What is Gamification? 
-Gamification 
is the use of game thinking and game mechanics 
in non-game contexts to engage users in solving problems 
Why use Gamification? 
- Increase user engagement and loyalty
Gamification- example(1) 
 Forsquare 
- Location based Service, Since 2009. 
- Point, badge, LeaderBoard are combined with 
Service. 
- Badge, Mayor System combined Social Media Share 
will only allow users to participate with fun 
- Forsquare collects location information that can be 
used to Target Marketing. 
- Provision of opportunity for the growing interest in 
Gamification.
Gamification- example(2) 
 Nike plus 
- Developed by Nike 
- Storing a value measured by the user of the 
device and makes it competitive with friends and 
the motivation to exercise. 
- Due to this system, Nike running shoes is 
increases sales by more than 30%.
Gamification 
Success 
Requirements(1) 
Brings a new experience to the user 
+ 
Required to method of inducing continuing involvement. 
- Stories that make you continue Commitment 
- Challenges that is New and difficulty 
- The spiritual joy by harmonization of competition and cooperation. 
Persistence 
Gamification is not project… 
gamification is an investment program that 
requires a long time. 
Only companies that understand this point 
will be able to get meaningful results and 
impact. 
- Kris Duggan, CEO, Badgeville
Gamification 
Success 
Requirements(2) 
1) Material rewards 
- Discount, powerful incentives that gift can be taken in hand visibly. 
- It has the disadvantage that competitors can not easily imitate. 
ex) Coupon System of Café : It is low scarcity, recognized by low values 
- Problem of Level 
2) Symbolic rewards 
- Envy that can show your Social Rank. 
ex> boyscout badge : Symbols to create stand out among peers. 
Compensation 
Compensation that 
feels Value
Gamification 
Success 
Requirements(3) 
1) Gold / Silver membership rank classification 
in online markets. 
- Differentiated treatment for each rank. 
2) Leader Board 
- Induced Proud urge. 
Status 
induced motives by 
divided Level.
Gamification 
WHAT 
What 
How to embody that which you service? 
It is also important to learn from successful gamification and games. 
- Need to be applied to research in various aspects of successful gamification 
Services. 
- It is also important to try to touch a lot of great games : 
- The game is composite art + science for interesting player. 
- Impatience when the heart is reduced in anypang. 
- Sense of accomplishment when you achieve three stars in Angry Birds. 
- the thrill of competition and collaboration while playing starcraft.
Gamification 
MORE 
THING 
- Empty bar problem. 
- Social engagement loop 
- Onboarding
Thank you

Gamification

  • 1.
    What is Gamification? -Gamification is the use of game thinking and game mechanics in non-game contexts to engage users in solving problems Why use Gamification? - Increase user engagement and loyalty
  • 2.
    Gamification- example(1) Forsquare - Location based Service, Since 2009. - Point, badge, LeaderBoard are combined with Service. - Badge, Mayor System combined Social Media Share will only allow users to participate with fun - Forsquare collects location information that can be used to Target Marketing. - Provision of opportunity for the growing interest in Gamification.
  • 3.
    Gamification- example(2) Nike plus - Developed by Nike - Storing a value measured by the user of the device and makes it competitive with friends and the motivation to exercise. - Due to this system, Nike running shoes is increases sales by more than 30%.
  • 4.
    Gamification Success Requirements(1) Brings a new experience to the user + Required to method of inducing continuing involvement. - Stories that make you continue Commitment - Challenges that is New and difficulty - The spiritual joy by harmonization of competition and cooperation. Persistence Gamification is not project… gamification is an investment program that requires a long time. Only companies that understand this point will be able to get meaningful results and impact. - Kris Duggan, CEO, Badgeville
  • 5.
    Gamification Success Requirements(2) 1) Material rewards - Discount, powerful incentives that gift can be taken in hand visibly. - It has the disadvantage that competitors can not easily imitate. ex) Coupon System of Café : It is low scarcity, recognized by low values - Problem of Level 2) Symbolic rewards - Envy that can show your Social Rank. ex> boyscout badge : Symbols to create stand out among peers. Compensation Compensation that feels Value
  • 6.
    Gamification Success Requirements(3) 1) Gold / Silver membership rank classification in online markets. - Differentiated treatment for each rank. 2) Leader Board - Induced Proud urge. Status induced motives by divided Level.
  • 7.
    Gamification WHAT What How to embody that which you service? It is also important to learn from successful gamification and games. - Need to be applied to research in various aspects of successful gamification Services. - It is also important to try to touch a lot of great games : - The game is composite art + science for interesting player. - Impatience when the heart is reduced in anypang. - Sense of accomplishment when you achieve three stars in Angry Birds. - the thrill of competition and collaboration while playing starcraft.
  • 8.
    Gamification MORE THING - Empty bar problem. - Social engagement loop - Onboarding
  • 9.

Editor's Notes

  • #3 게이미피케이션을 활용할 수 있는 사례 중 하나는 마케팅이다.
  • #4 게이미피케이션을 활용할 수 있는 사례 중 하나는 마케팅이다.
  • #7 등급별로 의도적인 차별대우를 하고, 상위 등급까지의 차이를 보여줌으로써 사용자가 승급을 위해 노력하도록 유도한다.