The document outlines a gamified approach to release planning consisting of 5 levels. Teams self-organize and take on roles to complete exercises at each level: 1) defining user personas, 2) creating a prioritized feature wishlist, 3) adding MoSCoW prioritization and wow factors, 4) estimating development costs for features, and 5) having sponsors allocate funds to features to create a minimum viable product backlog and release plan mapped to sprints. Completing all levels results in an optimized release plan incorporating user and business priorities.