GAMESENSE 
What is gamsense? 
• Gamesense is a new approach to teaching physical activity. It rests 
upon the theory of the constructivist pedagogy which believes that 
students learn best through experience and social interaction, the 
role of the teacher is to ask questions to prompt further enquiry, 
discovery and peer co-operation. 
How is it different to traditional approaches? 
• Traditional approaches to teaching PE have focused on skill 
acquisition, instruction and performance. 
• In a traditional lesson games are broken down into skills, each skill 
must be mastered before moving onto game-type drills. 
• The coach tells students how to improve their performance by 
improving technique first and strategy and decision making later
How is gamesense different to traditional approaches? 
• The coaches role in gamesense is to encourage and guide students, 
not to give them answers 
• players partake in mini-game based activities that focus on inclusion 
• The coaches role is: To encourage communication between players, to 
offer suggestions and teach skills during and after games to improve 
players technique 
• Focus is on enjoyment, decision-making, problem solving and strategy 
less emphasis on technique and performance 
• Social interaction is encouraged rather than individual skill 
development.
Strengths of Gamesense approach 
• Enjoyment is at the heart of the gamesense approach 
• More children get involved and more children achieve success 
because of the holistic approach to playing, thinking players are 
rewarded not just physically gifted ones 
• An appreciation for discrete-skill development is harnessed by the 
game approach because players experience first hand challenges of 
carrying out their plan
Strengths of gamesense approach (Cont’d) 
• Smarter players are made rather than technically proficient robots, 
thinking and communication is nurtured. 
• Develops leadership as group reflection and planning is an integral 
part of gamesense 
• Players become more proficient at the game because all of the 
aspects of playing are combined like in real-life, players find it easier 
to transfer learning in a practice game environment to real game 
situations rather than abstract, broken down drills.
Strengths of gamsense approach (Cont’d) 
• Social skills are developed through the interactive nature of 
gamesense both verbal and non verbal communication is learnt in 
games that rely on team cohesion. 
• Skills such as problem-solving, leadership, co-operation and 
communication can be transferred to other tasks that are unrelated 
to sports, the act of kicking is less transferrable for example. 
• Understanding the basics of games thoroughly lets the player transfer 
the fundamentals learnt to other games, thus increasing willingness 
to participate in a range of sports successfully.
Reference list 
• Jarrett, K. (2011). Undergraduate Sport Students’ Perceptions of a Change 
to Game Sense Pedagogy. Asian Journal of Exercise and Sport Science, 4(1), 
1-17. 
• Curry, C., & Light, R. (2006). Addressing the NSW quality teaching 
framework in physical education: Is Game Sense the answer. In Asia Pacific 
Conference on Teaching Sport and Physical Education for Understanding 
(pp. 7-19). 
• Truong, S. (2014). Childrens movement and FMS. [powerPoint slides]. 
Retrieved from https://vuws.uws.edu.au/bbcswebdav/pid-1198000-dt-content- 
rid-13866255_1/courses/101576_2014_2h/Lecture%202%20- 
%20Slides.pdf. 
• Blampied, N. M. (2011). Learning and behaviour change [PowerPoint 
slides]. Retrieved from http://www.learn.canterbury.ac.nz/

Gamesense

  • 1.
    GAMESENSE What isgamsense? • Gamesense is a new approach to teaching physical activity. It rests upon the theory of the constructivist pedagogy which believes that students learn best through experience and social interaction, the role of the teacher is to ask questions to prompt further enquiry, discovery and peer co-operation. How is it different to traditional approaches? • Traditional approaches to teaching PE have focused on skill acquisition, instruction and performance. • In a traditional lesson games are broken down into skills, each skill must be mastered before moving onto game-type drills. • The coach tells students how to improve their performance by improving technique first and strategy and decision making later
  • 2.
    How is gamesensedifferent to traditional approaches? • The coaches role in gamesense is to encourage and guide students, not to give them answers • players partake in mini-game based activities that focus on inclusion • The coaches role is: To encourage communication between players, to offer suggestions and teach skills during and after games to improve players technique • Focus is on enjoyment, decision-making, problem solving and strategy less emphasis on technique and performance • Social interaction is encouraged rather than individual skill development.
  • 3.
    Strengths of Gamesenseapproach • Enjoyment is at the heart of the gamesense approach • More children get involved and more children achieve success because of the holistic approach to playing, thinking players are rewarded not just physically gifted ones • An appreciation for discrete-skill development is harnessed by the game approach because players experience first hand challenges of carrying out their plan
  • 4.
    Strengths of gamesenseapproach (Cont’d) • Smarter players are made rather than technically proficient robots, thinking and communication is nurtured. • Develops leadership as group reflection and planning is an integral part of gamesense • Players become more proficient at the game because all of the aspects of playing are combined like in real-life, players find it easier to transfer learning in a practice game environment to real game situations rather than abstract, broken down drills.
  • 5.
    Strengths of gamsenseapproach (Cont’d) • Social skills are developed through the interactive nature of gamesense both verbal and non verbal communication is learnt in games that rely on team cohesion. • Skills such as problem-solving, leadership, co-operation and communication can be transferred to other tasks that are unrelated to sports, the act of kicking is less transferrable for example. • Understanding the basics of games thoroughly lets the player transfer the fundamentals learnt to other games, thus increasing willingness to participate in a range of sports successfully.
  • 6.
    Reference list •Jarrett, K. (2011). Undergraduate Sport Students’ Perceptions of a Change to Game Sense Pedagogy. Asian Journal of Exercise and Sport Science, 4(1), 1-17. • Curry, C., & Light, R. (2006). Addressing the NSW quality teaching framework in physical education: Is Game Sense the answer. In Asia Pacific Conference on Teaching Sport and Physical Education for Understanding (pp. 7-19). • Truong, S. (2014). Childrens movement and FMS. [powerPoint slides]. Retrieved from https://vuws.uws.edu.au/bbcswebdav/pid-1198000-dt-content- rid-13866255_1/courses/101576_2014_2h/Lecture%202%20- %20Slides.pdf. • Blampied, N. M. (2011). Learning and behaviour change [PowerPoint slides]. Retrieved from http://www.learn.canterbury.ac.nz/