This document discusses future trends in mobile social gaming in Indonesia. It outlines opportunities in Indonesia, mobile platforms, and social networks. It then describes a proposed mobile social game platform called Gempon.net that would target the Indonesian market. The platform would integrate games, social features like chat and forums, and multiple payment options. It provides mockups and outlines plans for developer tools, user acquisition, monetization through in-app purchases and ads, and projections for rapid user growth.