and how they feed or respond to the needs of gen y and zI’m going to propose a new model for ensuring you’ve got all the bases covered in regards to customer experienceAnd wrap up with some of the best practices we’ve seen and have been involved with in our work helping large enterprise maintain great customer experience
  • #31 Mapping some life needs to products which were invented
  • #32 We’d like to propose a new model for thinking about customer experience
  • #33 Mapping some life needs to products which were invented
  • #40 There are many social networksThese are their #s end of summer 2011Facebook is now at 1bilI just read this weekend that Twitter will be at 500mil in Feb.Stat: 100 mil tweets per dayCustomers are talking about products and services here.
  • #41 Leading companies review what customers say about them and their competitors on the new tools like TwitterTwitter, Facebook, and all social networking services have an inherent interest in growing their user base. Hence, they continuously innovate and build new tools and services to foster easy sign-up, discovery and broadcasting of users’ experiences
  • #43 Survey data remains one of the most powerful ways to drive action and accountability of your studyGood companies keep them short, design them well, and augment the heck out of the data with hidden informationSolicited and unsolicited feedback
  • #44 Survey data remains one of the most powerful ways to drive action and accountability of your studyGood companies keep them short, design them well, and augment the heck out of the data with hidden informationSolicited and unsolicited feedback
  • #47 We’ve built prototypes that embed surveys directly into facebook.Many of our clients are particular about their data sample so there hasn’t been a huge request for this,At least not yetWe think it’s a good mechanism for unsolicited feedback.
  • #48 Read slide
  • #50 Leading companies use simple and enterprise class tools to manager their VOC programs
  • #56 Leading companies use design thinking to listen, plan, test, and and build products
  • #62 Great way to create advocacy. If someone just said they’d recommend you on the survey, why not ask them to tweet it at end of the survey.
  • #63 Leading companies build processes that scale.More and more social media monitoring will need to become automated to make it scale.Today it’s just like another phone that’s ringing.
  • #65 At the end of the day, it’s about understanding the full customer experience and knowing which one of these 9 points you should focus on
  • #66 Could be 2 of them
  • #67 Could be 3 of them.
  • #68 Or could be all of them.
  • #69 Companies that don’t adapt will be brutally punished. Kodak/Polaroid.For entrepreneurs, find an industry that is not adapting: Skullcandy/Beats have taken over headphones because they figured out Gen Y.